Wasteland 2 Beta
This page has information from the Wasteland 2 Beta and may not be accurate with the commercially available version.
Luck (LK): Lucky characters tend to find more things and avoid more damage than unlucky ones. Luck also improves your odds in hand-to-hand combat.
Some rangers just seem to have an innate edge. Bullets miss them, their attacks always seem to find their enemy's weak spot, and they always seem to find more loot than everybody else.
++ Critical hit chance
+ Melee hit chance
+ Chance to evade
+ Chance to get additional CON per level
+ Chance for bonus action point(s) per turn
|Chance to Evade (round down)||+.5||+1||+1.5||+2||+2.5||+3||+3.5||+4||+4.5||+5|
Chance to Evade compounds with the Awareness attribute.
1 Luck point = -1% to Critical Failure on non-combat skill roll ; +1% to Critical Success on non-combat skill roll
In each combat turn you get additional Action Point on successful Luck roll (Luck vs random number from 1 to 100)(2 Rolls).
Additional Hit Points on level up: 1 Hit Point per successful Luck roll (Luck*5 vs random number from 1 to 100)(Roll count depend on character level).
Luck roll count per level up:
2 level < 11 4 level >= 11 6 level >= 16