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WL2 Ranger concept.jpeg
It's the Hispanic Heritage Month at FANDOM! It's worth noting that Wasteland, 33 years ago, was one of the first games to allow players to create Hispanic characters with the nationality selection. What's more, the starting Hispanic character, Snake Vargas, eventually became one of the most important movers and shakers of the Arizona wasteland, saving the world twice over as a Desert Ranger! If you're interested in learning more about Hispanic heritage and how it's featured in modern entertainment, join the official Fandom HHM Discord server!

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Chance to Hit determines how accurate the Rangers are with the ranged weapons they carry into combat.

Overview[]

The basic chance to hit is primarily determined by the skill level, according to the table below

Base Chance to Hit
Skill level 1 2 3 4 5 6 7 8 9 10
Brawling 40% 45% 50% 54% 58% 62% 66% 71% 77% 85%
Bladed Weapons 35% 39% 43% 48% 53% 58% 64% 70% 77% 85%
Blunt Weapons 35% 39% 43% 48% 53% 58% 64% 70% 77% 85%
Handguns 25% 30% 35% 41% 47% 53% 60% 65% 75% 85%
Submachine Guns 25% 30% 35% 41% 47% 53% 60% 65% 75% 85%
Shotguns 30% 35% 40% 46% 52% 58% 65% 72% 80% 90%
Assault Rifles 28% 33% 38% 44% 50% 56% 63% 70% 78% 88%
Heavy Weapons 35% 39% 43% 48% 53% 58% 64% 70% 77% 85%
Sniper Rifles 35% 40% 45% 51% 57% 63% 70% 77% 85% 95%
Energy Weapons 35% 40% 45% 51% 57% 63% 70% 77% 85% 95%

Modifiers[]

Character
  • Each point of Coordination adds +1% to Chance to Hit, for a maximum +10% bonus.
  • Various Trinkets provide bonuses or maluses.
Environment
  • Cover adds a +10% bonus.
  • High ground adds a +20% bonus.
  • Weapon range affects the Chance to Hit.
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