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WL2 Desert Rangers HD

Recruits[1] are non-player characters who can join the player's Ranger party and face the wastelands together.

General rules[ | ]

  • The player can recruit a total of 3 followers with a full-size Ranger squad, more if it is undermanned. The upper limit is 7 party members.
  • All recruits have a chance to go rogue (ignore orders in combat), lowered by the Leadership skill.
  • Companions may leave the party if the player takes certain actions. They generally object to attacking innocents or members of their faction.
  • The player cannot modify the appearance of a recruit.
  • The player can take three recruits of their choice with them to California.
  • Dismissing companions in the Director's Cut will make them unavailable until the player can access the Ranger Citadel's interior.

List of recruits[ | ]

Name Attributes Σ Lvl AP CI EVA CON WGT CON
lvl
SP
lvl
Skills SP
RC Gear Special[2][3][4] Location Map
Coordination
Luck
Awareness
Strength
Speed
Intelligence
Charisma
31 (+3) 7 10 14 9% 143 93 9 3 3 AR
2 BW
3 BF
3 HA
2 OU
2 WS
30 20%


40 5.56mm WL2 ammo 556mm
Pain Relievers
Faded letters
Judgmental Ranger Citadel Arizona

(Ashley Brygo)
Coordination
Luck
Awareness
Strength
Speed
Intelligence
Charisma
28 4 7 12 7% 47 81 8 3 3 HW
4 SR
3 SMG
22 0%



60 .38 WL2 ammo 38
25 .30-06 WL2 ammo 30-06
Pain Relievers
Squad<4
Coordination
Luck
Awareness
Strength
Speed
Intelligence
Charisma
28 4 9 12 9% 53 93 9 2 2 BF
2 OU
4 SG
18 0%

27 12 gauge WL2 ammo 12 gauge
Pain Relievers
Squad<4
Coordination
Luck
Awareness
Strength
Speed
Intelligence
Charisma
28 4 8 10 6% 56 105 9 3 3 AR
3 MR
4 SF
22 0%

28 5.56mm WL2 ammo 556mm
Pain Relievers
Squad<4, Aberforth 4-Ever
Coordination
Luck
Awareness
Strength
Speed
Intelligence
Charisma
28 5 8 9 5% 52 69 8 4 4 AW
3 OU
3 PS
3 SN
28 30%
The gear is held by Harold in Highpool

20 .30-06 WL2 ammo 30-06

and Pet Rock
Judgmental (Extends to non-hostile Animals) Highpool[5]
Coordination
Luck
Awareness
Strength
Speed
10 Intelligence
Charisma
28 4 8 10 5% 44 69 8 5 4 CS
2 HG
5 SG
2 AD
28 25%

20 12 gauge WL2 ammo 12 gauge
Basic Trauma Kit
Pain Relievers
Rose's notebook
Judgmental Agricultural center[6]
Coordination
Luck
Awareness
Strength
Speed
Intelligence
Charisma
28 5 7 11 9% 62 93 9 2 2 AW
1 BR
5 TR
20 18%

Extra Strength Pain Relievers
Judgmental Rail Nomads camp
Coordination
Luck
Awareness
Strength
Speed
Intelligence
Charisma
28 8 9 8 8% 89 93 9 2 2 LP
2 SC
6 SG
26 30%

20 12 gauge WL2 ammo 12 gauge
3 Pain Relievers
Wedding Ring
CHA 12+
Coordination
Luck
Awareness
Strength
Speed
Intelligence
Charisma
29 10 9 10 7% 137 141 11 2 6 BW
3 BF
3 HA
30 50%

Steel Plate Armor
Extra Strength Pain Relievers
Jar of pickles
Coordination
Luck
Awareness
Strength
Speed
Intelligence
Charisma
29 14 8 11 7% 184 153 11 2 6 BW
5 DM
3 MR
38 30%

2 TNT WL2 TNT
Combat Armor
Pain Relievers
Leve L'Upe mine
Coordination
Luck
Awareness
Strength
Speed
Intelligence
Charisma
29 16 9 11 8% 164 105 9 3 7 EW
6 PS
6 SA
60 30%

40 EC WL2 ammo EnergyCell
Tactical Vest
Pain Relievers
Furby
CHA 22+, Judgmental Darwin
Coordination
Luck
Awareness
Strength
Speed
Intelligence
Charisma
30 20 7 14 7% 197 93 9 3 7 BW
6 DM
5 SA
5 WS
70 15%

2 Dirty Grenades Dirty Grenade
Kevlar Vest
Pain Relievers
Your Friend The Great Glow
CHA 18+ Canyon of Titan[7]
Coordination
Luck
Awareness
Strength
Speed
Intelligence
Charisma
29 18 7 8 5% 156 69 8 3 7 BA
4 HG
8 KA
60 50%

30 .38 WL2 ammo 38
Pain Relievers
Whoopee Cushion
CHA 18+
Coordination
Luck
Awareness
Strength
Speed
Intelligence
Charisma
27 (-3) 20 8 10 69 8 3 5 AD
5 AR
6 CS
7 LP
70 70%

? 7.62mm WL2 ammo 762mm
Extra Strength Pain Relievers
CHA 25+
Coordination
Luck
Awareness
Strength
Speed
Intelligence
Charisma
30 20 8 13 222 117 10 3 5 AD
7 CS
5 FM
5 MR
66 15%
CHA 12+, Judgmental Damonta
Coordination
Luck
Awareness
Strength
Speed
Intelligence
Charisma
30 23 8 11 199 69 8 3 8 BR
8 HG
6 OU
78 30%

? 9mm WL2 ammo 9mm
Kevlar Vest
3 Possum meat
Santa Fe Springs Los Angeles
Coordination
Luck
Awareness
Strength
Speed
Intelligence
Charisma
30 27 10 10 260 93 9 4 6 BW
8 FM
9 SMG
8 SG
102 30%


? 9mm WL2 ammo 9mm
Coordination
Luck
Awareness
Strength
Speed
Intelligence
Charisma
30 27 9 14 292 117 10 2 6 BW
4 HA
9 HW
64 70%


? 7.62mm WL2 ammo 762mm
Mobile Infantry Armor
Black Album

Non-standard followers[ | ]

The Provost and the Night Terror will follow the player party after being encountered, but the player will have no control over them. They can not be dismissed, only killed. If the Provost dies in Arizona, he will be found alive behind a dumpster in California.

References[ | ]

  1. inXile Forums Comprehensive NPC Recruit List (Release Version)
  2. CHA xx+ - total amount of Charisma points of all rangers in squad to recruit
  3. Judgmental - will leave if you commit too many crimes
  4. squad<4 - can be recruited only if the squad has 3 or fewer Rangers
  5. only if saved
  6. only if saved
  7. only one will be available, depending on the resolution of the Titan quest arc
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