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Awareness is a Wasteland 2 attribute.

Characteristics[ | ]

Awareness refers not just to eyesight and whether or not a Ranger needs glasses, but also the Ranger's general concentration and situational awareness, which allows them to get the jump on the enemy - or not. Awareness' high influence on initiative and other combat stats makes it an important attribute for Rangers that you want to move early and often in combat, be it a bruiser needing to get into position, or a sniper getting a quick kill.

It also determines view range, in conjunction with Perception:

View range = 25 + Perception + (Awareness/2)

Note that since no attribute can be lower than 1, the base sight radius is actually 26 and the following table reflects that.

Awareness modifiers
Awareness 1 2 3 4 5 6 7 8 9 10
Combat Initiative +1 +2 +3 +4 +5 +6 +7 +8 +9 +10
Chance to Evade 0 +1% +1% +2% +2% +3% +3% +4% +4% +5%
Sight Radius 0 +1 +1 +2 +2 +3 +3 +4 +4 +5
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