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Raise a Floppa - The Loop
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For status effects in Wasteland 2, see Wasteland 2 status effects. |
Contents
Description[]
At any time a Ranger's performance can be influenced by a variety of Status effects,[1][2] which either act as buffs or debuffs: in other words, they give an increase or decrease to specific attributes or skills, or sometimes cause a Ranger to lose CON over time.
List of status effects[]
Positive[]
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Type | Name | Effect | Duration | Origin | Removal |
---|---|---|---|---|---|
Combat | Invigorating Pulse | +25% Melee damage +25% Ranged damage |
1 turn | Particle Cannon at Cheyenne Research Level | |
Healing | Calmed Nerves | +10% Hit chance | 18 sec 3 turns |
Revived with Physical Therapy | |
Energetic | +1 AP | 18 sec 3 turns |
Revived with Physical Therapy | ||
Medic Pack | +35% CON per turn | 18 sec 3 turns |
Medic Pack | ||
Overhealed | +25% CON | 30 sec 3 turns |
Overhealing | ||
Tarjan | Cunning of Tarjan | +25% Experience bonus | 3 hours | Tarjan machine in Quarex's museum | |
Lightning Strikes Twice | +100% Critical chance | 5 attacks | Tarjan machine in Quarex's museum | ||
Magic Fingers | +1 Barter | 3 hours | Tarjan machine in Quarex's museum | ||
Food | Well Fed | +1 AP | 900 sec 90 turns |
Stouffer's Select, Stir-fried pork, Toast, Pork bun, Beetloaf | |
Beverage | Wired | +25% Evasion +10% Critical chance |
360 sec 36 turns |
Cheyenne Mountain Dew | Crystal clear, Savory smelling mushroom |
Alcohol | Rowdy | +25% Melee damage | 360 sec 36 turns |
Alcohol, first effect | Crystal clear, Savory smelling mushroom |
Tobacco | Sharp | +10% Critical chance | 360 sec 36 turns |
Tobacco, first effect | Crystal clear, Savory smelling mushroom |
Drugs | Smarts | +5 Perception +15% Strike rate |
360 sec 36 turns |
Brain candy | Chemical neutralizer |
Negative[]
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Type | Name | Effect | Duration | Origin | Removal |
---|---|---|---|---|---|
Combat | Bleeding | -12% CON per turn | 160 sec 16 turns |
Razor Linkage | Suture Kit or Doctor NPC |
Blinded | -40% Hit chance | 2 turns | Pulse Gun, Red Ryder Range Model Air Rifle | ||
Burning (Engulfed) | -15% CON per turn -15% Hit chance (Engulfed) |
50 sec 3 turns |
Molotov cocktail, flamethrowers. | Chemical neutralizer, Snowball, Extinguish ability on Heavy fire suppressor and Fire suppressant sprayer. | |
Damaged Armor | -50% Armor | Explosive damage | |||
Demoralized | -20% Hit chance -25% Critical chance |
1 turn | Roasty Toasty, Demoralize | ||
Disruption | Reduces Hit Chance, Evason and Action Points depending on number of stacks Applies Stunned at 10x |
max 10 stacks, lose 2 stacks per turn | Disruption trap and Steeltown disruption weapons. | Chemical neutralizer | |
Explosive Bolt | Deals Explosive damage when effect ends. | 1 turn | |||
Frozen | -4 AP (max) -4 AP |
40 sec 4 turns |
Cold damage, Frozen Ferret Launcher | Chemical neutralizer | |
Glitched | Electronic countermeasures | ||||
Hot Tar | -? CON per stack Reduces Combat Speed depending on number of stacks |
max 10 stacks, lose 3 stacks per turn | Tar-thrower, Elite tar-thrower | Chemical neutralizer | |
Overload | Electronic countermeasures | ||||
Shocked | -10% CON per turn -2 AP (max) -2 AP |
Energy damage | Chemical neutralizer | ||
Slowed | -0.8 Combat Speed | Caltrop launcher, The Emancipator, Precision Strike (when aiming for legs) | Chemical neutralizer | ||
Stunned | -20 AP | 5 sec 1 turn |
Jawbreakers, Road Warrior, Clown Hammer, Patriarch's Prototype Hammer | Chemical neutralizer | |
Suppressed | -0.8 Combat Speed -20% Hit chance |
2 turns | Suppressing Fire | ||
Injury | Chills | -15% Melee damage -15% Ranged damage -1 Downed time |
Unlimited | Downed in combat | Injury kit or Doctor NPC |
Crippled | -25% Hit chance | 5 sec 1 turn |
Jacknife, Mining Mallet | ||
Gouged Eye | -15% Hit chance -3 Perception -1 Downed time |
Unlimited | Downed in combat | Injury kit or Doctor NPC | |
Internal Bleeding | -20% CON -1 Downed time |
Unlimited | Downed in combat | Injury kit or Doctor NPC | |
Lame Leg | -0.4 Combat Speed -5% Evasion -1 Downed time |
Unlimited | Downed in combat | Injury kit or Doctor NPC | |
Shattered Shoulder | -30% Critical damage -0.3M Throwing range -1 Downed time |
Unlimited | Downed in combat | Injury kit or Doctor NPC | |
Shellshock | -5% Hit chance -5% Critical chance -10% Evasion -1 Downed time |
Unlimited | Downed in combat | Injury kit or Doctor NPC | |
Twisted Wrist | -10% Hit chance -1 Downed time |
Unlimited | Downed in combat, Pickles | Injury kit or Doctor NPC | |
Disease | Black Thaw | -1 AP | Unlimited | Yellow snowball | Antidote or Doctor NPC |
Denver Rot | -5 CON | Unlimited | Yellow snowball | Antidote or Doctor NPC | |
Diseased | -3 AP (max) -3 AP -15% Evasion |
75 sec | Glass Knucks | ||
Freezer Burn | -0.2 Combat Speed | Unlimited | Yellow snowball | Antidote or Doctor NPC | |
Ice Pox | -5% Critical chance | Unlimited | Yellow snowball | Antidote or Doctor NPC | |
Poisoned | -50% Healing bonus -5% CON per turn |
180 sec 18 turns |
Yellow Snowbomb | Antidote or Doctor NPC | |
Rocky Mountain Oyster | -5% Hit chance | Unlimited | Yellow snowball | Antidote or Doctor NPC | |
The Stink | -5% Evasion | Unlimited | Yellow snowball | Antidote or Doctor NPC | |
Alcohol | Hungover | -2 AP (max) -2 AP |
600 sec 60 turns |
Alcohol, second effect | Crystal clear, Savory smelling mushroom |
Tobacco | Jittery | -10% Hit chance | 600 sec 60 turns |
Tobacco, second effect | Crystal clear, Savory smelling mushroom |
Drugs | Fried | -10% Evasion | 7200 sec 720 turns |
Brain candy | Chemical neutralizer |
Special and Mixed[]
This article is a stub. You can help Wasteland Wiki by expanding it.
Type | Name | Image | Effect | Duration | Origin | Removal |
---|---|---|---|---|---|---|
Combat | Crazed | Target became friendly and attack enemies. | 2 turns | Brain wave destabilizer | ||
Size | Shrunk | +15% Evasion -35% Melee damage -35% Ranged damage |
3 turns | Shrink Ray, Shrink Grenade, Diminuator | ||
Embigged | +25% CON +25% Healing bonus +25% Melee damage -10% Evasion |
3 turns | Diminuator | |||
Holy Radiation | Holy Radiation Buff | Increases armor, Cold, Energy and Fire resistances, melee and ranged damage depending on number of stacks. | max 10 stacks | Cheyenne Mountain weapons loaded with Crystal shards such as Uranium Sprayer and Uranium Crossbow | ||
Holy Radiation Debuff | Increases CON and Healing Bonus, but reduces Combat Speed, Hit chance and Critical chance depending on number of stacks. | max 10 stacks | Cheyenne Mountain hazards, radiated drinks and food. | Anti-radiation mushroom, Holy radiation battery | ||
Disease | Putrid Odor | +15% Evasion -2 AP |
3600 sec | Night Terror | ||
Slimy Goop | +25% Strike rate -10% Hit chance |
3600 sec | Night Terror |