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==Development==
 
==Development==
In 2003, [[InXile Entertainment|InXile]] (founded by Wasteland's producer, [[Brian Fargo]]) acquired the rights to the ''Wasteland'' title. On June 21, 2007, Brian Fargo said, "I am indeed looking into bringing back the game that spawned the ''Fallout'' series. Stay tuned...." in an interview with fan site Duck and Cover.<ref>[http://www.duckandcover.cx/forums/viewtopic.php?t=17848| Fargo Confirms It!] - Duck and Cover, June 21, 2007</ref> In March 2009 it was announced that ''Fallout'' creator Jason Anderson would work at InXile as a creative director on a new role playing game which might be ''Wasteland 2''. However, Anderson departed the company in January 2011.
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In 2003, [[InXile Entertainment|InXile]] (founded by ''Wasteland''{{'}}s producer, [[Brian Fargo]]) acquired the rights to the ''Wasteland'' title from Konami, which held it in relation to the ''Yu-Gi-Oh!'' franchise. On June 21, 2007, in an interview with fan site Duck and Cover Brian Fargo said, ''"I am indeed looking into bringing back the game that spawned the Fallout series. Stay tuned...."''.<ref>[http://www.duckandcover.cx/forums/viewtopic.php?t=17848| Fargo Confirms It!] - Duck and Cover, June 21, 2007</ref>
   
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In March 2009 it was announced that ''Fallout'' creator Jason Anderson would work at InXile as a creative director on a new role playing game which might be ''Wasteland 2''. However, Anderson later departed the company in January 2011.
In February 2012, Brian Fargo announced that ''Wasteland 2'' would be founded via Kickstarter<ref>[http://nma-fallout.com/forum/viewtopic.php?t=60783 Brian Fargo considers Kickstarter for Wasteland 2], No Mutants Allowed</ref>. Throughout February and March 2012, it was announced that original developers [[Michael Stackpole]], [[Alan Pavlish]] and [[Ken St. Andre]] joined the team, and that [[Mark Morgan]] joined the project as composer. On March 9,2012 inXile announced that Andrée Wallin joined the team as a concept artist for ''Wasteland 2''.
 
   
 
In February, 2012, Brian Fargo announced that ''Wasteland 2'' would be founded via a Kickstarter project<ref>[http://nma-fallout.com/forum/viewtopic.php?t=60783 Brian Fargo considers Kickstarter for Wasteland 2], No Mutants Allowed</ref>. Throughout February and March 2012, it was announced that original developers [[Michael Stackpole]], [[Alan Pavlish]] and [[Ken St. Andre]] had also joined the development team for ''Wasteland 2''. [[Mark Morgan]], who created the soundtracks of Fallout and Fallout 2, was also hired as a composer for the project.
The game's official website was launched on March 5, 2012, while on March 13 the [http://www.kickstarter.com/projects/inxile/wasteland-2 Kickstarter project] was launched. The initial target ($900,000) was reached within the first 2 days.
 
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The game's official website was launched on March 5, 2012. On March 9, 2012 inXile further announced that Andrée Wallin joined the project team as a concept artist for ''Wasteland 2''.
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On March 13, 2012, the Kickstarter page for the production of Wasteland 2 went live. A minimum budget of $1,000,000 was set for the project, but Fargo agreed to cover up to $100,000 if need be, should the project fall short, and the campaign's was set at $900,000, the largest target for any Kickstarter project to date. Within 24 hours, the contributions totaled nearly $600,000, with the full backing of $900,000 met in under 43 hours.
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On March 30, it was announced that, should the funded amount reach $2.1 million or more, the game would be co-developed by Obsidian Entertainment, and Chris Avellone in particular. The target amount was achieved, confirming that Obsidian developers would be working on the project.
   
 
==Developers==
 
==Developers==

Revision as of 17:34, 24 April 2012

Mbox upcoming
Upcoming content
This article is based on pre-release information about upcoming content. When the content is released, the accuracy of the article needs to be checked and it may be necessary to complete the article's infobox and/or upload a required image.

Games
Category Games
Canon Wasteland Wasteland 2 Wasteland 3
Non-Canon Fountain of Dreams Meantime
Related games Fallout

Wasteland 2 is the upcoming sequel to the 1988 post-apocalyptic role-playing video game Wasteland. It is being developed at inXile Entertainment by Brian Fargo, Alan Pavlish, Ken St. Andre and Michael A. Stackpole, the original designers of Wasteland.

Development

In 2003, InXile (founded by Wasteland's producer, Brian Fargo) acquired the rights to the Wasteland title from Konami, which held it in relation to the Yu-Gi-Oh! franchise. On June 21, 2007, in an interview with fan site Duck and Cover Brian Fargo said, "I am indeed looking into bringing back the game that spawned the Fallout series. Stay tuned....".[1]

In March 2009 it was announced that Fallout creator Jason Anderson would work at InXile as a creative director on a new role playing game which might be Wasteland 2. However, Anderson later departed the company in January 2011.

In February, 2012, Brian Fargo announced that Wasteland 2 would be founded via a Kickstarter project[2]. Throughout February and March 2012, it was announced that original developers Michael Stackpole, Alan Pavlish and Ken St. Andre had also joined the development team for Wasteland 2. Mark Morgan, who created the soundtracks of Fallout and Fallout 2, was also hired as a composer for the project.

The game's official website was launched on March 5, 2012. On March 9, 2012 inXile further announced that Andrée Wallin joined the project team as a concept artist for Wasteland 2.

On March 13, 2012, the Kickstarter page for the production of Wasteland 2 went live. A minimum budget of $1,000,000 was set for the project, but Fargo agreed to cover up to $100,000 if need be, should the project fall short, and the campaign's was set at $900,000, the largest target for any Kickstarter project to date. Within 24 hours, the contributions totaled nearly $600,000, with the full backing of $900,000 met in under 43 hours.

On March 30, it was announced that, should the funded amount reach $2.1 million or more, the game would be co-developed by Obsidian Entertainment, and Chris Avellone in particular. The target amount was achieved, confirming that Obsidian developers would be working on the project.

Developers

Gallery

Video

  • Wasteland 2 - kickstart project
  • Wasteland 2 - A Q&A with Brian Fargo
  • Brian Fargo Appears on Hard Drive

See also

References

  1. Fargo Confirms It! - Duck and Cover, June 21, 2007
  2. Brian Fargo considers Kickstarter for Wasteland 2, No Mutants Allowed

External links