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This page lists all '''armor'''<ref>[https://forums.inxile-entertainment.com/viewtopic.php?f=40&t=8677 inXile Forums Comprehensive Armor and Weapons List (Release Version)]</ref> in ''[[Wasteland 2]]''. For specifics on how armor works in combat, see [[armor penetration]]. |
This page lists all '''armor'''<ref>[https://forums.inxile-entertainment.com/viewtopic.php?f=40&t=8677 inXile Forums Comprehensive Armor and Weapons List (Release Version)]</ref> in ''[[Wasteland 2]]''. For specifics on how armor works in combat, see [[armor penetration]]. |
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Light armor offers no movement penalties, but also doesn't offer the amount of protection heavy armor does. |
Light armor offers no movement penalties, but also doesn't offer the amount of protection heavy armor does. |
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All heavy armor suits have a minimal [[Strength]] requirement, which varies from armor to armor. Characters with lower Strength can equip these suits, but will suffer additional movement penalties on top of ones imposed by the suit, at a rate of -0.2 Combat Speed for every Strength point below the requirement. |
All heavy armor suits have a minimal [[Strength]] requirement, which varies from armor to armor. Characters with lower Strength can equip these suits, but will suffer additional movement penalties on top of ones imposed by the suit, at a rate of -0.2 Combat Speed for every Strength point below the requirement. |
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Special armor refers to two suits that were supposed to be removed from broken [[toaster]]s. How they fit them inside remains a mystery. |
Special armor refers to two suits that were supposed to be removed from broken [[toaster]]s. How they fit them inside remains a mystery. |
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Revision as of 11:38, 20 September 2021
This page lists all armor[1] in Wasteland 2. For specifics on how armor works in combat, see armor penetration.
If you're looking for radiation suits, this article will help. If clothing, then this one will surely provide the relevant information.
Light
Light armor offers no movement penalties, but also doesn't offer the amount of protection heavy armor does.
Name | Tier | Armor Class |
Weight | Value | Combat Speed |
---|---|---|---|---|---|
Leather Jacket | 1 | 2 | 5.0 lbs. | $125 | |
Bullet Proof Shirt | 2 | 3 | 5.0 lbs. | $300 | |
Tactical Vest | 3 | 4 | 7.0 lbs. | $500 | |
Kevlar Vest | 4 | 5 | 9.0 lbs. | $750 | |
Kevlar Suit | 5 | 6 | 11.0 lbs. | $1000 | -0.4 Combat Speed |
Spectrum Assault Vest | 6 | 7 | 13.0 lbs. | $1250 |
Heavy
All heavy armor suits have a minimal Strength requirement, which varies from armor to armor. Characters with lower Strength can equip these suits, but will suffer additional movement penalties on top of ones imposed by the suit, at a rate of -0.2 Combat Speed for every Strength point below the requirement.
Name | Tier | Armor Class |
Weight | Value | Combat Speed |
---|---|---|---|---|---|
Goat Hide Armor | 1 | 3 | 3.0 lbs. | $125 | -0.4 Combat Speed -0.2 Combat Speed per every Strength below 5 |
Steel Plate Armor | 2 | 4 | 7.0 lbs. | $300 | -0.8 Combat Speed -0.2 Combat Speed per every Strength below 6 |
Combat Armor | 3 | 5 | 9.0 lbs. | $500 | -0.4 Combat Speed -0.2 Combat Speed per every Strength below 4 |
Mobile Infantry Armor | 4 | 7 | 11.0 lbs. | $750 | -0.6 Combat Speed -0.2 Combat Speed per every Strength below 4 |
Power Armor | 5 | 9 | 13.0 lbs. | $1000 | -1.0 Combat Speed |
Pseudo-Chitin Armor | 6 | 10 | 15.0 lbs. | $1250 | -0.6 Combat Speed -0.2 Combat Speed per every Strength below 7 |
Special
Special armor refers to two suits that were supposed to be removed from broken toasters. How they fit them inside remains a mystery.
Name | Tier | Armor Class |
Weight | Value | Combat Speed | Special |
---|---|---|---|---|---|---|
Exoskeleton | Unique | 6 | 18.0 lbs | $2000 | -0.3 Combat Speed | +1 Strength |
Stabilized Armor | Unique | 8 | 25.0 lbs | $2000 | -0.8 Combat Speed -0.2 Combat Speed per every Strength below 3 |
+1 Coordination |
References
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