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Tag: Visual edit |
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| [[Energy Cells]] |
| [[Energy Cells]] |
Revision as of 07:11, 16 October 2016
Category | Games |
---|---|
Canon | Wasteland Wasteland 2 Wasteland 3 |
Non-Canon | Fountain of Dreams Meantime |
Related games | Fallout |
This page lists all Wasteland 2 weapons[1]. If you're looking for weapon modifications this article will help.
- If you're looking for weapons from the original game, this article will help.
Melee Weapons
The critical damage multiplier on all melee weapons scales with the Ranger's Strength. Use this table for reference:
Strength | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
Bonus critical melee damage | 0 | +0.1 | +0.2 | +0.3 | +0.4 | +0.6 | +0.5 | +0.7 | +0.8 | +0.9 |
Bladed Weapons
Name | Tier | AP per Use |
Critical Multiplier |
Damage | Armor Penetration |
Weight | Value | Special Effect |
---|---|---|---|---|---|---|---|---|
Knife | 1-1 | 3 | 1.8x | 06-09 | 2 | 2.0 lbs. | $80 | |
Shu-Model Ranger combat knife | 1-1+ | 3 | 1.8x | 07-11 | 2 | 4.0 lbs. | $130 | 70% chance to apply Opened Up |
Sickle | 1-2 | 4 | 1.8x | 11-14 | 2 | 4.0 lbs. | $150 | |
Makeshift Machete | 1-3 | 3 | 1.8x | 07-10 | 2 | 5.0 lbs. | $140 | |
Makeshift Cleaver | 2-1 | 3 | 1.6x | 13-16 | 3 | 6.0 lbs. | $315 | Diagonal Attack |
Unrequited Love | 2-1+ | 3 | 1.3x | 18-23 | 3 | 6.0 lbs. | $330 | |
Pickaxe | 2-2 | 4 | 2.1x | 22-27 | 3 | 4.0 lbs. | $370 | Diagonal Attack |
The Notch | 2-2+ | 4 | 2.1x | 24-30 | 3 | 4.0 lbs. | $380 | Diagonal Attack 60% chance to apply Blocked |
Combat Knife | 3-1 | 3 | 1.9x | 20-28 | 4 | 4.0 lbs. | $520 | |
The Face Ripper | 3-1+ | 4 | 2.6x | 22-30 | 4 | 6.0 lbs. | $600 | 30% chance to apply Face/Off |
Hatchet | 3-2 | 4 | 1.7x | 38-46 | 4 | 7.0 lbs. | $650 | Diagonal Attack |
Fire Axe | 4-1 | 3 | 2.1x | 35-41 | 5 | 7.0 lbs. | $585 | Diagonal Attack |
Pat the Ax | 4-1+ | 3 | 2.1x | 37-43 | 5 | 10.0 lbs. | $845 | Diagonal Attack |
Machete | 4-2 | 4 | 1.5x | 58-72 | 5 | 4.0 lbs. | $910 | |
Combat Machete | 5-1 | 3 | 1.6x | 51-66 | 6 | 6.0 lbs. | $1050 | |
Sawsword | 5-2 | 4 | 1.7x | 86-101 | 6 | 10.0 lbs. | $1230 | Diagonal Attack |
Flux Reaver | 5-2+ | 4 | 2.1x | 89-104 | 6 | 15.0 lbs. | $1275 | Diagonal Attack |
Makeshift Sword | 6-1 | 3 | 2.1x | 70-85 | 7 | 9.0 lbs. | $1450 | Diagonal Attack |
Proton Axe | 6-2 | 4 | 2.6x | 119-140 | 7 | 17.0 lbs. | $1750 | Requires 6 Strength |
Pocket Knife (Quest Item) | Unique | 3 | 2.1x | 01-03 | 1 | 1.0 lbs. | $160 | |
Syringe | Unique | 3 | 2.1x | 08-12 | 1 | 5.0 lbs. | $20 | 100% chance to apply Junkie Fever |
This is a Knife | Unique | 3 | 2.1x | 80-92 | 6 | 7.0 lbs. | $1250 | 30% chance to apply Bleeding Wound |
Blunt Weapons
Note: Formerly, all blunt weapons had a 10% chance to apply Concussion. This was removed in Director's Cut.
Name | Tier | AP per Use |
Critical Multiplier |
Damage | Armor Penetration |
Weight | Value | Special Effect |
---|---|---|---|---|---|---|---|---|
Stick | 1-0 | 4 | 3.1x | 07-12 | 0 | 3.0 lbs. | $130 | Diagonal Attack |
Barb Wire Bat | 1-1 | 4 | 2.3x | 08-15 | 3 | 6.0 lbs. | $70 | Diagonal Attack |
The Blood Staff (fake) | 1-1+ | 4 | 3.1x | 09-16 | 3 | 7.0 lbs. | $130 | Diagonal Attack |
Nail Board | 1-2 | 5 | 3.1x | 08-15 | 3 | 8.0 lbs. | $155 | Diagonal Attack |
Hobo Basher | 1-3 | 4 | 2.9x | 10-17 | 3 | 5.0 lbs. | $135 | Diagonal Attack |
Pipe | 2-1 | 4 | 3.1x | 17-27 | 4 | 5.0 lbs. | $325 | Diagonal Attack |
Wooden Staff | 2-2 | 5 | 2.1x | 29-41 | 4 | 7.0 lbs. | $380 | Diagonal Attack |
The Blood Staff | 2-3 | 5 | 2.1x | 32-44 | 5 | 7.0 lbs. | $390 | Diagonal Attack |
Crowbar | 3-1 | 4 | 2.7x | 31-45 | 5 | 6.0 lbs. | $535 | Diagonal Attack |
The Order | 3-1+ | 4 | 2.5x | 35-48 | 5 | 11.0 lbs. | $510 | Diagonal Attack |
Nightstick | 3-2 | 5 | 2.6x | 51-69 | 5 | 3.0 lbs. | $640 | Diagonal Attack |
Wrench | 4-1 | 4 | 2.1x | 50-68 | 6 | 12.0 lbs. | $775 | Diagonal Attack |
Rebar Staff | 4-2 | 5 | 3.1x | 79-108 | 6 | 13.0 lbs. | $945 | Diagonal Attack |
Makeshift Mace | 5-1 | 5 | 2.1x | 123-150 | 9 | 14.0 lbs. | $1310 | Diagonal Attack |
The Truth | 5-1+ | 4 | 3.6x | 75-102 | 9 | 11.0 lbs. | $1100 | Diagonal Attack +1 Kiss Ass |
Spiked Bat | 5-2 | 4 | 2.1x | 74-98 | 9 | 9.0 lbs. | $1050 | Diagonal Attack |
Sledgehammer | 6-1 | 4 | 2.3x | 105-130 | 9 | 12.0 lbs. | $1525 | Diagonal Attack |
Plasma Hammer | 6-2 | 5 | 2.3x | 165-195 | 9 | 17.0 lbs. | $1800 | Diagonal Attack |
Ace's Wrench | Unique | 4 | 3.1x | 11-18 | 3 | 6.0 lbs. | $130 | Diagonal Attack |
Spike Bat of Shame | Unique | 4 | 3.1x | 78-108 | 3 | 9.0 lbs. | $105 | Diagonal Attack 10% chance to apply Shamed |
Brawling
Name | Tier | AP per Use |
Critical Multiplier |
Damage | Armor Penetration |
Weight | Value | Special Effect |
---|---|---|---|---|---|---|---|---|
Sap Gloves | 1-1 | 2 | 1.5x | 03-05 | 0 | 3.0 lbs. | $130 | |
Brass Knuckles | 2-1 | 3 | 1.6x | 10-12 | 1 | 5.0 lbs. | $320 | |
Beer Knuckles | 2-1+ | 3 | 1.6x | 12-14 | 1 | 5.0 lbs. | $360 | 100% chance to apply Bleeding wound |
Rebar Knuckles | 3-1 | 3 | 3.1x | 17-22 | 3 | 2.0 lbs. | $520 | |
Metal Nails | 4-1 | 3 | 3.1x | 28-32 | 4 | 3.0 lbs. | $655 | |
Upchucker | 4-1+ | 3 | 4.1x | 27-30 | 4 | 4.0 lbs. | $700 | 60% chance to apply Vomiting |
Boom Fist | 5-1 | 4 | 3.1x | 39-48 | 5 | 5.0 lbs. | $925 | |
Dragon's Claws | 6-1 | 3 | 2.6x | 55-65 | 7 | 6.0 lbs. | $1595 | |
Toxx Claws | 6-1+ | 3 | 2.6x | 53-62 | 7 | 4.0 lbs. | $1170 | 60% chance to apply Opened Up |
Fists | Special | 3 | 2.1x | 01-03 | 0 | 0.0 lbs. | $0 | |
Lexcanium's Bionic Arm | Special | 3 | 2.1x | 18-24 | 3 | 5.0 lbs. | $5 | +2 Brawling 20% chance to apply Concussion Owned by Lexcanium |
Energy Weapons
Energy weapons cannot jam or inflict Critical Hits, but deal bonus damage to targets with Conductive Armor.
Name | Tier | AP per Shot/Burst |
Ammo Type |
Ammo Capacity |
AP to Reload |
Conductive/ Not Conductive |
Damage | Rounds per Shot/Burst |
Range | Weight | Value | Special Effect |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Phase Blaster | 1-1 | 4/- | Energy Cells | 6 | 4 | 2.5x/0.4x | 06-08 | 1/- | 12m | 3.0 lbs. | $70 | |
Herbicide | 1-2 | 5/6 | Energy Cells | 8 | 6 | 2.5x/0.4x | 09-16 | 1/2 | 14m | 6.0 lbs. | $157 | |
Laser Carbine | 2-2 | -/6 | Energy Cells | 20 | 6 | 2.4x/0.6x | 08-12 | -/3 | 17m | 5.0 lbs. | $375 | |
Final Assessment | 2-1+ | 3/- | Energy Cells | 12 | 4 | 2.3x/0.5x | 11-17 | 1/- | 10m | 6.0 lbs. | $335 | |
Laser Pistol | 2-1 | 3/- | Energy Cells | 10 | 4 | 2.3x/0.5x | 09-15 | 1/- | 11m | 3.0 lbs. | $325 | |
Pulse Rifle | 3-1 | 4/6 | Energy Cells | 10 | 5 | 2.2x/0.6x | 18-23 | 1/3 | 12m | 7.0 lbs. | $540 | |
Meson Cannon | 3-2 | 6/- | Energy Cells | 5 | 6 | 2.2x/0.6x | 30-38 | 1/- | 20m | 9.0 lbs. | $670 | |
Xenon Cannon | 3-2+ | 6/- | Energy Cells | 5 | 6 | 2.2x/0.4x | 32-42 | 1/- | 20m | 12.0 lbs. | $780 | 100% chance to apply Laser Burn |
Plasma Beamer | 4-1 | -/4 | Energy Cells | 10 | 3 | 2.3x/0.6x | 25-30 | -/3 | 12m | 7.0 lbs. | $770 | |
Ion Blaster | 4-2 | 4/- | Energy Cells | 10 | 4 | 2.3x/0.6x | 40-45 | 1/- | 20m | 11.0 lbs. | $1000 | |
WOPR Blaster | 4-2+ | 4/- | Energy Cells | 10 | 4 | 2.3x/0.4x | 41-52 | 1/- | 20m | 5.0 lbs. | $980 | |
Photon Cannon | 5-1 | 6/- | Energy Cells | 10 | 6 | 2.3x/0.6x | 34-42 | 1/- | 20m | 5.0 lbs. | $1080 | |
Neutron Projector | 5-2 | 5/- | Energy Cells | 10 | 5 | 2.4x/0.6x | 40-52 | 1/- | 30m | 13.0 lbs. | $1280 | |
Ion Beamer | 6-1 | -/4 | Energy Cells | 10 | 3 | 2.4x/0.6x | 30-35 | -/2 | 20m | 8.0 lbs. | $1520 | |
Death Ray | 6-2 | 6/- | Energy Cells | 10 | 6 | 2.5x/0.4x | 50-70 | 1/- | 30m | 13.0 lbs. | $1850 | |
Gamma Ray Blaster | Unique | 5/6 | Energy Cells | 20 | 5 | 2.3x/0.5x | 40-65 | 1/3 | 20m | 5.0 lbs. | $130 |
Firearms
Note: Formerly, all assault rifles had a 10% chance to apply Bleeding Wound. This was removed in Director's Cut.
Assault Rifles
Name | Tier | AP per Shot/Burst |
Ammo Type |
Ammo Capacity |
AP to Reload |
Critical Multiplier |
Damage | Rounds per Shot/Burst |
Chance to Jam |
AP to Unjam |
Armor Penetration |
Range | Weight | Value | Special Effect |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
M1 | 1-1 | 4/- | 5.56mm | 8 | 5 | 1.5x | 07-12 | 1/- | 2% | 5 | 2 | 20m | 6.0 lbs. | $70 | |
M14 | 1-2 | 5/- | 5.56mm | 20 | 5 | 2.0x | 14-18 | 1/- | 2% | 6 | 2 | 28m | 5.0 lbs. | $160 | |
Rust Bucket | 1-3 | 4/- | 5.56mm | 20 | 5 | 1.7x | 09-14 | 1/- | 3% | 6 | 2 | 22m | 7.0 lbs. | $135 | |
M4 Carbine | 2-1 | 5/7 | 5.56mm | 30 | 5 | 1.5x | 19-27 | 1/2 | 3% | 6 | 3 | 20m | 8.0 lbs. | $310 | |
Sweetness | 2-1+ | 4/6 | 5.56mm | 30 | 5 | 1.8x | 44-60 | 1/2 | 3% | 6 | 5 | 20m | 8.0 lbs. | $290 | |
FAMAS | 2-2 | 4/6 | 5.56mm | 25 | 5 | 1.7x | 17-30 | 1/2 | 3% | 6 | 3 | 24m | 8.0 lbs. | $370 | |
Wegman Aether Corrupter | 2-2+ | 6/- | 5.56mm | 6 | 6 | 2.2x | 20-35 | 1/- | 2% | 7 | 4 | 20m | 8.0 lbs. | $385 | 80% chance to apply Opened Up |
HK33 | 3-1 | 4/6 | 5.56mm | 20 | 5 | 1.6x | 25-35 | 1/2 | 2% | 6 | 4 | 22m | 6.0 lbs. | $530 | |
M16 | 3-2 | 5/7 | 5.56mm | 30 | 6 | 1.6x | 45-59 | 1/2 | 2% | 5 | 4 | 20m | 7.0 lbs. | $635 | |
M16 (Bowling) | 3-2+ | 5/7 | 5.56mm | 30 | 6 | 1.6x | 45-59 | 1/2 | 95% | 5 | 4 | 20m | 7.0 lbs. | $240 | |
The Lariat | 3-2+ | 6/- | 12 Gauge | 1 | 6 | 2.4x | 01 | 1/- | 3% | 7 | 1 | 18m | 8.0 lbs. | $600 | 100% chance to apply All Tied Up |
AK-47 | 4-1 | 4/6 | 7.62mm | 30 | 7 | 2.4x | 40-57 | 1/2 | 3% | 8 | 5 | 22m | 8.0 lbs. | $770 | |
Martha | 4-1+ | -/5 | 7.62mm | 40 | 7 | 1.6x | 20-30 | -/20 | 4% | 8 | 4 | 15m | 8.0 lbs. | $875 | |
AUG | 4-2 | 5/7 | 5.56mm | 30 | 5 | 1.7x | 70-85 | 1/2 | 3% | 6 | 5 | 19m | 9.0 lbs. | $945 | |
G3 | 5-1 | 4/6 | 7.62mm | 30 | 5 | 1.7x | 64-77 | 1/2 | 2% | 6 | 6 | 28m | 9.0 lbs. | $1015 | |
AK-97 | 5-2 | 5/7 | 7.62mm | 30 | 6 | 1.5x | 100-125 | 1/2 | 2% | 6 | 6 | 20m | 9.0 lbs. | $1315 | |
FN-Fal | 6-1 | 4/6 | 7.62mm | 30 | 6 | 1.5x | 90-107 | 1/2 | 2% | 7 | 7 | 26m | 7.0 lbs. | $1595 | |
G41 | 6-2 | 5/7 | 7.62mm | 30 | 4 | 1.6x | 150-180 | 1/2 | 2% | 5 | 7 | 23m | 8.0 lbs. | $1885 | |
M41A | 6-2+ | 6/- | 7.62mm | 20 | 6 | 1.5x | 80-95 | -/5 | 2% | 5 | 6 | 20m | 11.0 lbs. | $2175 |
Handguns
Note: Formerly all handguns had a 10% chance to apply Bleeding Wound. This was removed in Director's Cut.
Name | Tier | AP per Shot/Burst |
Ammo Type |
Ammo Capacity |
AP to Reload |
Critical Multiplier |
Damage | Rounds per Shot/Burst |
Chance to Jam |
AP to Unjam |
Armor Penetration |
Range | Weight | Value | Special Effect |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
VP91Z | 1-1 | 3/- | .38 Cal | 8 | 3 | 1.5x | 05-08 | 1/- | 4% | 5 | 1 | 12m | 2.0 lbs. | $70 | |
Ol' Navy Revolver | 1-2 | 4/- | .38 Cal | 6 | 3 | 2.0x | 10-14 | 1/- | 3% | 6 | 1 | 10m | 2.0 lbs | $158 | |
The Blix | 1-2+ | 3/- | .38 Cal | 6 | 3 | 1.6x | 12-17 | 1/- | 4% | 6 | 1 | 10m | 3.0 lbs. | $145 | +1 Smart Ass +1 Leadership -2 Luck |
.38 Semi-Automatic | 1-3 | 3/- | .38 Cal | 6 | 3 | 2.0x | 07-09 | 1/- | 3% | 5 | 1 | 13m | 2.0 lbs. | $135 | |
Marakov | 2-1 | 3/- | .38 Cal | 8 | 4 | 1.8x | 10-15 | 1/- | 3% | 5 | 2 | 12m | 3.0 lbs. | $325 | |
Midnight Special | 2-2 | 3/- | .38 Cal | 6 | 3 | 1.7x | 14-20 | 1/- | 2% | 4 | 2 | 11m | 3.0 lbs. | $370 | |
.38 Revolver | 3-1 | 3/- | .38 Cal | 6 | 4 | 1.6x | 19-24 | 1/- | 3% | 5 | 3 | 10m | 2.0 lbs. | $545 | |
Smokey | 3-1+ | 3/- | .38 Cal | 6 | 4/- | 2.0x | 24-30 | 1/- | 4% | 5 | 3 | 9m | 2.0 lbs. | $625 | |
FFS Benetto | 3-2 | 4/- | 9mm | 12 | 5 | 1.5x | 36-42 | 1/- | 4% | 6 | 3 | 14m | 2.0 lbs. | $650 | |
FFS Benetto (Bowling) | 3-2+ | 4/- | 9mm | 12 | 5 | 1.5x | 36-42 | 1/- | 95% | 6 | 3 | 14m | 2.0 lbs. | $250 | |
Click 17 | 4-1 | 3/- | 9mm | 12 | 5 | 1.5x | 33-38 | 1/- | 2% | 6 | 4 | 12m | 4.0 lbs. | $740 | |
The Clipper | 4-1+ | 3/7 | 9mm | 12 | 5 | 1.5x | 38-42 | 1/3 | 2% | 6 | 4 | 10m | 5.0 lbs. | $910 | |
.45 Peace Keeper | 4-2 | 4/- | .45 Cal | 6 | 5 | 2.0x | 57-65 | 1/- | 0% | 6 | 4 | 9m | 3.0 lbs. | $980 | |
Click 19 | 5-1 | 4/- | 9mm | 15 | 5 | 1.5x | 76-86 | 1/- | 2% | 6 | 5 | 13m | 3.0 lbs. | $1350 | |
.45 Widow Maker | 5-2 | 3/- | .45 Cal | 6 | 4 | 1.5x | 44-53 | 1/- | 0% | 5 | 5 | 11m | 4.0 lbs. | $1090 | |
Wasteland Hawk | 6-1 | 3/- | .45 Cal | 7 | 5 | 1.5x | 66-76 | 1/- | 2% | 6 | 6 | 14m | 4.0 lbs. | $1500 | |
Kymri's Warrior | 6-1+ | 3/- | .45 Cal | 7 | 6 | 2.0x | 84-98 | 1/- | 2% | 6 | 7 | 12m | 4.0 lbs. | $12740 | |
M1911 | 6-2 | 4/- | .45 Cal | 7 | 5 | 1.5x | 100-135 | 1/- | 0% | 5 | 7 | 15m | 3.0 lbs. | $1810 | |
Gold Engraved Derringer | Unique | 3/- | .38 Cal | 2 | 3 | 2.0x | 08-09 | 1/- | 3% | 6 | 2 | 16m | 1.0 lbs | $125 | |
The Obliterator (for cheaters) | Unique | 3/- | 9mm | 30 | 1 | 1.5x | 500 | 1/- | 0% | 2 | 20 | 90m | 3.0 lbs. | $1 | |
Rose's Thorn | Unique | 3/- | 12 Gauge | 1 | 3 | 2.0x | 05-13 | 1/- | 3% | 3 | 1 | 9m | 2.0 lbs. | $146 | Owned by Rose |
Shotguns
Note: Formerly, all shotguns had a 10% to apply Bleeding Wound. This was removed in Director's Cut.
Name | Tier | AP per Shot/Burst |
Ammo Type |
Ammo Capacity |
AP to Reload |
Critical Multiplier |
Damage | Rounds per Shot/Burst |
Chance to Jam |
AP to Unjam |
Armor Penetration |
Range | Weight | Cone Angle |
Value | Special Effect |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Pump Shotgun | 1-1 | 5/- | 12 Gauge | 7 | 5 | 1.5x | 09-14 | 1/- | 2% | 6 | 1 | 12m | 5.0 lbs. | 30° | $65 | |
Sawed-Off | 1-2 | 5/7 | 12 Gauge | 2 | 5 | 1.5x | 13-19 | 1/2 | 2% | 6 | 1 | 9m | 4.0 lbs. | 40° | $160 | |
Coach Gun | 2-1 | 5/- | 12 Gauge | 2 | 3 | 2.0x | 20-24 | 1/- | 2% | 6 | 2 | 12m | 5.0 lbs. | 20° | $325 | |
The Red Ryder Rides Again | 2-1+ | 5/- | 12 Gauge | 1 | 2 | 2.0x | 38-43 | 1/- | 2% | 4 | 3 | 14m | 6.0 lbs. | 15° | $350 | |
Lever Action | 2-2 | 6/- | 12 Gauge | 5 | 5 | 2.0x | 33-40 | 1/- | 2% | 6 | 2 | 10m | 6.0 lbs. | 30° | $390 | |
The Roach | 2-2+ | 5/- | 12 Gauge | 12 | 5 | 2.0x | 32-39 | 1/- | 0% | 3 | 2 | 8m | 5.0 lbs. | 35° | $360 | -10% Chance to Evade |
M-37 Pump Action | 3-1 | 6/- | 12 Gauge | 6 | 6 | 1.6x | 41-48 | 1/- | 2% | 7 | 3 | 12m | 7.0 lbs. | 30° | $540 | |
M-37 Pump Action (Bowling) | 3-1+ | 6/- | 12 Gauge | 6 | 6 | 1.6x | 41-48 | 1/- | 95% | 7 | 3 | 12m | 7.0 lbs. | 30° | $208 | |
SOSG | 3-2 | 5/- | 12 Gauge | 6 | 5 | 2.0x | 47-58 | 1/- | 2% | 7 | 3 | 9m | 7.0 lbs. | 35° | $635 | |
Over Under | 4-1 | 5/6 | 12 Gauge | 2 | 4 | 2.0x | 61-65 | 1/2 | 2% | 5 | 4 | 10m | 7.0 lbs. | 30° | $770 | |
Street Cleaner | 4-2 | 6/- | 12 Gauge | 20 | 6 | 2.0x | 81-90 | 1/- | 2% | 5 | 4 | 13m | 10.0 lbs. | 40° | $905 | |
Hoblet's Problem Solver | 4-3+ | 5/7 | 12 Gauge | 2 | 4 | 2.0x | 27-32 | 1/2 | 2% | 5 | 4 | 13m | 7.0 lbs | 30° | $805 | +1 Hard Ass 10% chance to apply Bleeding Wound |
The Holdup | 5-1 | 5/- | 12 Gauge | 5 | 4 | 2.0x | 77-84 | 1/- | 2% | 5 | 5 | 9m | 5.0 lbs. | 30° | $1120 | |
Tactical Shotgun | 5-2 | 6/- | 12 Gauge | 7 | 5 | 1.5x | 110-125 | 1/- | 2% | 5 | 5 | 12m | 8.0 lbs. | 25° | $1365 | |
Spaz 12 | 6-1 | 5/7 | 12 Gauge | 9 | 4 | 2.0x | 105-129 | 1/2 | 2% | 5 | 6 | 11m | 7.0 lbs. | 40° | $1525 | |
Jackhammer | 6-2 | 6/8 | 12 Gauge | 10 | 6 | 2.0x | 168-182 | 1/2 | 2% | 6 | 6 | 13m | 9.0 lbs. | 45° | $1630 | |
Infernator | 6-2+ | 6/- | 12 Gauge | 10 | 6 | 2.0x | 168-182 | 1/- | 2% | 6 | 6 | 13m | 10.0 lbs. | 45° | $1885 | 100% chance to apply On Fire |
Crowd Control Shotgun | Unique | -/3 | 12 Gauge | 2 | 4 | 1.3x | 28-42 | -/2 | 2% | 5 | 7 | 10m | 5.0 lbs. | 50° | $75 | |
Mississippi Mule | Unique | -/4 | 12 Gauge | 2 | 4 | 1.2x | 10-14 | -/2 | 2% | 5 | 2 | 9m | 3.0 lbs | 70° | $130 |
Sniper Rifles
Name | Tier | AP per Shot |
Ammo Type |
Ammo Capacity |
AP to Reload |
Critical Multiplier |
Damage | Chance to Jam |
AP to Unjam |
Armor Penetration |
Range | Weight | Value | Special Effect |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hunting Rifle | 1-1 | 6 | .30-06 Cal | 5 | 5 | 1.5x | 13-18 | 2% | 7 | 3 | 28m | 8.0 lbs. | $150 | |
R270 | 1-2 | 7 | .30-06 Cal | 7 | 5 | 2.0x | 20-26 | 3% | 7 | 3 | 25m | 9.0 lbs. | $160 | |
M40 | 1-3 | 6 | .30-06 Cal | 7 | 5 | 1.7x | 16-20 | 2% | 7 | 3 | 32m | 8.0 lbs. | $140 | |
G43-W | 2-1 | 6 | .30-06 Cal | 5 | 6 | 1.5x | 28-32 | 3% | 7 | 4 | 30m | 9.0 lbs. | $325 | |
Karabiner | 2-2 | 6 | .30-06 Cal | 10 | 5 | 2.0x | 31-44 | 2% | 6 | 4 | 24m | 10.0 lbs. | $340 | |
Farsight | 2-2+ | 6 | .30-06 Cal | 10 | 5 | 2.0x | 34-50 | 2% | 6 | 4 | 30m | 10.0 lbs. | $420 | |
Bolt Action Rifle (Unfinished Weapon) | 3+ | 1 | .30-06 Cal | 20 | 1 | 1.0x | 150 | 0% | 2 | 10 | 40m | 8.0 lbs. | $45 | |
Bullpup Sniper Rifle | 3-1 | 6 | .30-06 Cal | 6 | 6 | 1.9x | 44-58 | 3% | 7 | 5 | 27m | 9.0 lbs. | $400 | |
Bullpup Sniper Rifle (Bowling) | 3-1+ | 6 | .30-06 Cal | 6 | 6 | 1.9x | 44-58 | 95% | 7 | 5 | 27m | 9.0 lbs. | $200 | |
M24 | 3-2 | 7 | .30-06 Cal | 8 | 6 | 1.8x | 68-83 | 4% | 6 | 5 | 30m | 10.0 lbs. | $675 | |
SR2000-Argent | 4-1 | 6 | 7.62mm | 15 | 6 | 1.8x | 74-84 | 2% | 7 | 6 | 26m | 9.0 lbs. | $825 | |
Sabra Marie | 4-1+ | 5 | 7.62mm | 10 | 6 | 2.0x | 30-130 | 2% | 7 | 6 | 26m | 10.0 lbs. | $880 | |
SV-V | 4-2 | 7 | 7.62mm | 10 | 6 | 2.3x | 110-125 | 2% | 7 | 6 | 28m | 10.0 lbs. | $980 | |
Arctic Sniper | 5-1 | 6 | 7.62mm | 5 | 6 | 2.0x | 105-124 | 2% | 7 | 9 | 27m | 11.0 lbs. | $1065 | |
SVD | 5-2 | 7 | 7.62mm | 10 | 3 | 1.7x | 155-185 | 2% | 4 | 9 | 25m | 10.0 lbs. | $1410 | |
PSG1 | 6-1 | 6 | 7.62mm | 10 | 3 | 2.0x | 145-168 | 2% | 4 | 9 | 26m | 9.0 lbs. | $1580 | |
.50 Anti-Materiel Rifle | 6-2 | 7 | .50 Cal | 20 | 6 | 1.7x | 215-250 | 0% | 6 | 9 | 30m | 25.0 lbs. | $1885 | |
The Dragoon | 6-2+ | 8 | .50 Cal | 1 | 8 | 2.0x | 280 | 2% | 7 | 9 | 46m | 22.0 lbs. | $1850 | |
Charged Round Sniper Rifle | Unique | 6 | .30-06 Cal | 7 | 7 | 2.0x | 68-85 | 0% | 8 | 6 | 32m | 8.0 lbs. | $120 | 100% chance of Burn |
Honeydew's Rifle | Unique | 6 | .30-06 Cal | 5 | 5 | 2.0x | 12-13 | 0% | 1 | 4 | 34m | 5.0 lbs. | $120 | 10% chance to apply Bleeding Wound |
Red Ryder BB Gun | Unique | 2 | .177 BBs | 200 | 2 | 5.0x | 01-03 | 3% | 7 | 0 | 18m | 3.0 lbs. | $75 | 100% chance to apply Eye Put Out |
Submachine Guns
Note: Formerly, all Submachine Guns had a 10% chance to apply Bleeding Wound. This was removed in Director's Cut.
Name | Tier | AP per Burst |
Ammo Type |
Ammo Capacity |
AP to Reload |
Critical Multiplier |
Damage | Rounds per Burst |
Chance to Jam |
AP to Unjam |
Armor Penetration |
Range | Weight | Value | Special Effect |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Greaser | 1-1 | 5/- | .38 Cal | 30 | 4 | 1.5x | 08-11 | 3/- | 3% | 6 | 1 | 12m | 5.0 lbs. | $75 | |
Bad Attitude | 1-1+ | 5/- | .38 Cal | 30 | 5 | 1.7x | 08-09 | 4/- | 2% | 6 | 1 | 12m | 6.0 lbs. | $150 | -1 Smart Ass +1 Hard Ass -1 Charisma |
Mark II Sven | 1-2 | 6/- | .38 Cal | 32 | 5 | 1.7x | 07-08 | 4/- | 2% | 6 | 1 | 10m | 6.0 lbs. | $160 | |
Mark 27 | 1-3 | 6/- | .38 Cal | 32 | 5 | 1.7x | 06-07 | 4/- | 2% | 6 | 1 | 14m | 5.0 lbs. | $150 | |
Skorpion | 2-1 | 5/- | .38 Cal | 20 | 4 | 1.5x | 08-11 | 4/- | 2% | 6 | 2 | 15m | 6.0 lbs. | $210 | |
Psoz, Mark II | 2-1+ | 5/- | .38 Cal | 20 | 4 | 1.5x | 16-19 | 3/- | 2% | 5 | 2 | 10m | 6.0 lbs. | $335 | |
PP-81 | 2-2 | 6/- | .38 Cal | 35 | 5 | 1.7x | 13-16 | 4/- | 2% | 6 | 2 | 11m | 5.0 lbs. | $380 | |
Uzi | 3-1 | 5/7 | 9mm | 30 | 4 | 1.5x | 15-18 | 4/7 | 2% | 7 | 3 | 10m | 6.0 lbs. | $415 | |
Uzi (Bowling) | 3-1+ | 5/7 | 9mm | 30 | 4 | 1.5x | 15-18 | 4/7 | 95% | 7 | 3 | 10m | 6.0 lbs. | $160 | |
Shredder | 3-1+ | 5/- | 9mm | 40 | 4 | 1.5x | 10-15 | 10/- | 2% | 7 | 3 | 9m | 6.0 lbs. | $750 | |
Mac 17 | 3-2 | 6/- | .45 Cal | 30 | 5 | 1.7x | 23-26 | 4/- | 3% | 7 | 3 | 13m | 5.0 lbs. | $665 | |
TMP9 | 4-1 | 5/7 | 9mm | 20 | 4 | 1.5x | 23-27 | 4/7 | 2% | 7 | 4 | 14m | 7.0 lbs. | $810 | |
Tommy Gun | 4-2 | 6/8 | .45 Cal | 50 | 5 | 1.7x | 28-33 | 5/8 | 2% | 7 | 4 | 12m | 9.0 lbs. | $945 | |
MP5k | 5-1 | 5/7 | 9mm | 30 | 5 | 1.8x | 34-39 | 4/7 | 2% | 7 | 5 | 13m | 7.0 lbs. | $1090 | |
HLK | 5-1+ | 4/6 | 9mm | 30 | 4 | 2.4x | 30-35 | 3/6 | 2% | 7 | 4 | 14m | 7.0 lbs. | $1300 | |
MP5 | 5-2 | 6/8 | 9mm | 30 | 5 | 1.7x | 50-60 | 4/7 | 2% | 7 | 5 | 11m | 8.0 lbs. | $1350 | |
UMP | 6-1 | 4/6 | .45 Cal | 30 | 4 | 1.5x | 47-54 | 4/7 | 2% | 6 | 6 | 13m | 6.0 lbs. | $1565 | |
AR-Short .45 | 6-2 | 5/8 | .45 Cal | 30 | 4 | 1.5x | 59-67 | 4/7 | 2% | 5 | 6 | 15m | 7.0 lbs. | $1840 | |
The Eviscerator | Unique | 6/- | .38 Cal | 32 | 6 | 1.7x | 58-66 | 6/- | 2% | 7 | 7 | 14m | 4.0 lbs. | $90 |
Heavy Weapons
Machine Guns
Name | Tier | AP per Burst |
Ammo Type |
Ammo Capacity |
AP to Reload |
Critical Multiplier |
Damage | Rounds per Burst |
Chance to Jam |
AP to Unjam |
Armor Penetration |
Range | Weight | Value | Special Effect |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
M2 | 1-1 | 6 | 5.56mm | 30 | 6 | 1.5x | 07-09 | 7 | 2% | 7 | 2 | 20m | 16.0 lbs. | $70 | -0.3 Combat Speed |
Bren | 2-1 | 6 | 5.56mm | 36 | 6 | 1.8x | 11-15 | 7 | 2% | 6 | 3 | 20m | 17.0 lbs. | $325 | -0.4 Combat Speed |
Bar | 3-1 | 6 | 5.56mm | 24 | 6 | 1.5x | 17-23 | 7 | 2% | 7 | 4 | 20m | 18.0 lbs. | $575 | -0.5 Combat Speed |
Bar (Bowling) | 3-1+ | 6 | 5.56mm | 24 | 6 | 1.5x | 17-23 | 6 | 95% | 7 | 4 | 22m | 18.0 lbs. | $205 | -0.4 Combat Speed |
M60 | 4-1 | 6 | 7.62mm | 100 | 6 | 1.6x | 26-30 | 7 | 2% | 7 | 5 | 23m | 19.0 lbs. | $810 | -0.6 Combat Speed |
Big Betty | 4-1+ | 6 | 7.62mm | 100 | 6 | 1.6x | 29-34 | 6 | 0% | 7 | 5 | 24m | 18.0 lbs. | $875 | -0.5 Combat Speed 3% chance to apply Concussion |
Death Sifter | 5-1 | 6 | 7.62mm | 100 | 6 | 1.5x | 35-39 | 7 | 2% | 7 | 6 | 24m | 22.0 lbs. | $1190 | -0.7 Combat Speed |
The Mailinator | 5-1+ | 6 | 5.56mm | 50 | 6 | 1.2x | 36-42 | 10 | 2% | 7 | 6 | 24m | 18.0 lbs. | $1275 | -0.6 Combat Speed |
Minigun | 6-1 | 6 | 7.62mm | 200 | 6 | 1.6x | 44-52 | 7 | 0% | 7 | 7 | 24m | 30.0 lbs. | $1700 | -0.8 Combat Speed |
The 3 | 6-1+ | 6 | 7.62mm | 204 | 6 | 15.0x | 18-24 | 9 | 2% | 6 | 7 | 18m | 36.0 lbs. | $1800 | -0.7 Combat Speed |
Explosives
Explosives do not utilize any skill. While the Heavy Weapons skill does use the RPG-7 in its icon, the rocket launchers can be used by any character with the same effectiveness.
Grenades
Name | Action Points per Use |
Damage | Armor Penetration |
Radius | Range | Weight | Value | Special Effect |
---|---|---|---|---|---|---|---|---|
Dirty Grenade | 6 | 15-20 | 10 | 6m | 18m | 1.0 lbs. | $75 | 100% chance to apply Radiation Sickness |
Grenade | 6 | 100 | 10 | 4m | 18m | 1.0 lbs. | $300 | |
Pipe Bomb | 6 | 50 | 10 | 3m | 18m | 2.0 lbs. | $150 | |
TNT | 6 | 25 | 10 | 3m | 18m | 1.0 lbs. | $50 | |
TNT Delayed | 6 | 3 | 10 | 3m | 25m | 1.0 lbs. | $50 | |
Whiskey Bottle | 4 | 5-10 | 10 | 1m | 25m | 1.0 lbs. | $50 | 100% chance to apply Bleeding wound |
Rocket Launchers
Name | Tier | Action Points per Use |
Damage | Armor Penetration |
Radius | Range | Weight | Value | Special Effect |
---|---|---|---|---|---|---|---|---|---|
Mangler | 1-1 | 7 | 100 | 5 | 4m | 25m | 15.0 lbs. | $155 | -0.7 Combat Speed |
Sabot Rocket | 2-1 | 7 | 150 | 7 | 5m | 25m | 15.0 lbs. | $300 | -0.7 Combat Speed |
LAW | 3-1 | 7 | 200 | 7 | 5m | 25m | 15.0 lbs. | $500 | -0.8 Combat Speed |
Rauhman Candle | 4-1+ | 7 | 28-36 | 7 | 6m | 25m | 15.0 lbs. | $850 | -0.5 Combat Speed 55% chance to apply Bombs Bursted in Air or Rocket's Red Glare |
RPG-7 | 5-1 | 7 | 500 | 10 | 7m | 25m | 20.0 lbs. | $700 | -0.9 Combat Speed |
References
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