Black Isle Studios

Black Isle Studios was a division of the video game developer and publisher Interplay Entertainment. Black Isle Studios was a division that developed role-playing video game's, and also published several games from other developers. It was based in Orange County, California. Black Isle Studios is most famous for working on Planescape: Torment, though they also achieved success with the Fallout, Icewind Dale and Baldur's Gate series of role-playing video games, though it merely published the Baldur's Gate series.

Developed

 * Fallout (1997)
 * Fallout 2 (1998)
 * Planescape: Torment (1999)
 * Icewind Dale (2000)
 * Icewind Dale: Heart of Winter (2001)
 * Icewind Dale: Heart of Winter - Trials of the Luremaster (2001)
 * Icewind Dale II (2002)
 * Baldur's Gate: Dark Alliance II (2004)

Published

 * Baldur's Gate]]'' (1998)
 * Baldur's Gate: Tales of the Sword Coast (1999)
 * Baldur's Gate II: Shadows of Amn (2000)
 * Baldur's Gate II: Throne of Bhaal (2001)
 * Lionheart: Legacy of the Crusader (2003)

Compilations
Two compilations bearing their name were also released:
 * Black Isle Compilation (2002)
 * Black Isle Compilation Part Two (2004)

Canceled
Canceled projects include:
 * Stonekeep 2: Godmaker (2001)
 * Black Isle's Torn (2001)
 * Fallout 3 (Van Buren) (2003)
 * Baldur's Gate III: The Black Hound (2003)
 * Baldur's Gate: Dark Alliance III (2004)

Closure
In 1998, several key members responsible for Fallout, left Interplay to form Troika Games after they "were unable to come to an agreement with Interplay as to how [their] next team should be structured". By then, most members had moved on to found a new company called Obsidian Entertainment (2003–present).