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Crossfire is a craftable submachine gun in Wasteland 3.

Description[ | ]

This chunky submachine gun excels at tearing up targets that already have a few holes in 'em.

Characteristics[ | ]

Shortened Barrel Icon Mod ShortenedBarrel alongside with Toxic Linkage Icon Mod ToxicLinkage or Crippling Linkage Icon Mod CripplingLinkage or Razor Linkage Icon Mod RazorLinkage mods can heavily increase this weapon's damage, giving the weapon 65 - 78 x6 (390 - 468) damage per attack, at the cost of -10% Hit chance.

Damage can be farther increased by using damage type conversion mods, making this weapon to benefit from various bonuses, as well as +99 Armor penetration, which negates target's armor completely.

Physical damage maximization example
Applying all bonuses (+28 Damage +93% Ranged damage) leads to the following result:
  • 125 - 150 x6 (750 - 900) damage in weapon stats.
    The damage dealt to targets will depend on the armor they are wearing and the armor penetration rate on your character.
Fire damage maximization example

Applying all bonuses (+20 Damage +50% Ranged damage +125% Fire damage) leads to the following result:

  • 192 - 236 x6 (1152 - 1416) damage in weapon stats.

In fact damage will vary depending on a target:

  • 249 - 306 x6 (1494 - 1836) damage against organic targets (+30% Damage).
  • 134 - 165 x6 (804 - 990) damage against mechanic targets (-30% Damage).
Cold damage maximization example

Applying all bonuses (+20 Damage +83% Ranged damage +60% Cold damage) leads to the following result:

  • 166 - 204 x6 (996 - 1224) damage in weapon stats.

In fact damage will vary depending on a target:

  • 215 - 265 x6 (1290 - 1590) damage against organic targets (+30% Damage).
  • 116 - 142 x6 (696 - 852) damage against mechanic targets (-30% Damage).
Energy damage maximization example

Applying all bonuses (+20 Damage +83% Ranged damage +65% Energy damage) leads to the following result:

  • 172 - 211 x6 (1032 - 1266) damage in weapon stats.

In fact damage will vary depending on a target:

  • 223 - 274 x6 (1338 - 1644) damage against mechanic targets (+30% Damage).
  • 120 - 147 x6 (720 - 882) damage against organic targets (-30% Damage).
Explosive damage maximization example
Applying all bonuses (+20 Damage +50% Ranged damage +95% Explosive damage) leads to the following result:
  • 166 - 204 x6 (996 - 1224) damage against all types of targets.

Field stripping results[ | ]

Crafting[ | ]

Ingredients to produce one (1) unit
Components Requirements

10 Weapon Modding

Location[ | ]

  • Recipe can be found in a safe near Opie, Aspen.
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