Wasteland Wiki
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'''Constitution''' (CON, MAXCON) defines the durability of a character in ''[[Wasteland]]'', ''[[Fountain of Dreams]]'', and ''[[Wasteland 2]]''.
 
'''Constitution''' (CON, MAXCON) defines the durability of a character in ''[[Wasteland]]'', ''[[Fountain of Dreams]]'', and ''[[Wasteland 2]]''.
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==Wasteland 2==
 
==Wasteland 2==
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Constitution determines how much damage a character can take before being knocked unconscious or worse. The starting constitution of a character is determined as follows:
{{upcoming}}
 
The starting constitution of a character is determined as follows:
 
   
 
:''Base Hit Points = 14 + (Strength*2)''
 
:''Base Hit Points = 14 + (Strength*2)''
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Furthermore, [[Strength]] governs how much constitution points the character gains per level:
 
Furthermore, [[Strength]] governs how much constitution points the character gains per level:
   
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!colspan=10|Strength
 
!colspan=10|Strength
 
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Additionally, a high [[Luck]] will give a chance of gaining bonus Con points each level.
 
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{{Navbox derived stats WL2}}
{| class="va-table" align="center"
 
!colspan=10|Strength
 
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!colspan=10|Carry weight (lbs.)
 
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[[Category:Wasteland attributes]]
 
[[Category:Wasteland attributes]]
[[Category:Wasteland 2 attributes]]
 
 
[[Category:Fountain of Dreams attributes]]
 
[[Category:Fountain of Dreams attributes]]
 
[[Category:Wasteland 2 derived statistics]]

Revision as of 10:47, 20 September 2021

Constitution (CON, MAXCON) defines the durability of a character in Wasteland, Fountain of Dreams, and Wasteland 2.

Wasteland

Description

The "health" points that a character can have. The higher this value, the more damage you can take before dying. Each promotion adds 2 pts to your MAXCON.

If the number is highlighted, then the character has picked up a life-threatening illness. This character requires medical treatment.

Fountain of Dreams

This article is a stub. You can help Wasteland Wiki by expanding it.

Wasteland 2

Constitution determines how much damage a character can take before being knocked unconscious or worse. The starting constitution of a character is determined as follows:

Base Hit Points = 14 + (Strength*2)

Furthermore, Strength governs how much constitution points the character gains per level:

Strength
1 2 3 4 5 6 7 8 9 10
3 4 4 5 5 6 6 7 7 8
CON gained per level

Additionally, a high Luck will give a chance of gaining bonus Con points each level.