RailNomads

The Rail Nomads were almost wiped out by the ranger assault. Those who escaped traveled east untill they finally broke down for good. They managed to make it to a natural spring which provided them with the means to grow crops to sustain themselves. They have given up thier nomadic ways, but hold a deep mistrust for outsiders. There are rumors that nearby is a shrine to the Holy Red Ryder, but no one has ever been able to prove these stories true.....

This map was drawn using the first decoded tileset from Displacer. It was done in PhotoShop using the .pat file that was u/l to Squeezins. It is a 100% optional area, with a sidequest that rivals one of finster's mental permutations in complexity.

Plot thoughts:

1) HQ - eliminate the rest of the nomads who escaped.

2) Free Rangers - Get the nomads to ally with your faction (get good NPCs)

3) Temple - Convert the nomads to the Temple (get good, but different NPCs)

All factions....Find the holy shrine.....