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Wasteland 2 Beta
This page has information from the Wasteland 2 Beta and may not be accurate with the commercially available version.
WL2 Radio Tower Map Minimap


The radio tower is an isolated and rugged area. Although it was originally owned by the Desert Rangers, it was at some point taken over by a gang of raiders led by Spyke Alpha who made people pay a toll to pass through the area.


The first mission in Wasteland 2 is to investigate this location.

At the beginning of the map, just before the T-crossing Ace´s Ranger star is "hidden" in a bush. Get it and report back to "X" the old man back at Ranger HQ, who is responsible for the museum and tour.

The map contains some early level thugs at the center of the map, guarding the Radio tower. When getting close by they will challenge you to pay, fight or get out of there.

There are three caves, one with a damaged synthetic and some notes - guarded by a toad. The other is a smaller cave with a lonely, broken toaster. A third has two entrances with four Honey Badgers, and a locked chest. For the third. You need to have a level 5 Perception to discover it.

In the southern part of the map are more thugs. After talking to Red about Rick Baychowski, you'll be informed by General Vargas that robots have been spotted at the site.

The radio tower can be fixed with Mechanical Repair, upon which you'll hear a morse code.

Dialog ChoicesEdit

Dialog Choices

Spyke Alpha

  • Play
    • Pay - 15 scrap
    • Not - fight - 65XP and random loot
  • Backyard SA - they go neutral - +-75XP
  • Pay - 15 scrap
  • Break KA - they leave to the Ranger Citadel and pay you 15 scrap +-115xp and map marker.
  • Dog HA - they go neutral - +-75xp


  • Pay - 10 scrap
  • Look KA - they go neutral
  • Problem HA - they leave


  • Hurt HA - they leave
  • Pay - 15 scrap
  • Face KA - they go neutral

Update call

  • Update - found repeaters log book metal man
    • What
      • Synthetics
      • Roger
        • Highpool
          • Tower
        • Ag Center
          • Dish
  • Copy - exit
  • task - Bring Ace's star home.
  • task - Investigate strange metal leg.
  • task - Attach the repeater units to two radio towers.


WL2 Radio Tower Map Walkthrough
  • Doors include the World and three caves
  • Quite a bit of Evidence to collect
  • Many containers, one trapped
  • Two gates, one trapped, one locked
  • The Radio Tower
  • A Broken Toaster
  • A Cat Shrine, +1 skill point for all characters
  • Some encounters can be rendered neutral with dialog



Pic Name Location Info
Ws2 art port mut nukepooch 01Feral Dog x2tower areaneutral or hostile depending on dialog with the raiders; can use Animal Whisperer on them
WL JunkieSpyke Alphatower areadialog - asks for toll, hostile if refused; can be recruited with Kiss Ass, use Hard Ass or Smart Ass to avoid toll; gives location of shrine.
Wl2 portrait raider 9Mumblestower areadialog - asks for toll, hostile if refused, use Hard Ass or Smart Ass to avoid toll.
Wl2 portrait raider03Slicktower areadialog - discount on toll, hostile if refused, use Hard Ass or Smart Ass to avoid toll.
Wl2 portrait raider 6Raider Cuttersouthneutral, hostile if you proceed without paying toll
Wl2 portrait raider 9Raider Gunslingersouthneutral, hostile if you proceed without paying toll
Wl2 portrait raider 7Raider Gunslingersouthneutral, hostile if you proceed without paying toll
HornyToadToadEast cavehostile, Animal Whisperer
Wl2 portrait badger01Honey Badger x4West cavehostile

After PrisonEdit

Pic Name Location Info
Wl2 portrait KillerRobot Killer x3Towerhostile
Wl2 portrait ClawerRobot Clawer x3Towerhostile


  • Unity file name: AZ10_Cops_01.unity3d
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