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This page lists all '''Wasteland 2 weapons'''.<ref>[https://forums.inxile-entertainment.com/viewtopic.php?f=40&t=8677 inXile Forums Comprehensive Armor and Weapons List (Release Version)]</ref> If you're looking for '''weapon modifications''' [[Wasteland 2 weapon modifications|this article]] will help.
{{Games| WL2}}
 
This page lists all '''{{PAGENAME}}'''<ref>[https://forums.inxile-entertainment.com/viewtopic.php?f=40&t=8677 inXile Forums Comprehensive Armor and Weapons List (Release Version)]</ref>. If you're looking for '''weapon modifications''' [[Wasteland 2 weapon modifications|this article]] will help.
 
 
: ''If you're looking for '''weapons from the original game''', [[Wasteland weapons|this article]] will help.''
 
: ''If you're looking for '''weapons from the original game''', [[Wasteland weapons|this article]] will help.''
 
{{#ev:youtube|IoHiXKPAHfE|600|right|}}
 
{{#ev:youtube|IoHiXKPAHfE|600|right|}}
 
==Melee Weapons==
 
==Melee Weapons==
 
The critical damage multiplier on all melee weapons scales with the Ranger's [[Strength]]. Use this table for reference:
 
The critical damage multiplier on all melee weapons scales with the Ranger's [[Strength]]. Use this table for reference:
{|class="va-table"
+
{|class="wikitable"
 
|-
 
|-
 
|+ Strength modifiers
 
|+ Strength modifiers
Line 34: Line 33:
 
|}
 
|}
 
===Bladed Weapons===
 
===Bladed Weapons===
{|class="va-table sortable"
+
{|class="wikitable sortable"
 
! Name
 
! Name
 
! Tier
 
! Tier
Line 63: Line 62:
 
| 4.0 lbs.
 
| 4.0 lbs.
 
| $130
 
| $130
  +
| {{OpenedUpChanceWL2|70}}
| 70% chance to apply [[Opened Up]]
 
 
|-
 
|-
 
| [[Sickle]]
 
| [[Sickle]]
Line 75: Line 74:
 
|
 
|
 
|-
 
|-
| [[Makeshift machete| Makeshift Machete]]
+
| [[Makeshift machete|Makeshift Machete]]
 
| 1-3
 
| 1-3
 
| 3
 
| 3
| 1.9x
+
| 1.8x
 
| 07-10
 
| 07-10
 
| 2
 
| 2
Line 85: Line 84:
 
| [[Diagonal Attack]]
 
| [[Diagonal Attack]]
 
|-
 
|-
| [[Makeshift cleaver| Makeshift Cleaver]]
+
| [[Makeshift cleaver|Makeshift Cleaver]]
 
| 2-1
 
| 2-1
 
| 3
 
| 3
| 1.7x
+
| 1.6x
 
| 13-16
 
| 13-16
 
| 3
 
| 3
Line 123: Line 122:
 
| 4.0 lbs.
 
| 4.0 lbs.
 
| $380
 
| $380
| [[Diagonal Attack]]<br/>60% chance to apply [[Blocked]]
+
| [[Diagonal Attack]]<br/>{{BlockedChanceWL2|60}}
 
|-
 
|-
| [[Combat knife| Combat Knife]]
+
| [[Combat knife|Combat Knife]]
 
| 3-1
 
| 3-1
 
| 3
 
| 3
Line 143: Line 142:
 
| 6.0 lbs.
 
| 6.0 lbs.
 
| $600
 
| $600
  +
| {{FaceOffChanceWL2|30}}
| 30% chance to apply [[Face/Off]]
 
 
|-
 
|-
 
| [[Hatchet]]
 
| [[Hatchet]]
 
| 3-2
 
| 3-2
 
| 4
 
| 4
| 1.9x
+
| 1.7x
 
| 38-46
 
| 38-46
 
| 4
 
| 4
Line 215: Line 214:
 
| [[Diagonal Attack]]
 
| [[Diagonal Attack]]
 
|-
 
|-
| [[Makeshift sword| Makeshift Sword]]
+
| [[Makeshift sword|Makeshift Sword]]
 
| 6-1
 
| 6-1
 
| 3
 
| 3
Line 225: Line 224:
 
| [[Diagonal Attack]]
 
| [[Diagonal Attack]]
 
|-
 
|-
| [[Proton axe| Proton Axe]]
+
| [[Proton axe|Proton Axe]]
 
| 6-2
 
| 6-2
 
| 4
 
| 4
Line 235: Line 234:
 
| Requires 6 [[Strength]]
 
| Requires 6 [[Strength]]
 
|-
 
|-
| [[Pocket knife| Pocket Knife]] (Quest Item)
+
| [[Pocket knife|Pocket Knife]] (Quest Item)
 
| Unique
 
| Unique
 
| 3
 
| 3
Line 253: Line 252:
 
| 5.0 lbs.
 
| 5.0 lbs.
 
| $20
 
| $20
  +
| {{JunkieFeverChanceWL2|100}}
| 100% chance to apply [[Junkie Fever]]
 
 
|-
 
|-
 
| [[This is a Knife]]
 
| [[This is a Knife]]
Line 263: Line 262:
 
| 7.0 lbs.
 
| 7.0 lbs.
 
| $1250
 
| $1250
  +
| {{BleedingWoundChanceWL2|30}}
| 30% chance to apply [[Bleeding Wound]]
 
 
|-
 
|-
 
|}
 
|}
Line 269: Line 268:
 
===Blunt Weapons===
 
===Blunt Weapons===
 
Note: Formerly, all blunt weapons had a 10% chance to apply [[Concussion]]. This was removed in Director's Cut.
 
Note: Formerly, all blunt weapons had a 10% chance to apply [[Concussion]]. This was removed in Director's Cut.
{|class="va-table sortable"
+
{|class="wikitable sortable"
 
! Name
 
! Name
 
! Tier
 
! Tier
Line 283: Line 282:
 
| 1-0
 
| 1-0
 
| 4
 
| 4
| 3.3x
+
| 3.1x
 
| 07-12
 
| 07-12
 
| 0
 
| 0
Line 290: Line 289:
 
| [[Diagonal Attack]]
 
| [[Diagonal Attack]]
 
|-
 
|-
| [[Barb wire bat| Barb Wire Bat]]
+
| [[Barb wire bat|Barb Wire Bat]]
 
| 1-1
 
| 1-1
 
| 4
 
| 4
Line 300: Line 299:
 
| [[Diagonal Attack]]
 
| [[Diagonal Attack]]
 
|-
 
|-
| [[The Blood Staff (fake)| The Blood Staff]] (fake)
+
| [[The Blood Staff (fake)|The Blood Staff]] (fake)
 
| 1-1+
 
| 1-1+
 
| 4
 
| 4
Line 310: Line 309:
 
| [[Diagonal Attack]]
 
| [[Diagonal Attack]]
 
|-
 
|-
| [[Nail board| Nail Board]]
+
| [[Nail board|Nail Board]]
 
| 1-2
 
| 1-2
 
| 5
 
| 5
| 3.2x
+
| 3.1x
 
| 13-24
 
| 13-24
 
| 3
 
| 3
Line 340: Line 339:
 
|
 
|
 
|-
 
|-
| [[Wooden staff| Wooden Staff]]
+
| [[Wooden staff|Wooden Staff]]
 
| 2-2
 
| 2-2
 
| 5
 
| 5
| 2.3x
+
| 2.1x
 
| 29-41
 
| 29-41
 
| 4
 
| 4
Line 383: Line 382:
 
| 3-2
 
| 3-2
 
| 5
 
| 5
| 2.9x
+
| 2.6x
 
| 51-69
 
| 51-69
 
| 5
 
| 5
Line 400: Line 399:
 
| [[Diagonal Attack]]
 
| [[Diagonal Attack]]
 
|-
 
|-
| [[Rebar staff| Rebar Staff]]
+
| [[Rebar staff|Rebar Staff]]
 
| 4-2
 
| 4-2
 
| 5
 
| 5
Line 410: Line 409:
 
| [[Diagonal Attack]]
 
| [[Diagonal Attack]]
 
|-
 
|-
| [[Makeshift mace| Makeshift Mace]]
+
| [[Makeshift mace|Makeshift Mace]]
 
| 5-1
 
| 5-1
 
| 5
 
| 5
Line 420: Line 419:
 
| [[Diagonal Attack]]
 
| [[Diagonal Attack]]
 
|-
 
|-
| [[Truth| The Truth]]
+
| [[Truth]]
 
| 5-1+
 
| 5-1+
 
| 4
 
| 4
Line 428: Line 427:
 
| 11.0 lbs.
 
| 11.0 lbs.
 
| $1100
 
| $1100
  +
| [[Diagonal Attack]]<br>{{ConcussionChanceWL2|25}}<br>{{KissAssBonusWL2}}<br>-20% [[Chance to Hit|CtH]] per every [[Coordination]] below 5<br>-20% [[Chance to Hit|CtH]] per every [[Strength]] below 7
| [[Diagonal Attack]]<br>+1 [[Kiss Ass]]
 
 
|-
 
|-
| [[Spiked bat| Spiked Bat]]
+
| [[Spiked bat|Spiked Bat]]
 
| 5-2
 
| 5-2
 
| 4
 
| 4
Line 450: Line 449:
 
| [[Diagonal Attack]]
 
| [[Diagonal Attack]]
 
|-
 
|-
| [[Plasma hammer| Plasma Hammer]]
+
| [[Plasma hammer|Plasma Hammer]]
 
| 6-2
 
| 6-2
 
| 5
 
| 5
Line 460: Line 459:
 
| [[Diagonal Attack]]
 
| [[Diagonal Attack]]
 
|-
 
|-
| [[Ace's wrench| Ace's Wrench]]
+
| [[Ace's wrench|Ace's Wrench]]
 
| Unique
 
| Unique
 
| 4
 
| 4
| 3.4x
+
| 3.1x
 
| 11-18
 
| 11-18
 
| 3
 
| 3
Line 478: Line 477:
 
| 9.0 lbs.
 
| 9.0 lbs.
 
| $105
 
| $105
| [[Diagonal Attack]]<br>10% chance to apply [[Shamed]]
+
| [[Diagonal Attack]]<br>{{ShamedChanceWL2|10}}
 
|-
 
|-
 
|}
 
|}
   
 
===Brawling===
 
===Brawling===
{|class="va-table sortable"
+
{|class="wikitable sortable"
 
! Name
 
! Name
 
! Tier
 
! Tier
Line 494: Line 493:
 
! Special Effect
 
! Special Effect
 
|-
 
|-
| [[Sap gloves| Sap Gloves]]
+
| [[Sap gloves|Sap Gloves]]
 
| 1-1
 
| 1-1
 
| 2
 
| 2
Line 504: Line 503:
 
|
 
|
 
|-
 
|-
| [[Brass knuckles| Brass Knuckles]]
+
| [[Brass knuckles|Brass Knuckles]]
 
| 2-1
 
| 2-1
 
| 3
 
| 3
Line 514: Line 513:
 
|
 
|
 
|-
 
|-
| [[Beer Knuckles| Beer Knuckles]]
+
| [[Beer Knuckles]]
 
| 2-1+
 
| 2-1+
 
| 3
 
| 3
Line 522: Line 521:
 
| 5.0 lbs.
 
| 5.0 lbs.
 
| $360
 
| $360
  +
| {{BleedingWoundChanceWL2|100}}
| 100% chance to apply [[Bleeding wound]]
 
 
|-
 
|-
| [[Rebar knuckles| Rebar Knuckles]]
+
| [[Rebar knuckles|Rebar Knuckles]]
 
| 3-1
 
| 3-1
 
| 3
 
| 3
Line 534: Line 533:
 
|
 
|
 
|-
 
|-
| [[Metal nails| Metal Nails]]
+
| [[Metal nails|Metal Nails]]
 
| 4-1
 
| 4-1
 
| 3
 
| 3
Line 552: Line 551:
 
| 4.0 lbs.
 
| 4.0 lbs.
 
| $700
 
| $700
  +
| {{VomitingChanceWL2|60}}
| 60% chance to apply [[Vomiting]]
 
 
|-
 
|-
 
| [[Boom Fist]]
 
| [[Boom Fist]]
Line 564: Line 563:
 
|
 
|
 
|-
 
|-
| [[Dragon's claws| Dragon's Claws]]
+
| [[Dragon's claws|Dragon's Claws]]
 
| 6-1
 
| 6-1
 
| 3
 
| 3
Line 574: Line 573:
 
|
 
|
 
|-
 
|-
| [[Toxx claws| Toxx Claws]]
+
| [[Toxx claws|Toxx Claws]]
 
| 6-1+
 
| 6-1+
 
| 3
 
| 3
Line 582: Line 581:
 
| 4.0 lbs.
 
| 4.0 lbs.
 
| $1170
 
| $1170
  +
| {{OpenedUpChanceWL2|60}}
| 60% chance to apply [[Opened Up]]
 
 
|-
 
|-
| [[Fists (Wasterland 2)| Fists]]
+
| [[Fists (Wasterland 2)|Fists]]
 
| Special
 
| Special
 
| 3
 
| 3
Line 594: Line 593:
 
|
 
|
 
|-
 
|-
| [[Lexcanium's bionic arm| Lexcanium's Bionic Arm]]
+
| [[Lexcanium's bionic arm|Lexcanium's Bionic Arm]]
 
| Special
 
| Special
 
| 3
 
| 3
Line 602: Line 601:
 
| 5.0 lbs.
 
| 5.0 lbs.
 
| $5
 
| $5
| +2 [[brawling| Brawling]]<br/>20% chance to apply [[Concussion]]<br/>Owned by [[Lexcanium]]
+
| {{BrawlingBonusWL2|2}}<br/>{{ConcussionChanceWL2|20}}<br/>Owned by [[Lexcanium]]
 
|-
 
|-
 
|}
 
|}
Line 608: Line 607:
 
==Energy Weapons==
 
==Energy Weapons==
 
Energy weapons cannot jam or inflict Critical Hits, but deal bonus damage to targets with Conductive Armor.
 
Energy weapons cannot jam or inflict Critical Hits, but deal bonus damage to targets with Conductive Armor.
{|class="va-table sortable"
+
{|class="wikitable sortable"
 
! Name
 
! Name
 
! Tier
 
! Tier
Line 623: Line 622:
 
! Special Effect
 
! Special Effect
 
|-
 
|-
| [[Phase blaster| Phase Blaster]]
+
| [[Phase blaster|Phase Blaster]]
 
| 1-1
 
| 1-1
 
| 4/-
 
| 4/-
| [[Energy Cells]]
+
| [[Energy cells (Wasteland 2)|Energy Cells]]
 
| 6
 
| 6
 
| 4
 
| 4
Line 640: Line 639:
 
| 1-2
 
| 1-2
 
| 5/6
 
| 5/6
| [[Energy Cells]]
+
| [[Energy cells (Wasteland 2)|Energy Cells]]
 
| 8
 
| 8
 
| 6
 
| 6
Line 651: Line 650:
 
|
 
|
 
|-
 
|-
| [[Laser carbine (Wasteland 2)| Laser Carbine]]
+
| [[Laser pistol (Wasteland 2)|Laser Pistol]]
|2-2
+
|2-1
| -/6
+
| 3/-
| [[Energy Cells]]
+
| [[Energy cells (Wasteland 2)|Energy Cells]]
| 20
+
| 10
| 6
+
| 4
| 2.4x/0.6x
+
| 2.3x/0.5x
| 08-12
+
| 09-15
| -/3
+
| 1/-
| 17m
+
| 11m
| 5.0 lbs.
+
| 3.0 lbs.
| $375
+
| $325
 
|
 
|
 
|-
 
|-
Line 668: Line 667:
 
| 2-1+
 
| 2-1+
 
| 3/-
 
| 3/-
| [[Energy Cells]]
+
| [[Energy cells (Wasteland 2)|Energy Cells]]
 
| 12
 
| 12
 
| 4
 
| 4
Line 679: Line 678:
 
|
 
|
 
|-
 
|-
| [[Laser pistol (Wasteland 2)| Laser Pistol]]
+
| [[Laser carbine (Wasteland 2)|Laser Carbine]]
|2-1
+
|2-2
| 3/-
+
| -/6
| [[Energy Cells]]
+
| [[Energy cells (Wasteland 2)|Energy Cells]]
| 10
+
| 20
| 4
+
| 6
| 2.3x/0.5x
+
| 2.4x/0.6x
| 09-15
+
| 08-12
| 1/-
+
| -/3
| 11m
+
| 17m
| 3.0 lbs.
+
| 5.0 lbs.
| $325
+
| $375
 
|
 
|
 
|-
 
|-
| [[Pulse rifle| Pulse Rifle]]
+
| [[Pulse rifle|Pulse Rifle]]
 
| 3-1
 
| 3-1
 
| 4/6
 
| 4/6
| [[Energy Cells]]
+
| [[Energy cells (Wasteland 2)|Energy Cells]]
 
| 10
 
| 10
 
| 5
 
| 5
Line 707: Line 706:
 
|
 
|
 
|-
 
|-
| [[Meson cannon (Wasteland 2)| Meson Cannon]]
+
| [[Meson cannon (Wasteland 2)|Meson Cannon]]
 
| 3-2
 
| 3-2
 
| 6/-
 
| 6/-
| [[Energy Cells]]
+
| [[Energy cells (Wasteland 2)|Energy Cells]]
 
| 5
 
| 5
 
| 6
 
| 6
Line 724: Line 723:
 
| 3-2+
 
| 3-2+
 
| 6/-
 
| 6/-
| [[Energy Cells]]
+
| [[Energy cells (Wasteland 2)|Energy Cells]]
 
| 5
 
| 5
 
| 6
 
| 6
Line 733: Line 732:
 
| 12.0 lbs.
 
| 12.0 lbs.
 
| $780
 
| $780
  +
| {{LaserBurnChanceWL2|100}}
| 100% chance to apply [[Laser Burn]]
 
 
|-
 
|-
 
| [[Plasma beamer|Plasma Beamer]]
 
| [[Plasma beamer|Plasma Beamer]]
 
| 4-1
 
| 4-1
 
| -/4
 
| -/4
| [[Energy Cells]]
+
| [[Energy cells (Wasteland 2)|Energy Cells]]
 
| 10
 
| 10
 
| 3
 
| 3
Line 752: Line 751:
 
| 4-2
 
| 4-2
 
| 4/-
 
| 4/-
| [[Energy Cells]]
+
| [[Energy cells (Wasteland 2)|Energy Cells]]
 
| 10
 
| 10
 
| 4
 
| 4
Line 763: Line 762:
 
|
 
|
 
|-
 
|-
| [[WOPR blaster| WOPR Blaster]]
+
| [[WOPR blaster|WOPR Blaster]]
 
| 4-2+
 
| 4-2+
 
| 4/-
 
| 4/-
| [[Energy Cells]]
+
| [[Energy cells (Wasteland 2)|Energy Cells]]
 
| 10
 
| 10
 
| 4
 
| 4
Line 777: Line 776:
 
|
 
|
 
|-
 
|-
| [[Photon cannon| Photon Cannon]]
+
| [[Photon cannon|Photon Cannon]]
 
| 5-1
 
| 5-1
 
| 6/-
 
| 6/-
| [[Energy Cells]]
+
| [[Energy cells (Wasteland 2)|Energy Cells]]
 
| 10
 
| 10
 
| 6
 
| 6
Line 791: Line 790:
 
|
 
|
 
|-
 
|-
| [[Neutron projector| Neutron Projector]]
+
| [[Neutron projector|Neutron Projector]]
 
| 5-2
 
| 5-2
 
| 5/-
 
| 5/-
| [[Energy Cells]]
+
| [[Energy cells (Wasteland 2)|Energy Cells]]
 
| 10
 
| 10
 
| 5
 
| 5
Line 805: Line 804:
 
|
 
|
 
|-
 
|-
| [[Ion beamer (Wasteland 2)| Ion Beamer]]
+
| [[Ion beamer (Wasteland 2)|Ion Beamer]]
 
| 6-1
 
| 6-1
 
| -/4
 
| -/4
| [[Energy Cells]]
+
| [[Energy cells (Wasteland 2)|Energy Cells]]
 
| 10
 
| 10
 
| 3
 
| 3
Line 819: Line 818:
 
|
 
|
 
|-
 
|-
| [[Death ray| Death Ray]]
+
| [[Death ray|Death Ray]]
 
| 6-2
 
| 6-2
 
| 6/-
 
| 6/-
| [[Energy Cells]]
+
| [[Energy cells (Wasteland 2)|Energy Cells]]
 
| 10
 
| 10
 
| 6
 
| 6
| 2.5x/0.4x
+
| 2.5x/0.7x
 
| 50-70
 
| 50-70
 
| 1/-
 
| 1/-
Line 833: Line 832:
 
|
 
|
 
|-
 
|-
| [[Gamma ray blaster| Gamma Ray Blaster]]
+
| [[Gamma ray blaster|Gamma Ray Blaster]]
 
| Unique
 
| Unique
 
| 5/6
 
| 5/6
| [[Energy Cells]]
+
| [[Energy cells (Wasteland 2)|Energy Cells]]
 
| 20
 
| 20
 
| 5
 
| 5
Line 852: Line 851:
 
Note: Formerly, all assault rifles had a 10% chance to apply [[Bleeding Wound]]. This was removed in Director's Cut.
 
Note: Formerly, all assault rifles had a 10% chance to apply [[Bleeding Wound]]. This was removed in Director's Cut.
 
===Assault Rifles===
 
===Assault Rifles===
{|class="va-table sortable"
+
{|class="wikitable sortable"
 
! Name
 
! Name
 
! Tier
 
! Tier
Line 873: Line 872:
 
| 1-1
 
| 1-1
 
| 4/-
 
| 4/-
| [[5.56mm]]
+
| [[5.56mm ammo (Wasteland 2)|5.56mm]]
 
| 8
 
| 8
 
| 5
 
| 5
Line 890: Line 889:
 
| 1-2
 
| 1-2
 
| 5/-
 
| 5/-
| [[5.56mm]]
+
| [[5.56mm ammo (Wasteland 2)|5.56mm]]
 
| 20
 
| 20
 
| 5
 
| 5
Line 907: Line 906:
 
| 1-3
 
| 1-3
 
| 4/-
 
| 4/-
| [[5.56mm]]
+
| [[5.56mm ammo (Wasteland 2)|5.56mm]]
 
| 20
 
| 20
 
| 5
 
| 5
Line 924: Line 923:
 
| 2-1
 
| 2-1
 
| 5/7
 
| 5/7
| [[5.56mm]]
+
| [[5.56mm ammo (Wasteland 2)|5.56mm]]
 
| 30
 
| 30
 
| 5
 
| 5
Line 941: Line 940:
 
| 2-1+
 
| 2-1+
 
| 4/6
 
| 4/6
| [[5.56mm]]
+
| [[5.56mm ammo (Wasteland 2)|5.56mm]]
 
| 30
 
| 30
 
| 5
 
| 5
Line 958: Line 957:
 
| 2-2
 
| 2-2
 
| 4/6
 
| 4/6
| [[5.56mm]]
+
| [[5.56mm ammo (Wasteland 2)|5.56mm]]
 
| 25
 
| 25
 
| 5
 
| 5
Line 975: Line 974:
 
| 2-2+
 
| 2-2+
 
| 6/-
 
| 6/-
| [[5.56mm]]
+
| [[5.56mm ammo (Wasteland 2)|5.56mm]]
 
| 6
 
| 6
 
| 6
 
| 6
Line 987: Line 986:
 
| 8.0 lbs.
 
| 8.0 lbs.
 
| $385
 
| $385
  +
| {{OpenedUpChanceWL2|80}}
| 80% chance to apply [[Opened Up]]
 
 
|-
 
|-
 
| [[HK33]]
 
| [[HK33]]
 
| 3-1
 
| 3-1
 
| 4/6
 
| 4/6
| [[5.56mm]]
+
| [[5.56mm ammo (Wasteland 2)|5.56mm]]
 
| 20
 
| 20
 
| 5
 
| 5
Line 1,009: Line 1,008:
 
| 3-2
 
| 3-2
 
| 5/7
 
| 5/7
| [[5.56mm]]
+
| [[5.56mm ammo (Wasteland 2)|5.56mm]]
 
| 30
 
| 30
 
| 6
 
| 6
Line 1,023: Line 1,022:
 
|
 
|
 
|-
 
|-
| [[Bowling's M16| M16]] (Bowling)
+
| [[Bowling's M16|M16]] (Bowling)
 
| 3-2+
 
| 3-2+
 
| 5/7
 
| 5/7
| [[5.56mm]]
+
| [[5.56mm ammo (Wasteland 2)|5.56mm]]
 
| 30
 
| 30
 
| 6
 
| 6
Line 1,043: Line 1,042:
 
| 3-2+
 
| 3-2+
 
| 6/-
 
| 6/-
| [[12 ga| 12 Gauge]]
+
| [[12 gauge ammo|12 Gauge]]
 
| 1
 
| 1
 
| 6
 
| 6
Line 1,055: Line 1,054:
 
| 8.0 lbs.
 
| 8.0 lbs.
 
| $600
 
| $600
  +
| {{AllTiedUpChanceWL2|100}}
| 100% chance to apply [[All Tied Up]]
 
 
|-
 
|-
 
| [[AK-47]]
 
| [[AK-47]]
 
| 4-1
 
| 4-1
 
| 4/6
 
| 4/6
| [[7.62mm]]
+
| [[7.62mm ammo (Wasteland 2)|7.62mm]]
 
| 30
 
| 30
 
| 7
 
| 7
Line 1,077: Line 1,076:
 
| 4-1+
 
| 4-1+
 
| -/5
 
| -/5
| [[7.62mm]]
+
| [[7.62mm ammo (Wasteland 2)|7.62mm]]
 
| 40
 
| 40
 
| 7
 
| 7
Line 1,094: Line 1,093:
 
| 4-2
 
| 4-2
 
| 5/7
 
| 5/7
| [[5.56mm]]
+
| [[5.56mm ammo (Wasteland 2)|5.56mm]]
 
| 30
 
| 30
 
| 5
 
| 5
Line 1,111: Line 1,110:
 
| 5-1
 
| 5-1
 
| 4/6
 
| 4/6
| [[7.62mm]]
+
| [[7.62mm ammo (Wasteland 2)|7.62mm]]
 
| 30
 
| 30
 
| 5
 
| 5
Line 1,120: Line 1,119:
 
| 6
 
| 6
 
| 6
 
| 6
| 28m
+
| 23m
 
| 9.0 lbs.
 
| 9.0 lbs.
 
| $1015
 
| $1015
Line 1,128: Line 1,127:
 
| 5-2
 
| 5-2
 
| 5/7
 
| 5/7
| [[7.62mm]]
+
| [[7.62mm ammo (Wasteland 2)|7.62mm]]
 
| 30
 
| 30
 
| 6
 
| 6
Line 1,142: Line 1,141:
 
|
 
|
 
|-
 
|-
| [[FN-FAL| FN-Fal]]
+
| [[FN-FAL|FN-Fal]]
 
| 6-1
 
| 6-1
 
| 4/6
 
| 4/6
| [[7.62mm]]
+
| [[7.62mm ammo (Wasteland 2)|7.62mm]]
 
| 30
 
| 30
 
| 6
 
| 6
Line 1,162: Line 1,161:
 
| 6-2
 
| 6-2
 
| 5/7
 
| 5/7
| [[7.62mm]]
+
| [[7.62mm ammo (Wasteland 2)|7.62mm]]
 
| 30
 
| 30
 
| 4
 
| 4
Line 1,178: Line 1,177:
 
| [[M41A]]
 
| [[M41A]]
 
| 6-2+
 
| 6-2+
| 6/-
+
| -/6
| [[7.62mm]]
+
| [[7.62mm ammo (Wasteland 2)|7.62mm]]
 
| 20
 
| 20
 
| 6
 
| 6
Line 1,197: Line 1,196:
 
===Handguns===
 
===Handguns===
 
Note: Formerly all handguns had a 10% chance to apply [[Bleeding Wound]]. This was removed in Director's Cut.
 
Note: Formerly all handguns had a 10% chance to apply [[Bleeding Wound]]. This was removed in Director's Cut.
{|class="va-table sortable"
+
{|class="wikitable sortable"
 
! Name
 
! Name
 
! Tier
 
! Tier
Line 1,218: Line 1,217:
 
| 1-1
 
| 1-1
 
| 3/-
 
| 3/-
| [[.38 ammo| .38 Cal]]
+
| [[.38 ammo (Wasteland 2)|.38 Cal]]
 
| 8
 
| 8
 
| 3
 
| 3
Line 1,232: Line 1,231:
 
|
 
|
 
|-
 
|-
| [[Ol' Navy revolver| Ol' Navy Revolver]]
+
| [[Ol' Navy revolver|Ol' Navy Revolver]]
 
| 1-2
 
| 1-2
 
| 4/-
 
| 4/-
| [[.38 ammo| .38 Cal]]
+
| [[.38 ammo (Wasteland 2)|.38 Cal]]
 
| 6
 
| 6
 
| 3
 
| 3
Line 1,252: Line 1,251:
 
| 1-2+
 
| 1-2+
 
| 3/-
 
| 3/-
| [[.38 ammo| .38 Cal]]
+
| [[.38 ammo (Wasteland 2)|.38 Cal]]
 
| 6
 
| 6
 
| 3
 
| 3
Line 1,264: Line 1,263:
 
| 3.0 lbs.
 
| 3.0 lbs.
 
| $145
 
| $145
  +
| {{SmartAssBonusWL2}}<br/>{{LeadershipBonusWL2}}<br/>{{LuckBonusWL2|-2}}
| +1 [[Smart Ass]]<br/>+1 [[Leadership]]<br/>-2 [[Luck]]
 
 
|-
 
|-
| [[.38 semi-auto| .38 Semi-Automatic]]
+
| [[.38 semi-auto|.38 Semi-Automatic]]
 
| 1-3
 
| 1-3
 
| 3/-
 
| 3/-
| [[.38 ammo| .38 Cal]]
+
| [[.38 ammo (Wasteland 2)|.38 Cal]]
 
| 6
 
| 6
 
| 3
 
| 3
Line 1,286: Line 1,285:
 
| 2-1
 
| 2-1
 
| 3/-
 
| 3/-
| [[.38 ammo| .38 Cal]]
+
| [[.38 ammo (Wasteland 2)|.38 Cal]]
 
| 8
 
| 8
 
| 4
 
| 4
Line 1,303: Line 1,302:
 
| 2-2
 
| 2-2
 
| 3/-
 
| 3/-
| [[.38 ammo| .38 Cal]]
+
| [[.38 ammo (Wasteland 2)|.38 Cal]]
 
| 6
 
| 6
 
| 3
 
| 3
Line 1,320: Line 1,319:
 
| 3-1
 
| 3-1
 
| 3/-
 
| 3/-
| [[.38 ammo| .38 Cal]]
+
| [[.38 ammo (Wasteland 2)|.38 Cal]]
 
| 6
 
| 6
 
| 4
 
| 4
Line 1,337: Line 1,336:
 
| 3-1+
 
| 3-1+
 
| 3/-
 
| 3/-
| [[.38 ammo| .38 Cal]]
+
| [[.38 ammo (Wasteland 2)|.38 Cal]]
 
| 6
 
| 6
 
| 4/-
 
| 4/-
Line 1,354: Line 1,353:
 
| 3-2
 
| 3-2
 
| 4/-
 
| 4/-
| [[9mm]]
+
| [[9mm ammo (Wasteland 2)|9mm]]
 
| 12
 
| 12
 
| 5
 
| 5
Line 1,368: Line 1,367:
 
|
 
|
 
|-
 
|-
| [[Bowling's FFS Benetto| FFS Benetto]] (Bowling)
+
| [[Bowling's FFS Benetto|FFS Benetto]] (Bowling)
 
| 3-2+
 
| 3-2+
 
| 4/-
 
| 4/-
| [[9mm]]
+
| [[9mm ammo (Wasteland 2)|9mm]]
 
| 12
 
| 12
 
| 5
 
| 5
Line 1,388: Line 1,387:
 
| 4-1
 
| 4-1
 
| 3/-
 
| 3/-
| [[9mm]]
+
| [[9mm ammo (Wasteland 2)|9mm]]
 
| 12
 
| 12
 
| 5
 
| 5
Line 1,405: Line 1,404:
 
| 4-1+
 
| 4-1+
 
| 3/7
 
| 3/7
| [[9mm]]
+
| [[9mm ammo (Wasteland 2)|9mm]]
 
| 12
 
| 12
 
| 5
 
| 5
Line 1,422: Line 1,421:
 
| 4-2
 
| 4-2
 
| 4/-
 
| 4/-
| [[.45 cal| .45 Cal]]
+
| [[.45 ammo (Wasteland 2)|.45 Cal]]
 
| 6
 
| 6
 
| 5
 
| 5
Line 1,434: Line 1,433:
 
| 3.0 lbs.
 
| 3.0 lbs.
 
| $980
 
| $980
|
 
|-
 
| [[Click 19]]
 
| 5-1
 
| 4/-
 
| [[9mm]]
 
| 15
 
| 5
 
| 1.5x
 
| 76-86
 
| 1/-
 
| 2%
 
| 6
 
| 5
 
| 13m
 
| 3.0 lbs.
 
| $1350
 
 
|
 
|
 
|-
 
|-
 
| [[.45 Widow Maker]]
 
| [[.45 Widow Maker]]
| 5-2
+
| 5-1
 
| 3/-
 
| 3/-
| [[.45 cal| .45 Cal]]
+
| [[.45 ammo (Wasteland 2)|.45 Cal]]
 
| 6
 
| 6
 
| 4
 
| 4
Line 1,468: Line 1,450:
 
| 4.0 lbs.
 
| 4.0 lbs.
 
| $1090
 
| $1090
 
|
 
|-
 
| [[Click 19]]
 
| 5-2
 
| 4/-
  +
| [[9mm ammo (Wasteland 2)|9mm]]
 
| 15
 
| 5
 
| 1.5x
 
| 76-86
 
| 1/-
 
| 2%
 
| 6
 
| 5
 
| 13m
 
| 3.0 lbs.
 
| $1350
 
|
 
|
 
|-
 
|-
Line 1,473: Line 1,472:
 
| 6-1
 
| 6-1
 
| 3/-
 
| 3/-
| [[.45 cal| .45 Cal]]
+
| [[.45 ammo (Wasteland 2)|.45 Cal]]
 
| 7
 
| 7
 
| 5
 
| 5
Line 1,490: Line 1,489:
 
| 6-1+
 
| 6-1+
 
| 3/-
 
| 3/-
| [[.45 cal| .45 Cal]]
+
| [[.45 ammo (Wasteland 2)|.45 Cal]]
 
| 7
 
| 7
 
| 6
 
| 6
Line 1,501: Line 1,500:
 
| 12m
 
| 12m
 
| 4.0 lbs.
 
| 4.0 lbs.
| $12740
+
| $1740
 
|
 
|
 
|-
 
|-
Line 1,507: Line 1,506:
 
| 6-2
 
| 6-2
 
| 4/-
 
| 4/-
| [[.45 cal| .45 Cal]]
+
| [[.45 ammo (Wasteland 2)|.45 Cal]]
 
| 7
 
| 7
 
| 5
 
| 5
Line 1,524: Line 1,523:
 
| Unique
 
| Unique
 
| 3/-
 
| 3/-
| [[.38 ammo| .38 Cal]]
+
| [[.38 ammo (Wasteland 2)|.38 Cal]]
 
| 2
 
| 2
 
| 3
 
| 3
Line 1,541: Line 1,540:
 
| Unique
 
| Unique
 
| 3/-
 
| 3/-
| [[9mm]]
+
| [[9mm ammo (Wasteland 2)|9mm]]
 
| 30
 
| 30
 
| 1
 
| 1
Line 1,558: Line 1,557:
 
| Unique
 
| Unique
 
| 3/-
 
| 3/-
| [[12 ga| 12 Gauge]]
+
| [[12 gauge ammo|12 Gauge]]
 
| 1
 
| 1
 
| 3
 
| 3
Line 1,576: Line 1,575:
 
===Shotguns===
 
===Shotguns===
 
Note: Formerly, all shotguns had a 10% to apply [[Bleeding Wound]]. This was removed in Director's Cut.
 
Note: Formerly, all shotguns had a 10% to apply [[Bleeding Wound]]. This was removed in Director's Cut.
{|class="va-table sortable"
+
{|class="wikitable sortable"
 
! Name
 
! Name
 
! Tier
 
! Tier
Line 1,595: Line 1,594:
 
! Special Effect
 
! Special Effect
 
|-
 
|-
| [[Pump shotgun| Pump Shotgun]]
+
| [[Pump shotgun|Pump Shotgun]]
 
| 1-1
 
| 1-1
 
| 5/-
 
| 5/-
| [[12 ga| 12 Gauge]]
+
| [[12 gauge ammo|12 Gauge]]
 
| 7
 
| 7
 
| 5
 
| 5
Line 1,613: Line 1,612:
 
|
 
|
 
|-
 
|-
| [[Sawed-off shotgun| Sawed-Off]]
+
| [[Sawed-off shotgun|Sawed-Off]]
 
| 1-2
 
| 1-2
 
| 5/7
 
| 5/7
| [[12 ga| 12 Gauge]]
+
| [[12 gauge ammo|12 Gauge]]
 
| 2
 
| 2
 
| 5
 
| 5
Line 1,631: Line 1,630:
 
|
 
|
 
|-
 
|-
| [[Coach gun| Coach Gun]]
+
| [[Coach gun|Coach Gun]]
 
| 2-1
 
| 2-1
 
| 5/-
 
| 5/-
| [[12 ga| 12 Gauge]]
+
| [[12 gauge ammo|12 Gauge]]
 
| 2
 
| 2
 
| 3
 
| 3
Line 1,652: Line 1,651:
 
| 2-1+
 
| 2-1+
 
| 5/-
 
| 5/-
| [[12 ga| 12 Gauge]]
+
| [[12 gauge ammo|12 Gauge]]
 
| 1
 
| 1
 
| 2
 
| 2
Line 1,667: Line 1,666:
 
|
 
|
 
|-
 
|-
| [[Lever action shotgun| Lever Action]]
+
| [[Lever action shotgun|Lever Action]]
 
| 2-2
 
| 2-2
 
| 6/-
 
| 6/-
| [[12 ga| 12 Gauge]]
+
| [[12 gauge ammo|12 Gauge]]
 
| 5
 
| 5
 
| 5
 
| 5
Line 1,688: Line 1,687:
 
| 2-2+
 
| 2-2+
 
| 5/-
 
| 5/-
| [[12 ga| 12 Gauge]]
+
| [[12 gauge ammo|12 Gauge]]
 
| 12
 
| 12
 
| 5
 
| 5
Line 1,701: Line 1,700:
 
| 35°
 
| 35°
 
| $360
 
| $360
  +
| {{ChanceToEvadeWL2|-10}}
| -10% [[Chance to evade|Chance to Evade]]
 
 
|-
 
|-
 
| [[M-37 Pump Action]]
 
| [[M-37 Pump Action]]
 
| 3-1
 
| 3-1
 
| 6/-
 
| 6/-
| [[12 ga| 12 Gauge]]
+
| [[12 gauge ammo|12 Gauge]]
 
| 6
 
| 6
 
| 6
 
| 6
Line 1,721: Line 1,720:
 
|
 
|
 
|-
 
|-
| [[Bowling's M-37 pump action| M-37 Pump Action]] (Bowling)
+
| [[Bowling's M-37 pump action|M-37 Pump Action]] (Bowling)
 
| 3-1+
 
| 3-1+
 
| 6/-
 
| 6/-
| [[12 ga| 12 Gauge]]
+
| [[12 gauge ammo|12 Gauge]]
 
| 6
 
| 6
 
| 6
 
| 6
Line 1,742: Line 1,741:
 
| 3-2
 
| 3-2
 
| 5/-
 
| 5/-
| [[12 ga| 12 Gauge]]
+
| [[12 gauge ammo|12 Gauge]]
 
| 6
 
| 6
 
| 5
 
| 5
Line 1,760: Line 1,759:
 
| 4-1
 
| 4-1
 
| 5/6
 
| 5/6
| [[12 ga| 12 Gauge]]
+
| [[12 gauge ammo|12 Gauge]]
 
| 2
 
| 2
 
| 4
 
| 4
Line 1,778: Line 1,777:
 
| 4-2
 
| 4-2
 
| 6/-
 
| 6/-
| [[12 ga| 12 Gauge]]
+
| [[12 gauge ammo|12 Gauge]]
 
| 20
 
| 20
 
| 6
 
| 6
Line 1,796: Line 1,795:
 
| 4-3+
 
| 4-3+
 
| 5/7
 
| 5/7
| [[12 ga| 12 Gauge]]
+
| [[12 gauge ammo|12 Gauge]]
 
| 2
 
| 2
 
| 4
 
| 4
Line 1,809: Line 1,808:
 
| 30°
 
| 30°
 
| $805
 
| $805
  +
| {{HardAssBonusWL2}}<br/>{{BleedingWoundChanceWL2|10}}
| +1 [[Hard Ass]]<br/>10% chance to apply [[Bleeding Wound]]
 
 
|-
 
|-
 
| [[The Holdup]]
 
| [[The Holdup]]
 
| 5-1
 
| 5-1
 
| 5/-
 
| 5/-
| [[12 ga| 12 Gauge]]
+
| [[12 gauge ammo|12 Gauge]]
 
| 5
 
| 5
 
| 4
 
| 4
Line 1,829: Line 1,828:
 
|
 
|
 
|-
 
|-
| [[Tactical shotgun| Tactical Shotgun]]
+
| [[Tactical shotgun|Tactical Shotgun]]
 
| 5-2
 
| 5-2
 
| 6/-
 
| 6/-
| [[12 ga| 12 Gauge]]
+
| [[12 gauge ammo|12 Gauge]]
 
| 7
 
| 7
 
| 5
 
| 5
Line 1,850: Line 1,849:
 
| 6-1
 
| 6-1
 
| 5/7
 
| 5/7
| [[12 ga| 12 Gauge]]
+
| [[12 gauge ammo|12 Gauge]]
 
| 9
 
| 9
 
| 4
 
| 4
Line 1,868: Line 1,867:
 
| 6-2
 
| 6-2
 
| 6/8
 
| 6/8
| [[12 ga| 12 Gauge]]
+
| [[12 gauge ammo|12 Gauge]]
 
| 10
 
| 10
 
| 6
 
| 6
Line 1,886: Line 1,885:
 
| 6-2+
 
| 6-2+
 
| 6/-
 
| 6/-
| [[12 ga| 12 Gauge]]
+
| [[12 gauge ammo|12 Gauge]]
 
| 10
 
| 10
 
| 6
 
| 6
Line 1,899: Line 1,898:
 
| 45°
 
| 45°
 
| $1885
 
| $1885
  +
| {{OnFireChanceWL2|100}}
| 100% chance to apply [[On Fire]]
 
 
|-
 
|-
| [[Crowd control shotgun| Crowd Control Shotgun]]
+
| [[Crowd control shotgun|Crowd Control Shotgun]]
 
| Unique
 
| Unique
 
| -/3
 
| -/3
| [[12 ga| 12 Gauge]]
+
| [[12 gauge ammo|12 Gauge]]
 
| 2
 
| 2
 
| 4
 
| 4
Line 1,922: Line 1,921:
 
| Unique
 
| Unique
 
| -/4
 
| -/4
| [[12 ga| 12 Gauge]]
+
| [[12 gauge ammo|12 Gauge]]
 
| 2
 
| 2
 
| 4
 
| 4
Line 1,940: Line 1,939:
   
 
===Sniper Rifles===
 
===Sniper Rifles===
{|class="va-table sortable"
+
{|class="wikitable sortable"
 
! Name
 
! Name
 
! Tier
 
! Tier
Line 1,957: Line 1,956:
 
! Special Effect
 
! Special Effect
 
|-
 
|-
| [[Hunting rifle| Hunting Rifle]]
+
| [[Hunting rifle|Hunting Rifle]]
 
| 1-1
 
| 1-1
 
| 6
 
| 6
| [[.30-06| .30-06 Cal]]
+
| [[.30-06 ammo (Wasteland 2)|.30-06 Cal]]
 
| 5
 
| 5
 
| 5
 
| 5
Line 1,976: Line 1,975:
 
| 1-2
 
| 1-2
 
| 7
 
| 7
| [[.30-06| .30-06 Cal]]
+
| [[.30-06 ammo (Wasteland 2)|.30-06 Cal]]
 
| 7
 
| 7
 
| 5
 
| 5
Line 1,992: Line 1,991:
 
| 1-3
 
| 1-3
 
| 6
 
| 6
| [[.30-06| .30-06 Cal]]
+
| [[.30-06 ammo (Wasteland 2)|.30-06 Cal]]
 
| 7
 
| 7
 
| 5
 
| 5
Line 2,008: Line 2,007:
 
| 2-1
 
| 2-1
 
| 6
 
| 6
| [[.30-06| .30-06 Cal]]
+
| [[.30-06 ammo (Wasteland 2)|.30-06 Cal]]
 
| 5
 
| 5
 
| 6
 
| 6
Line 2,024: Line 2,023:
 
| 2-2
 
| 2-2
 
| 6
 
| 6
| [[.30-06| .30-06 Cal]]
+
| [[.30-06 ammo (Wasteland 2)|.30-06 Cal]]
 
| 10
 
| 10
 
| 5
 
| 5
Line 2,040: Line 2,039:
 
| 2-2+
 
| 2-2+
 
| 6
 
| 6
| [[.30-06| .30-06 Cal]]
+
| [[.30-06 ammo (Wasteland 2)|.30-06 Cal]]
 
| 10
 
| 10
 
| 5
 
| 5
Line 2,053: Line 2,052:
 
|
 
|
 
|-
 
|-
| [[Bolt action rifle| Bolt Action Rifle]] (Unfinished Weapon)
+
| [[Bolt action rifle|Bolt Action Rifle]] (Unfinished Weapon)
 
| 3+
 
| 3+
 
| 1
 
| 1
| [[.30-06| .30-06 Cal]]
+
| [[.30-06 ammo (Wasteland 2)|.30-06 Cal]]
 
| 20
 
| 20
 
| 1
 
| 1
Line 2,072: Line 2,071:
 
| 3-1
 
| 3-1
 
| 6
 
| 6
| [[.30-06| .30-06 Cal]]
+
| [[.30-06 ammo (Wasteland 2)|.30-06 Cal]]
 
| 6
 
| 6
 
| 6
 
| 6
Line 2,085: Line 2,084:
 
|
 
|
 
|-
 
|-
| [[Bowling's bullpup sniper rifle| Bullpup Sniper Rifle]] (Bowling)
+
| [[Bowling's bullpup sniper rifle|Bullpup Sniper Rifle]] (Bowling)
 
| 3-1+
 
| 3-1+
 
| 6
 
| 6
| [[.30-06| .30-06 Cal]]
+
| [[.30-06 ammo (Wasteland 2)|.30-06 Cal]]
 
| 6
 
| 6
 
| 6
 
| 6
Line 2,104: Line 2,103:
 
| 3-2
 
| 3-2
 
| 7
 
| 7
| [[.30-06| .30-06 Cal]]
+
| [[.30-06 ammo (Wasteland 2)|.30-06 Cal]]
 
| 8
 
| 8
 
| 6
 
| 6
Line 2,120: Line 2,119:
 
| 4-1
 
| 4-1
 
| 6
 
| 6
| [[7.62mm]]
+
| [[7.62mm ammo (Wasteland 2)|7.62mm]]
 
| 15
 
| 15
 
| 6
 
| 6
Line 2,136: Line 2,135:
 
| 4-1+
 
| 4-1+
 
| 5
 
| 5
| [[7.62mm]]
+
| [[7.62mm ammo (Wasteland 2)|7.62mm]]
 
| 10
 
| 10
 
| 6
 
| 6
Line 2,152: Line 2,151:
 
| 4-2
 
| 4-2
 
| 7
 
| 7
| [[7.62mm]]
+
| [[7.62mm ammo (Wasteland 2)|7.62mm]]
 
| 10
 
| 10
 
| 6
 
| 6
Line 2,168: Line 2,167:
 
| 5-1
 
| 5-1
 
| 6
 
| 6
| [[7.62mm]]
+
| [[7.62mm ammo (Wasteland 2)|7.62mm]]
 
| 5
 
| 5
 
| 6
 
| 6
Line 2,184: Line 2,183:
 
| 5-2
 
| 5-2
 
| 7
 
| 7
| [[7.62mm]]
+
| [[7.62mm ammo (Wasteland 2)|7.62mm]]
 
| 10
 
| 10
 
| 3
 
| 3
Line 2,200: Line 2,199:
 
| 6-1
 
| 6-1
 
| 6
 
| 6
| [[7.62mm]]
+
| [[7.62mm ammo (Wasteland 2)|7.62mm]]
 
| 10
 
| 10
 
| 3
 
| 3
Line 2,216: Line 2,215:
 
| 6-2
 
| 6-2
 
| 7
 
| 7
| [[.50 cal| .50 Cal]]
+
| [[.50 ammo (Wasteland 2)|.50 Cal]]
 
| 20
 
| 20
 
| 6
 
| 6
Line 2,232: Line 2,231:
 
| 6-2+
 
| 6-2+
 
| 8
 
| 8
| [[.50 cal| .50 Cal]]
+
| [[.50 ammo (Wasteland 2)|.50 Cal]]
 
| 1
 
| 1
 
| 8
 
| 8
Line 2,245: Line 2,244:
 
|
 
|
 
|-
 
|-
| [[Charged round sniper rifle| Charged Round Sniper Rifle]]
+
| [[Charged round sniper rifle|Charged Round Sniper Rifle]]
 
| Unique
 
| Unique
 
| 6
 
| 6
| [[.30-06| .30-06 Cal]]
+
| [[.30-06 ammo (Wasteland 2)|.30-06 Cal]]
 
| 7
 
| 7
 
| 7
 
| 7
Line 2,259: Line 2,258:
 
| 8.0 lbs.
 
| 8.0 lbs.
 
| $120
 
| $120
  +
| {{BurnChanceWL2|100}}
| 100% chance of [[Burn]]
 
 
|-
 
|-
| [[Honeydew's rifle| Honeydew's Rifle]]
+
| [[Honeydew's rifle|Honeydew's Rifle]]
 
| Unique
 
| Unique
 
| 6
 
| 6
| [[.30-06| .30-06 Cal]]
+
| [[.30-06 ammo (Wasteland 2)|.30-06 Cal]]
 
| 5
 
| 5
 
| 5
 
| 5
Line 2,275: Line 2,274:
 
| 5.0 lbs.
 
| 5.0 lbs.
 
| $120
 
| $120
  +
| {{BleedingWoundChanceWL2|10}}
| 10% chance to apply [[Bleeding Wound]]
 
 
|-
 
|-
 
| [[Red Ryder BB Gun]]
 
| [[Red Ryder BB Gun]]
 
| Unique
 
| Unique
 
| 2
 
| 2
| [[.177 BBs]]
+
| [[BB ammo (Wasteland 2)|.177 BBs]]
 
| 200
 
| 200
 
| 2
 
| 2
Line 2,291: Line 2,290:
 
| 3.0 lbs.
 
| 3.0 lbs.
 
| $75
 
| $75
  +
| {{EyePutOutChanceWL2|100}}
| 100% chance to apply [[Eye Put Out]]
 
 
|-
 
|-
 
|}
 
|}
Line 2,297: Line 2,296:
 
===Submachine Guns===
 
===Submachine Guns===
 
Note: Formerly, all Submachine Guns had a 10% chance to apply [[Bleeding Wound]]. This was removed in Director's Cut.
 
Note: Formerly, all Submachine Guns had a 10% chance to apply [[Bleeding Wound]]. This was removed in Director's Cut.
{|class="va-table sortable"
+
{|class="wikitable sortable"
 
! Name
 
! Name
 
! Tier
 
! Tier
Line 2,318: Line 2,317:
 
| 1-1
 
| 1-1
 
| 5/-
 
| 5/-
| [[.38 ammo| .38 Cal]]
+
| [[.38 ammo (Wasteland 2)|.38 Cal]]
 
| 30
 
| 30
 
| 4
 
| 4
Line 2,335: Line 2,334:
 
| 1-1+
 
| 1-1+
 
| 5/-
 
| 5/-
| [[.38 ammo| .38 Cal]]
+
| [[.38 ammo (Wasteland 2)|.38 Cal]]
 
| 30
 
| 30
 
| 5
 
| 5
Line 2,347: Line 2,346:
 
| 6.0 lbs.
 
| 6.0 lbs.
 
| $150
 
| $150
  +
| {{HardAssBonusWL2}}<br/>{{SmartAssBonusWL2|-1}}<br/>{{CharismaBonusWL2|-1}}
| -1 [[Smart Ass]]<br/>+1 [[Hard Ass]]<br/>-1 [[Charisma]]
 
 
|-
 
|-
 
| [[Mark II Sven]]
 
| [[Mark II Sven]]
 
| 1-2
 
| 1-2
 
| 6/-
 
| 6/-
| [[.38 ammo| .38 Cal]]
+
| [[.38 ammo (Wasteland 2)|.38 Cal]]
 
| 32
 
| 32
 
| 5
 
| 5
Line 2,369: Line 2,368:
 
| 1-3
 
| 1-3
 
| 6/-
 
| 6/-
| [[.38 ammo| .38 Cal]]
+
| [[.38 ammo (Wasteland 2)|.38 Cal]]
 
| 32
 
| 32
 
| 5
 
| 5
Line 2,386: Line 2,385:
 
| 2-1
 
| 2-1
 
| 5/-
 
| 5/-
| [[.38 ammo| .38 Cal]]
+
| [[.38 ammo (Wasteland 2)|.38 Cal]]
 
| 20
 
| 20
 
| 4
 
| 4
Line 2,403: Line 2,402:
 
| 2-1+
 
| 2-1+
 
| 5/-
 
| 5/-
| [[.38 ammo| .38 Cal]]
+
| [[.38 ammo (Wasteland 2)|.38 Cal]]
 
| 20
 
| 20
 
| 4
 
| 4
Line 2,420: Line 2,419:
 
| 2-2
 
| 2-2
 
| 6/-
 
| 6/-
| [[.38 ammo| .38 Cal]]
+
| [[.38 ammo (Wasteland 2)|.38 Cal]]
 
| 35
 
| 35
 
| 5
 
| 5
Line 2,437: Line 2,436:
 
| 3-1
 
| 3-1
 
| 5/7
 
| 5/7
| [[9mm]]
+
| [[9mm ammo (Wasteland 2)|9mm]]
 
| 30
 
| 30
 
| 4
 
| 4
Line 2,451: Line 2,450:
 
|
 
|
 
|-
 
|-
| [[Bowling's Uzi| Uzi]] (Bowling)
+
| [[Bowling's Uzi|Uzi]] (Bowling)
 
| 3-1+
 
| 3-1+
 
| 5/7
 
| 5/7
| [[9mm]]
+
| [[9mm ammo (Wasteland 2)|9mm]]
 
| 30
 
| 30
 
| 4
 
| 4
Line 2,471: Line 2,470:
 
| 3-1+
 
| 3-1+
 
| 5/-
 
| 5/-
| [[9mm]]
+
| [[9mm ammo (Wasteland 2)|9mm]]
 
| 40
 
| 40
 
| 4
 
| 4
Line 2,488: Line 2,487:
 
| 3-2
 
| 3-2
 
| 6/-
 
| 6/-
| [[.45 ammo| .45 Cal]]
+
| [[.45 ammo (Wasteland 2)|.45 Cal]]
 
| 30
 
| 30
 
| 5
 
| 5
Line 2,505: Line 2,504:
 
| 4-1
 
| 4-1
 
| 5/7
 
| 5/7
| [[9mm]]
+
| [[9mm ammo (Wasteland 2)|9mm]]
 
| 20
 
| 20
 
| 4
 
| 4
Line 2,522: Line 2,521:
 
| 4-2
 
| 4-2
 
| 6/8
 
| 6/8
| [[.45 ammo| .45 Cal]]
+
| [[.45 ammo (Wasteland 2)|.45 Cal]]
 
| 50
 
| 50
 
| 5
 
| 5
Line 2,539: Line 2,538:
 
| 5-1
 
| 5-1
 
| 5/7
 
| 5/7
| [[9mm]]
+
| [[9mm ammo (Wasteland 2)|9mm]]
 
| 30
 
| 30
 
| 5
 
| 5
Line 2,556: Line 2,555:
 
| 5-1+
 
| 5-1+
 
| 4/6
 
| 4/6
| [[9mm]]
+
| [[9mm ammo (Wasteland 2)|9mm]]
 
| 30
 
| 30
 
| 4
 
| 4
Line 2,573: Line 2,572:
 
| 5-2
 
| 5-2
 
| 6/8
 
| 6/8
| [[9mm]]
+
| [[9mm ammo (Wasteland 2)|9mm]]
 
| 30
 
| 30
 
| 5
 
| 5
Line 2,589: Line 2,588:
 
| [[UMP]]
 
| [[UMP]]
 
| 6-1
 
| 6-1
| 4/6
+
| 5/7
| [[.45 ammo| .45 Cal]]
+
| [[.45 ammo (Wasteland 2)|.45 Cal]]
 
| 30
 
| 30
 
| 4
 
| 4
Line 2,607: Line 2,606:
 
| 6-2
 
| 6-2
 
| 5/8
 
| 5/8
| [[.45 ammo| .45 Cal]]
+
| [[.45 ammo (Wasteland 2)|.45 Cal]]
 
| 30
 
| 30
 
| 4
 
| 4
Line 2,624: Line 2,623:
 
| Unique
 
| Unique
 
| 6/-
 
| 6/-
| [[.38 ammo| .38 Cal]]
+
| [[.38 ammo (Wasteland 2)|.38 Cal]]
 
| 32
 
| 32
 
| 6
 
| 6
Line 2,642: Line 2,641:
 
==Heavy Weapons==
 
==Heavy Weapons==
 
===Machine Guns===
 
===Machine Guns===
{|class="va-table sortable"
+
{|class="wikitable sortable"
 
! Name
 
! Name
 
! Tier
 
! Tier
Line 2,663: Line 2,662:
 
| 1-1
 
| 1-1
 
| 6
 
| 6
| [[5.56mm]]
+
| [[5.56mm ammo (Wasteland 2)|5.56mm]]
 
| 30
 
| 30
 
| 6
 
| 6
Line 2,675: Line 2,674:
 
| 16.0 lbs.
 
| 16.0 lbs.
 
| $70
 
| $70
  +
| {{CombatSpeedBonus|-0.3}}
| -0.3 [[Combat Speed]]
 
 
|-
 
|-
 
| [[Bren]]
 
| [[Bren]]
 
| 2-1
 
| 2-1
 
| 6
 
| 6
| [[5.56mm]]
+
| [[5.56mm ammo (Wasteland 2)|5.56mm]]
 
| 36
 
| 36
 
| 6
 
| 6
Line 2,692: Line 2,691:
 
| 17.0 lbs.
 
| 17.0 lbs.
 
| $325
 
| $325
  +
| {{CombatSpeedBonus|-0.4}}
| -0.4 [[Combat Speed]]
 
 
|-
 
|-
 
| [[Bar]]
 
| [[Bar]]
 
| 3-1
 
| 3-1
 
| 6
 
| 6
| [[5.56mm]]
+
| [[5.56mm ammo (Wasteland 2)|5.56mm]]
 
| 24
 
| 24
 
| 6
 
| 6
Line 2,709: Line 2,708:
 
| 18.0 lbs.
 
| 18.0 lbs.
 
| $575
 
| $575
  +
| {{CombatSpeedBonus|-0.5}}
| -0.5 [[Combat Speed]]
 
 
|-
 
|-
| [[Bowling's Bar| Bar]] (Bowling)
+
| [[Bowling's Bar|Bar]] (Bowling)
 
| 3-1+
 
| 3-1+
 
| 6
 
| 6
| [[5.56mm]]
+
| [[5.56mm ammo (Wasteland 2)|5.56mm]]
 
| 24
 
| 24
 
| 6
 
| 6
Line 2,726: Line 2,725:
 
| 18.0 lbs.
 
| 18.0 lbs.
 
| $205
 
| $205
  +
| {{CombatSpeedBonus|-0.4}}
| -0.4 [[Combat Speed]]
 
 
|-
 
|-
 
| [[M60]]
 
| [[M60]]
 
| 4-1
 
| 4-1
 
| 6
 
| 6
| [[7.62mm]]
+
| [[7.62mm ammo (Wasteland 2)|7.62mm]]
 
| 100
 
| 100
 
| 6
 
| 6
Line 2,743: Line 2,742:
 
| 19.0 lbs.
 
| 19.0 lbs.
 
| $810
 
| $810
  +
| {{CombatSpeedBonus|-0.6}}
| -0.6 [[Combat Speed]]
 
 
|-
 
|-
 
| [[Big Betty]]
 
| [[Big Betty]]
 
| 4-1+
 
| 4-1+
 
| 6
 
| 6
| [[7.62mm]]
+
| [[7.62mm ammo (Wasteland 2)|7.62mm]]
 
| 100
 
| 100
 
| 6
 
| 6
Line 2,760: Line 2,759:
 
| 18.0 lbs.
 
| 18.0 lbs.
 
| $875
 
| $875
  +
| {{CombatSpeedBonus|-0.5}}<br/>{{ConcussionChanceWL2|3}}
| -0.5 [[Combat Speed]]<br/>3% chance to apply [[Concussion]]
 
 
|-
 
|-
 
| [[Death Sifter]]
 
| [[Death Sifter]]
 
| 5-1
 
| 5-1
 
| 6
 
| 6
| [[7.62mm]]
+
| [[7.62mm ammo (Wasteland 2)|7.62mm]]
 
| 100
 
| 100
 
| 6
 
| 6
Line 2,777: Line 2,776:
 
| 22.0 lbs.
 
| 22.0 lbs.
 
| $1190
 
| $1190
  +
| {{CombatSpeedBonus|-0.7}}
| -0.7 [[Combat Speed]]
 
 
|-
 
|-
 
| [[The Mailinator]]
 
| [[The Mailinator]]
 
| 5-1+
 
| 5-1+
 
| 6
 
| 6
| [[5.56mm]]
+
| [[5.56mm ammo (Wasteland 2)|5.56mm]]
 
| 50
 
| 50
 
| 6
 
| 6
Line 2,794: Line 2,793:
 
| 18.0 lbs.
 
| 18.0 lbs.
 
| $1275
 
| $1275
  +
| {{CombatSpeedBonus|-0.6}}
| -0.6 [[Combat Speed]]
 
 
|-
 
|-
 
| [[Minigun]]
 
| [[Minigun]]
 
| 6-1
 
| 6-1
 
| 6
 
| 6
| [[7.62mm]]
+
| [[7.62mm ammo (Wasteland 2)|7.62mm]]
 
| 200
 
| 200
 
| 6
 
| 6
Line 2,811: Line 2,810:
 
| 30.0 lbs.
 
| 30.0 lbs.
 
| $1700
 
| $1700
  +
| {{CombatSpeedBonus|-0.8}}
| -0.8 [[Combat Speed]]
 
 
|-
 
|-
 
| [[The 3]]
 
| [[The 3]]
 
| 6-1+
 
| 6-1+
 
| 6
 
| 6
| [[7.62mm]]
+
| [[7.62mm ammo (Wasteland 2)|7.62mm]]
 
| 204
 
| 204
 
| 6
 
| 6
Line 2,828: Line 2,827:
 
| 36.0 lbs.
 
| 36.0 lbs.
 
| $1800
 
| $1800
  +
| {{CombatSpeedBonus|-0.7}}
| -0.7 [[Combat Speed]]
 
 
|-
 
|-
 
|}
 
|}
   
 
==Explosives==
 
==Explosives==
Explosives do not utilize any skill. While the [[Heavy Weapons]] skill does use the [[RPG-7]] in its icon, the rocket launchers can be used by any character with the same effectiveness.
+
Explosives do not utilize any skill. While the [[Heavy Weapons]] skill does use the [[RPG-7 (Wasteland 2)|RPG-7]] in its icon, the rocket launchers can be used by any character with the same effectiveness.
 
===Grenades===
 
===Grenades===
{|class="va-table sortable"
+
{|class="wikitable sortable"
 
! Name
 
! Name
 
! Action Points<br>per Use
 
! Action Points<br>per Use
Line 2,854: Line 2,853:
 
| 1.0 lbs.
 
| 1.0 lbs.
 
| $75
 
| $75
  +
| {{RadiationSicknessChanceWL2|100}}
| 100% chance to apply [[Radiation Sickness]]
 
 
|-
 
|-
 
| [[Grenade (Wasteland 2)|Grenade]]
 
| [[Grenade (Wasteland 2)|Grenade]]
Line 2,904: Line 2,903:
 
| 1.0 lbs.
 
| 1.0 lbs.
 
| $50
 
| $50
  +
| {{BleedingWoundChanceWL2|100}}
| 100% chance to apply [[Bleeding wound]]
 
 
|-
 
|-
 
|}
 
|}
   
 
===Rocket Launchers===
 
===Rocket Launchers===
{|class="va-table sortable"
+
{|class="wikitable sortable"
 
! Name
 
! Name
 
! Tier
 
! Tier
Line 2,930: Line 2,929:
 
| 15.0 lbs.
 
| 15.0 lbs.
 
| $155
 
| $155
  +
| {{CombatSpeedBonus|-0.7}}
| -0.7 [[Combat Speed]]
 
 
|-
 
|-
 
| [[Sabot rocket (Wasteland 2)|Sabot Rocket]]
 
| [[Sabot rocket (Wasteland 2)|Sabot Rocket]]
Line 2,941: Line 2,940:
 
| 15.0 lbs.
 
| 15.0 lbs.
 
| $300
 
| $300
  +
| {{CombatSpeedBonus|-0.7}}
| -0.7 [[Combat Speed]]
 
 
|-
 
|-
 
| [[LAW rocket (Wasteland 2)|LAW]]
 
| [[LAW rocket (Wasteland 2)|LAW]]
Line 2,952: Line 2,951:
 
| 15.0 lbs.
 
| 15.0 lbs.
 
| $500
 
| $500
  +
| {{CombatSpeedBonus|-0.8}}
| -0.8 [[Combat Speed]]
 
 
|-
 
|-
 
| [[Rauhman Candle]]
 
| [[Rauhman Candle]]
Line 2,963: Line 2,962:
 
| 15.0 lbs.
 
| 15.0 lbs.
 
| $850
 
| $850
| -0.5 [[Combat Speed]]<br/>55% chance to apply [[Bombs Bursted in Air]] or [[Rocket's Red Glare]]
+
| {{CombatSpeedBonus|-0.5}}<br/>55% chance to apply [[Bombs Bursted in Air]] or [[Rocket's Red Glare]]
 
|-
 
|-
 
| [[RPG-7 (Wasteland 2)|RPG-7]]
 
| [[RPG-7 (Wasteland 2)|RPG-7]]
Line 2,974: Line 2,973:
 
| 20.0 lbs.
 
| 20.0 lbs.
 
| $700
 
| $700
  +
| {{CombatSpeedBonus|-0.9}}
| -0.9 [[Combat Speed]]
 
 
|-
 
|-
 
|}
 
|}
Line 2,980: Line 2,979:
 
==References==
 
==References==
 
<references />
 
<references />
{{Template:Navbox weapons WL2}}
+
{{Navbox weapons WL2}}
 
{{Navbox melee weapons WL2}}
 
{{Navbox melee weapons WL2}}
 
[[Category:Wasteland 2 weapons| ]]
 
[[Category:Wasteland 2 weapons| ]]

Revision as of 00:24, 5 January 2022

This page lists all Wasteland 2 weapons.[1] If you're looking for weapon modifications this article will help.

If you're looking for weapons from the original game, this article will help.

Melee Weapons

The critical damage multiplier on all melee weapons scales with the Ranger's Strength. Use this table for reference:

Strength modifiers
Strength 1 2 3 4 5 6 7 8 9 10
Bonus critical melee damage 0 +0.1 +0.2 +0.3 +0.4 +0.6 +0.5 +0.7 +0.8 +0.9

Bladed Weapons

Name Tier AP per
Use
Critical
Multiplier
Damage Armor
Penetration
Weight Value Special Effect
Knife 1-1 3 1.8x 06-09 2 2.0 lbs. $80
Shu-Model Ranger combat knife 1-1+ 3 1.8x 07-11 2 4.0 lbs. $130 70% to cause Opened Up
Sickle 1-2 4 1.8x 11-14 2 4.0 lbs. $150
Makeshift Machete 1-3 3 1.8x 07-10 2 5.0 lbs. $140 Diagonal Attack
Makeshift Cleaver 2-1 3 1.6x 13-16 3 6.0 lbs. $315 Diagonal Attack
Unrequited Love 2-1+ 3 1.3x 18-23 3 6.0 lbs. $330
Pickaxe 2-2 4 2.1x 22-27 3 4.0 lbs. $370 Diagonal Attack
The Notch 2-2+ 4 2.1x 24-30 3 4.0 lbs. $380 Diagonal Attack
60% to cause Blocked
Combat Knife 3-1 3 1.9x 20-28 4 4.0 lbs. $520
The Face Ripper 3-1+ 4 2.6x 22-30 4 6.0 lbs. $600 30% to cause Face/Off
Hatchet 3-2 4 1.7x 38-46 4 7.0 lbs. $650 Diagonal Attack
Fire Axe 4-1 3 2.1x 35-41 5 7.0 lbs. $585 Diagonal Attack
Pat the Ax 4-1+ 3 2.1x 37-43 5 10.0 lbs. $845 Diagonal Attack
Machete 4-2 4 1.5x 58-72 5 4.0 lbs. $910
Combat Machete 5-1 3 1.6x 51-66 6 6.0 lbs. $1050
Sawsword 5-2 4 1.7x 86-101 6 10.0 lbs. $1230 Diagonal Attack
Flux Reaver 5-2+ 4 2.1x 89-104 6 15.0 lbs. $1275 Diagonal Attack
Makeshift Sword 6-1 3 2.1x 70-85 7 9.0 lbs. $1450 Diagonal Attack
Proton Axe 6-2 4 2.6x 119-140 7 17.0 lbs. $1750 Requires 6 Strength
Pocket Knife (Quest Item) Unique 3 2.1x 01-03 1 1.0 lbs. $160
Syringe Unique 3 2.1x 08-12 1 5.0 lbs. $20 Applies Junkie Fever
This is a Knife Unique 3 2.1x 80-92 6 7.0 lbs. $1250 30% to apply Bleeding Wound

Blunt Weapons

Note: Formerly, all blunt weapons had a 10% chance to apply Concussion. This was removed in Director's Cut.

Name Tier AP per
Use
Critical
Multiplier
Damage Armor
Penetration
Weight Value Special Effect
Stick 1-0 4 3.1x 07-12 0 3.0 lbs. $130 Diagonal Attack
Barb Wire Bat 1-1 4 2.3x 08-15 3 6.0 lbs. $70 Diagonal Attack
The Blood Staff (fake) 1-1+ 4 3.1x 09-16 3 7.0 lbs. $130 Diagonal Attack
Nail Board 1-2 5 3.1x 13-24 3 8.0 lbs. $155 Diagonal Attack
Hobo Basher 1-3 4 2.9x 10-17 3 5.0 lbs. $135 Diagonal Attack
Pipe 2-1 4 3.1x 17-27 4 5.0 lbs. $325
Wooden Staff 2-2 5 2.1x 29-41 4 7.0 lbs. $380 Diagonal Attack
The Blood Staff 2-3 5 2.1x 32-44 5 7.0 lbs. $390 Diagonal Attack
Crowbar 3-1 4 2.7x 31-45 5 6.0 lbs. $535 Diagonal Attack
The Order 3-1+ 4 2.5x 35-48 5 11.0 lbs. $510 Diagonal Attack
Nightstick 3-2 5 2.6x 51-69 5 3.0 lbs. $640
Wrench 4-1 4 2.1x 50-68 6 12.0 lbs. $775 Diagonal Attack
Rebar Staff 4-2 5 3.1x 79-108 6 13.0 lbs. $945 Diagonal Attack
Makeshift Mace 5-1 5 2.1x 123-150 9 14.0 lbs. $1310 Diagonal Attack
Truth 5-1+ 4 3.6x 75-102 9 11.0 lbs. $1100 Diagonal Attack
25% to apply Concussion
+1 Kiss Ass
-20% CtH per every Coordination below 5
-20% CtH per every Strength below 7
Spiked Bat 5-2 4 2.1x 74-98 9 9.0 lbs. $1050 Diagonal Attack
Sledgehammer 6-1 4 2.3x 105-130 9 12.0 lbs. $1525 Diagonal Attack
Plasma Hammer 6-2 5 2.3x 165-195 9 17.0 lbs. $1800 Diagonal Attack
Ace's Wrench Unique 4 3.1x 11-18 3 6.0 lbs. $130 Diagonal Attack
Spike Bat of Shame Unique 4 3.1x 78-108 3 9.0 lbs. $105 Diagonal Attack
10% to inflict Shamed

Brawling

Name Tier AP per
Use
Critical
Multiplier
Damage Armor
Penetration
Weight Value Special Effect
Sap Gloves 1-1 2 1.5x 03-05 0 3.0 lbs. $130
Brass Knuckles 2-1 3 1.6x 10-12 1 5.0 lbs. $320
Beer Knuckles 2-1+ 3 1.6x 12-14 1 5.0 lbs. $360 Applies Bleeding Wound
Rebar Knuckles 3-1 3 3.1x 17-22 3 2.0 lbs. $520
Metal Nails 4-1 3 3.1x 28-32 4 3.0 lbs. $655
Upchucker 4-1+ 3 4.1x 27-30 4 4.0 lbs. $700 60% to cause Vomiting
Boom Fist 5-1 4 3.1x 39-48 5 5.0 lbs. $925
Dragon's Claws 6-1 3 2.6x 55-65 7 6.0 lbs. $1595
Toxx Claws 6-1+ 3 2.6x 53-62 7 4.0 lbs. $1170 60% to cause Opened Up
Fists Special 3 2.1x 01-03 0 0.0 lbs. $0
Lexcanium's Bionic Arm Special 3 2.1x 18-24 3 5.0 lbs. $5 +2 Brawling
20% to apply Concussion
Owned by Lexcanium

Energy Weapons

Energy weapons cannot jam or inflict Critical Hits, but deal bonus damage to targets with Conductive Armor.

Name Tier AP per
Shot/Burst
Ammo
Type
Ammo
Capacity
AP to
Reload
Conductive/
Not Conductive
Damage Rounds per
Shot/Burst
Range Weight Value Special Effect
Phase Blaster 1-1 4/- Energy Cells 6 4 2.5x/0.4x 06-08 1/- 12m 3.0 lbs. $70
Herbicide 1-2 5/6 Energy Cells 8 6 2.5x/0.4x 09-16 1/2 14m 6.0 lbs. $157
Laser Pistol 2-1 3/- Energy Cells 10 4 2.3x/0.5x 09-15 1/- 11m 3.0 lbs. $325
Final Assessment 2-1+ 3/- Energy Cells 12 4 2.3x/0.5x 11-17 1/- 10m 6.0 lbs. $335
Laser Carbine 2-2 -/6 Energy Cells 20 6 2.4x/0.6x 08-12 -/3 17m 5.0 lbs. $375
Pulse Rifle 3-1 4/6 Energy Cells 10 5 2.2x/0.6x 18-23 1/3 12m 7.0 lbs. $540
Meson Cannon 3-2 6/- Energy Cells 5 6 2.2x/0.6x 30-38 1/- 20m 9.0 lbs. $670
Xenon Cannon 3-2+ 6/- Energy Cells 5 6 2.2x/0.4x 32-42 1/- 20m 12.0 lbs. $780 Applies Laser Burn
Plasma Beamer 4-1 -/4 Energy Cells 10 3 2.3x/0.6x 25-30 -/3 12m 7.0 lbs. $770
Ion Blaster 4-2 4/- Energy Cells 10 4 2.3x/0.6x 40-45 1/- 20m 11.0 lbs. $1000
WOPR Blaster 4-2+ 4/- Energy Cells 10 4 2.3x/0.4x 41-52 1/- 20m 5.0 lbs. $980
Photon Cannon 5-1 6/- Energy Cells 10 6 2.3x/0.6x 34-42 1/- 20m 5.0 lbs. $1080
Neutron Projector 5-2 5/- Energy Cells 10 5 2.4x/0.6x 40-52 1/- 30m 13.0 lbs. $1280
Ion Beamer 6-1 -/4 Energy Cells 10 3 2.4x/0.6x 30-35 -/2 20m 8.0 lbs. $1520
Death Ray 6-2 6/- Energy Cells 10 6 2.5x/0.7x 50-70 1/- 30m 13.0 lbs. $1850
Gamma Ray Blaster Unique 5/6 Energy Cells 20 5 2.3x/0.5x 40-65 1/3 20m 5.0 lbs. $130

Firearms

Note: Formerly, all assault rifles had a 10% chance to apply Bleeding Wound. This was removed in Director's Cut.

Assault Rifles

Name Tier AP per
Shot/Burst
Ammo
Type
Ammo
Capacity
AP to
Reload
Critical
Multiplier
Damage Rounds per
Shot/Burst
Chance to
Jam
AP to
Unjam
Armor
Penetration
Range Weight Value Special Effect
M1 1-1 4/- 5.56mm 8 5 1.5x 07-12 1/- 2% 5 2 20m 6.0 lbs. $70
M14 1-2 5/- 5.56mm 20 5 2.0x 14-18 1/- 2% 6 2 28m 5.0 lbs. $160
Rust Bucket 1-3 4/- 5.56mm 20 5 1.7x 09-14 1/- 3% 6 2 22m 7.0 lbs. $135
M4 Carbine 2-1 5/7 5.56mm 30 5 1.5x 19-27 1/2 3% 6 3 20m 8.0 lbs. $310
Sweetness 2-1+ 4/6 5.56mm 30 5 1.8x 44-60 1/2 3% 6 5 20m 8.0 lbs. $290
FAMAS 2-2 4/6 5.56mm 25 5 1.7x 17-30 1/2 3% 6 3 24m 8.0 lbs. $370
Wegman Aether Corrupter 2-2+ 6/- 5.56mm 6 6 2.2x 20-35 1/- 2% 7 4 20m 8.0 lbs. $385 80% to cause Opened Up
HK33 3-1 4/6 5.56mm 20 5 1.6x 25-35 1/2 2% 6 4 22m 6.0 lbs. $530
M16 3-2 5/7 5.56mm 30 6 1.6x 45-59 1/2 2% 5 4 20m 7.0 lbs. $635
M16 (Bowling) 3-2+ 5/7 5.56mm 30 6 1.6x 45-59 1/2 95% 5 4 20m 7.0 lbs. $240
The Lariat 3-2+ 6/- 12 Gauge 1 6 2.4x 01 1/- 3% 7 1 18m 8.0 lbs. $600 Causes All Tied Up
AK-47 4-1 4/6 7.62mm 30 7 2.4x 40-57 1/2 3% 8 5 22m 8.0 lbs. $770
Martha 4-1+ -/5 7.62mm 40 7 1.6x 20-30 -/20 4% 8 4 15m 8.0 lbs. $875
AUG 4-2 5/7 5.56mm 30 5 1.7x 70-85 1/2 3% 6 5 19m 9.0 lbs. $945
G3 5-1 4/6 7.62mm 30 5 1.7x 64-77 1/2 2% 6 6 23m 9.0 lbs. $1015
AK-97 5-2 5/7 7.62mm 30 6 1.5x 100-125 1/2 2% 6 6 20m 9.0 lbs. $1315
FN-Fal 6-1 4/6 7.62mm 30 6 1.5x 90-107 1/2 2% 7 7 26m 7.0 lbs. $1595
G41 6-2 5/7 7.62mm 30 4 1.6x 150-180 1/2 2% 5 7 23m 8.0 lbs. $1885
M41A 6-2+ -/6 7.62mm 20 6 1.5x 80-95 -/5 2% 5 6 20m 11.0 lbs. $2175

Handguns

Note: Formerly all handguns had a 10% chance to apply Bleeding Wound. This was removed in Director's Cut.

Name Tier AP per
Shot/Burst
Ammo
Type
Ammo
Capacity
AP to
Reload
Critical
Multiplier
Damage Rounds per
Shot/Burst
Chance to
Jam
AP to
Unjam
Armor
Penetration
Range Weight Value Special Effect
VP91Z 1-1 3/- .38 Cal 8 3 1.5x 05-08 1/- 4% 5 1 12m 2.0 lbs. $70
Ol' Navy Revolver 1-2 4/- .38 Cal 6 3 2.0x 10-14 1/- 3% 6 1 10m 2.0 lbs $158
The Blix 1-2+ 3/- .38 Cal 6 3 1.6x 12-17 1/- 4% 6 1 10m 3.0 lbs. $145 +1 Smart Ass
+1 Leadership
-2 Luck
.38 Semi-Automatic 1-3 3/- .38 Cal 6 3 2.0x 07-09 1/- 3% 5 1 13m 2.0 lbs. $135
Marakov 2-1 3/- .38 Cal 8 4 1.8x 10-15 1/- 3% 5 2 12m 3.0 lbs. $325
Midnight Special 2-2 3/- .38 Cal 6 3 1.7x 14-20 1/- 2% 4 2 11m 3.0 lbs. $370
.38 Revolver 3-1 3/- .38 Cal 6 4 1.6x 19-24 1/- 3% 5 3 10m 2.0 lbs. $545
Smokey 3-1+ 3/- .38 Cal 6 4/- 2.0x 24-30 1/- 4% 5 3 9m 2.0 lbs. $625
FFS Benetto 3-2 4/- 9mm 12 5 1.5x 36-42 1/- 4% 6 3 14m 2.0 lbs. $650
FFS Benetto (Bowling) 3-2+ 4/- 9mm 12 5 1.5x 36-42 1/- 95% 6 3 14m 2.0 lbs. $250
Click 17 4-1 3/- 9mm 12 5 1.5x 33-38 1/- 2% 6 4 12m 4.0 lbs. $740
The Clipper 4-1+ 3/7 9mm 12 5 1.5x 38-42 1/3 2% 6 4 10m 5.0 lbs. $910
.45 Peace Keeper 4-2 4/- .45 Cal 6 5 2.0x 57-65 1/- 0% 6 4 9m 3.0 lbs. $980
.45 Widow Maker 5-1 3/- .45 Cal 6 4 1.5x 44-53 1/- 0% 5 5 11m 4.0 lbs. $1090
Click 19 5-2 4/- 9mm 15 5 1.5x 76-86 1/- 2% 6 5 13m 3.0 lbs. $1350
Wasteland Hawk 6-1 3/- .45 Cal 7 5 1.5x 66-76 1/- 2% 6 6 14m 4.0 lbs. $1500
Kymri's Warrior 6-1+ 3/- .45 Cal 7 6 2.0x 84-98 1/- 2% 6 7 12m 4.0 lbs. $1740
M1911 6-2 4/- .45 Cal 7 5 1.5x 100-135 1/- 0% 5 7 15m 3.0 lbs. $1810
Gold Engraved Derringer Unique 3/- .38 Cal 2 3 2.0x 08-09 1/- 3% 6 2 16m 1.0 lbs $125
The Obliterator (for cheaters) Unique 3/- 9mm 30 1 1.5x 500 1/- 0% 2 20 90m 3.0 lbs. $1
Rose's Thorn Unique 3/- 12 Gauge 1 3 2.0x 05-13 1/- 3% 3 1 9m 2.0 lbs. $146 Owned by Rose

Shotguns

Note: Formerly, all shotguns had a 10% to apply Bleeding Wound. This was removed in Director's Cut.

Name Tier AP per
Shot/Burst
Ammo
Type
Ammo
Capacity
AP to
Reload
Critical
Multiplier
Damage Rounds per
Shot/Burst
Chance to
Jam
AP to
Unjam
Armor
Penetration
Range Weight Cone
Angle
Value Special Effect
Pump Shotgun 1-1 5/- 12 Gauge 7 5 1.5x 09-14 1/- 2% 6 1 12m 5.0 lbs. 30° $65
Sawed-Off 1-2 5/7 12 Gauge 2 5 1.5x 13-19 1/2 2% 6 1 9m 4.0 lbs. 40° $160
Coach Gun 2-1 5/- 12 Gauge 2 3 2.0x 20-24 1/- 2% 6 2 12m 5.0 lbs. 20° $325
The Red Ryder Rides Again 2-1+ 5/- 12 Gauge 1 2 2.0x 38-43 1/- 2% 4 3 14m 6.0 lbs. 15° $350
Lever Action 2-2 6/- 12 Gauge 5 5 2.0x 33-40 1/- 2% 6 2 10m 6.0 lbs. 30° $390
The Roach 2-2+ 5/- 12 Gauge 12 5 2.0x 32-39 1/- 0% 3 2 8m 5.0 lbs. 35° $360 -10% Chance to Evade
M-37 Pump Action 3-1 6/- 12 Gauge 6 6 1.6x 41-48 1/- 2% 7 3 12m 7.0 lbs. 30° $540
M-37 Pump Action (Bowling) 3-1+ 6/- 12 Gauge 6 6 1.6x 41-48 1/- 95% 7 3 12m 7.0 lbs. 30° $208
SOSG 3-2 5/- 12 Gauge 6 5 2.0x 47-58 1/- 2% 7 3 9m 7.0 lbs. 35° $635
Over Under 4-1 5/6 12 Gauge 2 4 2.0x 61-65 1/2 2% 5 4 10m 7.0 lbs. 30° $770
Street Cleaner 4-2 6/- 12 Gauge 20 6 2.0x 81-90 1/- 2% 5 4 13m 10.0 lbs. 40° $905
Hoblet's Problem Solver 4-3+ 5/7 12 Gauge 2 4 2.0x 27-32 1/2 2% 5 4 13m 7.0 lbs 30° $805 +1 Hard Ass
10% to apply Bleeding Wound
The Holdup 5-1 5/- 12 Gauge 5 4 2.0x 77-84 1/- 2% 5 5 9m 5.0 lbs. 30° $1120
Tactical Shotgun 5-2 6/- 12 Gauge 7 5 1.5x 110-125 1/- 2% 5 5 12m 8.0 lbs. 25° $1365
Spaz 12 6-1 5/7 12 Gauge 9 4 2.0x 105-129 1/2 2% 5 6 11m 7.0 lbs. 40° $1525
Jackhammer 6-2 6/8 12 Gauge 10 6 2.0x 168-182 1/2 2% 6 6 13m 9.0 lbs. 45° $1630
Infernator 6-2+ 6/- 12 Gauge 10 6 2.0x 168-182 1/- 2% 6 6 13m 10.0 lbs. 45° $1885 Applies On Fire
Crowd Control Shotgun Unique -/3 12 Gauge 2 4 1.3x 28-42 -/2 2% 5 7 10m 5.0 lbs. 50° $75
Mississippi Mule Unique -/4 12 Gauge 2 4 1.2x 10-14 -/2 2% 5 2 9m 3.0 lbs 70° $130

Sniper Rifles

Name Tier AP per
Shot
Ammo
Type
Ammo
Capacity
AP to
Reload
Critical
Multiplier
Damage Chance to
Jam
AP to
Unjam
Armor
Penetration
Range Weight Value Special Effect
Hunting Rifle 1-1 6 .30-06 Cal 5 5 1.5x 13-18 2% 7 3 28m 8.0 lbs. $150
R270 1-2 7 .30-06 Cal 7 5 2.0x 20-26 3% 7 3 25m 9.0 lbs. $160
M40 1-3 6 .30-06 Cal 7 5 1.7x 16-20 2% 7 3 32m 8.0 lbs. $140
G43-W 2-1 6 .30-06 Cal 5 6 1.5x 28-32 3% 7 4 30m 9.0 lbs. $325
Karabiner 2-2 6 .30-06 Cal 10 5 2.0x 31-44 2% 6 4 24m 10.0 lbs. $340
Farsight 2-2+ 6 .30-06 Cal 10 5 2.0x 34-50 2% 6 4 30m 10.0 lbs. $420
Bolt Action Rifle (Unfinished Weapon) 3+ 1 .30-06 Cal 20 1 1.0x 150 0% 2 10 40m 8.0 lbs. $45
Bullpup Sniper Rifle 3-1 6 .30-06 Cal 6 6 1.9x 44-58 3% 7 5 27m 9.0 lbs. $400
Bullpup Sniper Rifle (Bowling) 3-1+ 6 .30-06 Cal 6 6 1.9x 44-58 95% 7 5 27m 9.0 lbs. $200
M24 3-2 7 .30-06 Cal 8 6 1.8x 68-83 4% 6 5 30m 10.0 lbs. $675
SR2000-Argent 4-1 6 7.62mm 15 6 1.8x 74-84 2% 7 6 26m 9.0 lbs. $825
Sabra Marie 4-1+ 5 7.62mm 10 6 2.0x 30-130 2% 7 6 26m 10.0 lbs. $880
SV-V 4-2 7 7.62mm 10 6 2.3x 110-125 2% 7 6 28m 10.0 lbs. $980
Arctic Sniper 5-1 6 7.62mm 5 6 2.0x 105-124 2% 7 9 27m 11.0 lbs. $1065
SVD 5-2 7 7.62mm 10 3 1.7x 155-185 2% 4 9 25m 10.0 lbs. $1410
PSG1 6-1 6 7.62mm 10 3 2.0x 145-168 2% 4 9 26m 9.0 lbs. $1580
.50 Anti-Materiel Rifle 6-2 7 .50 Cal 20 6 1.7x 215-250 0% 6 9 30m 25.0 lbs. $1885
The Dragoon 6-2+ 8 .50 Cal 1 8 2.0x 280 2% 7 9 46m 22.0 lbs. $1850
Charged Round Sniper Rifle Unique 6 .30-06 Cal 7 7 2.0x 68-85 0% 8 6 32m 8.0 lbs. $120 Causes Burn
Honeydew's Rifle Unique 6 .30-06 Cal 5 5 2.0x 12-13 0% 1 4 34m 5.0 lbs. $120 10% to apply Bleeding Wound
Red Ryder BB Gun Unique 2 .177 BBs 200 2 5.0x 01-03 3% 7 0 18m 3.0 lbs. $75 Applies Eye Put Out

Submachine Guns

Note: Formerly, all Submachine Guns had a 10% chance to apply Bleeding Wound. This was removed in Director's Cut.

Name Tier AP per
Burst
Ammo
Type
Ammo
Capacity
AP to
Reload
Critical
Multiplier
Damage Rounds per
Burst
Chance to
Jam
AP to
Unjam
Armor
Penetration
Range Weight Value Special Effect
Greaser 1-1 5/- .38 Cal 30 4 1.5x 08-11 3/- 3% 6 1 12m 5.0 lbs. $75
Bad Attitude 1-1+ 5/- .38 Cal 30 5 1.7x 08-09 4/- 2% 6 1 12m 6.0 lbs. $150 +1 Hard Ass
-1 Smart Ass
-1 Charisma
Mark II Sven 1-2 6/- .38 Cal 32 5 1.7x 07-08 4/- 2% 6 1 10m 6.0 lbs. $160
Mark 27 1-3 6/- .38 Cal 32 5 1.7x 06-07 4/- 2% 6 1 14m 5.0 lbs. $150
Skorpion 2-1 5/- .38 Cal 20 4 1.5x 08-11 4/- 2% 6 2 15m 6.0 lbs. $210
Psoz, Mark II 2-1+ 5/- .38 Cal 20 4 1.5x 16-19 3/- 2% 5 2 10m 6.0 lbs. $335
PP-81 2-2 6/- .38 Cal 35 5 1.7x 13-16 4/- 2% 6 2 11m 5.0 lbs. $380
Uzi 3-1 5/7 9mm 30 4 1.5x 15-18 4/7 2% 7 3 10m 6.0 lbs. $415
Uzi (Bowling) 3-1+ 5/7 9mm 30 4 1.5x 15-18 4/7 95% 7 3 10m 6.0 lbs. $160
Shredder 3-1+ 5/- 9mm 40 4 1.5x 10-15 10/- 2% 7 3 9m 6.0 lbs. $750
Mac 17 3-2 6/- .45 Cal 30 5 1.7x 23-26 4/- 3% 7 3 13m 5.0 lbs. $665
TMP9 4-1 5/7 9mm 20 4 1.5x 23-27 4/7 2% 7 4 14m 7.0 lbs. $810
Tommy Gun 4-2 6/8 .45 Cal 50 5 1.7x 28-33 5/8 2% 7 4 12m 9.0 lbs. $945
MP5k 5-1 5/7 9mm 30 5 1.8x 34-39 4/7 2% 7 5 13m 7.0 lbs. $1090
HLK 5-1+ 4/6 9mm 30 4 2.4x 30-35 3/6 2% 7 4 14m 7.0 lbs. $1300
MP5 5-2 6/8 9mm 30 5 1.7x 50-60 4/7 2% 7 5 11m 8.0 lbs. $1350
UMP 6-1 5/7 .45 Cal 30 4 1.5x 47-54 4/7 2% 6 6 13m 6.0 lbs. $1565
AR-Short .45 6-2 5/8 .45 Cal 30 4 1.5x 59-67 4/7 2% 5 6 15m 7.0 lbs. $1840
The Eviscerator Unique 6/- .38 Cal 32 6 1.7x 58-66 6/- 2% 7 7 14m 4.0 lbs. $90

Heavy Weapons

Machine Guns

Name Tier AP per
Burst
Ammo
Type
Ammo
Capacity
AP to
Reload
Critical
Multiplier
Damage Rounds per
Burst
Chance to
Jam
AP to
Unjam
Armor
Penetration
Range Weight Value Special Effect
M2 1-1 6 5.56mm 30 6 1.5x 07-09 7 2% 7 2 20m 16.0 lbs. $70 -0.3 Combat Speed
Bren 2-1 6 5.56mm 36 6 1.8x 11-15 7 2% 6 3 20m 17.0 lbs. $325 -0.4 Combat Speed
Bar 3-1 6 5.56mm 24 6 1.5x 17-23 7 2% 7 4 20m 18.0 lbs. $575 -0.5 Combat Speed
Bar (Bowling) 3-1+ 6 5.56mm 24 6 1.5x 17-23 6 95% 7 4 22m 18.0 lbs. $205 -0.4 Combat Speed
M60 4-1 6 7.62mm 100 6 1.6x 26-30 7 2% 7 5 23m 19.0 lbs. $810 -0.6 Combat Speed
Big Betty 4-1+ 6 7.62mm 100 6 1.6x 29-34 6 0% 7 5 24m 18.0 lbs. $875 -0.5 Combat Speed
3% to apply Concussion
Death Sifter 5-1 6 7.62mm 100 6 1.5x 35-39 7 2% 7 6 24m 22.0 lbs. $1190 -0.7 Combat Speed
The Mailinator 5-1+ 6 5.56mm 50 6 1.2x 36-42 10 2% 7 6 24m 18.0 lbs. $1275 -0.6 Combat Speed
Minigun 6-1 6 7.62mm 200 6 1.6x 44-52 7 0% 7 7 24m 30.0 lbs. $1700 -0.8 Combat Speed
The 3 6-1+ 6 7.62mm 204 6 15.0x 18-24 9 2% 6 7 18m 36.0 lbs. $1800 -0.7 Combat Speed

Explosives

Explosives do not utilize any skill. While the Heavy Weapons skill does use the RPG-7 in its icon, the rocket launchers can be used by any character with the same effectiveness.

Grenades

Name Action Points
per Use
Damage Armor
Penetration
Radius Range Weight Value Special Effect
Dirty Grenade 6 15-20 10 6m 18m 1.0 lbs. $75 Applies Radiation Sickness
Grenade 6 100 10 4m 18m 1.0 lbs. $300
Pipe Bomb 6 50 10 3m 18m 2.0 lbs. $150
TNT 6 25 10 3m 18m 1.0 lbs. $50
TNT Delayed 6 3 10 3m 25m 1.0 lbs. $50
Whiskey Bottle 4 5-10 10 1m 25m 1.0 lbs. $50 Applies Bleeding Wound

Rocket Launchers

Name Tier Action Points
per Use
Damage Armor
Penetration
Radius Range Weight Value Special Effect
Mangler 1-1 7 100 5 4m 25m 15.0 lbs. $155 -0.7 Combat Speed
Sabot Rocket 2-1 7 150 7 5m 25m 15.0 lbs. $300 -0.7 Combat Speed
LAW 3-1 7 200 7 5m 25m 15.0 lbs. $500 -0.8 Combat Speed
Rauhman Candle 4-1+ 7 28-36 7 6m 25m 15.0 lbs. $850 -0.5 Combat Speed
55% chance to apply Bombs Bursted in Air or Rocket's Red Glare
RPG-7 5-1 7 500 10 7m 25m 20.0 lbs. $700 -0.9 Combat Speed

References

Wasteland 2 ranged weapons
Wasteland 2 brawling and melee weapons