In the Wasteland universe there are many religions: Organized systems of belief. Some are entirely new creations based on pre-War religions (referred below as neo-religions), while others are revivals or preservations of pre-existing revival systems. Many are based upon various forms of Christianity.
Religions are also a selectable attribute in Wasteland 2. Rangers created at the start may choose one of several faiths, confirming their survival.
List of religions[]
Wasteland religions[]
- "Atomicism"( Servants of the mushroom Cloud)
- Reaganism (Gippers) (partially Neo-Christian)
- California Cochism (Children Of the Citadel) (Partially Neo-Evangelical)
- Arizona Cochism (Guardians of the Old Order) (Partially Neo-Catholicism)
- Neo-Cochism (Tinker, Colorado, Department of Energy)
- Blood Cultism (Blood Cult)
- The Great Joke (Los Payasos)
- The Great Reboot "Rebootism" (Tellurium Mine)
- Godfisher's religion (Godfishers) (May be Neo-Indigenous)
- The Dream (Breathers)
Neo-Religions[]
- Neo-Christianity
- Neo-Mormonism "Mannerism" (Mannerites)
- Neo-Catholicism (God's Militia)
- Neo-Evangelicalism (Robbinsons)
- Neo-Apocalyptic Evangelicalism "Church of the Final Deluge"
- Main sect (Colorado Springs)
- Radical Sect "Deluge of Blood" (Dorseys)
- Indigenous Religions
- Vulture's Cry's Beliefs
- Topekens/Atchison's Beliefs
Wasteland 2 Character Religions[]
In Wasteland 2 you can set your character as any of these religions: (Incomplete)
- Hindu
- Mormon
- Catholic
- Christian
- Buddhist
- Atheist
- None
The Provost rejects atheist characters.