This page lists all Wasteland 2 weapons.[1] If you're looking for weapon modifications this article will help.
- If you're looking for weapons from the original game, this article will help.
Melee Weapons[]
The critical damage multiplier on all melee weapons scales with the Ranger's Strength. Use this table for reference:
Strength | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
Bonus critical melee damage | 0 | +0.1 | +0.2 | +0.3 | +0.4 | +0.6 | +0.5 | +0.7 | +0.8 | +0.9 |
Bladed Weapons[]
Name | Tier | AP per Use |
Crit. Mult. |
Damage | Armor Pen. |
Weight | Value | Special Effect |
---|---|---|---|---|---|---|---|---|
1-1 | 3 | 1.8x | 06-09 | 2 | 2.0 lbs. | $80 | ||
1-1+ | 3 | 1.8x | 07-11 | 2 | 4.0 lbs. | $130 | 70% to cause Opened Up | |
1-2 | 4 | 1.8x | 11-14 | 2 | 4.0 lbs. | $150 | ||
1-3 | 3 | 1.8x | 07-10 | 2 | 5.0 lbs. | $140 | Diagonal Attack | |
2-1 | 3 | 1.6x | 13-16 | 3 | 6.0 lbs. | $315 | Diagonal Attack | |
2-1+ | 3 | 1.3x | 18-23 | 3 | 6.0 lbs. | $330 | ||
2-2 | 4 | 2.1x | 22-27 | 3 | 4.0 lbs. | $370 | Diagonal Attack | |
2-2+ | 4 | 2.1x | 24-30 | 3 | 4.0 lbs. | $380 | Diagonal Attack 60% to cause Blocked | |
3-1 | 3 | 1.9x | 20-28 | 4 | 4.0 lbs. | $520 | ||
3-1+ | 4 | 2.6x | 22-30 | 4 | 6.0 lbs. | $600 | 30% to cause Face/Off | |
3-2 | 4 | 1.7x | 38-46 | 4 | 7.0 lbs. | $650 | Diagonal Attack | |
4-1 | 3 | 2.1x | 35-41 | 5 | 7.0 lbs. | $585 | Diagonal Attack | |
4-1+ | 3 | 2.1x | 37-43 | 5 | 10.0 lbs. | $845 | Diagonal Attack | |
4-2 | 4 | 1.5x | 58-72 | 5 | 4.0 lbs. | $910 | ||
5-1 | 3 | 1.6x | 51-66 | 6 | 6.0 lbs. | $1050 | ||
5-2 | 4 | 1.7x | 86-101 | 6 | 10.0 lbs. | $1230 | Diagonal Attack | |
5-2+ | 4 | 2.1x | 89-104 | 6 | 15.0 lbs. | $1275 | Diagonal Attack | |
6-1 | 3 | 2.1x | 70-85 | 7 | 9.0 lbs. | $1450 | Diagonal Attack | |
6-2 | 4 | 2.6x | 119-140 | 7 | 17.0 lbs. | $1750 | Requires 6 Strength | |
(Quest Item) |
Unique | 3 | 2.1x | 01-03 | 1 | 1.0 lbs. | $160 | |
Unique | 3 | 2.1x | 08-12 | 1 | 5.0 lbs. | $20 | Applies Junkie Fever | |
Unique | 3 | 2.1x | 80-92 | 6 | 7.0 lbs. | $1250 | 30% to apply Bleeding Wound |
Blunt Weapons[]
Note: Formerly, all blunt weapons had a 10% chance to apply Concussion. This was removed in Director's Cut.
Name | Tier | AP per Use |
Crit. Mult. |
Damage | Armor Pen. |
Weight | Value | Special Effect |
---|---|---|---|---|---|---|---|---|
1-0 | 4 | 3.1x | 07-12 | 0 | 3.0 lbs. | $130 | Diagonal Attack | |
1-1 | 4 | 2.3x | 08-15 | 3 | 6.0 lbs. | $70 | Diagonal Attack | |
(fake) |
1-1+ | 4 | 3.1x | 09-16 | 3 | 7.0 lbs. | $130 | Diagonal Attack |
1-2 | 5 | 3.1x | 13-24 | 3 | 8.0 lbs. | $155 | Diagonal Attack | |
1-3 | 4 | 2.9x | 10-17 | 3 | 5.0 lbs. | $135 | Diagonal Attack | |
2-1 | 4 | 3.1x | 17-27 | 4 | 5.0 lbs. | $325 | ||
2-2 | 5 | 2.1x | 29-41 | 4 | 7.0 lbs. | $380 | Diagonal Attack | |
2-3 | 5 | 2.1x | 32-44 | 5 | 7.0 lbs. | $390 | Diagonal Attack | |
3-1 | 4 | 2.7x | 31-45 | 5 | 6.0 lbs. | $535 | Diagonal Attack | |
3-1+ | 4 | 2.5x | 35-48 | 5 | 11.0 lbs. | $510 | Diagonal Attack | |
3-2 | 5 | 2.6x | 51-69 | 5 | 3.0 lbs. | $640 | ||
4-1 | 4 | 2.1x | 50-68 | 6 | 12.0 lbs. | $775 | Diagonal Attack | |
4-2 | 5 | 3.1x | 79-108 | 6 | 13.0 lbs. | $945 | Diagonal Attack | |
5-1 | 5 | 2.1x | 123-150 | 9 | 14.0 lbs. | $1310 | Diagonal Attack | |
5-1+ | 4 | 3.6x | 75-102 | 9 | 11.0 lbs. | $1100 | Diagonal Attack 25% to apply Concussion +1 Kiss Ass -20% CtH per every Coordination below 5 -20% CtH per every Strength below 7 | |
5-2 | 4 | 2.1x | 74-98 | 9 | 9.0 lbs. | $1050 | Diagonal Attack | |
6-1 | 4 | 2.3x | 105-130 | 9 | 12.0 lbs. | $1525 | Diagonal Attack | |
6-2 | 5 | 2.3x | 165-195 | 9 | 17.0 lbs. | $1800 | Diagonal Attack | |
Unique | 4 | 3.1x | 11-18 | 3 | 6.0 lbs. | $130 | Diagonal Attack | |
Unique | 4 | 3.1x | 78-108 | 3 | 9.0 lbs. | $105 | Diagonal Attack 10% to inflict Shamed |
Brawling[]
Name | Tier | AP per Use |
Crit. Mult. |
Damage | Armor Pen. |
Weight | Value | Special Effect |
---|---|---|---|---|---|---|---|---|
1-1 | 2 | 1.5x | 03-05 | 0 | 3.0 lbs. | $130 | ||
2-1 | 3 | 1.6x | 10-12 | 1 | 5.0 lbs. | $320 | ||
2-1+ | 3 | 1.6x | 12-14 | 1 | 5.0 lbs. | $360 | Applies Bleeding Wound | |
3-1 | 3 | 3.1x | 17-22 | 3 | 2.0 lbs. | $520 | ||
4-1 | 3 | 3.1x | 28-32 | 4 | 3.0 lbs. | $655 | ||
4-1+ | 3 | 4.1x | 27-30 | 4 | 4.0 lbs. | $700 | 60% to cause Vomiting | |
5-1 | 4 | 3.1x | 39-48 | 5 | 5.0 lbs. | $925 | ||
6-1 | 3 | 2.6x | 55-65 | 7 | 6.0 lbs. | $1595 | ||
6-1+ | 3 | 2.6x | 53-62 | 7 | 4.0 lbs. | $1170 | 60% to cause Opened Up | |
Special | 3 | 2.1x | 01-03 | 0 | 0.0 lbs. | $0 | ||
Special | 3 | 2.1x | 18-24 | 3 | 5.0 lbs. | $5 | +2 Brawling 20% to apply Concussion Owned by Lexcanium |
Energy Weapons[]
Energy weapons cannot jam or inflict Critical Hits, but deal bonus damage to targets with Conductive Armor.
Name | Tier | AP per Shot/ Burst |
Ammo Type |
Ammo Cap. |
AP to Reload |
Conductive/ Not Conductive |
Damage | Rounds per Shot/ Burst |
Range | Weight | Value | Special Effect |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1-1 | 4/- | Energy Cells | 6 | 4 | 2.5x/0.4x | 06-08 | 1/- | 12m | 3.0 lbs. | $70 | ||
1-2 | 5/6 | Energy Cells | 8 | 6 | 2.5x/0.4x | 09-16 | 1/2 | 14m | 6.0 lbs. | $157 | ||
2-1 | 3/- | Energy Cells | 10 | 4 | 2.3x/0.5x | 09-15 | 1/- | 11m | 3.0 lbs. | $325 | ||
2-1+ | 3/- | Energy Cells | 12 | 4 | 2.3x/0.5x | 11-17 | 1/- | 10m | 6.0 lbs. | $335 | ||
2-2 | -/6 | Energy Cells | 20 | 6 | 2.4x/0.6x | 08-12 | -/3 | 17m | 5.0 lbs. | $375 | ||
3-1 | 4/6 | Energy Cells | 10 | 5 | 2.2x/0.6x | 18-23 | 1/3 | 12m | 7.0 lbs. | $540 | ||
3-2 | 6/- | Energy Cells | 5 | 6 | 2.2x/0.6x | 30-38 | 1/- | 20m | 9.0 lbs. | $670 | ||
3-2+ | 6/- | Energy Cells | 5 | 6 | 2.2x/0.4x | 32-42 | 1/- | 20m | 12.0 lbs. | $780 | Applies Laser Burn | |
4-1 | -/4 | Energy Cells | 10 | 3 | 2.3x/0.6x | 25-30 | -/3 | 12m | 7.0 lbs. | $770 | ||
4-2 | 4/- | Energy Cells | 10 | 4 | 2.3x/0.6x | 40-45 | 1/- | 20m | 11.0 lbs. | $1000 | ||
4-2+ | 4/- | Energy Cells | 10 | 4 | 2.3x/0.4x | 41-52 | 1/- | 20m | 5.0 lbs. | $980 | ||
5-1 | 6/- | Energy Cells | 10 | 6 | 2.3x/0.6x | 34-42 | 1/- | 20m | 5.0 lbs. | $1080 | ||
5-2 | 5/- | Energy Cells | 10 | 5 | 2.4x/0.6x | 40-52 | 1/- | 30m | 13.0 lbs. | $1280 | ||
6-1 | -/4 | Energy Cells | 10 | 3 | 2.4x/0.6x | 30-35 | -/2 | 20m | 8.0 lbs. | $1520 | ||
6-2 | 6/- | Energy Cells | 10 | 6 | 2.5x/0.7x | 50-70 | 1/- | 30m | 13.0 lbs. | $1850 | ||
Unique | 5/6 | Energy Cells | 20 | 5 | 2.3x/0.5x | 40-65 | 1/3 | 20m | 5.0 lbs. | $130 |
Firearms[]
Note: Formerly, all assault rifles had a 10% chance to apply Bleeding Wound. This was removed in Director's Cut.
Assault Rifles[]
Name | Tier | AP per Shot/ Burst |
Ammo Type |
Ammo Cap. |
AP to Reload |
Crit. Mult. |
Damage | Rounds per Shot/ Burst |
Chance to Jam |
AP to Unjam |
Armor Pen. |
Range | Weight | Value | Special Effect |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1-1 | 4/- | 5.56mm | 8 | 5 | 1.5x | 07-12 | 1/- | 2% | 5 | 2 | 20m | 6.0 lbs. | $70 | ||
1-2 | 5/- | 5.56mm | 20 | 5 | 2.0x | 14-18 | 1/- | 2% | 6 | 2 | 28m | 5.0 lbs. | $160 | ||
1-3 | 4/- | 5.56mm | 20 | 5 | 1.7x | 09-14 | 1/- | 3% | 6 | 2 | 22m | 7.0 lbs. | $135 | ||
2-1 | 5/7 | 5.56mm | 30 | 5 | 1.5x | 19-27 | 1/2 | 3% | 6 | 3 | 20m | 8.0 lbs. | $310 | ||
2-1+ | 4/6 | 5.56mm | 30 | 5 | 1.8x | 44-60 | 1/2 | 3% | 6 | 5 | 20m | 8.0 lbs. | $290 | ||
2-2 | 4/6 | 5.56mm | 25 | 5 | 1.7x | 17-30 | 1/2 | 3% | 6 | 3 | 24m | 8.0 lbs. | $370 | ||
2-2+ | 6/- | 5.56mm | 6 | 6 | 2.2x | 20-35 | 1/- | 2% | 7 | 4 | 20m | 8.0 lbs. | $385 | 80% to cause Opened Up | |
3-1 | 4/6 | 5.56mm | 20 | 5 | 1.6x | 25-35 | 1/2 | 2% | 6 | 4 | 22m | 6.0 lbs. | $530 | ||
3-2 | 5/7 | 5.56mm | 30 | 6 | 1.6x | 45-59 | 1/2 | 2% | 5 | 4 | 20m | 7.0 lbs. | $635 | ||
(Bowling) |
3-2+ | 5/7 | 5.56mm | 30 | 6 | 1.6x | 45-59 | 1/2 | 95% | 5 | 4 | 20m | 7.0 lbs. | $240 | |
3-2+ | 6/- | 12 Gauge | 1 | 6 | 2.4x | 01 | 1/- | 3% | 7 | 1 | 18m | 8.0 lbs. | $600 | Causes All Tied Up | |
4-1 | 4/6 | 7.62mm | 30 | 7 | 2.4x | 40-57 | 1/2 | 3% | 8 | 5 | 22m | 8.0 lbs. | $770 | ||
4-1+ | -/5 | 7.62mm | 40 | 7 | 1.6x | 20-30 | -/20 | 4% | 8 | 4 | 15m | 8.0 lbs. | $875 | ||
4-2 | 5/7 | 5.56mm | 30 | 5 | 1.7x | 70-85 | 1/2 | 3% | 6 | 5 | 19m | 9.0 lbs. | $945 | ||
5-1 | 4/6 | 7.62mm | 30 | 5 | 1.7x | 64-77 | 1/2 | 2% | 6 | 6 | 23m | 9.0 lbs. | $1015 | ||
5-2 | 5/7 | 7.62mm | 30 | 6 | 1.5x | 100-125 | 1/2 | 2% | 6 | 6 | 20m | 9.0 lbs. | $1315 | ||
6-1 | 4/6 | 7.62mm | 30 | 6 | 1.5x | 90-107 | 1/2 | 2% | 7 | 7 | 26m | 7.0 lbs. | $1595 | ||
6-2 | 5/7 | 7.62mm | 30 | 4 | 1.6x | 150-180 | 1/2 | 2% | 5 | 7 | 23m | 8.0 lbs. | $1885 | ||
6-2+ | -/6 | 7.62mm | 20 | 6 | 1.5x | 80-95 | -/5 | 2% | 5 | 6 | 20m | 11.0 lbs. | $2175 |
Handguns[]
Note: Formerly all handguns had a 10% chance to apply Bleeding Wound. This was removed in Director's Cut.
Name | Tier | AP per Shot/ Burst |
Ammo Type |
Ammo Cap. |
AP to Reload |
Crit. Mult. |
Damage | Rounds per Shot/ Burst |
Chance to Jam |
AP to Unjam |
Armor Pen. |
Range | Weight | Value | Special Effect |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1-1 | 3/- | .38 Cal | 8 | 3 | 1.5x | 05-08 | 1/- | 4% | 5 | 1 | 12m | 2.0 lbs. | $70 | ||
1-2 | 4/- | .38 Cal | 6 | 3 | 2.0x | 10-14 | 1/- | 3% | 6 | 1 | 10m | 2.0 lbs | $158 | ||
1-2+ | 3/- | .38 Cal | 6 | 3 | 1.6x | 12-17 | 1/- | 4% | 6 | 1 | 10m | 3.0 lbs. | $145 | +1 Smart Ass +1 Leadership -2 Luck | |
1-3 | 3/- | .38 Cal | 6 | 3 | 2.0x | 07-09 | 1/- | 3% | 5 | 1 | 13m | 2.0 lbs. | $135 | ||
2-1 | 3/- | .38 Cal | 8 | 4 | 1.8x | 10-15 | 1/- | 3% | 5 | 2 | 12m | 3.0 lbs. | $325 | ||
2-2 | 3/- | .38 Cal | 6 | 3 | 1.7x | 14-20 | 1/- | 2% | 4 | 2 | 11m | 3.0 lbs. | $370 | ||
3-1 | 3/- | .38 Cal | 6 | 4 | 1.6x | 19-24 | 1/- | 3% | 5 | 3 | 10m | 2.0 lbs. | $545 | ||
3-1+ | 3/- | .38 Cal | 6 | 4/- | 2.0x | 24-30 | 1/- | 4% | 5 | 3 | 9m | 2.0 lbs. | $625 | ||
3-2 | 4/- | 9mm | 12 | 5 | 1.5x | 36-42 | 1/- | 4% | 6 | 3 | 14m | 2.0 lbs. | $650 | ||
(Bowling) |
3-2+ | 4/- | 9mm | 12 | 5 | 1.5x | 36-42 | 1/- | 95% | 6 | 3 | 14m | 2.0 lbs. | $250 | |
4-1 | 3/- | 9mm | 12 | 5 | 1.5x | 33-38 | 1/- | 2% | 6 | 4 | 12m | 4.0 lbs. | $740 | ||
4-1+ | 3/7 | 9mm | 12 | 5 | 1.5x | 38-42 | 1/3 | 2% | 6 | 4 | 10m | 5.0 lbs. | $910 | ||
4-2 | 4/- | .45 Cal | 6 | 5 | 2.0x | 57-65 | 1/- | 0% | 6 | 4 | 9m | 3.0 lbs. | $980 | ||
5-1 | 3/- | .45 Cal | 6 | 4 | 1.5x | 44-53 | 1/- | 0% | 5 | 5 | 11m | 4.0 lbs. | $1090 | ||
5-2 | 4/- | 9mm | 15 | 5 | 1.5x | 76-86 | 1/- | 2% | 6 | 5 | 13m | 3.0 lbs. | $1350 | ||
6-1 | 3/- | .45 Cal | 7 | 5 | 1.5x | 66-76 | 1/- | 2% | 6 | 6 | 14m | 4.0 lbs. | $1500 | ||
6-1+ | 3/- | .45 Cal | 7 | 6 | 2.0x | 84-98 | 1/- | 2% | 6 | 7 | 12m | 4.0 lbs. | $1740 | ||
6-2 | 4/- | .45 Cal | 7 | 5 | 1.5x | 100-135 | 1/- | 0% | 5 | 7 | 15m | 3.0 lbs. | $1810 | ||
Unique | 3/- | .38 Cal | 2 | 3 | 2.0x | 08-09 | 1/- | 3% | 6 | 2 | 16m | 1.0 lbs | $125 | ||
(for cheaters) |
Unique | 3/- | 9mm | 30 | 1 | 1.5x | 500 | 1/- | 0% | 2 | 20 | 90m | 3.0 lbs. | $1 | |
Unique | 3/- | 12 Gauge | 1 | 3 | 2.0x | 05-13 | 1/- | 3% | 3 | 1 | 9m | 2.0 lbs. | $146 | Owned by Rose |
Shotguns[]
Note: Formerly, all shotguns had a 10% to apply Bleeding Wound. This was removed in Director's Cut.
Name | Tier | AP per Shot/ Burst |
Ammo Type |
Ammo Cap. |
AP to Reload |
Crit. Mult. |
Damage | Rounds per Shot/ Burst |
Chance to Jam |
AP to Unjam |
Armor Pen. |
Range | Weight | Cone Angle |
Value | Special Effect |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1-1 | 5/- | 12 Gauge | 7 | 5 | 1.5x | 09-14 | 1/- | 2% | 6 | 1 | 12m | 5.0 lbs. | 30° | $65 | ||
1-2 | 5/7 | 12 Gauge | 2 | 5 | 1.5x | 13-19 | 1/2 | 2% | 6 | 1 | 9m | 4.0 lbs. | 40° | $160 | ||
2-1 | 5/- | 12 Gauge | 2 | 3 | 2.0x | 20-24 | 1/- | 2% | 6 | 2 | 12m | 5.0 lbs. | 20° | $325 | ||
2-1+ | 5/- | 12 Gauge | 1 | 2 | 2.0x | 38-43 | 1/- | 2% | 4 | 3 | 14m | 6.0 lbs. | 15° | $350 | ||
2-2 | 6/- | 12 Gauge | 5 | 5 | 2.0x | 33-40 | 1/- | 2% | 6 | 2 | 10m | 6.0 lbs. | 30° | $390 | ||
2-2+ | 5/- | 12 Gauge | 12 | 5 | 2.0x | 32-39 | 1/- | 0% | 3 | 2 | 8m | 5.0 lbs. | 35° | $360 | -10% Chance to Evade | |
3-1 | 6/- | 12 Gauge | 6 | 6 | 1.6x | 41-48 | 1/- | 2% | 7 | 3 | 12m | 7.0 lbs. | 30° | $540 | ||
(Bowling) |
3-1+ | 6/- | 12 Gauge | 6 | 6 | 1.6x | 41-48 | 1/- | 95% | 7 | 3 | 12m | 7.0 lbs. | 30° | $208 | |
3-2 | 5/- | 12 Gauge | 6 | 5 | 2.0x | 47-58 | 1/- | 2% | 7 | 3 | 9m | 7.0 lbs. | 35° | $635 | ||
4-1 | 5/6 | 12 Gauge | 2 | 4 | 2.0x | 61-65 | 1/2 | 2% | 5 | 4 | 10m | 7.0 lbs. | 30° | $770 | ||
4-2 | 6/- | 12 Gauge | 20 | 6 | 2.0x | 81-90 | 1/- | 2% | 5 | 4 | 13m | 10.0 lbs. | 40° | $905 | ||
4-3+ | 5/7 | 12 Gauge | 2 | 4 | 2.0x | 27-32 | 1/2 | 2% | 5 | 4 | 13m | 7.0 lbs | 30° | $805 | +1 Hard Ass 10% to apply Bleeding Wound | |
5-1 | 5/- | 12 Gauge | 5 | 4 | 2.0x | 77-84 | 1/- | 2% | 5 | 5 | 9m | 5.0 lbs. | 30° | $1120 | ||
5-2 | 6/- | 12 Gauge | 7 | 5 | 1.5x | 110-125 | 1/- | 2% | 5 | 5 | 12m | 8.0 lbs. | 25° | $1365 | ||
6-1 | 5/7 | 12 Gauge | 9 | 4 | 2.0x | 105-129 | 1/2 | 2% | 5 | 6 | 11m | 7.0 lbs. | 40° | $1525 | ||
6-2 | 6/8 | 12 Gauge | 10 | 6 | 2.0x | 168-182 | 1/2 | 2% | 6 | 6 | 13m | 9.0 lbs. | 45° | $1630 | ||
6-2+ | 6/- | 12 Gauge | 10 | 6 | 2.0x | 168-182 | 1/- | 2% | 6 | 6 | 13m | 10.0 lbs. | 45° | $1885 | Applies On Fire | |
Unique | -/3 | 12 Gauge | 2 | 4 | 1.3x | 28-42 | -/2 | 2% | 5 | 7 | 10m | 5.0 lbs. | 50° | $75 | ||
Unique | -/4 | 12 Gauge | 2 | 4 | 1.2x | 10-14 | -/2 | 2% | 5 | 2 | 9m | 3.0 lbs | 70° | $130 |
Sniper Rifles[]
Name | Tier | AP per Shot |
Ammo Type |
Ammo Cap. |
AP to Reload |
Crit. Mult. |
Damage | Chance to Jam |
AP to Unjam |
Armor Pen. |
Range | Weight | Value | Special Effect |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1-1 | 6 | .30-06 Cal | 5 | 5 | 1.5x | 13-18 | 2% | 7 | 3 | 28m | 8.0 lbs. | $150 | ||
1-2 | 7 | .30-06 Cal | 7 | 5 | 2.0x | 20-26 | 3% | 7 | 3 | 25m | 9.0 lbs. | $160 | ||
1-3 | 6 | .30-06 Cal | 7 | 5 | 1.7x | 16-20 | 2% | 7 | 3 | 32m | 8.0 lbs. | $140 | ||
2-1 | 6 | .30-06 Cal | 5 | 6 | 1.5x | 28-32 | 3% | 7 | 4 | 30m | 9.0 lbs. | $325 | ||
2-2 | 6 | .30-06 Cal | 10 | 5 | 2.0x | 31-44 | 2% | 6 | 4 | 24m | 10.0 lbs. | $340 | ||
2-2+ | 6 | .30-06 Cal | 10 | 5 | 2.0x | 34-50 | 2% | 6 | 4 | 30m | 10.0 lbs. | $420 | ||
(Unfinished Weapon) |
3+ | 1 | .30-06 Cal | 20 | 1 | 1.0x | 150 | 0% | 2 | 10 | 40m | 8.0 lbs. | $45 | |
3-1 | 6 | .30-06 Cal | 6 | 6 | 1.9x | 44-58 | 3% | 7 | 5 | 27m | 9.0 lbs. | $400 | ||
(Bowling) |
3-1+ | 6 | .30-06 Cal | 6 | 6 | 1.9x | 44-58 | 95% | 7 | 5 | 27m | 9.0 lbs. | $200 | |
3-2 | 7 | .30-06 Cal | 8 | 6 | 1.8x | 68-83 | 4% | 6 | 5 | 30m | 10.0 lbs. | $675 | ||
4-1 | 6 | 7.62mm | 15 | 6 | 1.8x | 74-84 | 2% | 7 | 6 | 26m | 9.0 lbs. | $825 | ||
4-1+ | 5 | 7.62mm | 10 | 6 | 2.0x | 30-130 | 2% | 7 | 6 | 26m | 10.0 lbs. | $880 | ||
4-2 | 7 | 7.62mm | 10 | 6 | 2.3x | 110-125 | 2% | 7 | 6 | 28m | 10.0 lbs. | $980 | ||
5-1 | 6 | 7.62mm | 5 | 6 | 2.0x | 105-124 | 2% | 7 | 9 | 27m | 11.0 lbs. | $1065 | ||
5-2 | 7 | 7.62mm | 10 | 3 | 1.7x | 155-185 | 2% | 4 | 9 | 25m | 10.0 lbs. | $1410 | ||
6-1 | 6 | 7.62mm | 10 | 3 | 2.0x | 145-168 | 2% | 4 | 9 | 26m | 9.0 lbs. | $1580 | ||
6-2 | 7 | .50 Cal | 20 | 6 | 1.7x | 215-250 | 0% | 6 | 9 | 30m | 25.0 lbs. | $1885 | ||
6-2+ | 8 | .50 Cal | 1 | 8 | 2.0x | 280 | 2% | 7 | 9 | 46m | 22.0 lbs. | $1850 | ||
Unique | 6 | .30-06 Cal | 7 | 7 | 2.0x | 68-85 | 0% | 8 | 6 | 32m | 8.0 lbs. | $120 | Causes Burn | |
Unique | 6 | .30-06 Cal | 5 | 5 | 2.0x | 12-13 | 0% | 1 | 4 | 34m | 5.0 lbs. | $120 | 10% to apply Bleeding Wound | |
Unique | 2 | .177 BBs | 200 | 2 | 5.0x | 01-03 | 3% | 7 | 0 | 18m | 3.0 lbs. | $75 | Applies Eye Put Out |
Submachine Guns[]
Note: Formerly, all Submachine Guns had a 10% chance to apply Bleeding Wound. This was removed in Director's Cut.
Name | Tier | AP per Burst |
Ammo Type |
Ammo Cap. |
AP to Reload |
Crit. Mult. |
Damage | Rounds per Burst |
Chance to Jam |
AP to Unjam |
Armor Pen. |
Range | Weight | Value | Special Effect |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1-1 | 5/- | .38 Cal | 30 | 4 | 1.5x | 08-11 | 3/- | 3% | 6 | 1 | 12m | 5.0 lbs. | $75 | ||
1-1+ | 5/- | .38 Cal | 30 | 5 | 1.7x | 08-09 | 4/- | 2% | 6 | 1 | 12m | 6.0 lbs. | $150 | +1 Hard Ass -1 Smart Ass -1 Charisma | |
1-2 | 6/- | .38 Cal | 32 | 5 | 1.7x | 07-08 | 4/- | 2% | 6 | 1 | 10m | 6.0 lbs. | $160 | ||
1-3 | 6/- | .38 Cal | 32 | 5 | 1.7x | 06-07 | 4/- | 2% | 6 | 1 | 14m | 5.0 lbs. | $150 | ||
2-1 | 5/- | .38 Cal | 20 | 4 | 1.5x | 08-11 | 4/- | 2% | 6 | 2 | 15m | 6.0 lbs. | $210 | ||
2-1+ | 5/- | .38 Cal | 20 | 4 | 1.5x | 16-19 | 3/- | 2% | 5 | 2 | 10m | 6.0 lbs. | $335 | ||
2-2 | 6/- | .38 Cal | 35 | 5 | 1.7x | 13-16 | 4/- | 2% | 6 | 2 | 11m | 5.0 lbs. | $380 | ||
3-1 | 5/7 | 9mm | 30 | 4 | 1.5x | 15-18 | 4/7 | 2% | 7 | 3 | 10m | 6.0 lbs. | $415 | ||
(Bowling) |
3-1+ | 5/7 | 9mm | 30 | 4 | 1.5x | 15-18 | 4/7 | 95% | 7 | 3 | 10m | 6.0 lbs. | $160 | |
3-1+ | 5/- | 9mm | 40 | 4 | 1.5x | 10-15 | 10/- | 2% | 7 | 3 | 9m | 6.0 lbs. | $750 | ||
3-2 | 6/- | .45 Cal | 30 | 5 | 1.7x | 23-26 | 4/- | 3% | 7 | 3 | 13m | 5.0 lbs. | $665 | ||
4-1 | 5/7 | 9mm | 20 | 4 | 1.5x | 23-27 | 4/7 | 2% | 7 | 4 | 14m | 7.0 lbs. | $810 | ||
4-2 | 6/8 | .45 Cal | 50 | 5 | 1.7x | 28-33 | 5/8 | 2% | 7 | 4 | 12m | 9.0 lbs. | $945 | ||
5-1 | 5/7 | 9mm | 30 | 5 | 1.8x | 34-39 | 4/7 | 2% | 7 | 5 | 13m | 7.0 lbs. | $1090 | ||
5-1+ | 4/6 | 9mm | 30 | 4 | 2.4x | 30-35 | 3/6 | 2% | 7 | 4 | 14m | 7.0 lbs. | $1300 | ||
5-2 | 6/8 | 9mm | 30 | 5 | 1.7x | 50-60 | 4/7 | 2% | 7 | 5 | 11m | 8.0 lbs. | $1350 | ||
6-1 | 5/7 | .45 Cal | 30 | 4 | 1.5x | 47-54 | 4/7 | 2% | 6 | 6 | 13m | 6.0 lbs. | $1565 | ||
6-2 | 5/8 | .45 Cal | 30 | 4 | 1.5x | 59-67 | 4/7 | 2% | 5 | 6 | 15m | 7.0 lbs. | $1840 | ||
Unique | 6/- | .38 Cal | 32 | 6 | 1.7x | 58-66 | 6/- | 2% | 7 | 7 | 14m | 4.0 lbs. | $90 |
Heavy Weapons[]
Machine Guns[]
Name | Tier | AP per Burst |
Ammo Type |
Ammo Cap. |
AP to Reload |
Crit. Mult. |
Damage | Rounds per Burst |
Chance to Jam |
AP to Unjam |
Armor Pen. |
Range | Weight | Value | Special Effect |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1-1 | 6 | 5.56mm | 30 | 6 | 1.5x | 07-09 | 7 | 2% | 7 | 2 | 20m | 16.0 lbs. | $70 | -0.3 Combat Speed | |
2-1 | 6 | 5.56mm | 36 | 6 | 1.8x | 11-15 | 7 | 2% | 6 | 3 | 20m | 17.0 lbs. | $325 | -0.4 Combat Speed | |
3-1 | 6 | 5.56mm | 24 | 6 | 1.5x | 17-23 | 7 | 2% | 7 | 4 | 20m | 18.0 lbs. | $575 | -0.5 Combat Speed | |
(Bowling) |
3-1+ | 6 | 5.56mm | 24 | 6 | 1.5x | 17-23 | 6 | 95% | 7 | 4 | 22m | 18.0 lbs. | $205 | -0.4 Combat Speed |
4-1 | 6 | 7.62mm | 100 | 6 | 1.6x | 26-30 | 7 | 2% | 7 | 5 | 23m | 19.0 lbs. | $810 | -0.6 Combat Speed | |
4-1+ | 6 | 7.62mm | 100 | 6 | 1.6x | 29-34 | 6 | 0% | 7 | 5 | 24m | 18.0 lbs. | $875 | -0.5 Combat Speed 3% to apply Concussion | |
5-1 | 6 | 7.62mm | 100 | 6 | 1.5x | 35-39 | 7 | 2% | 7 | 6 | 24m | 22.0 lbs. | $1190 | -0.7 Combat Speed | |
5-1+ | 6 | 5.56mm | 50 | 6 | 1.2x | 36-42 | 10 | 2% | 7 | 6 | 24m | 18.0 lbs. | $1275 | -0.6 Combat Speed | |
6-1 | 6 | 7.62mm | 200 | 6 | 1.6x | 44-52 | 7 | 0% | 7 | 7 | 24m | 30.0 lbs. | $1700 | -0.8 Combat Speed | |
6-1+ | 6 | 7.62mm | 204 | 6 | 15.0x | 18-24 | 9 | 2% | 6 | 7 | 18m | 36.0 lbs. | $1800 | -0.7 Combat Speed |
Explosives[]
Explosives do not utilize any skill, but they benefit from some of Demolitions perks. While the Heavy Weapons skill does use the RPG-7 in its icon, the rocket launchers can be used by any character with the same effectiveness.
Grenades[]
Name | AP per Use |
Damage | Armor Pen. |
Radius | Range | Weight | Value | Special Effect |
---|---|---|---|---|---|---|---|---|
6 | 15-20 | 10 | 6m | 18m | 1.0 lbs. | $75 | Applies Radiation Sickness | |
6 | 100 | 10 | 4m | 18m | 1.0 lbs. | $300 | ||
6 | 50 | 10 | 3m | 18m | 2.0 lbs. | $150 | ||
6 | 25 | 10 | 3m | 18m | 1.0 lbs. | $50 | ||
6 | 3 | 10 | 3m | 25m | 1.0 lbs. | $50 | ||
4 | 5-10 | 10 | 1m | 25m | 1.0 lbs. | $50 | Applies Bleeding Wound |
Rocket Launchers[]
Name | Tier | AP per Use |
Damage | Armor Pen. |
Radius | Range | Weight | Value | Special Effect |
---|---|---|---|---|---|---|---|---|---|
1-1 | 7 | 100 | 5 | 4m | 25m | 15.0 lbs. | $155 | -0.7 Combat Speed | |
2-1 | 7 | 150 | 7 | 5m | 25m | 15.0 lbs. | $300 | -0.7 Combat Speed | |
3-1 | 7 | 200 | 7 | 5m | 25m | 15.0 lbs. | $500 | -0.8 Combat Speed | |
4-1+ | 7 | 28-36 | 7 | 6m | 25m | 15.0 lbs. | $850 | -0.5 Combat Speed 55% chance to apply Bombs Bursted in Air or Rocket's Red Glare | |
5-1 | 7 | 500 | 10 | 7m | 25m | 20.0 lbs. | $700 | -0.9 Combat Speed |
References[]
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