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This page covers Wasteland 3 endings. Of course, SPOILERS ABOUND!

Premature endings[]

These endings are shown if you somehow manage to end your adventure prematurely.

Node Slide Description Conditions
361 With the Rangers dead and the Patriarch distracted by his sons' noisy but inept aggressions, there was nothing to stop Liberty and her warlords from leading their armies into Colorado Springs and letting them loot and pillage, and burn the place to the ground. Drown at the ambush site
364 And all because Ranger Team November messed around and drowned in a frozen lake. What a bunch of ice holes.
282 Tinkering with Morningstar's self-destruct mechanism didn't just kill you... it also blew up Union Station and everything else in a mile radius. Upon reaching Union Station and finding the Morningstar, if you keep fixing it, it'll eventually explode, which results in the end of your journey in the game
365 With you and your team dead, the various factions vying for your support had to fend for themselves. As you were by then just a cloud of greasy ash drifting east on a cold wind, you never learned who came out on top. Oh well.

Opening[]

Always plays.

Node Slide Description Conditions
400 Team November achieved the impossible. The details are lost to history, but one thing was certain: Colorado would never be the same again. Attack and defeat Liberty when she stops you in front of the Denver.

Colorado[]

Node Slide Description Conditions
366 With its entire military and political structure gone, it is doubtful that Colorado will survive the chaos, war, and starvation that will follow. But one thing is certain. Those who do survive will forever curse the names of those who triggered another armageddon - the Desert Rangers.

Colorado Springs[]

Conquer the city with Ironclad Cordite's gangs[]

Node Slide Description Conditions
1 At your command, the gangs laid waste to Colorado Springs, stealing everything of value, enslaving the people, and burning everything else. The last city of the old world was gone. Mourning for their home and their dead, its citizens were chained and dragged away. Complete Gangs All Here, let the gangs run amok
3 At your request, the gangs withdrew from Colorado Springs. Downtown had been ravaged in the fight, and some outlying neighborhoods were destroyed, but other parts of the city were untouched. Complete Gangs All Here, prevent the gangs from sacking the city
4 Ironclad Cordite led his army east toward the fabled land of Kansas. There, his promised kingdom awaited... or so he believed. He vanished into the rising sun, shouting a final salute to his fearsome allies, the Rangers.
5 You decided to stay in Colorado and help rebuild... not to rule, but to keep the peace and protect the people, just as the Rangers had always done in Arizona.
6 In the wake of the gangs' attack, the refugee population rose to dominate Colorado Springs. Fortunately, they respected you and were usually willing to follow your lead.
7 In the wake of the gangs' attack, the refugee population rose to dominate Colorado Springs. They didn't have any love for the Rangers, and they resisted you from the start.
8 Mama Cotter became the de facto mayor of the city. Nobody accused her of having a politician's touch, but the ordinary people respected her, and she had the guts to stand up to the Hundred Families.
9 At first, Mama Cotter became de facto mayor of the town, but she was killed in a dust-up with some Hundred Families youths. After that, her son Tommy took her place, organizing the former refugees to terrorize the Hundred Families.
10 So far, Colorado Springs has survived the storm, but the same can't be said for the rest of the Patriarch's nation. With the old man's death, his alliance of cities and cults broke apart. It'll take a lot of work to bring them back together.
11 If things were tough in Colorado Springs, the rest of the Patriarch's realm was even worse. With the old man's death, his alliance of cities and cults broke apart. It'll take a lot of work to bring them back together.
12 You decided to leave the mantle of 'peacekeeper' behind and take up the age-old profession of wasteland raider. Operating out of Peterson Air Base, you quickly became the biggest badasses in Colorado, hijacking convoys, taking tributes from the weak, and looting from the rich.
13 Angela Deth became your arch-rival and worst enemy. She stuck to the old Ranger creed, pulling away all your ethical recruits and turning them against you. Old Angie won't rest until you and your raider comrades are dead... or she is.
14 The rest of the Patriarch's nation collapsed, and his alliance of cities and cults scattered to the winds. Isolated and alone, they'd be easier prey for the savage gangs of the plains... or predators closer to home.
15 You decided to head east, leaving Colorado behind you to fend for itself. Some of your recruits chose to stay, but the core of Team November stood firm, loyal to each other above all.
16 Angela Deth remained in Colorado Springs to serve as a peacekeeper. In the wake of the gangs' attack, the refugee population rose to dominate Colorado Springs. They wanted revenge on the Hundred Families, which Angie wouldn't allow.
17 Angela Deth headed east, taking a different path from yours. She couldn't go back to Arizona, and after the gangs did their work, she had nothing left in Colorado either.
18 With the Rangers gone, Sheriff Daisy did what she could to keep order in Colorado Springs, but the grudges between factions were too strong. Revenge attacks gave way to open battles in the streets, and the city died a slow and violent death.
19 With the Rangers gone and Sheriff Daisy dead, Colorado Springs died a quick and brutal death. Refugees looted the city, and rival factions settled scores with one another.
20 In your wake, you left only death... a smoking ruin on the wasteland, soon to be forgotten.
21 You joined Ironclad Cordite as he traveled east toward the fabled land of Kansas. There, his promised kingdom awaited... or so he claimed.
146 Marching with Cordite's army, you vanished into the rising sun, leaving old America behind. Together, you would build something new...
22 Without any aid from Colorado, the Rangers of Arizona struggled to survive. At last, General Woodson ordered them to pull up roots and move on.

Depose the Patriarch with Angela Deth[]

Node Slide Description Conditions
23 Script Node 23
24 Under your supervision, the citizens of Colorado Springs organized a trial for the Patriarch. Following the traditions of old America, you chose the jury at random from among the population.
25 To everyone's surprise, the jury convicted the Patriarch of crimes against his people, but they sentenced him to prison, not death, granting mercy in light of his genuine devotion to the city.
26 You took custody of the Patriarch and confined him in Peterson Air Base, the very stronghold he gave to you, not so long ago. That's where he remained for the rest of his life.
27 As promised, you handed the Patriarch over to the people he wronged - the refugees and lower classes of the city - who were all too happy to have him. They organized a show trial, but the outcome was preordained.
29 To the end, the Patriarch insisted that he had done everything for the good of his nation, and he regretted nothing. He lasted nearly a day in the pillory before freezing to death - far longer than any ordinary man.
30 At your command, the Patriarch was given basic provisions, marched to the edge of Colorado Springs, and exiled into the frozen waste, just as he had once condemned his daughter. He remained defiant to the end, never admitting he had done wrong or begging for mercy.
31 Using the radio equipment at headquarters, you were able to contact General Woodson and make your report. He was shocked to hear the outcome of your mission, but after consulting with the other Rangers, he agreed to join you in Colorado.
32 Angela Deth slipped away before the Arizona Rangers arrived. Her squad took a vote, and all of them decided to join her. They set off for the east, looking for more folks who needed their help.
33 Angela Deth stayed, as she said she would. Some Rangers wanted to convene a court-martial and put her on trial for desertion, but you managed to smooth things over.\n\n\nRangers need to stick together, and her heart was always in the right place.
34 In Colorado Springs, the refugees became the dominant faction. Fortunately, they respected you and were usually willing to follow your lead.
35 In Colorado Springs, the refugee population rose to dominate the city. They didn't have any love for the Rangers, and they resisted you from the start.
36 In Colorado Springs, the refugee population rose to dominate the city. They didn't have any love for the Rangers, and they resisted you from the start.
37 In Colorado Springs, the refugee population rose to dominate the city. They didn't have any love for the Rangers, and they resisted you from the start.
38 The rest of the Patriarch's nation collapsed, and his alliance of cities and cults scattered to the winds. If they can't be brought back together, they'll be easy prey for the savage gangs of the plains... or predators closer to home.
39 With the Patriarch gone, you decided to stay in Colorado and keep the peace... not to rule, but to protect the people, just as the Rangers had always done in Arizona.
40 In Colorado Springs, the refugee population rose to dominate the city, and that caused plenty of trouble with the Hundred Families. You struggled to keep the conflict from turning into a war.
41 In Colorado Springs, the refugees caused plenty of trouble for the Hundred Families. You struggled to keep the conflict from turning into a war.
42 Unfortunately, all the authority figures in Colorado Springs were dead, gone, or didn't trust you. That left you in a tough spot.
43 In Colorado Springs, most of the old authority figures were dead or gone. The only one left was Sheriff Daisy, but she respected you and helped the Rangers keep order.
44 While the Rangers were occupied in Colorado Springs, the rest of the Patriarch's nation collapsed. His alliance of cities and cults scattered to the winds. If they can't be brought back together, they'll be easy prey for the savage gangs of the plains... or predators closer to home.
45 In the chaos after the Patriarch's fall, your team gathered as many guns, bullets, and supplies as you could. Piling them into a convoy of 'borrowed' vehicles, you headed west across the mountains, leaving Colorado behind.
46 When you arrived in Arizona, General Woodson was surprised to see you - and unhappy to hear that you didn't seal an alliance with the Patriarch.
47 Angela Deth remained in Colorado Springs to serve as a peacekeeper. After the fall of the Patriarch, the refugee population rose to dominate Colorado Springs. They wanted revenge on the Hundred Families, which Angie wouldn't allow.
48 The rest of the Patriarch's nation collapsed, and his alliance of cities and cults scattered to the winds. Isolated and alone, they'd be easier prey for the savage gangs of the plains... or predators closer to home.
49 With the Patriarch gone, Colorado Springs died a quick and brutal death. Refugees looted the city, and rival factions settled scores with one another.
50 You were able to send some weapons and supplies to General Woodson in Arizona, but it wasn't enough. The Rangers had two bases of power, and both were spread too thin.
51 You decided to head east, leaving Colorado behind you to fend for itself. Some of your recruits chose to stay, but the core of Team November stood firm, loyal to each other above all.
52 Without any aid from Colorado, the Rangers of Arizona struggled to survive. At last, General Woodson ordered them to pull up roots and move on.
53 Script Node 53
54 Colorado Springs united under the banner of the Rangers. You achieved what should have been impossible in the wasteland - an orderly transition of power.
55 Using the radio equipment at headquarters, you contacted General Woodson in Arizona and make your report. He was shocked to hear the outcome of your mission, but after consulting with the other Rangers, he agreed to join you in Colorado.
56 Without any aid from Colorado, the Rangers of Arizona struggled to survive. At last, General Woodson ordered them to pull up roots and move on.
57 The first supply convoys set out for Arizona, and General Woodson got the aid he needed - along with the biggest surprise of his life when he learned that the Rangers now controlled Colorado.
58 Angela Deth slipped away before the Arizona Rangers arrived. Her squad took a vote, and all of them decided to join her. They set off for the east, looking for more folks who needed their help.
59 Angela Deth stayed, as she said she would. Some Rangers wanted to convene a court-martial and put her on trial for desertion, but you managed to smooth things over.

Rangers need to stick together, and her heart was always in the right place.

134 Colorado Springs united under the banner of the Rangers. You achieved what should have been impossible in the wasteland - an orderly transition of power.
135 In Broadmoor Heights, the Hundred Families breathed a collective sigh of relief. Once again, they had survived a catastrophe with their wealth and their homes intact.
136 Angela Deth proved an able mentor for your team. She refused to take charge herself, but her decades of experience helped you navigate some tricky situations.
137 Relations between the Hundred Families and the refugees were tense, but thanks to you, they never exploded into violence. One day, the two sides might learn to cooperate... but it'll take time.
138 You tried to control the refugees' revenge attacks against the Hundred Families, but it only angered them further... and turned them against you.
139 You were left to deal with an active insurgency in Colorado Springs, and the only safe place in town was Ranger HQ.
140 Sure, you've lost your more ethical recruits, but life has never been so good for Team November. With no one willing to oppose you - for now, at least - you're growing fat and wealthy on the bounty of Colorado.
141 It's a Ranger on Ranger war that's devastating central Colorado and turning the Rangers' name into a curse in this land.
142 You struck out across the plains, chasing legends of old America.
143 Soon enough, Angie and her Rangers faced an insurgency in the city and a rising tide of revenge killings. She did what she could to hold things together, but without you to help, she continued to lose ground...
144 Revenge attacks gave way to open battles in the streets. Soon enough, the last city of old America was gone.
145 Angie resolved to find a new place, with new people to help - somewhere far away from you.
150 On the day of the trial, the whole city came to the palace to watch. You selected a member of your team to preside as judge, sitting atop the Patriarch's throne.
151 To most, it felt like good old American justice, a clear contrast to the brutal retribution of the wasteland.
152 You took custody of the Patriarch and confined him in Peterson Air Base, the very stronghold he gave to you, not so long ago. He wouldn't stay there for long...
153 The Patriarch was sentenced to die of exposure in Pillory Square. He remained defiant as they placed him in the stocks, and as the people gleefully pelted him with snow and rocks.
154 The last anyone saw of the Patriarch was a tiny figure on the horizon, marching steadily east. Not once did he look back.
156 Relations between the Hundred Families and the refugees were tense, but thanks to you, they never exploded into violence. One day, the two sides might learn to cooperate... but it'll take time.
157 Fortunately, you'd won the respect of Sheriff Daisy. She and her marshals worked closely with you, helping to keep order. Over time, the line between Ranger and marshal started to blur, and many - including Daisy herself - sought admission into your ranks.
158 Fortunately, you'd won the respect of Gideon Reyes and the Hundred Families. They proved to be loyal allies, using their considerable resources on your behalf. The situation in Colorado Springs remained tense... but stable.
159 Unfortunately, you didn't have strong relationships with any other factions in the city, and no one stood up to take your side. The situation in Colorado Spring remained tense, with the Rangers barely keeping order, and the people increasingly resentful of your presence.
160 Angela Deth proved an able mentor for your team. She refused to take charge herself, but her decades of experience helped you navigate some tricky situations.
161 When Mama Cotter was killed in a dust-up with some Hundred Families youths, her son Tommy took her place as refugee leader. He respected you and tried to avoid violence, but the Families grew more and more resistant, insisting that the Rangers and refugees were plotting against them.
162 At last, most of the Families slipped out of town, going back to their survivalist roots and waging a guerilla campaign against you. It'll be a hard fight to bring them to heel.
163 Gideon Reyes became the new governor of the city. Fortunately, he and the Hundred Families respected you and did their best to treat the lower classes more fairly, but the refugees continued to chafe under their rule.
164 Unfortunately, the city was a powder keg of factions and interests. Daisy kept things quiet, but her tactics were increasingly harsh.
165 Colorado Springs became a police state, and the Rangers were left with a tough choice - leave Daisy in power or bring her down... and risk the whole city going up in smoke. Either way, it looks like trouble in your future.
166 In the end, you were forced to run things after all, with the Rangers feeling more and more like an occupying force, and no end in sight.
167 The years ahead would be just as hard as ever... but the Rangers never had it easy.
168 Still, the arms and supplies were a welcome relief, and they'd keep the Rangers going until they could figure out another plan.
169 Soon, Angie and her remaining Rangers faced an insurgency in the city and a rising tide of revenge killings. She did what she could to hold things together, but without your help, she continued to lose ground.
170 Revenge attacks gave way to open battles in the streets. Soon enough, the last city of old America lay in ruins.
171 Back in Colorado Springs, the refugees soon discovered that you were gone. With no one to hold them back, they looted the city, and rival factions settled scores with one another.
172 Desperate, the Hundred Families turned to the man who had kept them safe for fifty years - the Patriarch. They raided Peterson Air Base, shot the few Ranger recruits who had stayed behind, and set the old man free.
173 The Patriarch gathered an army and crushed the refugees, crucifying the survivors and ringing his city with their frozen corpses.
174 Only a few weeks after he was deposed, the Patriarch was in power again - harsher and more merciless than before.
175 The old man set about rebuilding his nation. All the while, he nursed a quiet hatred for the Rangers and plotted his revenge...
176 You struck out across the plains, chasing legends of old America.
185 In the Families' hands, Colorado Springs stayed strong, but the Patriarch's nation collapsed. His alliance of cities and cults scattered to the winds. Isolated and alone, they'd be easier prey for the savage gangs of the plains... or predators closer to home.
235 After that, she stayed in the ruined city to lick her wounds and prepare for a fight with her hated brother, Vic. The future of Colorado would be slaughter and mayhem, with its people caught in the middle.
236 After that, she stayed in the ruined city to lick her wounds and prepare for a fight with her younger brother, Val, and the Gippers in Denver. The future of Colorado would be slaughter and mayhem, with its people caught in the middle.
240 To the residents of Colorado, everything changed in the blink of an eye.

One moment, the Patriarch was in charge. The next, he had been deposed by mysterious strangers from Arizona.

241 It was whispered that they were gods in human form, who didn't 'play by our rules.'
242 For the moment, your team has control of the city, and you can start sending much-needed supplies back home. But with all three of the Patriarch's kids on the loose, who knows how long that will last.
243 Maybe it's enough that Team November pulled off the impossible and kept their friends in Arizona alive, at least for now. As always, the story of the Rangers goes on...
244 Most of the Patriarch's loyalists fled Colorado Springs, while his enemies rallied to Team November.
245 The people divided themselves into factions and started fighting. Some supported you, but most did not. As long as the Patriarch had living heirs, too many Coloradans felt safer with a Buchanan in charge than they did with the Rangers.
246 Colorado Springs tore itself apart, and you were powerless to stop it. Best you could do was loot the Patriarch's palace, load up your vehicle, and make a run for home.
247 With Colorado in chaos, Liberty Buchanan swept in from the plains, leading an army of savage gangs. The Hundred Families tried to mount a defense, but the gangs overwhelmed them, with heavy losses on both sides.
248 After that, she stayed in the ruined city to lick her wounds and prepare for a fight with her brothers. The future of Colorado would be slaughter and mayhem, with its people caught in the middle.
249 Fortunately, you'd made the right friends. The refugees and wastelanders rallied to your side, and together, you took control of Colorado Springs.
250 Right on cue, Liberty Buchanan swept in from the plains, leading an army of savage gangs. She was expecting a city in chaos - instead, she met a determined defense.
251 You and your refugee allies held the walls for seven days and nights, until Liberty fell back to the plains to lick her wounds.
252 Everyone knows she'll be back. With Liberty on the loose and Vic Buchanan in Aspen, it'll be hard times ahead for Team November... and for the Rangers back home.
253 Everyone knows she'll be back. With all three Buchanan heirs on the loose, it'll be hard times ahead for Team November... and for the Rangers back home.
254 When the carnage was done, Liberty and her gangs swarmed into the city, slaughtering everyone they could find. Then she set about building herself a brutal little empire in Colorado.
255 Everyone knows she'll be back. With Liberty on the loose and Val Buchanan in Denver, it'll be hard times ahead for Team November... and for the Rangers back home.
256 Everyone knows she'll be back. With Liberty on the loose and Colorado divided, it'll be hard times ahead for Team November... and for the Rangers back home.
257 As for Angela Deth, nobody knows where she went. You heard rumors that she abandoned Colorado, frustrated with the chaos that you had unleashed.
258 You never did find Angela Deth or her Advance Team. Maybe they were dead all along... or maybe they saw the chaos you unleashed on Colorado and chose not to be found.
259 If the rumors are true, she and her team headed east across the plains, looking for more folks who needed their help.

Fulfill the Patriarch's mission[]

Node Slide Description Conditions
60 Script Node 60
61 The Patriarch was true to his word. Every few months, he sent a supply convoy across the Rocky Mountains to the Rangers in Arizona.
62 With the Patriarch dead, you declared Ranger control over Colorado Springs. The death of a living legend - not the mention your coup d'état - came as a shock to the city.
63 Your team returned home to a heroes' welcome. Many of your new recruits went with you, bolstering the ranks of the Rangers.
64 Meanwhile, you continued to keep the peace in Colorado, and you had no shortage of new recruits. Every ambitious young person in Colorado wanted to be part of the Rangers..
65 Angela Deth and her team were officially declared dead. General Woodson held a small memorial service in her honor. After that, her name was never spoken again. The last of the original Rangers was gone.
66 In Colorado Springs, the Patriarch soldiered on, clinging to power even as his body failed him. He stubbornly refused to name an heir.
67 As the Patriarch's health declined, you became indispensable to him, and your influence grew. When the Patriarch finally dies, it'll be the Rangers who decide who takes his place.
68 Still, everyone knew that Abigail Markham was his heir in all but name, especially after you saved Steeltown, allowing it to become an example to the rest of Colorado.
69 With his children cast down and Abigail Markham dead, no one is left who can unify the Patriarch's nation. When he finally dies, Colorado will die with him... and the Rangers will be on their own again.
70 Fortunately, you'd been smart, and you made friends with the right people. Sheriff Daisy and the Hundred Families helped you keep the populace in line.
71 Unfortunately, you didn't have strong relationships with the leading factions in the city, so they turned against you. Colorado Springs was beset by guerilla attacks and uprisings from within.
72 The rest of the Patriarch's nation collapsed. His alliance of cities and cults refused to acknowledge the Rangers as his legitimate heirs.
73 With two bases of power, the Rangers can dream of one day expanding their reach across the west.
74 You had support from the Hundred Families, but that wasn't enough. Sheriff Daisy raised a banner against you and fled the city with most of her marshals. Colorado Springs was beset by guerilla attacks and uprisings from within.
75 Despite the chaos, you were able to send some weapons and supplies to General Woodson in Arizona, but it wasn't enough. The Rangers had two bases of power, and both were spread too thin.
76 In the chaos after the Patriarch's death, your team gathered as many guns, bullets, and supplies as you could. Piling them into a convoy of 'borrowed' vehicles, you headed west across the mountains, leaving Colorado behind.
77 When you arrived in Arizona, General Woodson was surprised to see you - and unhappy to hear that your mission had failed.
78 In Colorado Springs, the Hundred Families seized power. They declared the city a republic, open only to those with blood ties to the original Families. Everyone else was cast out.
79 With the Patriarch gone, his city belonged to you.
80 Leaving Colorado behind, you packed up your vehicles and headed back across the mountains. Some of your recruits chose to join you - they were no longer welcome in the Patriarch's country.
81 Without any aid from Colorado, the Rangers of Arizona struggled to survive. At last, General Woodson ordered you all to pull up roots and move on.
82 In Colorado Springs, the Patriarch stubbornly clung to power and refused to designate an heir.
83 Still, everyone knew that Abigail Markham was his heir in all but name, especially after you saved Steeltown, allowing it to become an example to the rest of Colorado.
84 With his children cast down and Abigail Markham dead, no one is left who can unify the Patriarch's nation. When he finally dies, Colorado will perish with him.
85 The Patriarch honored your deal, sending a convoy of weapons and supplies to the Rangers in Arizona. After making sure they worked - and weren't somehow trapped - you sent his precious offspring back to him, alive and unharmed.
86 Maybe the deal wasn't quite what General Woodson had wanted, but it was enough to keep the Rangers alive and get you back on your feet in Arizona.
87 Angela Deth and her team were officially declared dead. Woodson held a small memorial service in her honor. After that, her name was never spoken again. The last of the original Rangers was gone.
88 Angela Deth and her team were officially declared dead. General Woodson held a small memorial service in her honor. After that, her name was never spoken again. The last of the original Rangers was gone.
89 Back in Colorado Springs, the Patriarch stubbornly clung to power and refused to designate an heir. If the Rangers ever set foot in his nation again, he declared that you would be shot on sight.

Abandon the mission[]

Node Slide Description Conditions
132 Leaving Colorado behind, you traveled back across the mountains to face the other Rangers and report what had happened. Sure enough, General Woodson was enraged to hear that your mission had failed in such a spectacular way.
147 Woodson berated you for disobeying his orders, betraying the Patriarch, and leading an assault on the city of Colorado Springs. Above all, this meant doom for the Rangers of Arizona.
148 Finally, he tried to have you arrested, but you escaped into the wasteland. Over the years that followed, Team November gained a reputation as infamous wildcards, dispensing justice as you liked, answering to no authority but your own.

Desert Rangers[]

Node Slide Description Conditions
181 Nevertheless, Colorado Springs remained the greatest power in the region, and you were able to send aid to General Woodson in Arizona.
182 Sheriff Daisy stood by you, but the Hundred Families were enraged by the Patriarch's death. Most of them fled the city and returned to their survivalist roots, waging a guerilla war against you.
183 The years ahead would be just as hard as ever... but the Rangers never had it easy.
184 Still, the arms and supplies were a welcome relief, and they'd keep the Rangers going until they could figure out another plan.
186 General Woodson was angry to hear that your mission had failed. All you brought back was more mouths to feed.
187 Some of the Rangers believed he had a plan, but if he did, he kept it to himself. Bidding farewell to Arizona, you set out for parts unknown...
189 Of course, the convoys didn't always survive the trip, but they were enough to keep the Rangers alive and get them back on their feet in Arizona.
190 General Woodson bestowed the Arizona Star - the Rangers' highest honor - upon the members of Team November.
191 Against the toughest odds, you'd saved the Rangers in their darkest hour, and your names would go down in history with the likes of General Vargas.
193 With two bases of power, the Rangers can dream of one day expanding their reach across the west.
149 Some of the Rangers believed he had a plan, but if he did, he kept it to himself. The Arizona Rangers set out for parts unknown, and nobody knows where they went.
155 The rest of the Rangers crossed the mountains - safely, this time - and made a new home at Peterson Air Base. You had no shortage of new recruits. Every ambitious young person in Colorado wanted to be part of the Rangers.
177 Some of the Rangers believed he had a plan, but if he did, he kept it to himself. The Arizona Rangers set out for parts unknown, and nobody knows where they went.
178 The rest of the Rangers crossed the mountains - safely, this time - and made a new home at Peterson Air Base. You had no shortage of new recruits. Every ambitious young person in Colorado wanted to be part of the Rangers.
179 Some of the Rangers believed he had a plan, but if he did, he kept it to himself. The Arizona Rangers set out for parts unknown, and nobody knows where they went.
180 Thanks to you, the Rangers are stronger than ever before, with two bases of power, keeping in peace in both Arizona and Colorado.
220 But the story of the Rangers goes on...
221 When the Patriarch finally dies, it's not clear who will succeed him. More likely than not, Colorado will collapse into chaos and war.
222 As the Patriarch declined, Markham perfected her 'computation engines' and expanded them to Colorado Springs, imposing their will upon the city.
223 As the Patriarch declined, she perfected her 'computation engines' and expanded them to Colorado Springs, imposing their will upon the city.
224 When the Patriarch finally dies, it's not clear who will succeed him. More likely than not, Colorado will collapse into chaos and war... and the Rangers will be on their own again.
225 Script Node 225
226 With the Patriarch's death, all hell broke loose in Colorado.
233 General Woodson wasn't too happy to hear how things had turned out. He berated you for killing the Patriarch and bringing Colorado to ruin. Above all, this meant doom for the Rangers of Arizona.
234 Woodson tried to have you arrested, but you escaped into the wasteland. Over the years that followed, Team November gained a reputation as infamous wildcards, dispensing justice as you liked, answering to no authority but your own.
281 Script Node 281
283 Script Node 283
284 For over a hundred years, the Holy Detonation had remained a frightening but harmless curiosity. Then you came along. Now you, your headquarters, the Patriarch and his palace, and all the people of Colorado Springs are nothing but a radioactive crater beneath a rapidly rising mushroom cloud.
285 Script Node 285
286 The people of Colorado will never know what impact the Desert Rangers might have had on their land - whether you might have changed their lives for the better or the worse, or ended them entirely.
287 Steeltown collapsed under the weight of internal unrest. Markham's 'computation engines,' which were supposed to run her arcology better than any human, proved to be a spectacular failure.
288 Markham slipped out of town in disgrace while her workers and guards slaughtered one another. By the time the fighting was over, Steeltown was a ruin.
289 People looted the arcology for scrap, and it became a skeletal eyesore in the wasteland, its purpose forgotten.
291 The people divided themselves into factions and started fighting. Colorado Springs tore itself apart.
292 After turning against your fellow Rangers, you and your team couldn't exactly head back home. Leaving the chaos behind, you struck out into the east.
293 Some say that Team November became notorious outlaws, feared across the plains... others that you repented your ways and went back to dispensing justice, answering to no authority but your own. The people of Colorado don't know for sure, but they rue the day you came to their land.

Bizarre[]

Node Slide Description Conditions
118 Flab and his Monster Army maintained control of the Bizarre, an unexpected island of stability in a region remade by you and your team.
120 With Charley Knowes in charge - and Faran Brygo behind the scenes - the Bizarre was more profitable than ever. Charley opened its doors to a wider clientele, and the Brygo organization got rich.
121 The Bizarre went on as before, an island of stability amidst the chaos of Colorado. But now, Charley Knowes was in charge... with Faran Brygo behind the scenes.
122 Flab took great satisfaction in the knowledge that he had outlasted the Patriarch. Once again, he had weathered a terrible storm, when even the most powerful man in Colorado had not.
123 Flab, after all, was a survivor. He'd survived the Patriarch, the Rangers, and he'd survive whatever was still to come.
124 Once, the Bizarre had been a bustling marketplace, attracting some of the most colorful people in the Colorado wasteland.
125 When Colorado Springs fell apart, Brygo moved his whole organization to the Bizarre. There, he could operate in safety. If anything, he was even more successful than before.
211 Of all the leading citizens in Colorado Springs, Brygo profited most from your visit. But then, the Rangers had always been lucky for him.
212 Now it was a place of death, piled with corpses and echoing with the maniacal laughter of clowns. When help from the Rangers was needed, it never came.
213 Soon, nothing was left to mark the spot but a few skeletal corpses hanging from trees... another weird, inexplicable piece of the wasteland.
323 With Charley Knowes in charge, the Bizarre went on as before, selling all the weird delights of the wasteland. Charley knew better than to change a winning formula.
324 Charley Knowes tried to run the Bizarre as it had been before, but the customers were gone. Instead, refugees from Colorado Springs flooded the Bizarre.
325 Now it was a place of death, vanishing forever beneath the snow. People told stories of the wonders they had seen in the Bizarre, and they cursed the Rangers for its loss.
326 Every night, Charley held court in Flab's old office, regaling visitors with stories of his wild adventures with the Rangers. The way he told it, Charley was the <i>real</i> brains behind Team November.
327 Tall tales aside, Charley revealed himself to be a decent man, treating his merchants and customers with fairness and respect. Faran Brygo wouldn't have approved... but Charley was his own boss now.
328 Charley did what he could to keep order, revealing himself to be a decent man. He treated refugees with fairness and protected them from slavers and gangs. Charley had always been a hero in his stories, but now he became one in truth.
329 The Bizarre struggled on, becoming a makeshift town instead of a market... maybe the safest place left in Colorado.
343 Once, the Bizarre had been a bustling marketplace, attracting some of the most colorful people in the Colorado wasteland.
344 Now it was a place of death, a tomb for both the Monster Army and Charley Knowes. As the weeks and months passed, it vanished beneath the falling snow.
345 Though no one ever found it again, people told stories of the wonders they had seen in the Bizarre, and they cursed the Rangers for its loss.
398 Unfortunately, his attempt to recruit some Payasos ended with them force-feeding him a clown burger - which killed him.

Denver[]

Node Slide Description Conditions
91 In Denver, oil drilling came to an end. Because you destroyed the Gippers, the cities and towns of Colorado were left without a reliable source of fuel. Wipe out the Gippers
92 Thanks to you, Colorado Springs was insulated from the trouble. The Holy Detonation gave the city all the power it needed to heat its homes and grow its food.
93 Denver turned into a free-for-all. Mercenaries and raiders fought each other to control the abandoned rigs and charged outrageous prices for oil.
94 Under the leadership of God-President Reagan, the Gippers set to work, transforming Denver into their shining city on a hill. They swept aside the Machine Commune and took control of the airport, destroying the MI Tower.
95 At last, people started taking the Gippers seriously. Hundreds of desperate wastelanders flocked to the faith of the God-President, and the Gippers' monopoly on oil made them rich.
96 Thanks to you, Colorado Springs had the Holy Detonation, which gave the city all the power it needed to heat its homes and grow its food. The rest of Colorado wasn't so lucky.
97 On the bright side, the God-President regarded the Rangers with fondness and ordered his followers to treat you with respect. If the Gippers become a power to rival Colorado Springs, at least they'll be friendly.
194 All the other cities and cults depended upon the God-President for oil, and that gave him power over them. With every passing day, Colorado is more vulnerable to his ambition.
98 The Reagan AI remained in the MI Tower, sad and alone, forever calling for his beloved Nancys to take him home.
260 Under the leadership of God-President Reagan, and without the Machine Commune to stand in their way, the Gippers set to work, transforming Denver into their shining city on a hill.
261 With the Machine Commune destroyed as well, Denver turned into a free-for-all. Mercenaries and raiders fought each other to control the abandoned rigs and charged outrageous prices for oil.
262 Your actions at the Machine Commune convinced the robots to take a chance on humanity by welcoming human settlers into the airport.
263 Your actions at the Machine Commune convinced the robots that humanity could never be trusted. Without the Gippers to oppose them, they marched through the ruins of Denver, slicing and burning away every scrap of flesh, living or dead.
264 Denver is now a safe haven for those with nowhere else to go, run with inhuman kindness.
265 Nothing lives in Denver anymore, and any who enter never return.
401 Your actions convinced the Machine Commune that humanity could never be trusted. They walled themselves off from the outside world and the increasingly paranoid Gippers. Rumor has it both sides are stockpiling weapons.
402 With the Machine Commune destroyed, the Gippers expanded into the ancient Denver Airport. Rumor has it they've started on a new, top-secret 'Anti-Communist' project.
294 Denver turned into a free-for-all. Mercenaries and raiders fought each other to control the abandoned rigs and charged outrageous prices for oil.
295 Disgusted by the carnage, the Machine Commune stayed safe behind their walls. They concluded that organic life was not worth their trouble and instituted a policy of incineration toward all trespassing humans.
296 That was good news for the Hard-Heads, who moved into the Gipper stronghold as you agreed. The Hard-Heads were cannibals, but they were <i>clever</i> cannibals, and they got the oil pumps working again.
297 Soon Fish-Lips and his gang were an up-and-coming oil cartel. With the Machine Commune destroyed, Denver was theirs for the taking.
298 That was good news for the Hard-Heads, who moved into the Gipper stronghold as you agreed. The Hard-Heads were cannibals, but they were <i>clever</i> cannibals, and they got the oil pumps working again.
300 Even the Hard-Heads, who had moved into the Gipper strongold as you agreed, were grudgingly impressed. The robots sold fuel to everyone, even cannibals.
301 In Denver, oil drilling came to an end. With the Gippers wiped out by the Godfishers, the cities and towns of Colorado were left without a reliable source of fuel.
302 The Hard-Heads, who moved into the Gipper stronghold at your urging, didn't stand a chance. Robots burned Fish-Lips and his gang to cinders... then recycled their metal piercings.
303 Disgusted by their new neighbors, the Machine Commune stayed safe behind their walls. They concluded that organic life was not worth their trouble and instituted a policy of incineration toward all trespassing humans.
304 Soon Fish-Lips and his gang were an up-and-coming oil cartel. The Hard-Heads gradually became more civilized and stopped eating their guests... most of the time.
399 The Gippers maintained an uneasy truce with the Rangers, worshipping their hostage god from afar, though the rank-and-file were incensed by the injustice. To maintain order, the Nancys vowed that one day, the Gippers would reclaim Reagan as their own.

Aspen[]

Node Slide Description Conditions
101 Led by the Gift, the Breathers withdrew into the Rocky Mountains. They kept their distance from the people of Colorado, moving higher and higher into the mountains as generations passed.
102 As Colorado Springs died, the city of Aspen was forgotten. The old resort town went dark forever, covered by snow and never reclaimed.
103 The Hundred Families reclaimed the old resort town of Aspen, but they never held a meeting there again. Too much blood, they said, and too many bad memories.
104 Under the Rangers, Aspen became a fortress at the edge of Colorado territory, guarding the mountain passes against incursion from the west.
195 In time, the Breathers became a legend to the people of Colorado. Some said they were evolving into a new form of humanity. Others didn't believe that they ever existed at all.
196 Soldiers posted in the old resort town claimed to hear the laughter of Vic Buchanan at night - and the screams of his victims echoing across the mountains.

Steeltown[]

Node Slide Description Conditions
105 The city of Steeltown thrived and grew. After you fixed Markham's 'computation engine,' her systems began to work as intended, and production boomed.
107 Steeltown fell into ruin, its workers dispersing into the wasteland. People looted the arcology for scrap, and it became a skeletal eyesore in the wasteland.
109 Throughout Colorado, people looked to Steeltown for a new vision of the wasteland's future - every person in their place, and every machine a slave.
188 When the Patriarch dies, Colorado will be remade according to Markham's vision.
192 When the Patriarch dies, Colorado will be remade according to Markham's vision. Fortunately, she still owes a debt to the Rangers.
197 In time, no one remembered its purpose anymore, and Markham's dreams for the future died with her.
200 Workers got the jobs that suited them best, and production processes continually improved. Abigail Markham's genius was proven at last.
266 The city of Steeltown thrived and grew. Markham was wary of the freed synths at first, but they were smart and efficient planners, <i>almost</i> living up to her standards.
267 In Steeltown, the death of the brilliant Abigail Markham left a void that the less-than-brilliant Bennie Bianchi tried to fill. Things went poorly from the start.
268 In Steeltown, Salene Crow set out to build a new kind of factory-city, where everything was owned by the workers themselves. Unfortunately, all the workers were former refugees from the wasteland, and none of them knew anything about running a factory.
269 Since she didn't know how to manage a factory, Bennie focused on what she did know - stealing company money for herself. When problems arose, she made sure she was unavailable and assumed that someone else would fix them.
270 Unfortunately, all the competent people had been killed in the fighting. In less than a year, Steeltown fell into anarchy.
271 Bennie managed to escape with a load of company money and bought passage to Los Angeles, hoping to build herself a beachfront estate.
272 Instead, Bennie discovered that people in California didn't accept Colorado dollars. She burned the money to keep herself warm.
273 But thanks to you, old Blue was there to teach them. Production wasn't strong at first, but the workers learned and improved.
274 Crow was a fast learner... but not fast enough. Accidents ruined machines that no one could repair. Production deadlines came and went. Workers got discouraged, stole equipment, and left.
275 Steeltown would never be the automated wonder that it might have become under Markham. Still, the workers met most of their deadlines, kept their families fed, and didn't have to pay any bribes to use the bathroom.
276 After a few years, Steeltown was a wreck. Crow and some friends held on, running a garage and repair shop in what was left of the factory, but the old Steeltown was gone for good.
277 Workers got the jobs that suited them best, and production processes continually improved. Abigail Markham's genius was proven at last... just not in the way she had expected.
278 Throughout Colorado, people looked to Steeltown for a new vision of the wasteland's future - machines making the plans and humans doing the work.

Cheyenne Mountain[]

Node Slide Description Conditions
111 Script Node 111
112 In Cheyenne Mountain, the FADERs faced extinction. When you ruined their gene bank, you destroyed their ability to create more of their kind.
113 In Cheyenne Mountain, the FADERs cloned a new General and rebuilt their population. Their gene bank was still intact, so it didn't take long to recover from your incursion.
114 In the region near Cheyenne Mountain, more people disappeared. FADER sightings increased.
115 In the region south of Colorado Springs, people reported sightings of pale-skinned humanoids. Some called them wendigos, while others believed they were 'ghosts of old America.'
116 In Cheyenne Mountain, the FADERs continued to honor your truce, and even to send aid at your request. Still, none of your fellow Rangers trusted them.
201 A few surviving FADERs hung on for a while, going through the motions of maintaining their base. One by one, they drifted away. Whatever threat they once posed to Colorado had passed.
202 Having learned a valuable lesson from your assault, the new General reviewed your movements through the mountain, improved his defenses to counter future attacks, and accelerated his timetable to 'pacify' Colorado.
203 In the future, the FADERs would regard ordinary humans as a more serious threat - one that would need to be vanquished soon.
204 Most believed it was only a matter of time before they betrayed you. Until then, you would bide your time and prepare.
205 When the Rangers left Colorado, the FADERs saw no further need to honor your truce.


In the region near Cheyenne Mountain, people began to disappear again. FADER sightings increased.

206 From time to time, small communities would be massacred. Survivors reported pale-skinned commandos who operated with ruthless efficiency.
207 It became increasingly clear that the FADERs posed a major threat to Colorado - one that could, perhaps, have been prevented.
208 The sightings increased, and local people began to disappear. From time to time, small communities would be massacred. Survivors reported pale-skinned commandos who operated with ruthless efficiency.
209 Whatever they were, these albino creatures seemed to pose a major threat to Colorado - one that might have been prevented if it had ever been uncovered.

Everest Hotel[]

Node Slide Description Conditions
127 Killing the Caretakers of the Everest Hotel put an end to that strange institution. No one was left to maintain the old structure, so it quickly collapsed under the weight of the snow.
128 The Caretakers followed your advice, explaining to people <i>exactly</i> what service they offered. To their surprise, business at the Everest boomed!
129 Nothing changed at the Everest Hotel. Following your advice, the Caretakers kept sending out their ambiguous advertisements, and guests kept arriving.
130 At the Everest Hotel, the Caretakers followed your advice, shutting down the murder maze and becoming a nice, normal hotel for vacationers. Almost immediately, their business failed.
131 At the Everest Hotel, your explosives obliterated both the Caretakers and their venerable institution.
214 For the first time, the Everest became the classy suicide joint that the Caretakers had always imagined.
215 Amidst the horrors of the wasteland, they always seemed to find willing guests, and nobody was killed if they didn't want to be.
216 As it turned out, nobody had taken a vacation since the bombs fell, nor did they have any reason to trek all the way out to the Everest.
217 Eventually, the Caretakers gave up and went back to where they came from... or joined the corpses hanging from trees in the forest.
218 Nothing was left to mark the spot but a few skeletal corpses hanging from trees... another weird, inexplicable piece of the wasteland.
219 Expecting a peaceful rest, the hapless visitors died in the murder maze instead... but at least the Caretakers were happy in their work.

Eastern Plains[]

Node Slide Description Conditions
331 After their humiliating defeat at the hands of the Rangers, the gangs of the Savage Council fled back to the plains. Within a year, most of the survivors were dead or enslaved by rivals.
332 But the savage plains got their name with good reason. Everyone knew that other gangs would rise, and eventually, they'd cast their eyes on Colorado again.

Companions[]

Darius Kwon[]

Node Slide Description Conditions
315 Impressed by the way Team November had taken the reins of power without a war in Colorado Springs, Kwon joined them full time, and became their chief liason with Colorado Springs.
373 Impressed that Team November had kept their promise to the Patriarch despite everything that had happened, Kwon joined them full time, and became their chief liason with the Marshals.
374 Appalled by Team November's treatment of the innocent and helpless, Kwon returned to the Marshals and never had anything to do with the Rangers again.
375 After Kwon died and was laid to rest, a mysterious veiled woman visited his grave every year on the anniversary of his death, always leaving a ten of hearts on his headstone.
391 Freed from the brig by Team November after the coup of the Patriarch was complete, Kwon left Colorado Springs in disgust. Eventually he became a security consultant for the Iron Thunder Arapaho, and never had anything to do with the Rangers again.

Lucia Wesson[]

Node Slide Description Conditions
376 With things with the Patriarch finally settled, Lucia decided to remain a Ranger, continuing to patrol and keep the peace, and to serve as their liason to the Hundred Families.
377 Unable to accept Team November's decision to depose the Patriarch, Lucia joined a Hundred Families resistance cell and fought against the Rangers. She did not survive the conflict.
378 Unable to bear Team November's wanton bloodletting, Lucia returned to her family's home in Broadmoore Heights.
380 As it took time to return to Colorado Springs with her father, Lucia arrived after the fall of Patriarch, but she and her father immediately joined the Hundred Families defending Broadmoor Heights. Both died in the ensuing slaughter.
392 As it took time to return to Colorado Springs with her father, Lucia was not there when the Patriarch passed power to Team November, and was initially mistrustful. But when the Hundred Families came around, she did too, and she remained a Ranger.
393 As it took time to return to Colorado Springs with her father, Lucia was not there to defend the Patriarch against the Rangers, but after his defeat, she and her father joined the Hundred Families' resistance, and fought to restore their rule.
394 As it took time to return to Colorado Springs with her father, Lucia was not there when the Rangers rescued the Patriarch from Angela Deth, but she celebrated their victory and remained a Ranger, serving as their liason with the Hundred Families.
395 In the end, she was pleased that the Rangers defended the Patriarch from Angela Deth, but never again had anything to do with them.
396 Though she was mistrustful at first, in the end, she accepted the peaceful transition of power from the Patriarch to the Rangers, but never again did she have anything to do with them.
397 When Team November turned against the Patriarch, she joined a Hundred Families resistance cell and fought them mercilessly. She did not survive the conflict.
413 With her father dead, there was no one to mourn Lucia's passing. She was buried in her buckskins, with her favorite pistol in her hand.
419 Percival Wesson took the death of Lucia hard, and never forgave the Rangers for it. He buried her in her buckskins, with her favorite pistol in her hand.

Jodie Bell[]

Node Slide Description Conditions
314 Furious with how Team November dealt with the Patriarch, Jodie returned to Arizona, glad to see the last of Colorado's snow and ice.
367 Relieved that it was all over at last, Jodie returned to Arizona with the supply caravan, glad to see the last of Colorado's snow and ice.
368 Disgusted by Team November's bloodthirsty ways, Jodie returned to Arizona as quickly as she could, glad to see the last of Colorado's snow and ice.
369 And thanks to her help, and the delivery of the promised aid and supplies, Jodie's folks made it through the tough year that followed and prospered.
370 And despite the shipment of supplies being far less than what was originally promised, thanks to Jodie's help, her folks made it through the tough year that followed, though they never again prospered as they had before.
371 But though she did her best to help her folks when she got back, without the Patriarch's promised supplies, their farm failed and they were killed by starving raiders, leaving Jodie a bitter and angry woman.
411 Jodie Bell's death was mourned by her parents back in Arizona. Her baseball cap was given a place of honor in the Ranger Museum.

Pizepi Joren[]

Node Slide Description Conditions
318 Returning back home to Arizona, Pizepi helped the Rangers distribute the supplies from Colorado, and continued to rise in the ranks of the organization in the years that followed.
384 Returning back home to Arizona, Pizepi helped the Rangers distribute the meager supplies from Colorado, and continued to rise in the ranks of the organization in the hard years that followed.
385 Returning back home, Pizepi did her best to help the Rangers keep Arizona together, but without the Patriarch's promised supplies it all fell apart, and she went back to Darwin, where she organized its defenses.
422 Pizepi did not stay in Colorado. She returned home to Darwin Village, to help her people prepare for the long dark years that followed the Rangers' abandonment of Arizona.
415 When they learned of it, Pizepi's death was mourned by the people of Darwin Village, and her name honored as an ambassador and explorer and a seeker of knowledge.

Fishlips[]

Node Slide Description Conditions
319 Revolted by Team November's lack of concern for children, Fish-Lips went back into the wastes and resumed leadership of the Hard-Heads. What happened to him after that is unknown.
387 Kicked out of the Rangers after the resolution of the Patriarch's mission, Fish-Lips went back into the wastes and resumed leadership of the Hard-Heads. What happened to him after that is unknown.
388 In the chaos following the gangs attack on Colorado Springs, Fish-Lips was killed while trying to load corpses onto a butcher's wagon. His passing was unmourned.
416 Nobody cried when Fish-Lips died. Some of his old crew, however, dug him up and ate his liver for old times sake.

Ironclad Cordite[]

Node Slide Description Conditions
317 Though he was disappointed not to see the fall of the Patriarch first-hand after he left Team November, Ironclad Cordite did as he had promised to do, and took the gangs east, where he at last began his bloody campaign to rule all of Kansas.
381 After staying to witness first-hand the fall of the Patriarch, Ironclad Cordite did as he had promised to do, and took the gangs east, where he at last began his bloody campaign to rule all of Kansas.
382 Welcoming Team November's decision to join him, he gave each of them command of a company, and only executed a few of them for betrayal.
383 In time, he crossed paths again with Team November, who had also gone east, and as they had heeded his warning not to hunt in Kansas, the reunion was without bloodshed.
403 Disappointed that the Patriarch remained in power after he left Team November, Ironclad Cordite did as he had promised to do, and took the gangs east, where he at last began his bloody campaign to rule all of Kansas.
414 Ironclad Cordite's death was mourned by no one, but, when they heard of it, a number of warlords in Kansas breathed sighs of relief.

Victory Buchanan[]

Node Slide Description Conditions
321 In the chaos that engulfed Colorado Springs when the Rangers returned to town, Vic headed into the wastes, hoping to raise an army to take back what he felt was rightfully his.
321 In the chaos that engulfed Colorado Springs when the Rangers returned to town, Vic headed into the wastes, hoping to raise an army to take back what he felt was rightfully his.
417 All of Colorado breathed easier when Victory Buchanan died. Since then his grave has been more beshat than any other in Colorado history.
420 Though his Father raged at his passing, the rest of Colorado breathed easier when Victory Buchanan died. Since then his grave has been more beshat than any other in Colorado history.
421 Bored by the peaceful transition of power when the Rangers deposed his father, Vic headed into the wastes, hoping to raise an army to take back what he felt was rightfully his.

Scotchmo[]

Node Slide Description Conditions
322 After things resolved, the Rangers noticed Scotchmo was no longer with them. They searched every bar in Colorado Springs, but never found him. Some say he's been seen drinking in saloons in Kansas and points east, but these rumors are unconfirmed.
418 After Scotchmo died, the Rangers honored him by 'pouring one out' on his grave. That didn't seem like enough, so they then poured out nine more.

Morningstar[]

Node Slide Description Conditions
409 After years of loyal service, the Rangers retired Morningstar and allowed him to drive his Kodiak shell on his long dreamed of journey to rediscover America. No one knows where he went or how far he got, but there probably aren't any communists there anymore.
410 After years of loyal service, the Kodiak died of rust and hard knocks, but its AI was salvaged and continued to serve in its replacements for decades after.

Liberty Buchanan[]

Node Slide Description Conditions
333 Shortly after you left Colorado, Liberty Buchanan vanished from her cell. Nobody was surprised - she'd always had admirers in Colorado Springs.
335 She resurfaced a few weeks later, commanding a company of her father's former marshals and loyalists. Winning a series of swift victories, she took control of some outlying towns.
336 With Colorado in chaos, Liberty has a damn good chance of reconquering her father's nation.
337 Reconquering her father's nation won't be easy, but Liberty has beaten worse odds in the past.
338 Liberty Buchanan remained in solitary confinement, closely guarded by the Rangers. Lesser people might have lost their minds, but Liberty was serene, calmly greeting her guards at the start of every shift.
339 Some guards have gotten a little too friendly with her, and you've been careful to reassign them. You'll have to watch Liberty carefully for as long as she lives.
340 The Patriarch tried to rebuild his relationship with his daughter, Liberty. He removed her from the Ranger prison and brought her to his palace, though he kept her shackled at all times.
341 She never a spoke a word to him. Day after day, she sat calmly across the table at every meal, or at the back of his hall when he received petitioners, regarding him in silence.
342 Though his bodyguards fear for his safety, the Patriarch continues to insist that he can win her over... and that he's not in any danger.
347 Nobody expected Team November to team up with Liberty Buchanan... but that's exactly what you did. After rounding up some new goons, Liberty marched on Colorado Springs with the Rangers at her side.
348 Liberty gave you the honor of leading her assault on Colorado Springs, and the Rangers didn't disappoint. You smashed your way into the city, allowing the gangs to sack the whole place, looting and murdering at will.
349 In a rare display of 'mercy,' Liberty let her father live, taking him with her in a wheeled cage so he could see the ruin of everything he built. She marched her army north and south until all of Colorado groveled at her feet... and yours.
350 Without any aid from Colorado, the Rangers of Arizona struggled to survive. At last, General Woodson ordered them to pull up roots and move on. Nobody knows where they went.

Ending[]

Always plays

Node Slide Description Conditions
400 Team November achieved the impossible. The details are lost to history, but one thing was certain: Colorado would never be the same again.
Node Slide Description Conditions
1 At your command, the gangs laid waste to Colorado Springs, stealing everything of value, enslaving the people, and burning everything else. The last city of the old world was gone. Mourning for their home and their dead, its citizens were chained and dragged away.
2 Script Node 2
3 At your request, the gangs withdrew from Colorado Springs. Downtown had been ravaged in the fight, and some outlying neighborhoods were destroyed, but other parts of the city were untouched.
4 Ironclad Cordite led his army east toward the fabled land of Kansas. There, his promised kingdom awaited... or so he believed. He vanished into the rising sun, shouting a final salute to his fearsome allies, the Rangers.
5 You decided to stay in Colorado and help rebuild... not to rule, but to keep the peace and protect the people, just as the Rangers had always done in Arizona.
6 In the wake of the gangs' attack, the refugee population rose to dominate Colorado Springs. Fortunately, they respected you and were usually willing to follow your lead.
7 In the wake of the gangs' attack, the refugee population rose to dominate Colorado Springs. They didn't have any love for the Rangers, and they resisted you from the start.
8 Mama Cotter became the de facto mayor of the city. Nobody accused her of having a politician's touch, but the ordinary people respected her, and she had the guts to stand up to the Hundred Families.
9 At first, Mama Cotter became de facto mayor of the town, but she was killed in a dust-up with some Hundred Families youths. After that, her son Tommy took her place, organizing the former refugees to terrorize the Hundred Families.
10 So far, Colorado Springs has survived the storm, but the same can't be said for the rest of the Patriarch's nation. With the old man's death, his alliance of cities and cults broke apart. It'll take a lot of work to bring them back together.
11 If things were tough in Colorado Springs, the rest of the Patriarch's realm was even worse. With the old man's death, his alliance of cities and cults broke apart. It'll take a lot of work to bring them back together.
12 You decided to leave the mantle of 'peacekeeper' behind and take up the age-old profession of wasteland raider. Operating out of Peterson Air Base, you quickly became the biggest badasses in Colorado, hijacking convoys, taking tributes from the weak, and looting from the rich.
13 Angela Deth became your arch-rival and worst enemy. She stuck to the old Ranger creed, pulling away all your ethical recruits and turning them against you. Old Angie won't rest until you and your raider comrades are dead... or she is.
14 The rest of the Patriarch's nation collapsed, and his alliance of cities and cults scattered to the winds. Isolated and alone, they'd be easier prey for the savage gangs of the plains... or predators closer to home.
15 You decided to head east, leaving Colorado behind you to fend for itself. Some of your recruits chose to stay, but the core of Team November stood firm, loyal to each other above all.
16 Angela Deth remained in Colorado Springs to serve as a peacekeeper. In the wake of the gangs' attack, the refugee population rose to dominate Colorado Springs. They wanted revenge on the Hundred Families, which Angie wouldn't allow.
17 Angela Deth headed east, taking a different path from yours. She couldn't go back to Arizona, and after the gangs did their work, she had nothing left in Colorado either.
18 With the Rangers gone, Sheriff Daisy did what she could to keep order in Colorado Springs, but the grudges between factions were too strong. Revenge attacks gave way to open battles in the streets, and the city died a slow and violent death.
19 With the Rangers gone and Sheriff Daisy dead, Colorado Springs died a quick and brutal death. Refugees looted the city, and rival factions settled scores with one another.
20 In your wake, you left only death... a smoking ruin on the wasteland, soon to be forgotten.
21 You joined Ironclad Cordite as he traveled east toward the fabled land of Kansas. There, his promised kingdom awaited... or so he claimed.
22 Without any aid from Colorado, the Rangers of Arizona struggled to survive. At last, General Woodson ordered them to pull up roots and move on.
23 Script Node 23
24 Under your supervision, the citizens of Colorado Springs organized a trial for the Patriarch. Following the traditions of old America, you chose the jury at random from among the population.
25 To everyone's surprise, the jury convicted the Patriarch of crimes against his people, but they sentenced him to prison, not death, granting mercy in light of his genuine devotion to the city.
26 You took custody of the Patriarch and confined him in Peterson Air Base, the very stronghold he gave to you, not so long ago. That's where he remained for the rest of his life.
27 As promised, you handed the Patriarch over to the people he wronged - the refugees and lower classes of the city - who were all too happy to have him. They organized a show trial, but the outcome was preordained.
29 To the end, the Patriarch insisted that he had done everything for the good of his nation, and he regretted nothing. He lasted nearly a day in the pillory before freezing to death - far longer than any ordinary man.
30 At your command, the Patriarch was given basic provisions, marched to the edge of Colorado Springs, and exiled into the frozen waste, just as he had once condemned his daughter. He remained defiant to the end, never admitting he had done wrong or begging for mercy.
31 Using the radio equipment at headquarters, you were able to contact General Woodson and make your report. He was shocked to hear the outcome of your mission, but after consulting with the other Rangers, he agreed to join you in Colorado.
32 Angela Deth slipped away before the Arizona Rangers arrived. Her squad took a vote, and all of them decided to join her. They set off for the east, looking for more folks who needed their help.
33 Angela Deth stayed, as she said she would. Some Rangers wanted to convene a court-martial and put her on trial for desertion, but you managed to smooth things over.\n\n\nRangers need to stick together, and her heart was always in the right place.
34 In Colorado Springs, the refugees became the dominant faction. Fortunately, they respected you and were usually willing to follow your lead.
35 In Colorado Springs, the refugee population rose to dominate the city. They didn't have any love for the Rangers, and they resisted you from the start.
36 In Colorado Springs, the refugee population rose to dominate the city. They didn't have any love for the Rangers, and they resisted you from the start.
37 In Colorado Springs, the refugee population rose to dominate the city. They didn't have any love for the Rangers, and they resisted you from the start.
38 The rest of the Patriarch's nation collapsed, and his alliance of cities and cults scattered to the winds. If they can't be brought back together, they'll be easy prey for the savage gangs of the plains... or predators closer to home.
39 With the Patriarch gone, you decided to stay in Colorado and keep the peace... not to rule, but to protect the people, just as the Rangers had always done in Arizona.
40 In Colorado Springs, the refugee population rose to dominate the city, and that caused plenty of trouble with the Hundred Families. You struggled to keep the conflict from turning into a war.
41 In Colorado Springs, the refugees caused plenty of trouble for the Hundred Families. You struggled to keep the conflict from turning into a war.
42 Unfortunately, all the authority figures in Colorado Springs were dead, gone, or didn't trust you. That left you in a tough spot.
43 In Colorado Springs, most of the old authority figures were dead or gone. The only one left was Sheriff Daisy, but she respected you and helped the Rangers keep order.
44 While the Rangers were occupied in Colorado Springs, the rest of the Patriarch's nation collapsed. His alliance of cities and cults scattered to the winds. If they can't be brought back together, they'll be easy prey for the savage gangs of the plains... or predators closer to home.
45 In the chaos after the Patriarch's fall, your team gathered as many guns, bullets, and supplies as you could. Piling them into a convoy of 'borrowed' vehicles, you headed west across the mountains, leaving Colorado behind.
46 When you arrived in Arizona, General Woodson was surprised to see you - and unhappy to hear that you didn't seal an alliance with the Patriarch.
47 Angela Deth remained in Colorado Springs to serve as a peacekeeper. After the fall of the Patriarch, the refugee population rose to dominate Colorado Springs. They wanted revenge on the Hundred Families, which Angie wouldn't allow.
48 The rest of the Patriarch's nation collapsed, and his alliance of cities and cults scattered to the winds. Isolated and alone, they'd be easier prey for the savage gangs of the plains... or predators closer to home.
49 With the Patriarch gone, Colorado Springs died a quick and brutal death. Refugees looted the city, and rival factions settled scores with one another.
50 You were able to send some weapons and supplies to General Woodson in Arizona, but it wasn't enough. The Rangers had two bases of power, and both were spread too thin.
51 You decided to head east, leaving Colorado behind you to fend for itself. Some of your recruits chose to stay, but the core of Team November stood firm, loyal to each other above all.
52 Without any aid from Colorado, the Rangers of Arizona struggled to survive. At last, General Woodson ordered them to pull up roots and move on.
53 Script Node 53
54 Colorado Springs united under the banner of the Rangers. You achieved what should have been impossible in the wasteland - an orderly transition of power.
55 Using the radio equipment at headquarters, you contacted General Woodson in Arizona and make your report. He was shocked to hear the outcome of your mission, but after consulting with the other Rangers, he agreed to join you in Colorado.
56 Without any aid from Colorado, the Rangers of Arizona struggled to survive. At last, General Woodson ordered them to pull up roots and move on.
57 The first supply convoys set out for Arizona, and General Woodson got the aid he needed - along with the biggest surprise of his life when he learned that the Rangers now controlled Colorado.
58 Angela Deth slipped away before the Arizona Rangers arrived. Her squad took a vote, and all of them decided to join her. They set off for the east, looking for more folks who needed their help.
59 Angela Deth stayed, as she said she would. Some Rangers wanted to convene a court-martial and put her on trial for desertion, but you managed to smooth things over.

Rangers need to stick together, and her heart was always in the right place.

60 Script Node 60
61 The Patriarch was true to his word. Every few months, he sent a supply convoy across the Rocky Mountains to the Rangers in Arizona.
62 With the Patriarch dead, you declared Ranger control over Colorado Springs. The death of a living legend - not the mention your coup d'état - came as a shock to the city.
63 Your team returned home to a heroes' welcome. Many of your new recruits went with you, bolstering the ranks of the Rangers.
64 Meanwhile, you continued to keep the peace in Colorado, and you had no shortage of new recruits. Every ambitious young person in Colorado wanted to be part of the Rangers..
65 Angela Deth and her team were officially declared dead. General Woodson held a small memorial service in her honor. After that, her name was never spoken again. The last of the original Rangers was gone.
66 In Colorado Springs, the Patriarch soldiered on, clinging to power even as his body failed him. He stubbornly refused to name an heir.
67 As the Patriarch's health declined, you became indispensable to him, and your influence grew. When the Patriarch finally dies, it'll be the Rangers who decide who takes his place.
68 Still, everyone knew that Abigail Markham was his heir in all but name, especially after you saved Steeltown, allowing it to become an example to the rest of Colorado.
69 With his children cast down and Abigail Markham dead, no one is left who can unify the Patriarch's nation. When he finally dies, Colorado will die with him... and the Rangers will be on their own again.
70 Fortunately, you'd been smart, and you made friends with the right people. Sheriff Daisy and the Hundred Families helped you keep the populace in line.
71 Unfortunately, you didn't have strong relationships with the leading factions in the city, so they turned against you. Colorado Springs was beset by guerilla attacks and uprisings from within.
72 The rest of the Patriarch's nation collapsed. His alliance of cities and cults refused to acknowledge the Rangers as his legitimate heirs.
73 With two bases of power, the Rangers can dream of one day expanding their reach across the west.
74 You had support from the Hundred Families, but that wasn't enough. Sheriff Daisy raised a banner against you and fled the city with most of her marshals. Colorado Springs was beset by guerilla attacks and uprisings from within.
75 Despite the chaos, you were able to send some weapons and supplies to General Woodson in Arizona, but it wasn't enough. The Rangers had two bases of power, and both were spread too thin.
76 In the chaos after the Patriarch's death, your team gathered as many guns, bullets, and supplies as you could. Piling them into a convoy of 'borrowed' vehicles, you headed west across the mountains, leaving Colorado behind.
77 When you arrived in Arizona, General Woodson was surprised to see you - and unhappy to hear that your mission had failed.
78 In Colorado Springs, the Hundred Families seized power. They declared the city a republic, open only to those with blood ties to the original Families. Everyone else was cast out.
79 With the Patriarch gone, his city belonged to you.
80 Leaving Colorado behind, you packed up your vehicles and headed back across the mountains. Some of your recruits chose to join you - they were no longer welcome in the Patriarch's country.
81 Without any aid from Colorado, the Rangers of Arizona struggled to survive. At last, General Woodson ordered you all to pull up roots and move on.
82 In Colorado Springs, the Patriarch stubbornly clung to power and refused to designate an heir.
83 Still, everyone knew that Abigail Markham was his heir in all but name, especially after you saved Steeltown, allowing it to become an example to the rest of Colorado.
84 With his children cast down and Abigail Markham dead, no one is left who can unify the Patriarch's nation. When he finally dies, Colorado will perish with him.
85 The Patriarch honored your deal, sending a convoy of weapons and supplies to the Rangers in Arizona. After making sure they worked - and weren't somehow trapped - you sent his precious offspring back to him, alive and unharmed.
86 Maybe the deal wasn't quite what General Woodson had wanted, but it was enough to keep the Rangers alive and get you back on your feet in Arizona.
87 Angela Deth and her team were officially declared dead. Woodson held a small memorial service in her honor. After that, her name was never spoken again. The last of the original Rangers was gone.
88 Angela Deth and her team were officially declared dead. General Woodson held a small memorial service in her honor. After that, her name was never spoken again. The last of the original Rangers was gone.
89 Back in Colorado Springs, the Patriarch stubbornly clung to power and refused to designate an heir. If the Rangers ever set foot in his nation again, he declared that you would be shot on sight.
90 Script Node 90
91 In Denver, oil drilling came to an end. Because you destroyed the Gippers, the cities and towns of Colorado were left without a reliable source of fuel.
92 Thanks to you, Colorado Springs was insulated from the trouble. The Holy Detonation gave the city all the power it needed to heat its homes and grow its food.
93 Denver turned into a free-for-all. Mercenaries and raiders fought each other to control the abandoned rigs and charged outrageous prices for oil.
94 Under the leadership of God-President Reagan, the Gippers set to work, transforming Denver into their shining city on a hill. They swept aside the Machine Commune and took control of the airport, destroying the MI Tower.
95 At last, people started taking the Gippers seriously. Hundreds of desperate wastelanders flocked to the faith of the God-President, and the Gippers' monopoly on oil made them rich.
96 Thanks to you, Colorado Springs had the Holy Detonation, which gave the city all the power it needed to heat its homes and grow its food. The rest of Colorado wasn't so lucky.
97 On the bright side, the God-President regarded the Rangers with fondness and ordered his followers to treat you with respect. If the Gippers become a power to rival Colorado Springs, at least they'll be friendly.
98 The Reagan AI remained in the MI Tower, sad and alone, forever calling for his beloved Nancys to take him home.
100 Script Node 100
101 Led by the Gift, the Breathers withdrew into the Rocky Mountains. They kept their distance from the people of Colorado, moving higher and higher into the mountains as generations passed.
102 As Colorado Springs died, the city of Aspen was forgotten. The old resort town went dark forever, covered by snow and never reclaimed.
103 The Hundred Families reclaimed the old resort town of Aspen, but they never held a meeting there again. Too much blood, they said, and too many bad memories.
104 Under the Rangers, Aspen became a fortress at the edge of Colorado territory, guarding the mountain passes against incursion from the west.
105 The city of Steeltown thrived and grew. After you fixed Markham's 'computation engine,' her systems began to work as intended, and production boomed.
106 Script Node 106
107 Steeltown fell into ruin, its workers dispersing into the wasteland. People looted the arcology for scrap, and it became a skeletal eyesore in the wasteland.
108 With that, the story of Team November comes to an end. For good or ill, you changed Colorado forever, and its people will live with the consequences.
109 Throughout Colorado, people looked to Steeltown for a new vision of the wasteland's future - every person in their place, and every machine a slave.
111 Script Node 111
112 In Cheyenne Mountain, the FADERs faced extinction. When you ruined their gene bank, you destroyed their ability to create more of their kind.
113 In Cheyenne Mountain, the FADERs cloned a new General and rebuilt their population. Their gene bank was still intact, so it didn't take long to recover from your incursion.
114 In the region near Cheyenne Mountain, more people disappeared. FADER sightings increased.
115 In the region south of Colorado Springs, people reported sightings of pale-skinned humanoids. Some called them wendigos, while others believed they were 'ghosts of old America.'
116 In Cheyenne Mountain, the FADERs continued to honor your truce, and even to send aid at your request. Still, none of your fellow Rangers trusted them.
117 Script Node 117
118 Flab and his Monster Army maintained control of the Bizarre, an unexpected island of stability in a region remade by you and your team.
120 With Charley Knowes in charge - and Faran Brygo behind the scenes - the Bizarre was more profitable than ever. Charley opened its doors to a wider clientele, and the Brygo organization got rich.
121 The Bizarre went on as before, an island of stability amidst the chaos of Colorado. But now, Charley Knowes was in charge... with Faran Brygo behind the scenes.
122 Flab took great satisfaction in the knowledge that he had outlasted the Patriarch. Once again, he had weathered a terrible storm, when even the most powerful man in Colorado had not.
123 Flab, after all, was a survivor. He'd survived the Patriarch, the Rangers, and he'd survive whatever was still to come.
124 Once, the Bizarre had been a bustling marketplace, attracting some of the most colorful people in the Colorado wasteland.
125 When Colorado Springs fell apart, Brygo moved his whole organization to the Bizarre. There, he could operate in safety. If anything, he was even more successful than before.
126 Script Node 126
127 Killing the Caretakers of the Everest Hotel put an end to that strange institution. No one was left to maintain the old structure, so it quickly collapsed under the weight of the snow.
128 The Caretakers followed your advice, explaining to people <i>exactly</i> what service they offered. To their surprise, business at the Everest boomed!
129 Nothing changed at the Everest Hotel. Following your advice, the Caretakers kept sending out their ambiguous advertisements, and guests kept arriving.
130 At the Everest Hotel, the Caretakers followed your advice, shutting down the murder maze and becoming a nice, normal hotel for vacationers. Almost immediately, their business failed.
131 At the Everest Hotel, your explosives obliterated both the Caretakers and their venerable institution.
132 Leaving Colorado behind, you traveled back across the mountains to face the other Rangers and report what had happened. Sure enough, General Woodson was enraged to hear that your mission had failed in such a spectacular way.
134 Colorado Springs united under the banner of the Rangers. You achieved what should have been impossible in the wasteland - an orderly transition of power.
135 In Broadmoor Heights, the Hundred Families breathed a collective sigh of relief. Once again, they had survived a catastrophe with their wealth and their homes intact.
136 Angela Deth proved an able mentor for your team. She refused to take charge herself, but her decades of experience helped you navigate some tricky situations.
137 Relations between the Hundred Families and the refugees were tense, but thanks to you, they never exploded into violence. One day, the two sides might learn to cooperate... but it'll take time.
138 You tried to control the refugees' revenge attacks against the Hundred Families, but it only angered them further... and turned them against you.
139 You were left to deal with an active insurgency in Colorado Springs, and the only safe place in town was Ranger HQ.
140 Sure, you've lost your more ethical recruits, but life has never been so good for Team November. With no one willing to oppose you - for now, at least - you're growing fat and wealthy on the bounty of Colorado.
141 It's a Ranger on Ranger war that's devastating central Colorado and turning the Rangers' name into a curse in this land.
142 You struck out across the plains, chasing legends of old America.
143 Soon enough, Angie and her Rangers faced an insurgency in the city and a rising tide of revenge killings. She did what she could to hold things together, but without you to help, she continued to lose ground...
144 Revenge attacks gave way to open battles in the streets. Soon enough, the last city of old America was gone.
145 Angie resolved to find a new place, with new people to help - somewhere far away from you.
146 Marching with Cordite's army, you vanished into the rising sun, leaving old America behind. Together, you would build something new...
147 Woodson berated you for disobeying his orders, betraying the Patriarch, and leading an assault on the city of Colorado Springs. Above all, this meant doom for the Rangers of Arizona.
148 Finally, he tried to have you arrested, but you escaped into the wasteland. Over the years that followed, Team November gained a reputation as infamous wildcards, dispensing justice as you liked, answering to no authority but your own.
149 Some of the Rangers believed he had a plan, but if he did, he kept it to himself. The Arizona Rangers set out for parts unknown, and nobody knows where they went.
150 On the day of the trial, the whole city came to the palace to watch. You selected a member of your team to preside as judge, sitting atop the Patriarch's throne.
151 To most, it felt like good old American justice, a clear contrast to the brutal retribution of the wasteland.
152 You took custody of the Patriarch and confined him in Peterson Air Base, the very stronghold he gave to you, not so long ago. He wouldn't stay there for long...
153 The Patriarch was sentenced to die of exposure in Pillory Square. He remained defiant as they placed him in the stocks, and as the people gleefully pelted him with snow and rocks.
154 The last anyone saw of the Patriarch was a tiny figure on the horizon, marching steadily east. Not once did he look back.
155 The rest of the Rangers crossed the mountains - safely, this time - and made a new home at Peterson Air Base. You had no shortage of new recruits. Every ambitious young person in Colorado wanted to be part of the Rangers.
156 Relations between the Hundred Families and the refugees were tense, but thanks to you, they never exploded into violence. One day, the two sides might learn to cooperate... but it'll take time.
157 Fortunately, you'd won the respect of Sheriff Daisy. She and her marshals worked closely with you, helping to keep order. Over time, the line between Ranger and marshal started to blur, and many - including Daisy herself - sought admission into your ranks.
158 Fortunately, you'd won the respect of Gideon Reyes and the Hundred Families. They proved to be loyal allies, using their considerable resources on your behalf. The situation in Colorado Springs remained tense... but stable.
159 Unfortunately, you didn't have strong relationships with any other factions in the city, and no one stood up to take your side. The situation in Colorado Spring remained tense, with the Rangers barely keeping order, and the people increasingly resentful of your presence.
160 Angela Deth proved an able mentor for your team. She refused to take charge herself, but her decades of experience helped you navigate some tricky situations.
161 When Mama Cotter was killed in a dust-up with some Hundred Families youths, her son Tommy took her place as refugee leader. He respected you and tried to avoid violence, but the Families grew more and more resistant, insisting that the Rangers and refugees were plotting against them.
162 At last, most of the Families slipped out of town, going back to their survivalist roots and waging a guerilla campaign against you. It'll be a hard fight to bring them to heel.
163 Gideon Reyes became the new governor of the city. Fortunately, he and the Hundred Families respected you and did their best to treat the lower classes more fairly, but the refugees continued to chafe under their rule.
164 Unfortunately, the city was a powder keg of factions and interests. Daisy kept things quiet, but her tactics were increasingly harsh.
165 Colorado Springs became a police state, and the Rangers were left with a tough choice - leave Daisy in power or bring her down... and risk the whole city going up in smoke. Either way, it looks like trouble in your future.
166 In the end, you were forced to run things after all, with the Rangers feeling more and more like an occupying force, and no end in sight.
167 The years ahead would be just as hard as ever... but the Rangers never had it easy.
168 Still, the arms and supplies were a welcome relief, and they'd keep the Rangers going until they could figure out another plan.
169 Soon, Angie and her remaining Rangers faced an insurgency in the city and a rising tide of revenge killings. She did what she could to hold things together, but without your help, she continued to lose ground.
170 Revenge attacks gave way to open battles in the streets. Soon enough, the last city of old America lay in ruins.
171 Back in Colorado Springs, the refugees soon discovered that you were gone. With no one to hold them back, they looted the city, and rival factions settled scores with one another.
172 Desperate, the Hundred Families turned to the man who had kept them safe for fifty years - the Patriarch. They raided Peterson Air Base, shot the few Ranger recruits who had stayed behind, and set the old man free.
173 The Patriarch gathered an army and crushed the refugees, crucifying the survivors and ringing his city with their frozen corpses.
174 Only a few weeks after he was deposed, the Patriarch was in power again - harsher and more merciless than before.
175 The old man set about rebuilding his nation. All the while, he nursed a quiet hatred for the Rangers and plotted his revenge...
176 You struck out across the plains, chasing legends of old America.
177 Some of the Rangers believed he had a plan, but if he did, he kept it to himself. The Arizona Rangers set out for parts unknown, and nobody knows where they went.
178 The rest of the Rangers crossed the mountains - safely, this time - and made a new home at Peterson Air Base. You had no shortage of new recruits. Every ambitious young person in Colorado wanted to be part of the Rangers.
179 Some of the Rangers believed he had a plan, but if he did, he kept it to himself. The Arizona Rangers set out for parts unknown, and nobody knows where they went.
180 Thanks to you, the Rangers are stronger than ever before, with two bases of power, keeping in peace in both Arizona and Colorado.
181 Nevertheless, Colorado Springs remained the greatest power in the region, and you were able to send aid to General Woodson in Arizona.
182 Sheriff Daisy stood by you, but the Hundred Families were enraged by the Patriarch's death. Most of them fled the city and returned to their survivalist roots, waging a guerilla war against you.
183 The years ahead would be just as hard as ever... but the Rangers never had it easy.
184 Still, the arms and supplies were a welcome relief, and they'd keep the Rangers going until they could figure out another plan.
185 In the Families' hands, Colorado Springs stayed strong, but the Patriarch's nation collapsed. His alliance of cities and cults scattered to the winds. Isolated and alone, they'd be easier prey for the savage gangs of the plains... or predators closer to home.
186 General Woodson was angry to hear that your mission had failed. All you brought back was more mouths to feed.
187 Some of the Rangers believed he had a plan, but if he did, he kept it to himself. Bidding farewell to Arizona, you set out for parts unknown...
188 When the Patriarch dies, Colorado will be remade according to Markham's vision.
189 Of course, the convoys didn't always survive the trip, but they were enough to keep the Rangers alive and get them back on their feet in Arizona.
190 General Woodson bestowed the Arizona Star - the Rangers' highest honor - upon the members of Team November.
191 Against the toughest odds, you'd saved the Rangers in their darkest hour, and your names would go down in history with the likes of General Vargas.
192 When the Patriarch dies, Colorado will be remade according to Markham's vision. Fortunately, she still owes a debt to the Rangers.
193 With two bases of power, the Rangers can dream of one day expanding their reach across the west.
194 All the other cities and cults depended upon the God-President for oil, and that gave him power over them. With every passing day, Colorado is more vulnerable to his ambition.
195 In time, the Breathers became a legend to the people of Colorado. Some said they were evolving into a new form of humanity. Others didn't believe that they ever existed at all.
196 Soldiers posted in the old resort town claimed to hear the laughter of Vic Buchanan at night - and the screams of his victims echoing across the mountains.
197 In time, no one remembered its purpose anymore, and Markham's dreams for the future died with her.
200 Workers got the jobs that suited them best, and production processes continually improved. Abigail Markham's genius was proven at last.
201 A few surviving FADERs hung on for a while, going through the motions of maintaining their base. One by one, they drifted away. Whatever threat they once posed to Colorado had passed.
202 Having learned a valuable lesson from your assault, the new General reviewed your movements through the mountain, improved his defenses to counter future attacks, and accelerated his timetable to 'pacify' Colorado.
203 In the future, the FADERs would regard ordinary humans as a more serious threat - one that would need to be vanquished soon.
204 Most believed it was only a matter of time before they betrayed you. Until then, you would bide your time and prepare.
205 When the Rangers left Colorado, the FADERs saw no further need to honor your truce.


In the region near Cheyenne Mountain, people began to disappear again. FADER sightings increased.

206 From time to time, small communities would be massacred. Survivors reported pale-skinned commandos who operated with ruthless efficiency.
207 It became increasingly clear that the FADERs posed a major threat to Colorado - one that could, perhaps, have been prevented.
208 The sightings increased, and local people began to disappear. From time to time, small communities would be massacred. Survivors reported pale-skinned commandos who operated with ruthless efficiency.
209 Whatever they were, these albino creatures seemed to pose a major threat to Colorado - one that might have been prevented if it had ever been uncovered.
211 Of all the leading citizens in Colorado Springs, Brygo profited most from your visit. But then, the Rangers had always been lucky for him.
212 Now it was a place of death, piled with corpses and echoing with the maniacal laughter of clowns. When help from the Rangers was needed, it never came.
213 Soon, nothing was left to mark the spot but a few skeletal corpses hanging from trees... another weird, inexplicable piece of the wasteland.
214 For the first time, the Everest became the classy suicide joint that the Caretakers had always imagined.
215 Amidst the horrors of the wasteland, they always seemed to find willing guests, and nobody was killed if they didn't want to be.
216 As it turned out, nobody had taken a vacation since the bombs fell, nor did they have any reason to trek all the way out to the Everest.
217 Eventually, the Caretakers gave up and went back to where they came from... or joined the corpses hanging from trees in the forest.
218 Nothing was left to mark the spot but a few skeletal corpses hanging from trees... another weird, inexplicable piece of the wasteland.
219 Expecting a peaceful rest, the hapless visitors died in the murder maze instead... but at least the Caretakers were happy in their work.
220 But the story of the Rangers goes on...
221 When the Patriarch finally dies, it's not clear who will succeed him. More likely than not, Colorado will collapse into chaos and war.
222 As the Patriarch declined, Markham perfected her 'computation engines' and expanded them to Colorado Springs, imposing their will upon the city.
223 As the Patriarch declined, she perfected her 'computation engines' and expanded them to Colorado Springs, imposing their will upon the city.
224 When the Patriarch finally dies, it's not clear who will succeed him. More likely than not, Colorado will collapse into chaos and war... and the Rangers will be on their own again.
225 Script Node 225
226 With the Patriarch's death, all hell broke loose in Colorado.
233 General Woodson wasn't too happy to hear how things had turned out. He berated you for killing the Patriarch and bringing Colorado to ruin. Above all, this meant doom for the Rangers of Arizona.
234 Woodson tried to have you arrested, but you escaped into the wasteland. Over the years that followed, Team November gained a reputation as infamous wildcards, dispensing justice as you liked, answering to no authority but your own.
235 After that, she stayed in the ruined city to lick her wounds and prepare for a fight with her hated brother, Vic. The future of Colorado would be slaughter and mayhem, with its people caught in the middle.
236 After that, she stayed in the ruined city to lick her wounds and prepare for a fight with her younger brother, Val, and the Gippers in Denver. The future of Colorado would be slaughter and mayhem, with its people caught in the middle.
240 To the residents of Colorado, everything changed in the blink of an eye.

One moment, the Patriarch was in charge. The next, he had been deposed by mysterious strangers from Arizona.

241 It was whispered that they were gods in human form, who didn't 'play by our rules.'
242 For the moment, your team has control of the city, and you can start sending much-needed supplies back home. But with all three of the Patriarch's kids on the loose, who knows how long that will last.
243 Maybe it's enough that Team November pulled off the impossible and kept their friends in Arizona alive, at least for now. As always, the story of the Rangers goes on...
244 Most of the Patriarch's loyalists fled Colorado Springs, while his enemies rallied to Team November.
245 The people divided themselves into factions and started fighting. Some supported you, but most did not. As long as the Patriarch had living heirs, too many Coloradans felt safer with a Buchanan in charge than they did with the Rangers.
246 Colorado Springs tore itself apart, and you were powerless to stop it. Best you could do was loot the Patriarch's palace, load up your vehicle, and make a run for home.
247 With Colorado in chaos, Liberty Buchanan swept in from the plains, leading an army of savage gangs. The Hundred Families tried to mount a defense, but the gangs overwhelmed them, with heavy losses on both sides.
248 After that, she stayed in the ruined city to lick her wounds and prepare for a fight with her brothers. The future of Colorado would be slaughter and mayhem, with its people caught in the middle.
249 Fortunately, you'd made the right friends. The refugees and wastelanders rallied to your side, and together, you took control of Colorado Springs.
250 Right on cue, Liberty Buchanan swept in from the plains, leading an army of savage gangs. She was expecting a city in chaos - instead, she met a determined defense.
251 You and your refugee allies held the walls for seven days and nights, until Liberty fell back to the plains to lick her wounds.
252 Everyone knows she'll be back. With Liberty on the loose and Vic Buchanan in Aspen, it'll be hard times ahead for Team November... and for the Rangers back home.
253 Everyone knows she'll be back. With all three Buchanan heirs on the loose, it'll be hard times ahead for Team November... and for the Rangers back home.
254 When the carnage was done, Liberty and her gangs swarmed into the city, slaughtering everyone they could find. Then she set about building herself a brutal little empire in Colorado.
255 Everyone knows she'll be back. With Liberty on the loose and Val Buchanan in Denver, it'll be hard times ahead for Team November... and for the Rangers back home.
256 Everyone knows she'll be back. With Liberty on the loose and Colorado divided, it'll be hard times ahead for Team November... and for the Rangers back home.
257 As for Angela Deth, nobody knows where she went. You heard rumors that she abandoned Colorado, frustrated with the chaos that you had unleashed.
258 You never did find Angela Deth or her Advance Team. Maybe they were dead all along... or maybe they saw the chaos you unleashed on Colorado and chose not to be found.
259 If the rumors are true, she and her team headed east across the plains, looking for more folks who needed their help.
260 Under the leadership of God-President Reagan, and without the Machine Commune to stand in their way, the Gippers set to work, transforming Denver into their shining city on a hill.
261 With the Machine Commune destroyed as well, Denver turned into a free-for-all. Mercenaries and raiders fought each other to control the abandoned rigs and charged outrageous prices for oil.
262 Your actions at the Machine Commune convinced the robots to take a chance on humanity by welcoming human settlers into the airport.
263 Your actions at the Machine Commune convinced the robots that humanity could never be trusted. Without the Gippers to oppose them, they marched through the ruins of Denver, slicing and burning away every scrap of flesh, living or dead.
264 Denver is now a safe haven for those with nowhere else to go, run with inhuman kindness.
265 Nothing lives in Denver anymore, and any who enter never return.
266 The city of Steeltown thrived and grew. Markham was wary of the freed synths at first, but they were smart and efficient planners, <i>almost</i> living up to her standards.
267 In Steeltown, the death of the brilliant Abigail Markham left a void that the less-than-brilliant Bennie Bianchi tried to fill. Things went poorly from the start.
268 In Steeltown, Salene Crow set out to build a new kind of factory-city, where everything was owned by the workers themselves. Unfortunately, all the workers were former refugees from the wasteland, and none of them knew anything about running a factory.
269 Since she didn't know how to manage a factory, Bennie focused on what she did know - stealing company money for herself. When problems arose, she made sure she was unavailable and assumed that someone else would fix them.
270 Unfortunately, all the competent people had been killed in the fighting. In less than a year, Steeltown fell into anarchy.
271 Bennie managed to escape with a load of company money and bought passage to Los Angeles, hoping to build herself a beachfront estate.
272 Instead, Bennie discovered that people in California didn't accept Colorado dollars. She burned the money to keep herself warm.
273 But thanks to you, old Blue was there to teach them. Production wasn't strong at first, but the workers learned and improved.
274 Crow was a fast learner... but not fast enough. Accidents ruined machines that no one could repair. Production deadlines came and went. Workers got discouraged, stole equipment, and left.
275 Steeltown would never be the automated wonder that it might have become under Markham. Still, the workers met most of their deadlines, kept their families fed, and didn't have to pay any bribes to use the bathroom.
276 After a few years, Steeltown was a wreck. Crow and some friends held on, running a garage and repair shop in what was left of the factory, but the old Steeltown was gone for good.
277 Workers got the jobs that suited them best, and production processes continually improved. Abigail Markham's genius was proven at last... just not in the way she had expected.
278 Throughout Colorado, people looked to Steeltown for a new vision of the wasteland's future - machines making the plans and humans doing the work.
281 Script Node 281
282 Tinkering with Morningstar's self-destruct mechanism didn't just kill you... it also blew up Union Station and everything else in a mile radius.
283 Script Node 283
284 For over a hundred years, the Holy Detonation had remained a frightening but harmless curiosity. Then you came along. Now you, your headquarters, the Patriarch and his palace, and all the people of Colorado Springs are nothing but a radioactive crater beneath a rapidly rising mushroom cloud.
285 Script Node 285
286 The people of Colorado will never know what impact the Desert Rangers might have had on their land - whether you might have changed their lives for the better or the worse, or ended them entirely.
287 Steeltown collapsed under the weight of internal unrest. Markham's 'computation engines,' which were supposed to run her arcology better than any human, proved to be a spectacular failure.
288 Markham slipped out of town in disgrace while her workers and guards slaughtered one another. By the time the fighting was over, Steeltown was a ruin.
289 People looted the arcology for scrap, and it became a skeletal eyesore in the wasteland, its purpose forgotten.
291 The people divided themselves into factions and started fighting. Colorado Springs tore itself apart.
292 After turning against your fellow Rangers, you and your team couldn't exactly head back home. Leaving the chaos behind, you struck out into the east.
293 Some say that Team November became notorious outlaws, feared across the plains... others that you repented your ways and went back to dispensing justice, answering to no authority but your own. The people of Colorado don't know for sure, but they rue the day you came to their land.
294 Denver turned into a free-for-all. Mercenaries and raiders fought each other to control the abandoned rigs and charged outrageous prices for oil.
295 Disgusted by the carnage, the Machine Commune stayed safe behind their walls. They concluded that organic life was not worth their trouble and instituted a policy of incineration toward all trespassing humans.
296 That was good news for the Hard-Heads, who moved into the Gipper stronghold as you agreed. The Hard-Heads were cannibals, but they were <i>clever</i> cannibals, and they got the oil pumps working again.
297 Soon Fish-Lips and his gang were an up-and-coming oil cartel. With the Machine Commune destroyed, Denver was theirs for the taking.
298 That was good news for the Hard-Heads, who moved into the Gipper stronghold as you agreed. The Hard-Heads were cannibals, but they were <i>clever</i> cannibals, and they got the oil pumps working again.
300 Even the Hard-Heads, who had moved into the Gipper strongold as you agreed, were grudgingly impressed. The robots sold fuel to everyone, even cannibals.
301 In Denver, oil drilling came to an end. With the Gippers wiped out by the Godfishers, the cities and towns of Colorado were left without a reliable source of fuel.
302 The Hard-Heads, who moved into the Gipper stronghold at your urging, didn't stand a chance. Robots burned Fish-Lips and his gang to cinders... then recycled their metal piercings.
303 Disgusted by their new neighbors, the Machine Commune stayed safe behind their walls. They concluded that organic life was not worth their trouble and instituted a policy of incineration toward all trespassing humans.
304 Soon Fish-Lips and his gang were an up-and-coming oil cartel. The Hard-Heads gradually became more civilized and stopped eating their guests... most of the time.
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314 Furious with how Team November dealt with the Patriarch, Jodie returned to Arizona, glad to see the last of Colorado's snow and ice.
315 Impressed by the way Team November had taken the reins of power without a war in Colorado Springs, Kwon joined them full time, and became their chief liason with Colorado Springs.
317 Though he was disappointed not to see the fall of the Patriarch first-hand after he left Team November, Ironclad Cordite did as he had promised to do, and took the gangs east, where he at last began his bloody campaign to rule all of Kansas.
318 Returning back home to Arizona, Pizepi helped the Rangers distribute the supplies from Colorado, and continued to rise in the ranks of the organization in the years that followed.
319 Revolted by Team November's lack of concern for children, Fish-Lips went back into the wastes and resumed leadership of the Hard-Heads. What happened to him after that is unknown.
321 In the chaos that engulfed Colorado Springs when the Rangers returned to town, Vic headed into the wastes, hoping to raise an army to take back what he felt was rightfully his.
322 After things resolved, the Rangers noticed Scotchmo was no longer with them. They searched every bar in Colorado Springs, but never found him. Some say he's been seen drinking in saloons in Kansas and points east, but these rumors are unconfirmed.
323 With Charley Knowes in charge, the Bizarre went on as before, selling all the weird delights of the wasteland. Charley knew better than to change a winning formula.
324 Charley Knowes tried to run the Bizarre as it had been before, but the customers were gone. Instead, refugees from Colorado Springs flooded the Bizarre.
325 Now it was a place of death, vanishing forever beneath the snow. People told stories of the wonders they had seen in the Bizarre, and they cursed the Rangers for its loss.
326 Every night, Charley held court in Flab's old office, regaling visitors with stories of his wild adventures with the Rangers. The way he told it, Charley was the <i>real</i> brains behind Team November.
327 Tall tales aside, Charley revealed himself to be a decent man, treating his merchants and customers with fairness and respect. Faran Brygo wouldn't have approved... but Charley was his own boss now.
328 Charley did what he could to keep order, revealing himself to be a decent man. He treated refugees with fairness and protected them from slavers and gangs. Charley had always been a hero in his stories, but now he became one in truth.
329 The Bizarre struggled on, becoming a makeshift town instead of a market... maybe the safest place left in Colorado.
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331 After their humiliating defeat at the hands of the Rangers, the gangs of the Savage Council fled back to the plains. Within a year, most of the survivors were dead or enslaved by rivals.
332 But the savage plains got their name with good reason. Everyone knew that other gangs would rise, and eventually, they'd cast their eyes on Colorado again.
333 Shortly after you left Colorado, Liberty Buchanan vanished from her cell. Nobody was surprised - she'd always had admirers in Colorado Springs.
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335 She resurfaced a few weeks later, commanding a company of her father's former marshals and loyalists. Winning a series of swift victories, she took control of some outlying towns.
336 With Colorado in chaos, Liberty has a damn good chance of reconquering her father's nation.
337 Reconquering her father's nation won't be easy, but Liberty has beaten worse odds in the past.
338 Liberty Buchanan remained in solitary confinement, closely guarded by the Rangers. Lesser people might have lost their minds, but Liberty was serene, calmly greeting her guards at the start of every shift.
339 Some guards have gotten a little too friendly with her, and you've been careful to reassign them. You'll have to watch Liberty carefully for as long as she lives.
340 The Patriarch tried to rebuild his relationship with his daughter, Liberty. He removed her from the Ranger prison and brought her to his palace, though he kept her shackled at all times.
341 She never a spoke a word to him. Day after day, she sat calmly across the table at every meal, or at the back of his hall when he received petitioners, regarding him in silence.
342 Though his bodyguards fear for his safety, the Patriarch continues to insist that he can win her over... and that he's not in any danger.
343 Once, the Bizarre had been a bustling marketplace, attracting some of the most colorful people in the Colorado wasteland.
344 Now it was a place of death, a tomb for both the Monster Army and Charley Knowes. As the weeks and months passed, it vanished beneath the falling snow.
345 Though no one ever found it again, people told stories of the wonders they had seen in the Bizarre, and they cursed the Rangers for its loss.
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347 Nobody expected Team November to team up with Liberty Buchanan... but that's exactly what you did. After rounding up some new goons, Liberty marched on Colorado Springs with the Rangers at her side.
348 Liberty gave you the honor of leading her assault on Colorado Springs, and the Rangers didn't disappoint. You smashed your way into the city, allowing the gangs to sack the whole place, looting and murdering at will.
349 In a rare display of 'mercy,' Liberty let her father live, taking him with her in a wheeled cage so he could see the ruin of everything he built. She marched her army north and south until all of Colorado groveled at her feet... and yours.
350 Without any aid from Colorado, the Rangers of Arizona struggled to survive. At last, General Woodson ordered them to pull up roots and move on. Nobody knows where they went.
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361 With the Rangers dead and the Patriarch distracted by his sons' noisy but inept aggressions, there was nothing to stop Liberty and her warlords from leading their armies into Colorado Springs and letting them loot and pillage, and burn the place to the ground.
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363 In a rare display of 'mercy,' Liberty let her father live, taking him with her in a wheeled cage so he could see the ruin of everything he built. She marched her army north and south until all of Colorado groveled at her feet.
364 And all because Ranger Team November messed around and drowned in a frozen lake. What a bunch of ice holes.
365 With you and your team dead, the various factions vying for your support had to fend for themselves. As you were by then just a cloud of greasy ash drifting east on a cold wind, you never learned who came out on top. Oh well.
366 With its entire military and political structure gone, it is doubtful that Colorado will survive the chaos, war, and starvation that will follow. But one thing is certain. Those who do survive will forever curse the names of those who triggered another armageddon - the Desert Rangers.
367 Relieved that it was all over at last, Jodie returned to Arizona with the supply caravan, glad to see the last of Colorado's snow and ice.
368 Disgusted by Team November's bloodthirsty ways, Jodie returned to Arizona as quickly as she could, glad to see the last of Colorado's snow and ice.
369 And thanks to her help, and the delivery of the promised aid and supplies, Jodie's folks made it through the tough year that followed and prospered.
370 And despite the shipment of supplies being far less than what was originally promised, thanks to Jodie's help, her folks made it through the tough year that followed, though they never again prospered as they had before.
371 But though she did her best to help her folks when she got back, without the Patriarch's promised supplies, their farm failed and they were killed by starving raiders, leaving Jodie a bitter and angry woman.
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373 Impressed that Team November had kept their promise to the Patriarch despite everything that had happened, Kwon joined them full time, and became their chief liason with the Marshals.
374 Appalled by Team November's treatment of the innocent and helpless, Kwon returned to the Marshals and never had anything to do with the Rangers again.
375 After Kwon died and was laid to rest, a mysterious veiled woman visited his grave every year on the anniversary of his death, always leaving a ten of hearts on his headstone.
376 With things with the Patriarch finally settled, Lucia decided to remain a Ranger, continuing to patrol and keep the peace, and to serve as their liason to the Hundred Families.
377 Unable to accept Team November's decision to depose the Patriarch, Lucia joined a Hundred Families resistance cell and fought against the Rangers. She did not survive the conflict.
378 Unable to bear Team November's wanton bloodletting, Lucia returned to her family's home in Broadmoore Heights.
380 As it took time to return to Colorado Springs with her father, Lucia arrived after the fall of Patriarch, but she and her father immediately joined the Hundred Families defending Broadmoor Heights. Both died in the ensuing slaughter.
381 After staying to witness first-hand the fall of the Patriarch, Ironclad Cordite did as he had promised to do, and took the gangs east, where he at last began his bloody campaign to rule all of Kansas.
382 Welcoming Team November's decision to join him, he gave each of them command of a company, and only executed a few of them for betrayal.
383 In time, he crossed paths again with Team November, who had also gone east, and as they had heeded his warning not to hunt in Kansas, the reunion was without bloodshed.
384 Returning back home to Arizona, Pizepi helped the Rangers distribute the meager supplies from Colorado, and continued to rise in the ranks of the organization in the hard years that followed.
385 Returning back home, Pizepi did her best to help the Rangers keep Arizona together, but without the Patriarch's promised supplies it all fell apart, and she went back to Darwin, where she organized its defenses.
387 Kicked out of the Rangers after the resolution of the Patriarch's mission, Fish-Lips went back into the wastes and resumed leadership of the Hard-Heads. What happened to him after that is unknown.
388 In the chaos following the gangs attack on Colorado Springs, Fish-Lips was killed while trying to load corpses onto a butcher's wagon. His passing was unmourned.
391 Freed from the brig by Team November after the coup of the Patriarch was complete, Kwon left Colorado Springs in disgust. Eventually he became a security consultant for the Iron Thunder Arapaho, and never had anything to do with the Rangers again.
392 As it took time to return to Colorado Springs with her father, Lucia was not there when the Patriarch passed power to Team November, and was initially mistrustful. But when the Hundred Families came around, she did too, and she remained a Ranger.
393 As it took time to return to Colorado Springs with her father, Lucia was not there to defend the Patriarch against the Rangers, but after his defeat, she and her father joined the Hundred Families' resistance, and fought to restore their rule.
394 As it took time to return to Colorado Springs with her father, Lucia was not there when the Rangers rescued the Patriarch from Angela Deth, but she celebrated their victory and remained a Ranger, serving as their liason with the Hundred Families.
395 In the end, she was pleased that the Rangers defended the Patriarch from Angela Deth, but never again had anything to do with them.
396 Though she was mistrustful at first, in the end, she accepted the peaceful transition of power from the Patriarch to the Rangers, but never again did she have anything to do with them.
397 When Team November turned against the Patriarch, she joined a Hundred Families resistance cell and fought them mercilessly. She did not survive the conflict.
398 Unfortunately, his attempt to recruit some Payasos ended with them force-feeding him a clown burger - which killed him.
399 The Gippers maintained an uneasy truce with the Rangers, worshipping their hostage god from afar, though the rank-and-file were incensed by the injustice. To maintain order, the Nancys vowed that one day, the Gippers would reclaim Reagan as their own.
400 Team November achieved the impossible. The details are lost to history, but one thing was certain: Colorado would never be the same again.
401 Your actions convinced the Machine Commune that humanity could never be trusted. They walled themselves off from the outside world and the increasingly paranoid Gippers. Rumor has it both sides are stockpiling weapons.
402 With the Machine Commune destroyed, the Gippers expanded into the ancient Denver Airport. Rumor has it they've started on a new, top-secret 'Anti-Communist' project.
403 Disappointed that the Patriarch remained in power after he left Team November, Ironclad Cordite did as he had promised to do, and took the gangs east, where he at last began his bloody campaign to rule all of Kansas.
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406 Team November had done the unthinkable. The details are lost to history, but one thing was certain: Colorado would never be the same again.
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409 After years of loyal service, the Rangers retired Morningstar and allowed him to drive his Kodiak shell on his long dreamed of journey to rediscover America. No one knows where he went or how far he got, but there probably aren't any communists there anymore.
410 After years of loyal service, the Kodiak died of rust and hard knocks, but its AI was salvaged and continued to serve in its replacements for decades after.
411 Jodie Bell's death was mourned by her parents back in Arizona. Her baseball cap was given a place of honor in the Ranger Museum.
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413 With her father dead, there was no one to mourn Lucia's passing. She was buried in her buckskins, with her favorite pistol in her hand.
414 Ironclad Cordite's death was mourned by no one, but, when they heard of it, a number of warlords in Kansas breathed sighs of relief.
415 When they learned of it, Pizepi's death was mourned by the people of Darwin Village, and her name honored as an ambassador and explorer and a seeker of knowledge.
416 Nobody cried when Fish-Lips died. Some of his old crew, however, dug him up and ate his liver for old times sake.
417 All of Colorado breathed easier when Victory Buchanan died. Since then his grave has been more beshat than any other in Colorado history.
418 After Scotchmo died, the Rangers honored him by 'pouring one out' on his grave. That didn't seem like enough, so they then poured out nine more.
419 Percival Wesson took the death of Lucia hard, and never forgave the Rangers for it. He buried her in her buckskins, with her favorite pistol in her hand.
420 Though his Father raged at his passing, the rest of Colorado breathed easier when Victory Buchanan died. Since then his grave has been more beshat than any other in Colorado history.
421 Bored by the peaceful transition of power when the Rangers deposed his father, Vic headed into the wastes, hoping to raise an army to take back what he felt was rightfully his.
422 Pizepi did not stay in Colorado. She returned home to Darwin Village, to help her people prepare for the long dark years that followed the Rangers' abandonment of Arizona.
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