Wasteland 3 returns with the weapon modification system in tow, with weapons capable of accepting a broad variety of permanent upgrades. Warning: unlike Wasteland 2, there is no option to remove mods! Use mods sparingly and save them for weapons that need them most. Stripping weapons using the Field Strip option has a chance of yielding new mods based on luck and the appropriate perks. The armor equivalent is Armor Mods.
Melee weapon mods
Grip
Category | Name | Tier | Effects | Weapon Modding to mount | Weapon Modding to craft | Recipe | ||
---|---|---|---|---|---|---|---|---|
Accuracy |
|
1 | +3% Hit chance | 1 | — | Cannot be crafted. | ||
|
2 | +5% Hit chance | 3 | 4 | Unlocked by leveling Weapon Modding. | |||
|
3 | +7% Hit chance | 6 | 7 | ||||
Criticals |
|
1 | +2% Critical chance | 1 | — | Cannot be crafted. | ||
|
2 | +4% Critical chance | 4 | 5 | Unlocked by leveling Weapon Modding. | |||
|
3 | +6% Critical chance | 8 | 9 |
Weight
Category | Name | Tier | Effects | Weapon Modding to mount | Weapon Modding to craft | Recipe | ||
---|---|---|---|---|---|---|---|---|
Mass |
|
1 | +2 Damage | 1 | — | Cannot be crafted. | ||
|
2 | +4 Damage | 5 | 6 | Unlocked by leveling Weapon Modding. | |||
|
3 | +8 Damage | 7 | 8 | ||||
Balance |
|
1 | +1 Armor penetration +4 Max damage -4 Min damage |
2 | — | Cannot be crafted. | ||
|
2 | +2 Armor penetration +8 Max damage -8 Min damage |
5 | 6 | Unlocked by leveling Weapon Modding. | |||
|
3 | +3 Armor penetration +16 Max damage -16 Min damage |
9 | 10 | ||||
Damage type conversions |
|
Rare | Converts to Energy damage +99 Armor penetration -10% Melee damage 35% to apply Shocked |
10 | 10 | Patriarch's Palace: In a Lockpick 10 safe in Liberty's room. | ||
|
Converts to Cold damage +99 Armor penetration -10% Melee damage Applies Frozen |
7 | 7 | Old Survivalist Bunker: In a container in the northeast of the location. | ||||
|
Converts to Fire damage +99 Armor penetration -10% Melee damage Applies Burning |
8 | 8 | Knox Bison Ranch: Can be found in a duffel bag after defeating all enemies. | ||||
|
Converts to Explosive damage +99 Armor penetration -10% Melee damage Applies Damaged Armor |
10 | 10 | Yuma County Speedway: In a safe. | ||||
Status effects |
|
Rare | 50% to apply Bleeding | 6 | 3 | Denver Airport: Locked in Lockpick 7 safe in the Abondoned Hangars area. | ||
|
Applies Poisoned | 10 | 5 | Hidden structure on the north-west part of the world map, in the rockies (require Nerd Stuff 7 or Mechanics 8 to open). | ||||
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+16 Max damage -16 Min damage 35% to apply Stunned |
10 | 8 | Bunker located by the eastern borders of the world map (Eastern Plains, to the right of the bridge leading into Denver Outskirts). Requires Sneaky Shit 6 and Explosives 7 to acquire it without triggering the booby trap. |
Ranged weapon mods
Barrel
Except shotguns, flamethrowers and rockets.
Category | Name | Tier | Effects | Weapon Modding to mount | Weapon Modding to craft | Recipe | ||
---|---|---|---|---|---|---|---|---|
Materials |
|
1 | +2 Damage | 1 | — | Cannot be crafted. | ||
|
2 | +4 Damage | 3 | 4 | Unlocked by leveling Weapon Modding. | |||
|
3 | +8 Damage | 6 | 7 | ||||
|
Rare | +12% Hit chance +1 Armor penetration -12 Damage |
8 | 8 | Aspen: In the Hundred Families bunker in a Lockpick 9 safe. | |||
Rifling |
|
1 | +1 Armor penetration +4 Max damage -4 Min damage |
1 | — | Cannot be crafted. | ||
|
2 | +2 Armor penetration +8 Max damage -8 Min damage |
4 | 5 | Unlocked by leveling Weapon Modding. | |||
|
3 | +3 Armor penetration +16 Max damage -16 Min damage |
7 | 8 | ||||
|
Rare | +20 Damage -10% Hit chance |
8 | 8 | "Snowed Inn" Resort, in the Lockpick 9 safe behind Nelius Dorsey. | |||
Silencers |
|
1 | +2 Armor penetration +10% Sneak attack damage |
2 | — | Cannot be crafted. | ||
|
2 | +3 Armor penetration +20% Sneak attack damage |
5 | 6 | Unlocked by leveling Weapon Modding. | |||
|
3 | +4 Armor penetration +30% Sneak attack damage |
8 | 9 |
Choke
Shotguns and flamethrowers only.
Category | Name | Tier | Effects | Weapon Modding to mount | Weapon Modding to craft | Recipe | ||
---|---|---|---|---|---|---|---|---|
Wide chokes |
|
1 | +10 Cone angle | 1 | — | Cannot be crafted. | ||
|
2 | +15 Cone angle | 3 | 4 | Unlocked by leveling Weapon Modding. | |||
|
3 | +20 Cone angle | 5 | 6 | ||||
|
Rare | +30 Cone angle -3 Range |
10 | 10 | Old Survivalist Bunker: In a locked safe (Lockpicking 8) at the Flooded Storage area. | |||
Full chokes |
|
1 | +1 Range | 2 | — | Cannot be crafted. | ||
|
2 | +2 Range | 4 | 5 | Unlocked by leveling Weapon Modding. | |||
|
3 | +3 Range | 6 | 7 | ||||
|
Rare | +5 Range -20 Cone angle |
10 | 10 | Yuma County Speedway: In a safe N of the garage with The Mechanic. |
Magazine
Except rockets.
Category | Name | Tier | Effects | Weapon Modding to mount | Weapon Modding to craft | Recipe | ||
---|---|---|---|---|---|---|---|---|
Capacity |
|
1 | +1 Magazine size | 1 | — | Cannot be crafted. | ||
|
2 | +2 Magazine size | 2 | 3 | Unlocked by leveling Weapon Modding. | |||
|
3 | +4 Magazine size | 3 | 4 | ||||
|
Rare | +8 Magazine size +1 Action Points to reload |
7 | 7 | World Map: In a hidden structure between Colorado Springs and Hoon Homestead. | |||
Quickening |
|
Rare | -1 Magazine size -1 Action Points to reload |
8 | 8 | Little Hell: In a container behind Vic Buchanan. | ||
|
-1 Action Points to attack | 10 | 10 | Yuma County Speedway: In a container in the room with Percival Wesson. |
Scope
Except shotguns and flamethrowers.
Category | Name | Tier | Effects | Weapon Modding to mount | Weapon Modding to craft | Recipe | ||
---|---|---|---|---|---|---|---|---|
Collimators |
|
1 | +2% Critical chance | 1 | — | Cannot be crafted. | ||
|
2 | +3% Critical chance | 3 | 4 | Unlocked by leveling Weapon Modding. | |||
|
3 | +4% Critical chance | 5 | 6 | ||||
|
Rare | +6% Critical chance -5 Range |
8 | 8 | ||||
Scopes |
|
1 | +2 Range | 2 | — | Cannot be crafted. | ||
|
2 | +4 Range | 4 | 5 | Unlocked by leveling Weapon Modding. | |||
|
3 | +6 Range | 6 | 7 | ||||
|
Rare | +9 Range -5% Critical chance |
9 | 9 | Scar Collector Mine: Inside a Nerd Stuff 10 electronic safe in the Living Habitat. |
Underbarrel
Category | Name | Tier | Effects | Weapon Modding to mount | Weapon Modding to craft | Recipe | ||
---|---|---|---|---|---|---|---|---|
Flashlights |
|
1 | +3% Hit chance | 1 | — | Cannot be crafted. | ||
|
2 | +5% Hit chance | 3 | 4 | Unlocked by leveling Weapon Modding. | |||
|
3 | +7% Hit chance | 5 | 6 | ||||
|
Rare | +10% Hit chance -5% Critical damage |
10 | 10 | Locked Bunker NE of Cannibal Jamboree. Requires (Picklock: 8 / Survival: 6) | |||
Laser sights |
|
1 | +5% Critical damage | 2 | — | Cannot be crafted. | ||
|
2 | +10% Critical damage | 6 | 7 | Unlocked by leveling Weapon Modding. | |||
|
3 | +15% Critical damage | 6 | 7 | ||||
|
Rare | +25% Critical damage -5% Hit chance |
10 | 10 | World map: In a Sealed Bunker to the south-east of Union Station and east of Ghost Town. Requires: 5 (First Aid / Survival) and 4 (Mechanics / Picklock) to open. | |||
Damage type conversions |
|
Rare | Converts to Fire damage +99 Armor penetration -10% Ranged damage 15% to apply Burning |
3 | 3 | Inside Lockpick 9 safe in the Scorpitron world map encounter near Tellurium Mine. | ||
|
Converts to Cold damage +99 Armor penetration -10% Ranged damage 15% to apply Frozen |
4 | 4 | Department of Energy Site | ||||
|
Converts to Energy damage +99 Armor penetration -10% Ranged damage 15% to apply Shocked |
6 | 6 | Scorpitron world map encounter near Steeltown. | ||||
|
Converts to Explosive damage +99 Armor penetration -10% Ranged damage 15% to apply Damaged Armor |
8 | 8 | Tellurium Mine: In a grenade container. | ||||
Damage boosters |
|
Rare | +8 Damage 75% to apply Poisoned |
6 | 6 | Machine Commune Abandoned Hangars: In a container. | ||
|
+8 Damage 50% to apply Slowed |
10 | 7 | Cannibal Jamboree: On one of the cannibals. | ||||
|
+8 Damage 25% to apply Bleeding |
10 | 6 | Gett Family Homestead: In the room with Nita. |