Automatic Weapons is a weapon class in Wasteland 3 based on Automatic Weapons skill.
Description
Automatic Weapons have two subtypes: Assault Rifles and Submachine Guns.
- Assault rifles are the wasteland all-rounders. Mobile, quick to fire, with decent range, and decent damage. They also penetrate all but the heaviest of armor. Get one for everyone on your Christmas list.
- SMG: If you’ve got a clear shot (like you’re shooting some punk in the back) an SMG is devastating. They’re not so great against enemies in cover or heavy armor, so you’ve gotta be mobile and pick your targets. But when you do - damn!
Attributes and skill
Recommended Attributes: Coordination, Awareness, Speed.
Automatic Weapons skill provides following bonuses:
- Assault rifle hit chance up to 30% at skill level 10
- Submachine gun hit chance up to 30% at skill level 10
List of assault rifles
| Name | Skill req. | Tier | Damage (A1) | Hit chance | Range | Capacity | Pen. | Crit. mult. | AP cost | Special | Origin |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 1 | 5-6 x3 | 75% | 18 | 15 (7.62) | 2 | x1.5 | 4 | Base game | ||
| 2 | 3 | 7-8 x3 | 75% | 18 | 15 (7.62) | 4 | x1.5 | 4 | |||
| 2 | 10 | 7-9 x3 | 75% | 18 | 20 (7.62) | 11 | x1.55 | 4 | Damage: 100% of weapon damage. | ||
| 2 | 5 | 8-10 x3 | 75% | 18 | 15 (7.62) | 6 | x1.5 | 4 | Damage: 67% of weapon damage. | ||
| 2 | 5 | 8-10 x3 | 75% | 18 | 15 (7.62) | 6 | x1.5 | 4 | Damage: 67% of weapon damage. | ||
| 3 | 7 | 10-12 x3 | 75% | 18 | 15 (5.56) | 8 | x1.5 | 4 | Damage: 100% of weapon damage. | ||
| 4 | 9 | 13-15 x3 | 75% | 18 | 20 (Spikes) | 10 | x1.5 | 4 | Damage: 100% of weapon damage. | ||
| 3 | 10 | 12-15 x3 | 75% | 18 | 15 (EC) | 99 | x1.3 | 4 | 25% to apply Blinded Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets | ||
| 5 | 11 | 15-19 x3 | 75% | 18 | 20 (5.56) | 12 | x1.5 | 4 | Damage: 67% of weapon damage. | ||
| 5 | 13 | 19-23 x3 | 75% | 18 | 25 (5.56) | 14 | x1.5 | 4 | Damage: 100% of weapon damage. | ||
| 5 | 14 | 21-25 | 85% | 18 | 1 (Bolts) | 15 | x1.5 | 2 | Applies Explosive Bolt | ||
| 6 | 15 | 19-23 x3 | 75% | 18 | 25 (EC) | 99 | x1.3 | 4 | Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets | ||
| 6 | 17 | 27-33 x3 | 75% | 18 | 25 (7.62) | 18 | x1.5 | 4 | Damage: 100% of weapon damage. | ||
| 6 | 18 | 90-109 | 75% | 18 | 1 (Bolts) | 19 | x1.5 | 4 | |||
| 5 | 19 | 27-33 x3 | 75% | 18 | 25 (EC) | 99 | x1.3 | 4 | 10% to apply Shocked Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets | ||
| 7 | 21 | 40-48 x3 | 75% | 18 | 30 (5.56) | 22 | x1.5 | 4 | Damage: 67% of weapon damage. | ||
| 10 | 21 | 32-40 x3 | 75% | 18 | 25 (5.56) | 99 | x1.3 | 4 | 10% to apply Bleeding Damage: 100% of weapon damage. | ||
| 7 | 22 | 36-43 x3 | 75% | 18 | 18 (EC) | 99 | x1.3 | 4 | 10% to apply Frozen Anti-organic +30% damage to organic targets -30% damage to mechanic targets | ||
| 10 | 23 | 48-58 x3 | 75% | 18
(7.5 min) |
18 (5.56) | 24 | x1.5 | 4 | Grenade Launcher (3 AP): Fires a grenade that deals Explosive damage in a small area. 173-199 damage affected by Explosives skill. Perk Blast Radius increases the radius of the grenade blast. | ||
| 8 | 23 | 40-49 x5 | 75% | 18 | 20 (EC) | 99 | x1.3 | 4 | Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets | ||
| 9 | 24 | 43-52 x5 | 75% | 18 | 25 (5.56) | 99 | x1.3 | 4 | 10% to apply Burning Anti-organic +30% damage to organic targets -30% damage to mechanic targets Damage: 100% of weapon damage. | ||
| 1 | 4 | 9-10 x3 | 75% | 20 | 15 (5.56) | 5 | x1.5 | 4 | Damage: 100% of weapon damage. |
Colorado survival gear DLC | |
| 4 | 20 | 5-6 x2 | 80% | 18 | 10 (EC) | 99 | x1.0 | 4 | -100% Critical chance Applies Disruption Field Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets |
Battle of Steeltown DLC | |
| 4 | 23 | 6-8 x2 | 75% | 18 | 8 (EC) | 99 | x1.0 | 4 | -100% Critical chance Applies Disruption Field Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets | ||
| 7 | 20 | 23-28 (area) |
75% | 18 | 15 (5.56) | 99 | x1.5 | 4 | Anti-organic +30% damage to organic targets -30% damage to mechanic targets | ||
| 9 | 23 | 31-38 x3 (area) |
75% | 18 | 15 (5.56) | 99 | x1.5 | 4 | Anti-organic +30% damage to organic targets -30% damage to mechanic targets | ||
| 9 | 21 | 138-168 | 75% | 18 | 1 (Crystal shards) | 22 | x1.5 | 2 | Removes Holy Radiation |
Cult of the Holy Detonation DLC | |
| 9 | 23 | 182-223 | 75% | 18 | 1 (Crystal shards) | 25 | x1.5 | 2 | Removes Holy Radiation |
List of submachine guns
| Name | Skill req. | Tier | Damage (A1) | Hit chance | Range | Capacity | Pen. | Crit. mult. | AP cost | Special | Origin |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 1 | 4-6 x6 | 65% | 12 | 24 (9mm) | 0 | x1.6 | 4 | Base game | ||
| 2 | 3 | 7-9 x4 | 65% | 12 | 20 (9mm) | 2 | x1.6 | 4 | |||
| 3 | 5 | 6-7 x6 | 65% | 12 | 24 (9mm) | 3 | x1.6 | 4 | Damage: 67% of weapon damage. | ||
| 4 | 7 | 10-13 x5 | 65% | 12 | 25 (.45) | 4 | x1.6 | 4 | Damage: 100% of weapon damage. | ||
| 4 | 9 | 9-11 x6 | 65% | 12 | 24 (9mm) | 6 | x1.6 | 4 | Damage: 100% of weapon damage. | ||
| 4 | 10 | 14-19 x6 | 65% | 12 | 30 (.45) | 7 | x1.6 | 4 | |||
| 4 | 10 | 9-12 x6 | 65% | 12 | 30 (EC) | 99 | x1.35 | 4 | Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets | ||
| 6
(WS 4) |
? | 13-17 x6 | 65% | 12 | 24 (EC) | 99 | x1.2 | 4 | Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets | ||
| 5 | 11 | 16-21 x5 | 65% | 12 | 25 (.45) | 7 | x1.6 | 4 | Damage: 100% of weapon damage. | ||
| 5 | 11 | 9-11 x8 | 65% | 12 | 24 (EC) | 99 | x1.35 | 4 | 10% to apply Shocked Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets | ||
| 5 | 13 | 11-15 x8 | 65% | 12 | 40 (9mm) | 9 | x1.6 | 4 | Damage: 100% of weapon damage. | ||
| 6 | 15 | 25-35 x4 | 65% | 12 | 24 (.45) | 10 | x1.6 | 4 | Damage: 100% of weapon damage. | ||
| 6 | 17 | 23-31 x5 | 65% | 12 | 25 (9mm) | 11 | x1.6 | 4 | Damage: 67% of weapon damage. | ||
| 6 | 18 | 23-31 x5 | 65% | 12 | 25 (EC) | 99 | 4 | Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets | |||
| 7 | 19 | 28-38 x4 | 65% | 12 | 28 (EC) | 99 | x1.35 | 4 | Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets | ||
| 7 | 21 | 28-37 x10 | 65% | 12 | 30 (.45) | 14 | x1.6 | 4 | Damage: 100% of weapon damage. | ||
| 10 | 23 | 37-50 x6 | 65% | 12 | 24 (Spikes) | 16 | x1.6 | 4 | 10% to apply Bleeding Bayonet Slash (2 AP): Melee attack. Deals +100% damage to bleeding targets. On success applies Bleeding | ||
| 8 | 23 | 38-51 x6 | 65% | 12 | 48 (.45) | 99 | x1.35 | 4 | 10% to apply Damaged Armor | ||
| 1 | 4 | 7-10 x6 | 65% | 12 | 24 (9mm) | 2 | x1.6 | 4 | 25% to apply Shocked |
Colorado survival gear DLC | |
| 9 | 21 | 38-50 x6 | 65% | 12 | 24 (Crystal shards) | 14 | x1.6 | 4 | 25% to remove Holy Radiation Uranium Storm (6 AP): Fires at each enemy in weapon range, up to a total of 12 enemies. Each bullet fired does 2x its regular damage. |
Cult of the Holy Detonation DLC | |
| 9 | 23 | 50-66 x8 | 65% | 12 | 24 (Crystal shards) | 16 | x1.6 | 4 | 25% to remove Holy Radiation Uranium Storm (6 AP): Fires at each enemy in weapon range, up to a total of 12 enemies. Each bullet fired does 2x its regular damage. |
















































