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T W GravitonShredder

This page covers Wasteland 3 weapons. There are many weapons in the game, tied to overhauled skills and their damage will generally scale with skill level. Damage is also affected by weapon mods. Note the armor and penetration mechanics. The game uses a simple method to determine armor effectiveness: Armor - Penetration. The results are:

  • Penetration > Armor = 100% Damage
  • Penetration < Armor = Damage proportional to the penetration (eg. Penetration 5 vs. Armor 10 = 50% damage) and cannot exceed 80% base damage.

List

All the weapons are grouped by skill, however, even within the skill there are subtypes.

Automatic weapons
  • Assault rifles are the wasteland all-rounders. Mobile, quick to fire, with decent range, and decent damage. They also penetrate all but the heaviest of armor. Get one for everyone on your Christmas list.
  • SMG: If you’ve got a clear shot (like you’re shooting some punk in the back) an SMG is devastating. They’re not so great against enemies in cover or heavy armor, so you’ve gotta be mobile and pick your targets. But when you do - damn!
Small arms
  • Handguns are accurate and quick, and deal solid damage to unarmored enemies, but have a hard time penetrating armor. On the plus side, if you want to quickly build your Strike Meter, they're a terrific choice!
  • Shotguns: You won’t do a lot of damage to single enemies with a shotty, but if you wanna hurt two or three at once, they’re the way to go. Everyone in front of you will catch some lead. They’re also great for blowing away enemy cover.
Sniper rifles
  • Sniper rifles are too slow and too heavy to fire on the move, but they have fantastic range, high armor penetration, and do a ton of damage. So find a nice, quiet spot, sit yourself down, and get to sniping.
Big guns
  • Heavy machine guns deal tons of damage and punch through armor with ease. Shooting them while moving, however, is almost impossible. They’re far too heavy and inaccurate. But with training they’re great for laying down covering fire.
  • Flamethrowers: Is there anything more badass than a flamethrower? No. There isn’t. One shot from a flamethrower can literally set a whole squad of bad-guys on fire. Of course it’s heavy and awkward to operate, but who cares? It’s a fucking flamethrower!
Melee Combat
  • Bladed: Your best friend in the wastes is a finely honed blade. Blades and are perfect for fighters who like to get up close and personal. They strike often, and deal high damage to enemies with light armor.
  • Blunt: It doesn’t get more basic than hitting people with a stick - or more satisfying! Blunt weapons deal high damage to enemies in heavy armor, and with a little training, you can stun with them too.
Brawling
  • Sometimes you just wanna haul off and sock somebody. Brawlers start out weak but have huge potential at higher levels. They also gain critical hit bonuses for each consecutive strike, so make with the jabby-jabby.

Damage types

Physical damage
Low to medium penetration, effectiveness does not depend on the enemy's type, only on their armor.
Fire damage
Scales with Weird Science, maximum armor penetration, effective against organic targets (+30% Damage), ineffective against non-organic targets (-30% Damage), often has a chance to apply Burning Icon StatusEffect Burning (-15% CON per turn).
Cold damage
Scales with Weird Science, maximum armor penetration, effective against organic targets (+30% Damage), ineffective against non-organic targets (-30% Damage), often has a chance to apply Frozen Icon StatusEffect Frozen (-4 AP and -4 AP (max)).
Energy damage
Scales with Weird Science, maximum armor penetration, effective against non-organic targets (+30% Damage), ineffective against organic targets (-30% Damage), often has a chance to apply Shocked Icon StatusEffect Shocked (-10% CON per turn, -2 AP and -2 AP (max)).
Explosive damage
Scales with Explosives, maximum armor penetration, equally effective against any targets.

Automatic Weapons

Submachine guns and assault rifles. Recommended Attributes: Coordination, Awareness, Speed.

Assault Rifles

Name Skill req. Tier Damage (A1) Hit chance Range Capacity Pen. Crit. mult. AP cost Special Origin
1 1 5-6 x3 75% 18 15 (7.62) 2 x1.5 4 Base game
2 3 7-8 x3 75% 18 15 (7.62) 4 x1.5 4
2 10 7-9 x3 75% 18 20 (7.62) 11 x1.55 4 Icon Abilities SprayNPray Unload: Leave nothing behind. A brazen attack that fires twice with -35% Hit chance.
Damage: 100% of weapon damage.
2 5 8-10 x3 75% 18 15 (7.62) 6 x1.5 4 Icon Abilities 01 Center Mass: Take 'em down clean. A reliable attack that has +20% Hit chance, but -100% Critical chance and -33% Damage.
Damage: 67% of weapon damage.
2 5 8-10 x3 75% 18 15 (7.62) 6 x1.5 4 Icon Abilities 01 Center Mass: Take 'em down clean. A reliable attack that has +20% Hit chance, but -100% Critical chance and -33% Damage.
Damage: 67% of weapon damage.
3 7 10-12 x3 75% 18 15 (5.56) 8 x1.5 4 Icon Abilities 03 Single Shot: Make each shell count. Fires a single shot with +30% Hit chance, but -50% spread.
Damage: 100% of weapon damage.
4 9 13-15 x3 75% 18 20 (Spikes) 10 x1.5 4 Icon Abilities RiskyShot Risky Shot: Go for broke. An unreliable attack with -40% Hit chance and +70% Critical chance.
Damage: 100% of weapon damage.
3 10 12-15 x3 75% 18 15 (EC) 99 x1.3 4 25% to apply Blinded Icon StatusEffect Blindness
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
5 11 15-19 x3 75% 18 20 (5.56) 12 x1.5 4 Icon Abilities 01 Center Mass: Take 'em down clean. A reliable attack that has +20% Hit chance, but -100% Critical chance and -33% Damage.
Damage: 67% of weapon damage.
5 13 19-23 x3 75% 18 25 (5.56) 14 x1.5 4 Icon Abilities 03 Single Shot: Make each shell count. Fires a single shot with +30% Hit chance, but -50% spread.
Damage: 100% of weapon damage.
5 14 21-25 85% 18 1 (Bolts) 15 x1.5 2 Applies Explosive Bolt Icon StatusEffect ExplosiveBolt
6 15 19-23 x3 75% 18 25 (EC) 99 x1.3 4 Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
6 17 27-33 x3 75% 18 25 (7.62) 18 x1.5 4 Icon Abilities SprayNPray Unload: Leave nothing behind. A brazen attack that fires twice with -35% Hit chance.
Damage: 100% of weapon damage.
6 18 90-109 75% 18 1 (Bolts) 19 x1.5 4
5 19 27-33 x3 75% 18 25 (EC) 99 x1.3 4 10% to apply Shocked Icon StatusEffect Shocked
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
7 21 40-48 x3 75% 18 30 (5.56) 22 x1.5 4 Icon Abilities 01 Center Mass: Take 'em down clean. A reliable attack that has +20% Hit chance, but -100% Critical chance and -33% Damage.
Damage: 67% of weapon damage.
10 21 32-40 x3 75% 18 25 (5.56) 99 x1.3 4 10% to apply Bleeding Icon StatusEffect Bleeding
Icon Abilities RiskyShot Risky Shot: Go for broke. An unreliable attack with -40% Hit chance and +70% Critical chance.
Damage: 100% of weapon damage.
7 22 36-43 x3 75% 18 18 (EC) 99 x1.3 4 10% to apply Frozen Icon StatusEffect Frozen
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets
10 23 48-58 x3 75% 18

(7.5 min)

18 (5.56) 24 x1.5 4 Grenade Launcher (3 AP): Fires a grenade that deals Explosive damage in a small area. 173-199 damage affected by Explosives skill. Perk Blast Radius increases the radius of the grenade blast.
8 23 40-49 x5 75% 18 20 (EC) 99 x1.3 4 Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
9 24 43-52 x5 75% 18 25 (5.56) 99 x1.3 4 10% to apply Burning Icon StatusEffect Burning
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets

Icon Abilities 03 Single Shot: Make each shell count. Fires a single shot with +30% Hit chance, but -50% spread.
Damage: 100% of weapon damage.
1 4 9-10 x3 75% 20 15 (5.56) 5 x1.5 4 Icon Abilities SprayNPray Unload: Leave nothing behind. A brazen attack that fires twice with -35% Hit chance.
Damage: 100% of weapon damage.
Colorado survival gear DLC
4 20 5-6 x2 80% 18 10 (EC) 99 x1.0 4 -100% Critical chance
Applies Disruption Field Icon DLC1 StatusEffect DisruptionField 1 X1
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
Battle of Steeltown DLC
4 23 6-8 x2 75% 18 8 (EC) 99 x1.0 4 -100% Critical chance
Applies Disruption Field Icon DLC1 StatusEffect DisruptionField 2 X2
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
7 20 23-28
(area)
75% 18 15 (5.56) 99 x1.5 4 Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets
9 23 31-38 x3
(area)
75% 18 15 (5.56) 99 x1.5 4 Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets
9 21 138-168 75% 18 1 (Crystal shards) 22 x1.5 2 Removes Holy Radiation Icon StatusEffect HolyRadiation-GOOD X1 Cult of the Holy Detonation DLC
9 23 182-223 75% 18 1 (Crystal shards) 25 x1.5 2 Removes Holy Radiation Icon StatusEffect HolyRadiation-GOOD X1

Submachine Guns

Name Skill req. Tier Damage (A1) Hit chance Range Capacity Pen. Crit. mult. AP cost Special Origin
1 1 4-6 x6 65% 12 24 (9mm) 0 x1.6 4 Base game
2 3 7-9 x4 65% 12 20 (9mm) 2 x1.6 4
3 5 6-7 x6 65% 12 24 (9mm) 3 x1.6 4 Icon Abilities 01 Center Mass: Take 'em down clean. A reliable attack that has +20% Hit chance, but -100% Critical chance and -33% Damage.
Damage: 67% of weapon damage.
4 7 10-13 x5 65% 12 25 (.45) 4 x1.6 4 Icon Abilities SprayNPray Unload: Leave nothing behind. A brazen attack that fires twice with -35% Hit chance.
Damage: 100% of weapon damage.
4 9 9-11 x6 65% 12 24 (9mm) 6 x1.6 4 Icon Abilities SprayNPray Unload: Leave nothing behind. A brazen attack that fires twice with -35% Hit chance.
Damage: 100% of weapon damage.
4 10 14-19 x6 65% 12 30 (.45) 7 x1.6 4
4 10 9-12 x6 65% 12 30 (EC) 99 x1.35 4 Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
6

(WS 4)

? 13-17 x6 65% 12 24 (EC) 99 x1.2 4 Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
5 11 16-21 x5 65% 12 25 (.45) 7 x1.6 4 Icon Abilities RiskyShot Risky Shot: Go for broke. An unreliable attack with -40% Hit chance and +70% Critical chance.
Damage: 100% of weapon damage.
5 11 9-11 x8 65% 12 24 (EC) 99 x1.35 4 10% to apply Shocked Icon StatusEffect Shocked
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
5 13 11-15 x8 65% 12 40 (9mm) 9 x1.6 4 Icon Abilities RiskyShot Risky Shot: Go for broke. An unreliable attack with -40% Hit chance and +70% Critical chance.
Damage: 100% of weapon damage.
6 15 25-35 x4 65% 12 24 (.45) 10 x1.6 4 Icon Abilities 03 Single Shot: Make each shell count. Fires a single shot with +30% Hit chance, but -50% spread.
Damage: 100% of weapon damage.
6 17 23-31 x5 65% 12 25 (9mm) 11 x1.6 4 Icon Abilities 01 Center Mass: Take 'em down clean. A reliable attack that has +20% Hit chance, but -100% Critical chance and -33% Damage.
Damage: 67% of weapon damage.
6 18 23-31 x5 65% 12 25 (EC) 99 4 Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
7 19 28-38 x4 65% 12 28 (EC) 99 x1.35 4 Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
7 21 28-37 x10 65% 12 30 (.45) 14 x1.6 4 Icon Abilities SprayNPray Unload: Leave nothing behind. A brazen attack that fires twice with -35% Hit chance.
Damage: 100% of weapon damage.
10 23 37-50 x6 65% 12 24 (Spikes) 16 x1.6 4 10% to apply Bleeding Icon StatusEffect Bleeding
Bayonet Slash (2 AP): Melee attack. Deals +100% damage to bleeding targets. On success applies Bleeding Icon StatusEffect Bleeding.
8 23 38-51 x6 65% 12 48 (.45) 99 x1.35 4 10% to apply Damaged Armor Icon StatusEffect DamagedArmor
1 4 7-10 x6 65% 12 24 (9mm) 2 x1.6 4 25% to apply Shocked Icon StatusEffect Shocked Colorado survival gear DLC
9 21 38-50 x6 65% 12 24 (Crystal shards) 14 x1.6 4 25% to remove Holy Radiation Icon StatusEffect HolyRadiation-GOOD X1
Uranium Storm (6 AP): Fires at each enemy in weapon range, up to a total of 12 enemies. Each bullet fired does 2x its regular damage.
Cult of the Holy Detonation DLC
9 23 50-66 x8 65% 12 24 (Crystal shards) 16 x1.6 4 25% to remove Holy Radiation Icon StatusEffect HolyRadiation-GOOD X1
Uranium Storm (6 AP): Fires at each enemy in weapon range, up to a total of 12 enemies. Each bullet fired does 2x its regular damage.

Small Arms

Handguns and shotguns. Recommended Attributes: Coordination, Awareness, Luck.

Handguns

Name Skill req. Tier Damage (A1) Hit chance Range Capacity Pen. Crit. mult. AP cost Special Origin
1 1 15-18 85% 10.5 8 (9mm) 0 x1.4 3 Base game
2 3 25-30 75% 10.5 4 (Spikes) 2 x1.6 3
3 5 22-27 85% 10.5 8 (9mm) 3 x1.4 3 Icon Abilities RiskyShot Risky Shot: Go for broke. An unreliable attack with -40% Hit chance and +70% Critical chance.
Damage: 100% of weapon damage.
2 5 30-37 90% 10.5 6 (.38) 3 x1.2 3 Icon Abilities SnapShot Snap Shot: They'll never see it coming. An extremely quick attack that only costs 1 AP and has -60% Hit chance.
2 6 24-29 80% 10.5 6 (EC) 99 x1.3 3 10% to apply Damaged Armor Icon StatusEffect DamagedArmor
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
? 6 58-71 95% 10.5 10 (9mm) 10 x1.2 3 Icon Abilities SnapShot Snap Shot: They'll never see it coming. An extremely quick attack that only costs 1 AP and has -60% Hit chance.
4 7 4-5 x10 70% 10.5 20 (Spikes) 4 x1.4 4 Icon Abilities SprayNPray Unload: Leave nothing behind. A brazen attack that fires twice with -35% Hit chance.
Damage: 100% of weapon damage.
4 9 44-53 75% 10.5 8 (.38) 6 x1.6 3 Icon Abilities RiskyShot Risky Shot: Go for broke. An unreliable attack with -40% Hit chance and +70% Critical chance.
Damage: 100% of weapon damage.
5 9 44-53 75% 10.5 6 (.38) 6 x1.6 3 Icon Abilities SnapShot Snap Shot: They'll never see it coming. An extremely quick attack that only costs 1 AP and has -60% Hit chance.
5 11 38-48 65% 10.5 8 (EC) 99 x1.3 3 Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
5 13 47-57 85% 10.5 12 (9mm) 9 x1.4 3 Icon Abilities SnapShot Snap Shot: They'll never see it coming. An extremely quick attack that only costs 1 AP and has -60% Hit chance.
5 14 50-61 70% 10.5 6 (EC) 99 x1.3 3 10% to apply Frozen Icon StatusEffect Frozen
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets
6 15 75-92 75% 10.5 8 (.38) 10 x1.6 3 10% to apply Damaged Armor Icon StatusEffect DamagedArmor
Icon Abilities SprayNPray Unload: Leave nothing behind. A brazen attack that fires twice with -35% Hit chance.
Damage: 100% of weapon damage.
6 17 68-83 85% 10.5 8 (9mm) 11 x1.4 3 Icon Abilities RiskyShot Risky Shot: Go for broke. An unreliable attack with -40% Hit chance and +70% Critical chance.
Damage: 100% of weapon damage.
6 18 88-108 75% 10.5 6 (.38) 12 x1.6 3 15% to apply Crippled Icon StatusEffect Crippled
7 19 106-130 75% 10.5 6 (.38) 13 x1.6 3 15% to apply Damaged Armor Icon StatusEffect DamagedArmor
7 21 96-118 85% 10.5 8 (.45) 14 x1.4 3 Icon Abilities RiskyShot Risky Shot: Go for broke. An unreliable attack with -40% Hit chance and +70% Critical chance.
Damage: 100% of weapon damage.
7 22 100-123 75% 10.5 4 (EC) 99 x1.6 3 20% to apply Burning Icon StatusEffect Burning
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets
8 23 152-185 75% 10.5 6 (Spikes) 16 x1.6 3 Icon Abilities SprayNPray Unload: Leave nothing behind. A brazen attack that fires twice with -35% Hit chance.
Damage: 100% of weapon damage.
9 24 122-149 75% 10.5 8 (EC) 99 x1.6 3 25% to apply Shocked Icon StatusEffect Shocked
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
10 23 114-139
(narrow cone)
80% 10.5 8 (Spikes) 16 x1.6 3 25% to apply Damaged Armor Icon StatusEffect DamagedArmor
10 25 186-228 75% 10.5 4 (Spikes) 17 x2.0 5 Applies Stunned Icon StatusEffect Stunned
1 4 33-40 75% 10.5 8 (.38) 2 x1.2 3 +3% Strike rate Colorado survival gear DLC
7 20 84-103
(narrow cone)
75% 9 4 (FlFu) 99 x1.6 3 75% to apply Frozen Icon StatusEffect Frozen
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets

Icon DLC1 Abilities FireSuppressantSprayer Extinguish (2 AP): Use to safely put out flames on a target character. Removes Burning Icon StatusEffect Burning.
Battle of Steeltown DLC
7 20 67-82
(cone)
75% 10.5 4 (FlFu) 99 x1.6 3 Applies Frozen Icon StatusEffect Frozen
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets

Icon DLC1 Abilities FireSuppressantSprayer Extinguish (2 AP): Use to safely put out flames on a target character. Removes Burning Icon StatusEffect Burning.
9 21 94-115 80% 10.5 6 (EC) 99 x1.3 3 25% to apply Power Surge Icon DLC2 StatusEffect PowerSurge
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets

DLC2 Abilties Overload Overload (5 AP): Deals +100% damage in an area around the target and inflicts Power Surge, stunning enemy spawners and robots for 1 turn. Uses 6 ammo.
Damage: 200% of weapon damage.
Cult of the Holy Detonation DLC
9 23 121-148 80% 10.5 8 (EC) 99 x1.3 3 35% to apply Power Surge Icon DLC2 StatusEffect PowerSurge
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets

DLC2 Abilties Overload Overload (5 AP): Deals +100% damage in an area around the target and inflicts Power Surge, stunning enemy spawners and robots for 1 turn. Uses 6 ammo.
Damage: 200% of weapon damage.

Shotguns

Name Skill req. Tier Damage (A1) Hit chance Range Capacity Pen. Crit. mult. AP cost Special Origin
1 1 11-15
(cone)
95% 10.5 2 (Spikes) 0 x1.7 3 Base game
2 3 13-19
(cone)
95% 10.5 2 (ShSh) 2 x1.7 3
2 5 16-23
(cone)
95% 10.5 4 (ShSh) 3 x1.7 3 Icon Abilities DoubleBarrel Double Barrel: Double your fun. Fires two times in a row with +17% wider spread and -45% Hit chance.
Damage: 100% of weapon damage.
3 7 19-28
(cone)
95% 10.5 2 (ShSh) 4 x1.7 3 Icon Abilities 02 Point Blank: Turn them into a blood sausage. Hits a single target at point blank range for double damage.
3 9 17-24
(cone)
95% 10.5 4 (EC) 99 x1.4 3 25% to apply Shocked Icon StatusEffect Shocked
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
4 9 23-33
(cone)
95% 10.5 6 (ShSh) 6 x1.7 3 Icon Abilities 02 Point Blank: Turn them into a blood sausage. Hits a single target at point blank range for double damage.
4 10 25-38
(cone)
95% 12 6 (ShSh) 7 x1.7 3 25% to apply Slowed Icon StatusEffect Slowed
4 10 25-38
(cone)
95% 10.5 4 (ShSh) 7 x1.75 3 20% to apply Hungover Icon Vice Hungover
Icon Abilities 03 Single Shot: Make each shell count. Fires a single shot with +30% Hit chance, but -50% spread.
Damage: 100% of weapon damage.
5 11 17-24 x3
(cone)
70% 10.5 6 (ShSh) 7 x1.7 4 Icon Abilities 03 Single Shot: Make each shell count. Fires a single shot with +30% Hit chance, but -50% spread.
Damage: 100% of weapon damage.
5 13 33-48
(cone)
95% 10.5 4 (ShSh) 9 x1.7 4 10% to apply Diseased Icon StatusEffect Diseased
5 13 33-49
(cone)
95% 10.5 4 (ShSh) 9 x1.7 3 Icon Abilities DoubleBarrel Double Barrel: Double your fun. Fires two times in a row with +17% wider spread and -45% Hit chance.
Damage: 100% of weapon damage.
6 15 40-58
(cone)
95% 10.5 8 (ShSh) 10 x1.7 3 Icon Abilities 02 Point Blank: Turn them into a blood sausage. Hits a single target at point blank range for double damage.
6 17 48-70
(cone)
95% 10.5 12 (ShSh) 11 x1.7 3 Icon Abilities DoubleBarrel Double Barrel: Double your fun. Fires two times in a row with +17% wider spread and -45% Hit chance.
Damage: 100% of weapon damage.
6 18 38-55
(cone)
95% 10.5 4 (EC) 99 x1.4 3 25% to apply Frozen Icon StatusEffect Frozen
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets
7 19 57-84 x3
(cone)
70% 10.5 9 (ShSh) 13 x1.7 5 Icon Abilities 03 Single Shot: Make each shell count. Fires a single shot with +30% Hit chance, but -50% spread.
Damage: 100% of weapon damage.
7 19 42-61 x2
(cone)
80% 10.5 10 (EC) 99 x1.4 3 15% to apply Shocked Icon StatusEffect Shocked
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
7 21 69-100
(cone)
95% 10.5 8 (ShSh) 14 x1.7 3 Icon Abilities 02 Point Blank: Turn them into a blood sausage. Hits a single target at point blank range for double damage.
8 23 81-119 x3
(cone)
70% 10.5 9 (ShSh) 16 x1.7 5 Icon Abilities 03 Single Shot: Make each shell count. Fires a single shot with +30% Hit chance, but -50% spread.
Damage: 100% of weapon damage.
10 23 68-100
(area)
95% 13.5 1 (Grenade cartridge) 99 x1.4 2
10 24 64-94
(cone)
95% 10.5 8 (ShSh) 99 x1.4 3
1 4 17-24
(cone)
95% 10.5 2 (ShSh) 2 x1.7 2 Colorado survival gear DLC
4 20 3-4
(narrow cone)
95% 13.5 5 (EC) 99 x1.0 3 -100% Critical chance
Applies Disruption Field Icon DLC1 StatusEffect DisruptionField 1 X1
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
Battle of Steeltown DLC
4 23 3-5
(narrow cone)
85% 13.5 6 (EC) 99 x1.0 3 -100% Critical chance
Applies Disruption Field Icon DLC1 StatusEffect DisruptionField 2 X2
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
9 21 48-70 x2
(cone)
90% 10.5 1 (None) 14 x1.7 4 50% to apply Poisoned Icon StatusEffect Poison
DLC2 Abilties BileBelcher Bile Blast (5 AP): Lets out a massive blast of caustic bile in the area around the wielder, dealing heavy damage to enemies and inflicting Poison Icon StatusEffect Poison.
Damage: 130% of weapon damage.
Cult of the Holy Detonation DLC
9 23 62-91 x3
(cone)
90% 10.5 1 (None) 16 x1.7 4 50% to apply Poisoned Icon StatusEffect Poison
DLC2 Abilties BileBelcher Bile Blast (5 AP): Lets out a massive blast of caustic bile in the area around the wielder, dealing heavy damage to enemies and inflicting Poison Icon StatusEffect Poison.
Damage: 130% of weapon damage.

Sniper Rifles

Sniper rifles. Recommended Attributes: Intelligence, Awareness, Luck.

Name Skill req. Tier Damage (A1) Hit chance Range Capacity Pen. Crit. mult. AP cost Special Origin
5 1 26-36 75% 24 1 (BB ammo) 2 x2 6 +20% Strike rate
Applies Blinded Icon StatusEffect Blindness
Base game
1 3 31-44 75% 24 5 (.30-06) 6 x2 6
2 5 38-52 75% 24 4 (.30-06) 9 x2 6
2 5 38-52 75% 24 3 (.30-06) 9 x2 6 +10% Strike rate
Icon Abilities 01 Center Mass: Take 'em down clean. A reliable attack that has +20% Hit chance, but -100% Critical chance and -33% Damage.
Damage: 67% of weapon damage.
3 7 45-62 75% 24 5 (.30-06) 12 x2 6 Icon Abilities 01 Center Mass: Take 'em down clean. A reliable attack that has +20% Hit chance, but -100% Critical chance and -33% Damage.
Damage: 67% of weapon damage.
4 9 54-75 75% 24 4 (.30-06) 16 x2 6 Icon Abilities RiskyShot Risky Shot: Go for broke. An unreliable attack with -40% Hit chance and +70% Critical chance.
Damage: 100% of weapon damage.
4 10 54-75 75% 24 4 (EC) 99 x1.6 6 15% to apply Shocked Icon StatusEffect Shocked
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
4 10 60-82 75% 24 5 (.30-06) 18 x2 6 Icon Abilities 01 Center Mass: Take 'em down clean. A reliable attack that has +20% Hit chance, but -100% Critical chance and -33% Damage.
Damage: 67% of weapon damage.
5 11 46-62
(narrow cone)
100% 23 4 (EC) 99 x1.6 4 +10% Critical chance
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
5 13 86-118 75% 24 5 (.50) 23 x2 7 +5% Strike rate
Icon Abilities 01 Center Mass: Take 'em down clean. A reliable attack that has +20% Hit chance, but -100% Critical chance and -33% Damage.
Damage: 67% of weapon damage.
6 15 104-143 75% 24 4 (.30-06) 26 x2 7 +5% Strike rate
Icon Abilities RiskyShot Risky Shot: Go for broke. An unreliable attack with -40% Hit chance and +70% Critical chance.
Damage: 100% of weapon damage.
6 17 122-167 75% 24 5 (.50) 29 x2 7 +10% Strike rate
Icon Abilities 01 Center Mass: Take 'em down clean. A reliable attack that has +20% Hit chance, but -100% Critical chance and -33% Damage.
Damage: 67% of weapon damage.
7 19 146-200 75% 24 3 (.50) 33 x2 7 +10% Strike rate
Icon Abilities RiskyShot Risky Shot: Go for broke. An unreliable attack with -40% Hit chance and +70% Critical chance.
Damage: 100% of weapon damage.
7 21 158-217 75% 24 5 (.30-06) 36 x2 7 +15% Strike rate
Icon Abilities 01 Center Mass: Take 'em down clean. A reliable attack that has +20% Hit chance, but -100% Critical chance and -33% Damage.
Damage: 67% of weapon damage.
7 22 157-216 75% 24 4 (EC) 99 x1.6 7 +10% Strike rate
15% to apply Shocked Icon StatusEffect Shocked
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
10 23 169-232 90% 24 4 (EC) 99 x1.6 7 50% to apply Frozen Icon StatusEffect Frozen
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets
9 23 206-284 75% 24 3 (.50) 40 x1.6 7 +15% Strike rate
20% to apply Damaged Armor Icon StatusEffect DamagedArmor
10 24 187-257
(narrow cone)
90% 30 1 (EC) 99 x1.6 7 +15% Strike rate
25% to apply Shocked Icon StatusEffect Shocked
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
1 4 41-56 75% 27 4 (.30-06) 7 x2 6 +20% Strike rate Colorado survival gear DLC
4 20 7-9 85% 24 3 (EC) 99 x1.0 6 -100% Critical chance
Applies Disruption Field Icon DLC1 StatusEffect DisruptionField 3 X3
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
Battle of Steeltown DLC
4 23 9-12 85% 24 4 (EC) 99 x1.0 6 -100% Critical chance
Applies Disruption Field Icon DLC1 StatusEffect DisruptionField 4 X4
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
7 20 87-120 75% 22.5 4 (Spikes) 99 x2 7 +15% Strike rate
25% to apply Damaged Armor Icon StatusEffect DamagedArmor
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets
9 23 113-156 75% 24 5 (Spikes) 99 x2 7 +15% Strike rate
75% to apply Damaged Armor Icon StatusEffect DamagedArmor
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets
9 21 181-249 90% 24 4 (Crystal shards) 36 x1.6 7 +15% Strike rate
75% to remove Holy Radiation Icon StatusEffect HolyRadiation-GOOD X1
Cult of the Holy Detonation DLC
9 23 246-338 90% 24 4 (Crystal shards) 41 x1.6 7 +15% Strike rate
75% to remove Holy Radiation Icon StatusEffect HolyRadiation-GOOD X1

Big Guns

Heavy machine guns, flamethrowers, and other oversized weapons. Recommended Attributes: Awareness, Coordination, Strength.

Heavy Machine Guns

Main article: Wasteland 3 big guns
Name Skill req. Tier Damage (A1) Hit chance Range Capacity Pen. Crit. mult. AP cost Special Origin
1 3 7-10 x9 50% 15 36 (7.62) 6 x1.3 6 Base game
3 7 10-14 x9 50% 15 45 (7.62) 12 x1.3 6 Icon Abilities 01 Center Mass: Take 'em down clean. A reliable attack that has +20% Hit chance, but -100% Critical chance and -33% Damage.
Damage: 67% of weapon damage.
2 8 11-15 x9 50% 20 54 (7.62) 14 x1.3 6 +5% Critical chance
15% to apply Bleeding Icon StatusEffect Bleeding
4 10 22-30 x5 50% 15 30 (.50) 18 x1.3 6 Icon Abilities RiskyShot Risky Shot: Go for broke. An unreliable attack with -40% Hit chance and +70% Critical chance.
Damage: 100% of weapon damage.
5 12 13-18 x9 50% 15 36 (EC) 99 x1.1 7 Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
5 15 19-26 x9 50% 16.5 45 (7.62) 26 x1.3 7 Icon Abilities 01 Center Mass: Take 'em down clean. A reliable attack that has +20% Hit chance, but -100% Critical chance and -33% Damage.
Damage: 67% of weapon damage.
6 17 40-55 x5 50% 15 30 (.50) 29 x1.3 7 Icon Abilities SprayNPray Unload: Leave nothing behind. A brazen attack that fires twice with -35% Hit chance.
Damage: 100% of weapon damage.
7 19 41-57 x5 50% 15 30 (.50) 99 x1.1 7 10% to apply Damaged Armor Icon StatusEffect DamagedArmor
7 21 17-24 x18 60% 15 72 (7.62) 36 x1.3 7 Icon Abilities SprayNPray Unload: Leave nothing behind. A brazen attack that fires twice with -35% Hit chance.
Damage: 100% of weapon damage.
8 23 30-42 x9
(narrow cone)
50% 15 36 (EC) 99 x1.1 5 10% to apply Shocked Icon StatusEffect Shocked
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
9 24 274-380 90% 15 4 (Sawblades) 99 x1.1 7 50% to apply Burning Icon StatusEffect Burning
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets
10 23 80-111 x4 60% 15

(7.5 min)

24 (empties) 40 x1.1 4 25% to apply Hungover Icon Vice Hungover
Icon Abilities SprayNPray Unload: Leave nothing behind. A brazen attack that fires twice with -35% Hit chance.
Damage: 100% of weapon damage.
1 4 9-13 x10 60% 15 60 (7.62) 7 x1.3 6 Colorado survival gear DLC
4 20 3-4 x4 50% 15 20 (EC) 99 x1.0 5 -100% Critical chance
Applies Disruption Field Icon DLC1 StatusEffect DisruptionField 1 X1
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
Battle of Steeltown DLC
4 23 3-5 x4 50% 16.5 24 (EC) 99 x1.0 6 -100% Critical chance
Applies Disruption Field Icon DLC1 StatusEffect DisruptionField 1 X1
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
7 20 26-38 x4 50% 15 20 (FlFu) 99 x1.3 6 75% to apply Frozen Icon StatusEffect Frozen
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets

Icon DLC1 Abilities FireSuppressantSprayer Extinguish (2 AP): Use to safely put out flames on a target character. Removes Burning Icon StatusEffect Burning.
9 23 38-53 x4 50% 15 20 (FlFu) 99 x1.3 6 Applies Frozen Icon StatusEffect Frozen
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets

Icon DLC1 Abilities FireSuppressantSprayer Extinguish (2 AP): Use to safely put out flames on a target character. Removes Burning Icon StatusEffect Burning.
7 20 18-26 x6 65% 21 24 (FlFu) 99 x1.5 5 Applies Hot Tar Icon DLC1 StatusEffect HotTar 1 X1
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets
9 23 30-41 x6 65% 21 24 (FlFu) 99 x1.5 5 Applies Hot Tar Icon DLC1 StatusEffect HotTar 2 X2
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets
9 21 15-21 x14 60% 15 24 (EC) 99 x1.1 5 Applies Targeted Icon StatusEffect Marked
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
Cult of the Holy Detonation DLC
9 23 18-25 x14 60% 15 28 (EC) 99 x1.1 4 Applies Targeted Icon StatusEffect Marked
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets

Flamethrowers

Main article: Wasteland 3 big guns
Name Skill req. Tier Damage (A1) Hit chance Range Capacity Pen. Crit. mult. AP cost Special Origin
1 3 10-15
(cone)
95% 10.5 2 (FlFu) 99 x1.5 4 75% to apply Burning Icon StatusEffect Burning
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets
Base game
3 7 15-21
(cone)
95% 10.5 2 (FlFu) 99 x1.5 4 75% to apply Burning Icon StatusEffect Burning
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets
4 9 17-25
(cone)
95% 10.5 2 (FlFu) 99 x1.5 4 75% to apply Burning Icon StatusEffect Burning
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets
5 11 9-12 x4 75% 12 12 (FlFu) 99 x1.5 4 25% to apply Burning Icon StatusEffect Burning
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets
5 13 25-38
(cone)
95% 10.5 2 (FlFu) 99 x1.5 4 75% to apply Burning Icon StatusEffect Burning
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets
6 15 30-45
(cone)
95% 10.5 2 (EC) 99 x1.5 4 75% to apply Frozen Icon StatusEffect Frozen
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets
6 19 43-63
(cone 85°)
95% 10.5 2 (FlFu) 99 x1.5 5 75% to apply Burning Icon StatusEffect Burning
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets
7 21 52-76
(cone)
95% 10.5 2 (FlFu) 99 x1.5 5 75% to apply Burning Icon StatusEffect Burning
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets
10 23 82-120
(cone 40°)
95% 12 4 (Wasp tank) 20 x1.5 4 Applies Poisoned Icon StatusEffect Poison
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets
8 24 68-100
(1 target)
95% 16 16 (EC) 99 x1.5 5 75% to apply Shocked Icon StatusEffect Shocked
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
1 4 13-18
(cone)
65% 10.5 2 (FlFu) 99 x2 4 75% to apply Demoralized Icon StatusEffect Demoralized
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets
Colorado survival gear DLC
9 21 8-12
(cone)
95% 10.5 5 (EC) 99 x1.5 3 Applies Microwaved Icon StatusEffect Microwave Cannon 2 X2
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
Cult of the Holy Detonation DLC
9 24 11-15
(cone)
95% 10.5 6 (EC) 99 x1.5 3 Applies Microwaved Icon StatusEffect Microwave Cannon 3 X3
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets

Melee Combat

Bladed and blunt weapons. Recommended Attributes: Strength, Coordination, Speed.

Bladed Weapons

Name Skill req. Tier Damage (S1) Hit chance Pen. Crit. mult. AP cost Special Origin
1 1 12-17 85% 2 x2.1 3 Base game
2 3 15-20 85% 4 x2.1 3 25% to apply Bleeding Icon StatusEffect Bleeding
2 4 21-28 85% 5 x2.1 3 25% to apply Poisoned Icon StatusEffect Poison
2 5 18-25 85% 6 x2.1 3 Icon Abilities SuckerPunch Sucker Punch: Take 'em off guard. A quick attack that has +40% Hit chance, but -50% Damage.
Damage: 50% of weapon damage.
3 7 17-24 85% 8 x2.1 3 25% to apply Burning Icon StatusEffect Burning
3 9 27-37 85% 10 x2.1 3 Icon Abilities HeavyAttack Heavy Attack: Throw your weight around. A powerful attack with -40% hit chance and +70% crit chance.
Damage: 100% of weapon damage.
2 11 25-35 85% 99 x1.66 3 15% to apply Shocked Icon StatusEffect Shocked
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
5 12 35-48 85% 13 x2.1 3 25% to apply Crippled Icon StatusEffect Crippled
Icon Abilities RecklessAttack Reckless Attack: More pain for more gain. An indiscriminate attack that hits everyone nearby - including the attacker - for +25% damage.
5 14 43-59 85% 15 x2.1 3 15% to apply Crippled Icon StatusEffect Crippled
5 13 39-53 85% 14 x2.1 3 Icon Abilities RecklessAttack Reckless Attack: More pain for more gain. An indiscriminate attack that hits everyone nearby - including the attacker - for +25% damage.
4 14 42-58 85% 15 x2.1 3 15% to apply Poisoned Icon StatusEffect Poison
6 15 47-64 85% 16 x2.1 3 15% to apply Bleeding Icon StatusEffect Bleeding
6 17 56-76 85% 18 x2.1 3 15% to apply Bleeding Icon StatusEffect Bleeding
Icon Abilities HeavyAttack Heavy Attack: Throw your weight around. A powerful attack with -40% hit chance and +70% crit chance.
Damage: 100% of weapon damage.
6 18 62-86 85% 19 x2.1 3 25% to apply Damaged Armor Icon StatusEffect DamagedArmor
7 19 52-73 85% 99 x1.66 3 15% to apply Frozen Icon StatusEffect Frozen
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets
7 21 62-86 85% 99 x1.66 3 15% to apply Shocked Icon StatusEffect Shocked
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets

Icon Abilities HeavyAttack Heavy Attack: Throw your weight around. A powerful attack with -40% hit chance and +70% crit chance.
Damage: 100% of weapon damage.
10 23 74-101 85% 99 x1.66 3 20% to apply Shocked Icon StatusEffect Shocked
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
8 23 95-130 85% 24 x2.1 3 Applies Bleeding Icon StatusEffect Bleeding
Icon Abilities RecklessAttack Reckless Attack: More pain for more gain. An indiscriminate attack that hits everyone nearby - including the attacker - for +25% damage.
1 4 20-27 85% 5 x2.1 3 25% to apply Bleeding Icon StatusEffect Bleeding Colorado survival gear DLC
7 20 55-77 85% 99 x1.66 3 25% to apply Burning Icon StatusEffect Burning
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets
Battle of Steeltown DLC
9 23 73-100 85% 99 x1.66 3 25% to apply Burning Icon StatusEffect Burning
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets
9 21 61-84 85% 99 x1.66 4 Applies Shocked Icon StatusEffect Shocked
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets

DLC2 Abilties Thunderstruck Thunderstruck (1 turn cooldown) Strike a target with a lasting electric shock, damaging both them and anyone nearby over 3 turns.
Cult of the Holy Detonation DLC
9 23 80-109 85% 99 x1.66 4 Applies Shocked Icon StatusEffect Shocked
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets

DLC2 Abilties Thunderstruck Thunderstruck (1 turn cooldown) Strike a target with a lasting electric shock, damaging both them and anyone nearby over 3 turns.

Blunt Weapons

Name Skill req. Tier Damage (S1) Hit chance Pen. Crit. mult. AP cost Special Origin
1 1 17-20 80% 4 x2.5 4 Base game
2 5 19-23 80% 99 x2.5 4 Applies Burning Icon StatusEffect Burning
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets
2 5 21-25 80% 7 x2.5 4
2 6 23-28 80% 8 x2.5 4 15% to apply Stunned Icon StatusEffect Stunned
Icon Abilities SuckerPunch Sucker Punch: Take 'em off guard. A quick attack that has +40% Hit chance, but -50% Damage.
Damage: 50% of weapon damage.
3 8 27-33 80% 11 x2.5 4 Icon Abilities RecklessAttack Reckless Attack: More pain for more gain. An indiscriminate attack that hits everyone nearby - including the attacker - for +25% damage.
4 9 30-38 80% 12 x2.5 4 15% to apply Damaged Armor Icon StatusEffect DamagedArmor
Icon Abilities HeavyAttack Heavy Attack: Throw your weight around. A powerful attack with -40% hit chance and +70% crit chance.
Damage: 100% of weapon damage.
3 10 32-38 80% 14 x2.6 4
5 11 36-44 80% 15 x2.5 4 15% to apply Stunned Icon StatusEffect Stunned
5 13 44-53 80% 17 x2.5 4 15% to apply Crippled Icon StatusEffect Crippled
6 15 49-59 80% 99 x2 4 15% to apply Shocked Icon StatusEffect Shocked
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
6 17 64-78 80% 23 x2.5 4 Icon Abilities RecklessAttack Reckless Attack: More pain for more gain. An indiscriminate attack that hits everyone nearby - including the attacker - for +25% damage.
7 19 75-92 80% 25 x2.5 4 20% to apply Burning Icon StatusEffect Burning
7 20 82-100 70% 27 x2.5 4 Applies Bleeding Icon StatusEffect Bleeding
8 21 82-101 80% 99 x2 4 15% to apply Shocked Icon StatusEffect Shocked
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets

Icon Abilities HeavyAttack Heavy Attack: Throw your weight around. A powerful attack with -40% hit chance and +70% crit chance.
Damage: 100% of weapon damage.
7 22 117-143 80% 24 x2.5 4 20% to apply Stunned Icon StatusEffect Stunned
Icon Abilities RecklessAttack Reckless Attack: More pain for more gain. An indiscriminate attack that hits everyone nearby - including the attacker - for +25% damage.
9 23 106-130 80% 30 x2.5 4 Icon Abilities RecklessAttack Reckless Attack: More pain for more gain. An indiscriminate attack that hits everyone nearby - including the attacker - for +25% damage.
10 23 87-106 80% 99 x2.5 4 Icon Abilities RecklessAttack Reckless Attack: More pain for more gain. An indiscriminate attack that hits everyone nearby - including the attacker - for +25% damage.
10 25 123-151 80% 33 x3.5 4 Icon Abilities RecklessAttack Reckless Attack: More pain for more gain. An indiscriminate attack that hits everyone nearby - including the attacker - for +25% damage.
1 4 22-27 70% 6 x2.5 4 25% to apply Frozen Icon StatusEffect Frozen Colorado survival gear DLC
4 20 8-9 85% 99 x1.0 3 -100% Critical chance
Applies Disruption Field Icon DLC1 StatusEffect DisruptionField 2 X2
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
Battle of Steeltown DLC
4 23 10-12 75% 99 x1.0 3 -100% Critical chance
Applies Disruption Field Icon DLC1 StatusEffect DisruptionField 3 X3
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
9 21 90-109 80% 28 x2.5 4 DLC2 Abilties Armageddon Armageddon (5 AP): Sets off a nuclear explosion that devastates anything nearby, including you, and leaves behind a fiery hazard on the ground that inflicts Burning. Must be charged up for 1 turn. Cult of the Holy Detonation DLC
9 23 117-142 80% 32 x2.5 4 DLC2 Abilties Armageddon Armageddon (5 AP): Sets off a nuclear explosion that devastates anything nearby, including you, and leaves behind a fiery hazard on the ground that inflicts Burning. Must be charged up for 1 turn.

Brawling

Fist-based weapons. Brawlers start out weak but have great potential at high levels. Recommended Attributes: Coordination, Intelligence, Charisma.

Name Skill req. Tier Damage (S1) Hit chance Pen. Crit. mult. AP cost Special Origin
0 0 6-8 75% 0 x1.1 2 Base game
1 2 6-9 90% 1 x1.2 2
2 3 7-10 90% 1 x1.2 2 +0.5 Combat Speed
20% to apply Diseased Icon StatusEffect Diseased
1 4 8-11 90% 2 x1.2 2 Inspire (3 AP): Cheer an ally on, granting them +2 AP, +10% Hit Chance and +10% Critical Chance for 1 turn.
2 5 9-13 90% 3 x1.2 2 Icon Abilities SuckerPunch Sucker Punch: Take 'em off guard. A quick attack that has +40% Hit chance, but -50% Damage.
Damage: 50% of weapon damage.
3 7 11-16 90% 4 x1.2 2 15% to apply Stunned Icon StatusEffect Stunned
4 9 14-20 90% 5 x1.2 2 Icon Abilities HeavyAttack Heavy Attack: Throw your weight around. A powerful attack with -40% hit chance and +70% crit chance.
Damage: 100% of weapon damage.
5 13 30-45 90% 7 x1.2 3 25% to apply Bleeding Icon StatusEffect Bleeding
Icon Abilities SuckerPunch Sucker Punch: Take 'em off guard. A quick attack that has +40% Hit chance, but -50% Damage.
Damage: 50% of weapon damage.
6 17 29-44 90% 10 x1.2 2 20% to apply Damaged Armor Icon StatusEffect DamagedArmor
Icon Abilities HeavyAttack Heavy Attack: Throw your weight around. A powerful attack with -40% hit chance and +70% crit chance.
Damage: 100% of weapon damage.
7
7 21 43-63 90% 12 x1.2 2 Icon Abilities HeavyAttack Heavy Attack: Throw your weight around. A powerful attack with -40% hit chance and +70% crit chance.
Damage: 100% of weapon damage.
10 23 20-30 90% 99 x1.2 2 Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets

Each attack has 100% chance to add an explosive charge which will explode after a few turns. The explosive damage does NOT scale with Explosives.
8 23 33-49 90% 99 x1.15 2 10% to apply Shocked Icon StatusEffect Shocked
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
1 4 9-13 85% 2 1.2 2 25% to apply Bleeding Icon StatusEffect Bleeding Colorado survival gear DLC
4 20 3-4 90% 99 x1.0 2 -100% Critical chance
Applies Disruption Field Icon DLC1 StatusEffect DisruptionField 1 X1
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
Battle of Steeltown DLC
4 23 4-5 90% 99 x1.0 2 Applies Disruption Field Icon DLC1 StatusEffect DisruptionField 2 X2
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
6 20 142-208 90% 99 x1.8 5 +2% Strike rate
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
9 23 185-272 90% 99 x2.0 5 +4% Strike rate
15% to apply Shocked Icon StatusEffect Shocked
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
9 21 45-65 90% 12 x1.1 2 20% to apply Poisoned Icon StatusEffect Poison
Icon Abilities RecklessAttack Reckless Attack: More pain for more gain. An indiscriminate attack that hits everyone nearby - including the attacker - for +25% damage.
Cult of the Holy Detonation DLC
9 23 64-94 90% 14 x1.1 2 35% to apply Poisoned Icon StatusEffect Poison
Icon Abilities RecklessAttack Reckless Attack: More pain for more gain. An indiscriminate attack that hits everyone nearby - including the attacker - for +25% damage.

Explosive Rocket Launchers

Exactly what it says on the tin. Recommended Attributes: Awareness, Coordination, Strength.

Name Skill req. Tier Damage (A1) Hit chance Range Capacity Pen. Crit. mult. AP cost Special Origin
1 3 27-40
(area)
100% 21 1 (Rocket) 99 x2.0 6 -0.5 Combat Speed Base game
3 7 38-55
(area)
100% 21 1 (Rocket) 99 x2.0 6 -0.5 Combat Speed
4 10 48-71
(area)
100% 21 1 (Rocket) 99 x2.0 6 -0.5 Combat Speed
5 13 61-91
(area)
100% 21 1 (Rocket) 99 x2.0 6 -0.2 Combat Speed
6 17 84-125
(area)
100% 21 1 (Rocket) 99 x2.0 6 -0.5 Combat Speed
7 21 115-173
(area)
100% 21 1 (Rocket) 99 x2.0 6 -0.5 Combat Speed
10 27 370-556
(area)
85% 21 1 (Tactical nuke) 99 x2.0 4
1 4 34-51
(area)
100% 21 1 (Rocket) 99 x2.0 6 -0.5 Combat Speed Colorado survival gear DLC

Weird Weapons

A group of strange and unusual weapons from different weapon classes. Recomended Attributes: Awareness, Coordination, Intelligence.

Name Skill req. Tier Base damage Hit chance Range Capacity Pen. Crit. mult. AP cost Special Origin
1 1 5-6
(1 target)
85% 12 4 (EC) 99 x1.5 3 Applies Shrunk Icon StatusEffect Shrunk Base game
4 1 5-6
(cone)
80% 9 10 (EC) 99 x1.5 5 Applies Crazed Icon StatusEffect Crazed
4 (Mechanics) 7 9-10
(1 target)
85% 12 3 (EC) 99 x1.5 3 Fuser (3 AP): Fire to restore CON. Can only be used on mechanical targets. 300% of weapon damage.
1 7 37-55
(1 target)
99% 18 1 (Frozen ferrets) 99 x2.0 6 -0.5 Combat Speed
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets
3 13 32-48
(area)
90% 18 2 (EC) 99 x2.0 3 Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
5 15 37-54
(1 target)
85% 18 6 (EC) 99 x2.0 4 25% to apply Shocked Icon StatusEffect Shocked
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
6 19 100-150
(1 target)
85% 18 3 (Rocket) 99 x2.0 6 Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
10 23 70-105
(area)
85% 18 3 (Rocket) 99 x2.0 5 Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
8 23 135-203
(area)
100% 18 1 (Rocket) 99 x2.0 6 Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
7 20 48-70
(narrow cone)
60% 12 5 (EC) 99 x1.3 4 Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets

Hazard Shield (4 AP): Fire a protective shield at an ally that grants immunity to most negative conditions. Lasts until hit by elemental damage.
Applies Hazard shield Icon StatusEffect HazardShielding 1 X1
Battle of Steeltown DLC
9 24 62-90
(narrow cone)
60% 12 5 (EC) 99 x1.3 4 Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets

Hazard Shield (4 AP): Fire a protective shield at an ally that grants immunity to most negative conditions. Lasts until hit by elemental damage.
Applies Hazard shield Icon StatusEffect HazardShielding 1 X1
8 21 1
(area)
80% 24 4 (EC) 99 x1.0 4 100% to apply Shrunk Icon StatusEffect Shrunk
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets

DLC2 Abilties Embiggened Embiggen (3 AP, 1 turn cooldown): Crank up the power to make targets enlarge instead of shrink, granting +25% CON and +25% Melee damage, but reducing Evasion by -10%. Lasts 3 turns.
Applies Embiggened DLC2 StatusEffects Embiggened
Cult of the Holy Detonation DLC
8 24 2
(area)
80% 24 4 (EC) 99 x1.0 4 100% to apply Shrunk Icon StatusEffect Shrunk
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets

DLC2 Abilties Embiggened Embiggen (3 AP, 1 turn cooldown): Crank up the power to make targets enlarge instead of shrink, granting +35% CON and +35% Melee damage, but reducing Evasion by -10%. Lasts 3 turns.
Applies Embiggened DLC2 StatusEffects Embiggened

Grenades

Main article: Wasteland 3 grenades
Name Damage AoE AP Cost Effects Recipe Skill
to craft
Skill
to use
Value Origin
Confetti grenade
6 4 Throw to unleash a harmless shower of confetti. 1 $ 50 Base game
Cryo grenade
8-12 9 4 Inflicts Frozen Icon StatusEffect Frozen on anyone in the affected area, reducing their AP by -3 for 2 turns. Denver Ruins: Sold by Sister Nancy Forge. 1 $ 75
EMP grenade
5 3 Throw to inflict Shock Icon StatusEffect Shocked on anyone in the affected area, dealing -10% CON damage and -2 AP for 1 turn. Robots have a 50% chance to become Glitched Icon StatusEffect Hacked, causing them to attack allies for 3 turns. Denver Ruins: Sold by Sister Nancy Forge. 6 Nerd Stuff 4 $ 75
Frag grenade
35-45 6 4 Deals Explosive damage to anyone in the affected area. Unlocked by Explosives 3. 3 $ 100
Gas grenade
8 3 Creates a cloud of gas that Poisoned Icon StatusEffect Poison anyone in the affected area. The Bizarre: Sold by The Sanctified Piscitelli. 5 $ 75
Molotov cocktail
3-8 8 4 Creates a fiery hazard that damages and inflicts Burning Icon StatusEffect Burning on anyone in the affected area. Unlocked by Explosives 4. 4 $ 50
Mutant bison dung
? $ 10
Plasma grenade
148-196 5 4 Deals significant Energy damage to anyone in the affected area. Yuma County Speedway: Sold by The Mechanic. 9 $ 250
Shrapnel grenade
54-86 6 4 Inflicts Bleeding Icon StatusEffect Bleeding on anyone in the affected area. Unlocked by Explosives 6. 6 $ 150
Shrink grenade
4 2 Throw to bring someone down a peg.
Applies Shrunk Icon StatusEffect Shrunk
Sans Luxe Apartments: Inside the locked safe (Lockpicking 6) in the locked Apartment 3 (Lockpicking 5). Weird Science 4 Weird Science 1 $ 50
Smoke grenade
6 3 Creates a persistent smoke cloud that Conceals anyone standing in it, significantly raising their Evasion. The Bizarre: Sold by The Sanctified Piscitelli. 5 $ 50
Snowball
single target 2 Throw at a target character to leave them just a little bit colder. Heads up!
Applies Frozen Icon StatusEffect Frozen
Yellow snowball
single target 2 Throw at a target character to leave them wondering when their life turned wrong.
Yellow snowbomb
76-92 8 5 Deals Cold damage and inflicts disease on everyone in the affected area. But the memory will last a lifetime.
Applies Poisoned Icon StatusEffect Poison.
Downtown Colorado Springs: In the Marshals' Station armory, inside the crate (requires Lockpicking 4 to access the armory). 3 $ 150
Disruption trap
1-3 5 4 Creates persistent hazard that applies Disruption Field Icon DLC1 StatusEffect DisruptionField 1 on anyone inside. Lasts 2 turns. Steeltown Gates: Rewarded for Hot Commodities quest. Weird Science 3 $ 150 Battle of Steeltown DLC
Nuke grenade
250-325 4 Deals massive damage to all targets in the affected area. Leaves behind a hazard that inflicts minor damage and Burning Icon StatusEffect Burning for 3 turns. Cheyenne Loading Dock: In the large container behind Holy Radiation hazard. $ 500 Cult of the Holy Detonation DLC
Purging grenade
2 Removes any hazards in the affected area. $ 150
Russian dance grenade
4 Throw to unleash the spirit of Tsoi. $ 50
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