(Correct "formula") |
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Line 12: | Line 12: | ||
If the weapon's penetration rating is above or equal to the target armor rating, the weapon deals 100% of the damage. |
If the weapon's penetration rating is above or equal to the target armor rating, the weapon deals 100% of the damage. |
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− | If the weapon penetration is below the target's armor rating, though, the damage is reduced |
+ | If the weapon penetration is below the target's armor rating, though, the damage is reduced. |
+ | {| class="wikitable" |
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− | ==Example== |
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+ | ! Armor minus penetration |
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− | * A raider with a weapon that has a penetration of 1 fires at a Ranger wearing a [[leather jacket]] with an armor rating of two. Dividing the weapon penetration by the armor rating, we obtain the figure ½, which, when multiplied by 100%, gives us a damage modifier of 50%. |
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+ | | 0 || 1 || 2 || 3 || 4 || 5 || 6 |
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+ | |- |
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+ | ! Damage multiplier |
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+ | | 1 || 0.8 || 0.7 || 0.6 || 0.4 || 0.2 || 0 |
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+ | |} |
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[[Category:Wasteland 2 combat]] |
[[Category:Wasteland 2 combat]] |
Revision as of 13:30, 15 May 2018
Category | Games |
---|---|
Canon | Wasteland Wasteland 2 Wasteland 3 |
Non-Canon | Fountain of Dreams Meantime |
Related games | Fallout |
Armor penetration is a vital element of Wasteland 2 combat. It determines how much damage is done to the target, if any.
How it works
There are two factors involved:
- The target's armor rating.
- The attacker's weapon penetration score.
If the weapon's penetration rating is above or equal to the target armor rating, the weapon deals 100% of the damage.
If the weapon penetration is below the target's armor rating, though, the damage is reduced.
Armor minus penetration | 0 | 1 | 2 | 3 | 4 | 5 | 6 |
---|---|---|---|---|---|---|---|
Damage multiplier | 1 | 0.8 | 0.7 | 0.6 | 0.4 | 0.2 | 0 |