Reputation

Reputation is a new game mechanic introduced in Wasteland 3. Whereas previous games largely relied on scripted interactions to determine how other factions viewed you, Wasteland 3 instead tracks your reputation on a sliding scale, reflecting how other factions view you. The Rangers' standing with them is graded on a five step scale: Hated, Disliked, Neutral, Liked, and Loved, and the reputation has a direct impact on the story, quest resolutions, and even random encounters.

Positive

 * When you encounter Sister Reckoning on the world map, use the Kiss Ass 5 option (+1).
 * Denver Ruins: First time you enter, use the Kiss Ass 4 option when speaking with Mother Nancy Reliance (+1).
 * Denver Ruins: If you recovered Morningstar, he will speak during the conversation when you first enter Denver Ruins. If you pick the Kiss Ass 5 option to lie about who he is (+1).
 * Denver Ruins: First time you enter, during the conversation use the "Your God is awesome" option when speaking with Mother Nancy Reliance (+1).
 * Denver Ruins: When speaking to Sister Glory at the entrance, ask if she needs help with the Godfishers (+1).
 * Denver Ruins: If you side with the Gippers during Let's Go Fry a Kite (+10).
 * Denver Ruins: Talk to the Gipper Draftee in front of the oil field and tell hey Sister Glory sent you to take care of the Godfishers (+1).
 * Denver Ruins: When speaking with Sister Nancy Forge use Weapon Modding 4 to admire her work (+5).
 * Denver Ruins: When speaking with Sister Nancy Forge ask about the statue (+1) and say it's impressive (+1).
 * Denver Ruins: When speaking to Mother Nancy Reliance in her bunker, ask what communism is and then choose the Kiss Ass 4 option (+1).
 * Denver Ruins: When speaking to Mother Nancy Reliance in her bunker, inquire more about the Reagan AI then choose the Nerd Stuff 4 and 5 (+1).
 * Denver Ruins: When speaking to Mother Nancy Reliance in her bunker, if you did Morningstar's quest, you can ask her about it then say you destroyed it (+1).
 * Denver Ruins: When speaking to Valor Buchanan in the bunker, choose the options to suck up to him (+1), the genius option (+1).
 * Denver Ruins: When speaking to Valor Buchanan in the bunker, if you decoded the data in Valor's room in the Patriarch's Palace, tell him about it (+1).
 * Denver Ruins: After speaking to Mother Nancy Reliance in her bunker, go back to Sister Glory and use the Kiss Ass 4 option (+1).
 * Denver Ruins: Give the data back to The Wyman or Sister Nancy Forge during Counterintelligence (+5).
 * Denver Ruins: When talking to Bill keep nodding until you get the option to tell him "Okay kid, you win" (+1).

Negative

 * Denver Ruins: If you recovered Morningstar, he will speak during the conversation when you first enter Denver Ruins. If you pick the option to admit who he is (-1).

Positive

 * Garden of the Gods: Inform Bellamy Ward that you're Rangers coming to save him (+1).
 * Ward Residence in Broadmoor Heights: Repair Elijah Ward's solar panel with Mechanics 7 and speak to him (+1).
 * Ward Residence in Broadmoor Heights: Notice the wood in the fireplace is treated with Weird Science 4 and speak to Elijah Ward (+1).
 * Broadmoor Heights: Giving to Melissa Howe the Adoption records: Melissa Howe found hidden in the Patriarch's Palace's dining room in exchange for talking you up (+10).
 * When you get the option to erect a statue commissioned by the Patriarch via radio, choose to dedicate it to his largesse (+1).
 * Ghost Town: Side with Moss Cogan during Sister's Keeper or negotiate a repayment schedule (+5).
 * When you encounter Zero Pricely on the world map, use the Kiss Ass 6 option (+1).
 * Aspen: Saving all the Hundred Families hostages(Hardee Knox, Estin Ward, Llewellyn, Violet Reed, Priscilla Reed, Gwendolyn Reed) during Raising a Little Hell (+15).
 * Broadmoor Heights: After rescuing Hardee Knox during Raising a Little Hell, return to Miriam Knox in the church (+5).
 * Broadmoor Heights: If you rescued both Bellamy Ward during Garden of the Gods and Estin Ward during Raising a Little Hell, speak with Elijah Ward in his residence (+10).
 * Little Vegas: If you cleared Faran Brygo out of his casino, during the Buzzkill quest, invite the gamers on 2nd floor to play at your HQ (+1).

Positive

 * When encountering the She-Monster merchant on the world map use the Kiss Ass 4 option (+1).
 * Be direct with Flab the Inhaler about his nickname (+1).
 * Participate in DJ R.I.P.'s trivia contest (+1).
 * After Thicker Than Water and recruiting Randy Gett, tell Flab the Inhaler that Randy is working for the Rangers now (+1).
 * Complete A Nightmare in the Bizarre (+15).
 * Complete Cinéma Vérité (+5) and help Eidilon salvage the reels (+5).
 * Complete A Very Hostile Takeover by siding with Flab the Inhaler (+15).

Positive

 * Choosing to kill the Dorsey prisoner yourself during your first interaction with the Patriarch (+1).
 * Thanking the Patriarch in the initial meeting (+1).
 * Saying "Sir yes sir!" after the Patriarch's mission briefing (+1).
 * Be gentle at the first meeting with Sheriff Daisy (+1)
 * Arresting Isaac Reed and handing him over to the Marshals (+5).
 * Arresting MacTavish and handing him over to the Marshals (+5).
 * In MacTavish office you find a letter in one of his lockers. Talk to Sheriff Daisy before you confront Brygo (+1), you can kill Brygo and his gang after that and still get (+15) for completing Big Trouble in Little Vegas.
 * Complete Big Trouble in Little Vegas by arresting Brygo (+10) and handing him over to the Marshals (+5).
 * Compliment the Marshals when talking to B. B. Gunn (+1).
 * Compliment or the Hard-Ass 3 option while speaking to armored marshal enforcer at the gates of Downtown Colorado Springs if you did Arapaho Caravan first during Heads or Tails(+1).
 * When you get the option to erect a statue commissioned by the Patriarch via radio, choose to dedicate it to his largesse (+1).

Negative

 * Passing the First Aid check when you first meet The Patriarch at Peterson Air Force Base (-1).
 * If you arrest and send Isaac Reed to Ranger HQ, and tell Sheriff Daisy you Rangers will do as they please (-1).
 * Saving Frank Pappas by inviting him to join the Rangers during the Disappeared quest (-5).
 * Complete Big Trouble in Little Vegas by killing Lupinski's squad (-15).

Positive

 * Help Austin Pease (Downtown Colorado Springs): +1
 * Allow the refugees to stay at Peterson Air Force Base: +5
 * Hard Ass skill check from armored marshal in front of Arapaho Garage after saving Arapaho Caravan from Heads or Tails (Downtown Colorado Springs): +1
 * When encountering the O'Leary Family on the world map use the Kiss-Ass 3 check: +1
 * Securing passage for the refugees at the Bizarre before leaving (+5).
 * Talk to Mama Cotter after securing passage for refugees at Bizarre (Passage must be secured before you leave the Bizarre after killing the smugglers): +5
 * Don't snitch on Mama Cotter to Gideon Reyes: +15
 * Inform Hallie of her pursuers(Downtown Colorado Springs) during Slaver's Bounty: +10
 * Ghost Town: Save Kym Hie and Yoon Hie from slavery during Sister's Keeper by paying the debt or negotiating scheduled payments: +5
 * Peterson Air Force Base: If you kept the refugees in your barracks, when a fight between the rangers and refugees happen, honor your deal and use the Kiss Ass option (+1).

Negative

 * Don't allow the refugees to stay at Peterson Air Force Base: -5
 * Reveal Mama Cotter's involvement in refugee smuggling: -15
 * Arresting Mama Cotter's and handing her over to the Marshals: -15 (In addition to the previous)
 * Lure Hallie into slavery: -10
 * BoS Don't side with Salene Crow at Steeltown: -5

Positive

 * [ Kiss Ass 6 ] : Telling Bennie Bianchi to read the names off the team's uniforms in order to correctly spell them on their Steeltown employee badges (+1).