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This page lists all and only damage type conversion modifications in Wasteland 3.

Icon disambig
For the full list of Wasteland 3 weapon modifications, see Wasteland 3 weapon modifications.

Overview

These mods are used to convert initial damage type to another, allowing a weapon to benefit from various quirks, perks, skills, backgrounds and even armors. If you build your character properly, you can increase a weapon damage to incredible numbers by simply converting it to the damage type your character is built around. Weapons can be converted only to Fire, Cold, Energy and Explosive damage types. All weapons can be converted and only one conversion mod can be installed per weapon.

Rarity

These mods are quite rare. Each equipable mod may only be found once per game; otherwise, the respective recipe is located in (a) high level encounter(s) or require high level skills to extract from the game world.

Crafting

In spite of their sparse presence in the loot table, they have recipes and can thus be crafted. Beware that converting all weapons in your squad can be taxing, as their building materials are high-end bits and parts.

Usage warning

Even though some of these mods can be found early in the game, it is highly NOT recommended to waste them on low and mid tier weapons. Use them on tier 21+ weapons only. There are just few and very questionable exceptions though, such as the T W Rattler Rattler or T W MAC17 MAC 17.

Damage types

Fire damage
Scales with Weird Science, maximum armor penetration, effective against organic targets (+30% Damage), ineffective against non-organic targets (-30% Damage), often has a chance to apply Burning Icon StatusEffect Burning (-15% CON per turn).
Cold damage
Scales with Weird Science, maximum armor penetration, effective against organic targets (+30% Damage), ineffective against non-organic targets (-30% Damage), often has a chance to apply Frozen Icon StatusEffect Frozen (-4 AP and -4 AP (max)).
Energy damage
Scales with Weird Science, maximum armor penetration, effective against non-organic targets (+30% Damage), ineffective against organic targets (-30% Damage), often has a chance to apply Shocked Icon StatusEffect Shocked (-10% CON per turn, -2 AP and -2 AP (max)).
Explosive damage
Scales with Explosives, maximum armor penetration, equally effective against any targets.

Melee weapon mods

Weight

Name Effects Weapon Modding to mount Weapon Modding to craft Crafting cost $ Location Recipe
Battery Pack
Converts to Energy damage
+99 Armor penetration
-10% Melee damage
35% to apply Shocked Icon StatusEffect Shocked
10 10 1455 Patriarch's Palace: In a locked safe in Liberty's room (Lockpicking 10).
Cryo Capsule
Converts to Cold damage
+99 Armor penetration
-10% Melee damage
Applies Frozen Icon StatusEffect Frozen
7 7 900 Denver Ruins: Sold by Human Outreach Mobile Gift Shop. Old Survivalist Bunker: In a container in the northeast of the location.
Incendiary Capsule
Converts to Fire damage
+99 Armor penetration
-10% Melee damage
Applies Burning Icon StatusEffect Burning
8 8 ? Monster Goat random encounter from level 15 onwards (require "Goat Killer" background). Knox Bison Ranch: In a duffel bag after defeating all enemies.
HE Capsule
Converts to Explosive damage
+99 Armor penetration
-10% Melee damage
Applies Damaged Armor Icon StatusEffect DamagedArmor
10 10 900 Aspen: Sold by Opie. Yuma County Speedway: In a safe.

Ranged weapon mods

Underbarrel

Name Effects Weapon Modding to mount Weapon Modding to craft Crafting cost $ Location Recipe
Incendiary Linkage
Converts to Fire damage
+99 Armor penetration
-10% Ranged damage
15% to apply Burning Icon StatusEffect Burning
3 3 1786 The Bizarre: Sold by The Sanctified Piscitelli. Inside locked safe in the Scorpitron world map encounter near Tellurium Mine (Lockpicking 9).
Cryocell Linkage
Converts to Cold damage
+99 Armor penetration
-10% Ranged damage
15% to apply Frozen Icon StatusEffect Frozen
4 4 2243 Downtown Colorado Springs: Sold by Snappin' Jimmy Bob. Department of Energy Site: Owned by Dos-Teh-Seh.
Plasma Linkage
Converts to Energy damage
+99 Armor penetration
-10% Ranged damage
15% to apply Shocked Icon StatusEffect Shocked
6 6 2536 The Bizarre (Warrens): Inside locked safe in the prison area (Lockpicking 7). Scorpitron world map encounter near Steeltown.
HE Fuse Linkage
Converts to Explosive damage
+99 Armor penetration
-10% Ranged damage
15% to apply Damaged Armor Icon StatusEffect DamagedArmor
8 8 2986 Hoon Homestead: Found in the bunker behind the house. Only accessible if Hoon family is saved during Heads or Tails. Tellurium Mine: In a grenade container.
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