This page lists all status effects in Wasteland 2. |
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Description[]
At any time a Ranger's performance can be influenced by a variety of Status effects,[1][2][3] which either act as buffs or debuffs: in other words, they give an increase or decrease to specific attributes or skills, or sometimes cause a Ranger to lose CON over time.
List of status effects[]
Positive[]
Negative[]
Effects Type | Name | Effect | Duration | Origin | Removal |
---|---|---|---|---|---|
Arm wound | decreases all Combat Skills | ||||
Bleeding out | causes a steady loss of CON if the character is unconscious | ||||
Blood Loss | -5 base CON | 300s | Cannot be removed | ||
Brain Damage | -2 Awareness, -2 Charisma, -2 Coordination, -2 Luck, -2 Intelligence, -2 Speed, -2 Strength | 400s | On recovering consciousness after coming close to death | Cannot be removed | |
Broken bone | decreases Coordination | ||||
Confusion | -2 Awareness, -2 Intelligence | 300s | On recovering consciousness | Cannot be removed | |
Discobot Scan | Increases enemy Chance to Hit | - | Discobot | ||
Diseased | -3 Strength, -3 Speed, -3 Coordination | 420s | Cockroach | ||
Drippy Dragon | -3 Intelligence, -1 Charisma | 500s | Using Pam's 'services' | ||
Eye wound | decreases Awareness, Perception and attack range | ||||
Head wound | decreases Intelligence | ||||
Hand wound | decreases effectiveness at manual actions (Alarm Disarming, Field Medic, Lockpicking, Safecracking and reloading). | ||||
Injured Leg | -4 Speed | - | Waste wolf Nuke Pooch |
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Leg wound | -2 Speed | Feral dog Waste wolf |
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Nauseous | -3 Action Points | 300s | On recovering consciousness | Cannot be removed | |
Poisoned | -10% of max CON every 10 seconds | 40s | Gila Monitor | Antivenom | |
Shock | -1 Awareness, -1 Charisma, -1 Coordination, -1 Intelligence, -1 Speed, -1 Strength | 400s | On recovering consciousness | Cannot be removed | |
Slurred speech | -2 Charisma, -2 Hard Ass, -2 Smart Ass, -2 Kiss Ass | 300s | On recovering consciousness | Cannot be removed | |
Slicer Dicer energy field | -4 Coordination | - | Slicer Dicer | ||
Stiffness | -1 Coordination, -1 Speed | 300s | On recovering consciousness | Cannot be removed | |
Stunned | -3 Speed, -3 Awareness | 300s | Thresher Clawer Workerbot |
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Stunned | -2 Awareness, -5 Action points | - | Pig | Expires on the characters next turn | |
Venom | |||||
Worm Disease | -3 Coordination, -3 Awareness | 500s | Drinking from the well in the crater located in Rodia | ||
Special | Fractured fibula | -4 Brute Force | 300s | Critical fail using Brute Force | |
Plague | -2 Intelligence, -4 Charisma | 10800s | Darwin lab, first door | Antibiotics Turn on ventilation system in lab | |
Pod infection | Turns into Acute pod infection at end of timer | 14400s | Exploding pod, Pod person | Ag center serum | |
Radiation | -10 CON every 5 seconds | 10s | Radiation fields in Los Alamitos | ||
Tetanus | decreases Charisma and Coordination | Critical fail using Mechanical Repair | |||
Tortured tootsies | -2 Brute Force, -1.0 Combat Speed | 300s | Critical fail using Brute Force | ||
Zap! | -1 Awareness, -4 Alarm Disarm | 300s | Critical fail using Alarm Disarm | ||
Weapons | All Tied Up | -3.0 combat speed, -10% chance to evade, -5% Chance to Hit, -3 Combat Initiative | 40s | The Lariat | |
Bleeding wound | -6% of max CON every 10 seconds | 120s | Beer Knuckles Hoblet's Problem Solver Honey badger Honeydew's rifle This is a Knife |
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Blocked | -1 Action points | 40s | The Notch | ||
Bombs Bursted in Air | -2 CON every 12 seconds, -3 Armor | 60s | Rauhman Candle | ||
Burn | -1 CON every 10 seconds | 300s | Charged round sniper rifle Environmental fire |
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Concussion | -1 Awareness | - | Lexcanium's bionic arm | Surgeon NPC Doctor | |
Crippled | |||||
Eye Put Out | -30% Chance to hit | 10s | Red Ryder BB Gun | ||
Face/Off | -2 Combat initiative, -20% Chance to Hit | 60s | The Face Ripper | ||
Junkie Fever | -2 Action points | 300s | Syringe | ||
Laser Burn | -20 CON every 6 seconds | 12s | Xenon Cannon | ||
On Fire | -3 CON every 6 seconds, -5% Evasion | 18s | Infernator | ||
Opened Up | -1 CON every 6 seconds | - | Shu-Model Ranger combat knife Toxx claws Wegman Aether Corrupter |
Suture kit | |
Radiation Sickness | -4 CON every 30 seconds, -3 Intelligence, +4 Strength | 300s | Dirty Grenade | ||
Rocket's Red Glare | -45% Evasion, -45% Chance to Hit | 60s | Rauhman Candle | ||
Shamed | -10% Chance to Hit | 10s | Spike Bat of Shame | ||
Vomiting | -3 Combat Initiative, -2m Optimal Range | 60s | Upchucker |