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The Patriarch's Marshals, or the Marshals, are a faction in Wasteland 3.

Background[ | ]

Led by Sheriff Daisy, the Marshals enforce the Patriarch's laws in Colorado Springs and - when necessary - beyond. They're a paramilitary force, similar to police, but a little rougher around the edges.

Members[ | ]

Leaders[ | ]

Others[ | ]

Interactions[ | ]

Reputation[ | ]

Main article: Reputation

Reputation is a new game mechanic introduced in Wasteland 3. Whereas previous games largely relied on scripted interactions to determine how other factions viewed you, Wasteland 3 instead tracks your reputation on a sliding scale, reflecting how other factions view you. The Rangers' standing with them is graded on a five step scale: Hated, Disliked, Neutral, Liked, and Loved, and the reputation has a direct impact on the story, quest resolutions, and even random encounters.

Reputation effects
Hated No effect
Disliked World map trader B. B. Gunn refuse to trade with you
Neutral No effect
Liked Speech checks involving Marchals are easier, B. B. Gunn gift player police light ornament and police horn
Loved Enables Showdown at the Broadmoor (peaceful transition of power) if also have Loved reputation with Hundred Families.
Gaining reputation
Losing reputation
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