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{{quotation|'''Armor Class (AC)''': The level of protection a character has against weapons, physical attack, and other forms of damage. The higher the armor class, the better.|[[Wasteland manual]]}} |
{{quotation|'''Armor Class (AC)''': The level of protection a character has against weapons, physical attack, and other forms of damage. The higher the armor class, the better.|[[Wasteland manual]]}} |
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+ | ==Gameplay== |
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+ | Each point of armor class shaves off a single dice from the damage calculation. |
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+ | |||
+ | For example: if a ranger wears a [[bullet proof shirt]] and is attacked by a creature that deals 3d6 damage, the game shaves off two dice and the critter only deals 1d6 damage. |
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==See also== |
==See also== |
Revision as of 18:49, 20 March 2012
“ | Armor Class (AC): The level of protection a character has against weapons, physical attack, and other forms of damage. The higher the armor class, the better. | ” |
~ Wasteland manual |
Gameplay
Each point of armor class shaves off a single dice from the damage calculation.
For example: if a ranger wears a bullet proof shirt and is attacked by a creature that deals 3d6 damage, the game shaves off two dice and the critter only deals 1d6 damage.
See also
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