Savage Village is a location in Wasteland.
Background[ | ]
The high village wall is made with adobe bricks, junk metal, car parts and cement slabs found in the desert. The Savage Village is home to a tribe of desert scavengers who make a living - and their homes - using the junk and other scrap found throughout the desert of Nevada. Led by the Junk Master, the scavs keep mostly to themselves, although they keep tabs on the outside world.
Gameplay[ | ]
Use password "Redhawk" to enter the village, and again to enter the Junk Master's Hut. The junk master longs for the grazer bat fetish. His son is Redhawk, who is held captive in the Guardian Citadel.
The encounters here are friendly unless you either force your way in or start killing everyone. The locked room against the western wall has a trapped chest that can be disarmed with level 2 Bomb Disarm or identified to contain a poison needle trap with Perception 3. It can be opened with the usual assortment of skills and tools and contains a MAC 17 SMG and cash.
The gate in the northwest just leads back to the desert.
Fixed encounters[ | ]
Name | Type | Exp. Pts. | Maxcon | AC | Skill | Damage | Weapon type | Range | Group | |
---|---|---|---|---|---|---|---|---|---|---|
Dog | Animal | 10 | 1-6 | 1 | 1 | 1d6+13 | Melee | Melee | 1-6 | |
Pack Rat | Animal | 15 | 3-18 | 0 | 1 | 2d6+10 | Melee | Melee | 1-10 | |
Desert Scav | Humanoid | 20 | 5-25 | 0 | 23 | 3d6+3 | Semi-auto | Short | 1-10 | |
Reclaimer | Humanoid | 90 | 7-37 | 2 | 24 | 4d6 | Automatic | Med | 1-5 | |
Woman | Humanoid | 7 | 1-8 | 0 | 1 | 1d6+10 | Melee | Melee | 1-3 | |
Kid | Humanoid | 3 | 0-3 | 0 | 1 | 0d6+12 | Melee | Melee | 1-5 | |
Junk Master | Humanoid | 250 | 12-62 | 4 | 27 | 5d6+5 | Automatic | Med | 1 | |
Lizard | Animal | 1 | 0-1 | 0 | 1 | 0d6+12 | Melee | Melee | 1-5 |