WLA.BIN

=WLA.BIN= Not entirely sure about this, but it's assumed that it's graphics handling code.

During the very early Wasteland startup sequence at Seg000:112E, the WLA.BIN file is opened and slurped into Seg000:0000. Yeah, that's right. It overlays the beginning of the code segment, it seems. The counter is set to load in 2000h (8k) bytes, yet the file is only 4209 bytes, so it looks like the programmers left some wiggle room for change here. It's our guess that the WLA.BIN overlay was a 'pluggable' piece of code which could be changed to suit different platforms, in which case, it's cool.