This page lists all status effects in Wasteland 3. |
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Description[]
At any time a Ranger's performance can be influenced by a variety of Status effects,[1][2] which either act as buffs or debuffs: in other words, they give an increase or decrease to specific attributes or skills, or sometimes cause a Ranger to lose CON over time.
List of status effects[]
Positive[]
Type | Name | Effect | Duration | Origin | Removal | ||
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Combat |
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+500 Armor +100% Cold resistance +100% Energy resistance +100% Fire resistance +100% Explosive resistance +100% Status effect resistance |
Maximum 3 stacks | Hazard Shield Generator Elite Hazard Shield Generator |
-1 stack per turn | ||
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+25% Melee damage +25% Ranged damage |
1 turn 10 sec. |
Particle Cannon at Cheyenne Research Level | ||||
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Increases melee and ranged damage depends on Leadership skill level. | 1 turn 10 sec. |
Leadership | ||||
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+2 AP | 1 turn 10 sec. |
Rally perk | ||||
Healing |
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+10% Hit chance | 3 turns 18 sec. |
Revived with Physical Therapy perk | |||
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+1 AP | 3 turns 18 sec. |
Revived with Physical Therapy perk | ||||
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+10% Evasion | 3 turns 18 sec. |
Revived with Physical Therapy perk | ||||
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+35% CON per turn | 3 turns 18 sec. |
Medic Pack | ||||
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+25% CON | 3 turns 30 sec. |
Overhealing perk | ||||
Tarjan |
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+25% Experience bonus | 3 hours | Tarjan machine in Quarex's museum | |||
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+100% Critical chance | 5 attacks | Tarjan machine in Quarex's museum | ||||
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+1 Barter | 3 hours | Tarjan machine in Quarex's museum | ||||
Food |
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+1 AP | 90 turns 900 sec. |
Stouffer's Select Stir-fried pork Toast Pork bun Beetloaf |
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Beverage |
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+25% Evasion +10% Critical chance |
36 turns 360 sec. |
Cheyenne Mountain Dew | Crystal Clear Savory smelling mushroom | ||
Alcohol |
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+25% Melee damage | 36 turns 360 sec. |
Alcohol first effect | Crystal Clear Savory smelling mushroom | ||
Tobacco |
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+10% Critical chance | 36 turns 360 sec. |
Cigarettes first effect | Crystal Clear Savory smelling mushroom | ||
Drugs |
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+3 AP | 36 turns 360 sec. |
Liquid Time | Crystal Clear Savory smelling mushroom | ||
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+20% Critical chance | 36 turns 360 sec. |
Focus | Crystal Clear Savory smelling mushroom | |||
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+8 Armor | 36 turns 360 sec. |
Rhino | Crystal Clear Savory smelling mushroom | |||
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+5 Perception +15% Strike rate |
36 turns 360 sec. |
Brain Candy | Crystal Clear Savory smelling mushroom | |||
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+25% Evasion | 36 turns 360 sec. |
Jitter | Crystal Clear Savory smelling mushroom | |||
Prostitutes |
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+25% Critical chance | 20 minutes | Ace Of Hearts King of Hearts |
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+15% Evasion | 20 minutes | Queen of Hearts | ||||
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+5% Experience bonus | 20 minutes | Ten of Hearts | ||||
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+4 Armor penetration | 20 minutes | Joker | ||||
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+1 AP | 20 minutes | Jack off Hearts | ||||
Stance |
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+10% Hit chance +10% Evasion +5s Detection time |
Lasts until next move | Applies when character crouch down | Move or stand up | ||
Other |
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+0.2 Combat Speed +2% Initiative +2% Hit chance +2% Evasion |
? | Secret Head | |||
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+1 Armor Modding +1 Weapon Modding |
? | Handcraft |
Negative[]
Type | Name | Effect | Duration | Origin | Removal | |||
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Combat |
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-12% CON per turn | 16 turns 160 sec. |
Quite common on melee weapons. Ranged weapons with Razor Linkage mod. | Suture Kit Vigor Dart Doctor NPC | |||
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-40% Hit chance | 2 turns 20 sec. |
Pulse Gun Red Ryder Rifle |
Vigor Dart | ||||
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-15% CON per turn -15% Hit chance (Engulfed) |
3 turns 50 sec. |
Molotov Cocktail Flamethrowers |
Chemical Neutralizer Vigor Dart Snowball Extinguish ability on Heavy Fire Suppressor and Fire Suppressant Sprayer | ||||
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-50% Armor | Puncturing Shot Explosive damage |
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-25% Melee damage -25% Ranged damage -25% Energy damage -25% Fire damage -25% Cold damage -25% Explosive damage |
3 turns | Precision Strike (aim for arms) | |||||
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-20% Hit chance -25% Critical chance |
1 turn 10 sec. |
Demoralize perk Roasty Toasty |
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-75% Armor | 4 turns | Precision Strike (aim for body) | |||||
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Reduces Hit Chance, Evason and Action Points depending on number of stacks Applies Stunned at 10x |
max 10 stacks, lose 2 stacks per turn | Disruption trap and Steeltown disruption weapons. | Chemical Neutralizer | ||||
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Deals Explosive damage when effect ends. | 1 turn 10 sec. |
Crossboom | |||||
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-4 AP (max) -4 AP |
4 turns 40 sec. |
Cold damage Frozen Ferret Launcher Ice Spike |
Chemical Neutralizer Vigor Dart | ||||
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-? CON per stack Reduces Combat Speed depending on number of stacks |
max 10 stacks, lose 3 stacks per turn | Tar-thrower Elite tar-thrower |
Chemical Neutralizer | ||||
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The character has lost consciousness and cannot act. | Unlimited | Remains in a downed state for 3 turns. | Nitro Spike Doctor NPC | ||||
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-30% CON | 10 turns 100 sec. |
Glow Hopper | No-Glo Doctor NPC | ||||
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-25% Evasion | 2 turns 20 sec. |
Discobot Instant Discobot |
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-15% Evasion +50% Received damage from Precision Strikes |
1 turn 10 sec. |
Mark Target perk | |||||
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Reduces armor depending on number of stacks. At level 10, instantly deals 1144 Energy Damage. | max 10 stacks, lose 2 stacks per turn | Microwave Cannon Infused Microwave Cannon |
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Overloads and destroys affected mechanic target. | Instant | Electronic countermeasures | |||||
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Stuns enemy mechanic targets. | 1 turn 10 sec. |
Surge Blaster Infused Surge Blaster |
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Deals 40% of the vehicle's CON in Fire Damage and prevents the vehicle from taking any actions. | 2 turns 20 sec. |
Pressure Cooker ability | |||||
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-10% CON per turn -2 AP (max) -2 AP |
Precision Strike (aim for robot legs) Energy damage Hailstorm (25%) |
Chemical Neutralizer Vigor Dart | |||||
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-0.8 Combat Speed | Precision Strike (aim for legs) Caltrop launcher The Emancipator Ice Spike |
Chemical Neutralizer | |||||
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-20 AP | 1 turn 5 sec. |
Thundering strike Jawbreakers Road Warrior Clown Hammer Patriarch's Prototype Hammer |
Chemical Neutralizer Vigor Dart | ||||
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-0.8 Combat Speed -20% Hit chance |
2 turns 20 sec. |
Suppressing Fire ability | |||||
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Stuns enemy robot or synth. | ? | Cerebral Modem | |||||
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1 turn 10 sec. |
Detached Security Turret Infused Security Turret |
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-2 AP | Waste Wolf | ||||||
Injury |
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-15% Melee damage -15% Ranged damage -1 Downed time |
Unlimited | Downed in combat | Injury Kit Vigor Dart Doctor NPC | |||
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-25% Hit chance | 1 turn 5 sec. |
Precision Strike (aim for arms) Jacknife Last Stop Marshals' Law Mining Mallet |
Injury Kit Vigor Dart Doctor NPC | ||||
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-15% Hit chance -3 Perception -1 Downed time |
Unlimited | Downed in combat | Injury Kit Vigor Dart Doctor NPC | ||||
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-20% CON -1 Downed time |
Unlimited | Downed in combat | Injury Kit Vigor Dart Doctor NPC | ||||
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-0.4 Combat Speed -5% Evasion -1 Downed time |
Unlimited | Downed in combat | Injury Kit Vigor Dart Doctor NPC | ||||
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-30% Critical damage -0.3M Throwing range -1 Downed time |
Unlimited | Downed in combat | Injury Kit Vigor Dart Doctor NPC | ||||
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-5% Hit chance -5% Critical chance -10% Evasion -1 Downed time |
Unlimited | Downed in combat | Injury Kit Vigor Dart Doctor NPC | ||||
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-10% Hit chance -1 Downed time |
Unlimited | Downed in combat Pickles |
Injury Kit Vigor Dart Doctor NPC | ||||
Disease |
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-1 AP | Unlimited | Yellow Snowball | Antidote Doctor NPC | |||
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-5 CON | Unlimited | Yellow Snowball | Antidote Doctor NPC | ||||
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-3 AP (max) -3 AP -15% Evasion |
7 turns 75 sec. |
Glass Knucks | |||||
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-0.2 Combat Speed | Unlimited | Yellow Snowball | Antidote Doctor NPC | ||||
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-5% Critical chance | Unlimited | Yellow Snowball | Antidote Doctor NPC | ||||
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-50% Healing bonus -5% CON per turn |
18 turns 180 sec. |
W.A.S.P. gun Clown Burger Yellow Snowbomb |
Antidote Vigor Dart Doctor NPC | ||||
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-5% Hit chance | Unlimited | Yellow Snowball | Antidote Doctor NPC | ||||
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-5% Evasion | Unlimited | Yellow Snowball | Antidote Doctor NPC | ||||
Alcohol |
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-2 AP (max) -2 AP |
60 turns 600 sec. |
Alcohol second effect Hoser |
Crystal Clear Savory smelling mushroom | |||
Tobacco |
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-10% Hit chance | 60 turns 600 sec. |
Cigarettes second effect | Crystal Clear Savory smelling mushroom | |||
Drugs |
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-10% Evasion | 720 turns 7200 sec. |
Drugs second effect | Crystal Clear Savory smelling mushroom | |||
Other |
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-4 AP -10% Initiative |
36 turns 360 sec. |
Applies after removing VR headset |
Special and Mixed[]
Type | Name | Effect | Duration | Origin | Removal | ||
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Combat |
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Organic target became friendly and attack enemies for 2 turns. | 2 turns 20 sec. |
Brainwave Destabilizer | |||
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Hacks targeted mechanic enemy. Target became friendly and attack enemies. | 2 turns 20 sec. |
Electronic countermeasures | ||||
Food |
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+100 CON -3 AP |
36 turns 360 sec. |
Spotted mushroom | Crystal Clear Savory smelling mushroom | ||
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+30% Evasion -50 Armor |
36 turns 360 sec. |
Golden mushroom | Crystal Clear Savory smelling mushroom | |||
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+50% Melee damage +50% Ranged damage -100% Critical chance |
36 turns 360 sec. |
Gross mushroom | Crystal Clear Savory smelling mushroom | |||
Size |
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+15% Evasion -35% Melee damage -35% Ranged damage |
3 turns 30 sec. |
Shrink Ray Shrink Grenade Diminuator |
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+25% CON +25% Healing bonus +25% Melee damage -10% Evasion |
3 turns 30 sec. |
Diminuator | ||||
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+35% CON +35% Healing bonus +35% Melee damage -10% Evasion |
3 turns 30 sec. |
Infused Diminuator | ||||
Holy Radiation |
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Increases armor, Cold, Energy and Fire resistances, melee and ranged damage depending on number of stacks. | max 10 stacks | Cheyenne Mountain weapons loaded with Crystal shards such as Uranium Sprayer and Uranium Crossbow | |||
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Increases CON and Healing Bonus, but reduces Combat Speed, Hit chance and Critical chance depending on number of stacks. | max 10 stacks | Cheyenne Mountain hazards, radiated drinks and food. | Anti-radiation mushroom Holy radiation battery | |||
Disease |
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+15% Evasion -2 AP |
360 turns 3600 sec. |
Night Terror | |||
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+25% Strike rate -10% Hit chance |
360 turns 3600 sec. |
Night Terror | ||||
Creatures |
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Enrage nearby drools. | ? | Lost Soul | |||
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Attacker takes damage on melee attack. | Unlimited | Bloodbeast |