Wasteland Wiki
(Effect templates)
Tag: Source edit
Line 158: Line 158:
 
|x1.3
 
|x1.3
 
|4
 
|4
|{{Effect|+|25%}} to apply [[Blinded]]<br/>{{Anti-mechanic|<br/>}}
+
|{{BlindedChance|25}}<br/>{{Anti-mechanic|<br/>}}
 
|-
 
|-
 
!{{wlink|T W NATOAssaultRifle.png|SWAT Rifle}}
 
!{{wlink|T W NATOAssaultRifle.png|SWAT Rifle}}
Line 194: Line 194:
 
|x1.5
 
|x1.5
 
|2
 
|2
  +
|{{ExplosiveBoltChance|100}}
|{{Effect|+|100%}} to apply [[Explosive Bolt]]
 
 
|-
 
|-
 
!{{wlink|T W PulseRifle.png|Pulse Rifle}}
 
!{{wlink|T W PulseRifle.png|Pulse Rifle}}
Line 242: Line 242:
 
|x1.3
 
|x1.3
 
|4
 
|4
|{{Effect|+|10%}} to apply [[Shocked]]<br/>{{Anti-mechanic|<br/>}}
+
|{{ShockedChance|10}}<br/>{{Anti-mechanic|<br/>}}
 
|-
 
|-
 
!{{wlink|T W SOCOMAssaultGun.png|SOCOM Assault Rifle}}
 
!{{wlink|T W SOCOMAssaultGun.png|SOCOM Assault Rifle}}
Line 266: Line 266:
 
|x1.3
 
|x1.3
 
|4
 
|4
|{{Effect|+|10%}} to apply [[Bleeding]]<br/>{{Risky Shot}}
+
|{{BleedingChance|10}}<br/>{{Risky Shot}}
 
|-
 
|-
 
!{{wlink|T W PolarVortex Unique.png|Polar Vortex}}
 
!{{wlink|T W PolarVortex Unique.png|Polar Vortex}}
Line 278: Line 278:
 
|x1.3
 
|x1.3
 
|4
 
|4
|{{Effect|+|10%}} to apply [[Frozen]]<br/>{{Anti-organic|<br/>}}
+
|{{FrozenChance|10}}<br/>{{Anti-organic|<br/>}}
 
|-
 
|-
 
!{{Wlink|T_W_BlasterMaster.png|Blaster Master}}
 
!{{Wlink|T_W_BlasterMaster.png|Blaster Master}}
Line 315: Line 315:
 
|x1.3
 
|x1.3
 
|4
 
|4
|{{Effect|+|10%}} to apply [[Burning]]<br/>{{Anti-organic|<br/>}}<br/>{{Single Shot}}
+
|{{BurningChance|10}}<br/>{{Anti-organic|<br/>}}<br/>{{Single Shot}}
 
|-
 
|-
 
!{{wlink|DLC1 T W Disruption.png|Disruption pulser}}
 
!{{wlink|DLC1 T W Disruption.png|Disruption pulser}}
Line 327: Line 327:
 
|x1.0
 
|x1.0
 
|4
 
|4
|Crit chance: {{Effect|-|-100%}}<br/>{{Effect|+|100%}} to apply [[Disruption|disruption field]] X1<br/>{{Anti-mechanic|<br/>}}
+
|{{CritChance|-100}}<br/>{{DisruptionChance|100}}<br/>{{Anti-mechanic|<br/>}}
 
| rowspan="4" |[[Battle of Steeltown]] DLC
 
| rowspan="4" |[[Battle of Steeltown]] DLC
 
|-
 
|-
Line 340: Line 340:
 
|x1.0
 
|x1.0
 
|4
 
|4
|Crit chance: {{Effect|-|-100%}}<br/>{{Effect|+|100%}} to apply [[Disruption|disruption field]] X2<br/>{{Anti-mechanic|<br/>}}
+
|{{CritChance|-100}}<br/>{{DisruptionChance|100|2}}<br/>{{Anti-mechanic|<br/>}}
 
|-
 
|-
 
!{{wlink|DLC1 T W MicroGrenadeLauncher.png|Auto 'Fireball' rifle}}
 
!{{wlink|DLC1 T W MicroGrenadeLauncher.png|Auto 'Fireball' rifle}}
Line 376: Line 376:
 
|x1.5
 
|x1.5
 
|2
 
|2
  +
|{{HolyRadiationBuffRemoveChance|100}}
|{{Effect|+|100%}} to remove {{Holy Radiation buff}} X1
 
 
| rowspan="2" |[[Cult of the Holy Detonation]] DLC
 
| rowspan="2" |[[Cult of the Holy Detonation]] DLC
 
|-
 
|-
Line 389: Line 389:
 
|x1.5
 
|x1.5
 
|2
 
|2
  +
|{{HolyRadiationBuffRemoveChance|100}}
|{{Effect|+|100%}} to remove {{Holy Radiation buff}} X1
 
 
|}
 
|}
   
Line 417: Line 417:
 
|x1.6
 
|x1.6
 
|4
 
|4
  +
|{{ShockedChance|25}}
|{{Effect|+|25%}} to apply [[Shocked]]
 
 
| rowspan="19" |Base game
 
| rowspan="19" |Base game
 
|-
 
|-
Line 539: Line 539:
 
|x1.35
 
|x1.35
 
|4
 
|4
|{{Effect|+|10%}} to apply [[Shocked]]<br/>{{Anti-mechanic|<br/>}}
+
|{{ShockedChance|10}}<br/>{{Anti-mechanic|<br/>}}
 
|-
 
|-
 
!{{wlink|T W MAC17.png|MAC 17 (Wasteland 3)|MAC 17}}
 
!{{wlink|T W MAC17.png|MAC 17 (Wasteland 3)|MAC 17}}
Line 623: Line 623:
 
|x1.6
 
|x1.6
 
|4
 
|4
|{{Effect|+|10%}} to apply [[Bleeding]]<br/>{{Bayonet Slash}}
+
|{{BleedingChance|10}}<br/>{{Bayonet Slash}}
 
|-
 
|-
 
!{{wlink|T W PDW-01 Unique.png|PDW-01}}
 
!{{wlink|T W PDW-01 Unique.png|PDW-01}}
Line 635: Line 635:
 
|x1.35
 
|x1.35
 
|4
 
|4
  +
|{{DamagedArmorChance|10}}
|{{Effect|+|10%}} to apply [[Damaged Armor]]
 
 
|-
 
|-
 
!{{wlink|Icon_DLC2_Weapon_UraniumSprayer.png|Uranium Sprayer}}
 
!{{wlink|Icon_DLC2_Weapon_UraniumSprayer.png|Uranium Sprayer}}
Line 647: Line 647:
 
|x1.6
 
|x1.6
 
|4
 
|4
|{{Effect|+|25%}} to remove {{Holy Radiation buff}} X1<br/>{{Uranium Storm}}
+
|{{HolyRadiationBuffRemoveChance|25}}<br/>{{Uranium Storm}}
 
| rowspan="2" |[[Cult of the Holy Detonation]] DLC
 
| rowspan="2" |[[Cult of the Holy Detonation]] DLC
 
|-
 
|-
Line 660: Line 660:
 
|x1.6
 
|x1.6
 
|4
 
|4
|{{Effect|+|25%}} to remove {{Holy Radiation buff}} X1<br/>{{Uranium Storm}}
+
|{{HolyRadiationBuffRemoveChance|25}}<br/>{{Uranium Storm}}
 
|}
 
|}
   
Line 691: Line 691:
 
|x1.2
 
|x1.2
 
|3
 
|3
|Strike rate: {{Effect|+|+3%}}
+
|{{StrikeRate|3}}
 
| rowspan="23" |Base game
 
| rowspan="23" |Base game
 
|-
 
|-
Line 763: Line 763:
 
|x1.3
 
|x1.3
 
|3
 
|3
|{{Effect|+|10%}} to apply [[Damaged Armor]]<br/>{{Anti-mechanic|<br/>}}
+
|{{DamagedArmorChance|10}}<br/>{{Anti-mechanic|<br/>}}
 
|-
 
|-
 
!{{wlink|T W Rattler.png|Rattler}}
 
!{{wlink|T W Rattler.png|Rattler}}
Line 835: Line 835:
 
|x1.3
 
|x1.3
 
|3
 
|3
|{{Effect|+|10%}} to apply [[Frozen]]<br/>{{Anti-organic|<br/>}}
+
|{{FrozenChance|10}}<br/>{{Anti-organic|<br/>}}
 
|-
 
|-
 
!{{wlink|T W Autovolver.png|Autovolver}}
 
!{{wlink|T W Autovolver.png|Autovolver}}
Line 847: Line 847:
 
|x1.6
 
|x1.6
 
|3
 
|3
|{{Effect|+|10%}} to apply [[Damaged Armor]]<br/>{{Unload}}
+
|{{DamagedArmorChance|10}}<br/>{{Unload}}
 
|-
 
|-
 
!{{wlink|T W WastelandHawk.png|Wasteland Hawk (Wasteland 3)|Wasteland Hawk}}
 
!{{wlink|T W WastelandHawk.png|Wasteland Hawk (Wasteland 3)|Wasteland Hawk}}
Line 871: Line 871:
 
|x1.6
 
|x1.6
 
|3
 
|3
  +
|{{MutilationChance|15}}
|{{Effect|+|15%}} to apply [[Mutilation]]
 
 
|-
 
|-
 
!{{wlink|T W Widowmaker.png|Widow Maker}}
 
!{{wlink|T W Widowmaker.png|Widow Maker}}
Line 883: Line 883:
 
|x1.6
 
|x1.6
 
|3
 
|3
  +
|{{DamagedArmorChance|15}}
|{{Effect|+|15%}} to apply [[Damaged Armor]]
 
 
|-
 
|-
 
!{{wlink|T W Guardian.png|Guardian}}
 
!{{wlink|T W Guardian.png|Guardian}}
Line 907: Line 907:
 
|x1.6
 
|x1.6
 
|3
 
|3
|{{Effect|+|20%}} to apply [[Burning]]<br/>{{Anti-organic|<br/>}}
+
|{{BurningChance|20}}<br/>{{Anti-organic|<br/>}}
 
|-
 
|-
 
!{{wlink|T W ManCannon.png|Man Cannon}}
 
!{{wlink|T W ManCannon.png|Man Cannon}}
Line 931: Line 931:
 
|x1.6
 
|x1.6
 
|3
 
|3
|{{Effect|+|25%}} to apply [[Shocked]]<br/>{{Anti-mechanic|<br/>}}
+
|{{ShockedChance|25}}<br/>{{Anti-mechanic|<br/>}}
 
|-
 
|-
 
!{{Wlink|T_W_NerveDriver.png|Nerve Driver}}
 
!{{Wlink|T_W_NerveDriver.png|Nerve Driver}}
Line 955: Line 955:
 
|x1.6
 
|x1.6
 
|3
 
|3
  +
|{{DamagedArmorChance|25}}
|{{Effect|+|25%}} to apply [[Damaged Armor]]
 
 
|-
 
|-
 
!{{wlink|DLC1 T W FireSuppression.png|Fire suppressant sprayer}}
 
!{{wlink|DLC1 T W FireSuppression.png|Fire suppressant sprayer}}
Line 967: Line 967:
 
|x1.6
 
|x1.6
 
|3
 
|3
|{{Effect|+|75%}} to apply [[Frozen]]<br/>{{Anti-organic|<br/>}}<br/>{{Extinguish}}
+
|{{FrozenChance|75}}<br/>{{Anti-organic|<br/>}}<br/>{{Extinguish}}
 
| rowspan="2" |[[Battle of Steeltown]] DLC
 
| rowspan="2" |[[Battle of Steeltown]] DLC
 
|-
 
|-
Line 980: Line 980:
 
|x1.6
 
|x1.6
 
|3
 
|3
|{{Effect|+|100%}} to apply [[Frozen]]<br/>{{Anti-organic|<br/>}}<br/>{{Extinguish}}
+
|{{FrozenChance|100}}<br/>{{Anti-organic|<br/>}}<br/>{{Extinguish}}
 
|-
 
|-
 
!{{wlink|Icon_DLC2_Weapon_SurgeBlaster.png|Surge Blaster}}
 
!{{wlink|Icon_DLC2_Weapon_SurgeBlaster.png|Surge Blaster}}
Line 992: Line 992:
 
|x1.3
 
|x1.3
 
|3
 
|3
|{{Effect|+|25%}} to apply [[Power Surge]]<br/>{{Anti-mechanic|<br/>}}<br/>{{Overload}}
+
|{{PowerSurgeChance|25}}<br/>{{Anti-mechanic|<br/>}}<br/>{{Overload}}
 
| rowspan="2" |[[Cult of the Holy Detonation]] DLC
 
| rowspan="2" |[[Cult of the Holy Detonation]] DLC
 
|-
 
|-
Line 1,005: Line 1,005:
 
|x1.3
 
|x1.3
 
|3
 
|3
|{{Effect|+|35%}} to apply [[Power Surge]]<br/>{{Anti-mechanic|<br/>}}<br/>{{Overload}}
+
|{{PowerSurgeChance|35}}<br/>{{Anti-mechanic|<br/>}}<br/>{{Overload}}
 
|}
 
|}
   
Line 1,057: Line 1,057:
 
|x1.7
 
|x1.7
 
|4
 
|4
  +
|{{DiseasedChance|10}}
|{{Effect|+|10%}} to apply [[Diseased (Wasteland 3)|Diseased]]
 
 
|-
 
|-
 
!{{wlink|T W JunkPumper.png|Junk Pumper}}
 
!{{wlink|T W JunkPumper.png|Junk Pumper}}
Line 1,117: Line 1,117:
 
|x1.4
 
|x1.4
 
|3
 
|3
|{{Effect|+|25%}} to apply [[Shocked]]<br/>{{Anti-mechanic|<br/>}}
+
|{{ShockedChance|25}}<br/>{{Anti-mechanic|<br/>}}
 
|-
 
|-
 
!{{wlink|T W PumpAction.png|Punk Buster}}
 
!{{wlink|T W PumpAction.png|Punk Buster}}
Line 1,141: Line 1,141:
 
|x1.7
 
|x1.7
 
|3
 
|3
  +
|{{SlowedChance|25}}
|{{Effect|+|25%}} to apply [[Slowed]]
 
 
|-
 
|-
 
!{{wlink|T_W_Striker.png|Last Call}}
 
!{{wlink|T_W_Striker.png|Last Call}}
Line 1,153: Line 1,153:
 
|x1.75
 
|x1.75
 
|3
 
|3
|{{Effect|+|20%}} to apply [[Hungover]]<br/>{{Single Shot}}
+
|{{HungoverChance|20}}<br/>{{Single Shot}}
 
|-
 
|-
 
!{{wlink|T_W_Striker.png|Striker}}
 
!{{wlink|T_W_Striker.png|Striker}}
Line 1,213: Line 1,213:
 
| x1.4
 
| x1.4
 
|3
 
|3
|{{Effect|+|25%}} to apply [[Frozen]]<br/>{{Anti-organic|<br/>}}
+
|{{FrozenChance|25}}<br/>{{Anti-organic|<br/>}}
 
|-
 
|-
 
!{{wlink|T W AssaultShotgun.png|Assault Shotgun}}
 
!{{wlink|T W AssaultShotgun.png|Assault Shotgun}}
Line 1,237: Line 1,237:
 
|x1.4
 
|x1.4
 
|3
 
|3
|{{Effect|+|15%}} to apply [[Shocked]]<br/>{{Anti-mechanic|<br/>}}
+
|{{ShockedChance|15}}<br/>{{Anti-mechanic|<br/>}}
 
|-
 
|-
 
!{{wlink|T W TacticalShotgun.png|Tactical Shotgun (Wasteland 3)|Tactical Shotgun}}
 
!{{wlink|T W TacticalShotgun.png|Tactical Shotgun (Wasteland 3)|Tactical Shotgun}}
Line 1,297: Line 1,297:
 
|x1.0
 
|x1.0
 
|3
 
|3
|Crit chance: {{Effect|-|-100%}}<br/>{{Effect|+|100%}} to apply [[Disruption|disruption field]] X1<br/>{{Anti-mechanic|<br/>}}
+
|{{CritChance|-100}}<br/>{{DisruptionChance|100}}<br/>{{Anti-mechanic|<br/>}}
 
| rowspan="2" |[[Battle of Steeltown]] DLC
 
| rowspan="2" |[[Battle of Steeltown]] DLC
 
|-
 
|-
Line 1,310: Line 1,310:
 
|x1.0
 
|x1.0
 
|3
 
|3
|Crit chance: {{Effect|-|-100%}}<br/>{{Effect|+|100%}} to apply [[Disruption|disruption field]] X2<br/>{{Anti-mechanic|<br/>}}
+
|{{CritChance|-100}}<br/>{{DisruptionChance|100|2}}<br/>{{Anti-mechanic|<br/>}}
 
|-
 
|-
 
!{{Wlink|Icon_DLC2_Weapon_BileBelcher.png|Bile Belcher}}
 
!{{Wlink|Icon_DLC2_Weapon_BileBelcher.png|Bile Belcher}}
Line 1,322: Line 1,322:
 
|x1.7
 
|x1.7
 
|4
 
|4
|{{Effect|+|50%}} to apply [[Poisoned (Wasteland 3)|Poisoned]]<br/>{{Bile Blast}}
+
|{{PoisonedChance|50}}<br/>{{Bile Blast}}
 
| rowspan="2" |[[Cult of the Holy Detonation]] DLC
 
| rowspan="2" |[[Cult of the Holy Detonation]] DLC
 
|-
 
|-
Line 1,335: Line 1,335:
 
|x1.7
 
|x1.7
 
|4
 
|4
|{{Effect|+|50%}} to apply [[Poisoned (Wasteland 3)|Poisoned]]<br/>{{Bile Blast}}
+
|{{PoisonedChance|50}}<br/>{{Bile Blast}}
 
|}
 
|}
   
Line 1,364: Line 1,364:
 
|x2
 
|x2
 
|6
 
|6
|Strike rate: {{Effect|+|+20%}}
+
|{{StrikeRate|20}}
 
| rowspan="19" |Base game
 
| rowspan="19" |Base game
 
|-
 
|-
Line 1,377: Line 1,377:
 
|x2
 
|x2
 
|6
 
|6
|Strike rate: {{Effect|+|+20%}}<br/>{{Center Mass}}
+
|{{StrikeRate|20}}<br/>{{Center Mass}}
 
|-
 
|-
 
!{{wlink|T W PipeRifle.png|Slag Sniper}}
 
!{{wlink|T W PipeRifle.png|Slag Sniper}}
Line 1,389: Line 1,389:
 
|x2
 
|x2
 
|6
 
|6
|Strike rate: {{Effect|+|+10%}}
+
|{{StrikeRate|10}}
 
|-
 
|-
 
!{{wlink|T W HogHunter.png|Hog Hunter}}
 
!{{wlink|T W HogHunter.png|Hog Hunter}}
Line 1,401: Line 1,401:
 
|x2
 
|x2
 
|6
 
|6
|Strike rate: {{Effect|+|+10%}}
+
|{{StrikeRate|10}}
 
|-
 
|-
 
!{{wlink|T W MarksmanRifle.png|Marksman Rifle}}
 
!{{wlink|T W MarksmanRifle.png|Marksman Rifle}}
Line 1,413: Line 1,413:
 
|x2
 
|x2
 
|6
 
|6
|Strike rate: {{Effect|+|+15%}}<br/>{{Center Mass}}
+
|{{StrikeRate|15}}<br/>{{Center Mass}}
 
|-
 
|-
 
!{{wlink|T W ScoutRifle.png|Scout Rifle}}
 
!{{wlink|T W ScoutRifle.png|Scout Rifle}}
Line 1,425: Line 1,425:
 
|x2
 
|x2
 
|6
 
|6
|Strike rate: {{Effect|+|+15%}}<br/>{{Risky Shot}}
+
|{{StrikeRate|15}}<br/>{{Risky Shot}}
 
|-
 
|-
 
!{{wlink|T W Negotiator.png|Negotiator}}
 
!{{wlink|T W Negotiator.png|Negotiator}}
Line 1,437: Line 1,437:
 
|x1.6
 
|x1.6
 
|6
 
|6
|Strike rate: {{Effect|+|+15%}}<br/>{{Effect|+|15%}} to apply [[Shocked]]<br/>{{Anti-mechanic|<br/>}}
+
|{{StrikeRate|15}}<br/>{{ShockedChance|15}}<br/>{{Anti-mechanic|<br/>}}
 
|-
 
|-
 
!{{wlink|T W PerkeleModel85.png|Perkele Model 85}}
 
!{{wlink|T W PerkeleModel85.png|Perkele Model 85}}
Line 1,461: Line 1,461:
 
|x1.6
 
|x1.6
 
|4
 
|4
|Strike rate: {{Effect|+|+20%}}<br/>Crit chance: {{Effect|+|+10%}}<br/>{{Anti-mechanic|<br/>}}
+
|{{StrikeRate|20}}<br/>{{CritChance|10}}<br/>{{Anti-mechanic|<br/>}}
 
|-
 
|-
 
!{{wlink|T W TundraTacticalRifle.png|Tundra Rifle}}
 
!{{wlink|T W TundraTacticalRifle.png|Tundra Rifle}}
Line 1,473: Line 1,473:
 
|x2
 
|x2
 
|7
 
|7
|Strike rate: {{Effect|+|+20%}}<br/>{{Center Mass}}
+
|{{StrikeRate|20}}<br/>{{Center Mass}}
 
|-
 
|-
 
!{{wlink|T W RedDragon.png|Red Dragon}}
 
!{{wlink|T W RedDragon.png|Red Dragon}}
Line 1,485: Line 1,485:
 
|x2
 
|x2
 
|7
 
|7
|Strike rate: {{Effect|+|+5%}}<br/>{{Risky Shot}}
+
|{{StrikeRate|5}}<br/>{{Risky Shot}}
 
|-
 
|-
 
!{{wlink|T W RedRyder.png|Red Ryder Range Model Air Rifle}}
 
!{{wlink|T W RedRyder.png|Red Ryder Range Model Air Rifle}}
Line 1,497: Line 1,497:
 
|x2
 
|x2
 
|6
 
|6
|Strike rate: {{Effect|+|+20%}}<br/>{{Effect|+|100%}} to apply [[Blinded]]
+
|{{StrikeRate|20}}<br/>{{BlindedChance|100}}
 
|-
 
|-
 
!{{wlink|T W DeathLance.png|Death Lance}}
 
!{{wlink|T W DeathLance.png|Death Lance}}
Line 1,509: Line 1,509:
 
|x2
 
|x2
 
|7
 
|7
|Strike rate: {{Effect|+|+10%}}<br/>{{Center Mass}}
+
|{{StrikeRate|10}}<br/>{{Center Mass}}
 
|-
 
|-
 
!{{wlink|T W BlackStar.png|Black Star}}
 
!{{wlink|T W BlackStar.png|Black Star}}
Line 1,521: Line 1,521:
 
|x2
 
|x2
 
|7
 
|7
|Strike rate: {{Effect|+|+10%}}<br/>{{Risky Shot}}
+
|{{StrikeRate|10}}<br/>{{Risky Shot}}
 
|-
 
|-
 
!{{wlink|T W SR2000Argent.png|SR2000-Argent (Wasteland 3)|SR2000-Argent}}
 
!{{wlink|T W SR2000Argent.png|SR2000-Argent (Wasteland 3)|SR2000-Argent}}
Line 1,533: Line 1,533:
 
|x2
 
|x2
 
|7
 
|7
|Strike rate: {{Effect|+|+15%}}<br/>{{Center Mass}}
+
|{{StrikeRate|15}}<br/>{{Center Mass}}
 
|-
 
|-
 
!{{wlink|T W NeautronProjector.png|Neutron Projector (Wasteland 3)|Neutron Projector}}
 
!{{wlink|T W NeautronProjector.png|Neutron Projector (Wasteland 3)|Neutron Projector}}
Line 1,545: Line 1,545:
 
|x1.6
 
|x1.6
 
|7
 
|7
|Strike rate: {{Effect|+|+10%}}<br/>{{Effect|+|15%}} to apply [[Shocked]]<br/>{{Anti-mechanic|<br/>}}
+
|{{StrikeRate|10}}<br/>{{ShockedChance|15}}<br/>{{Anti-mechanic|<br/>}}
 
|-
 
|-
 
!{{Wlink|T_W_Freezeray.png|Freeze ray}}
 
!{{Wlink|T_W_Freezeray.png|Freeze ray}}
Line 1,557: Line 1,557:
 
|x1.6
 
|x1.6
 
|7
 
|7
|{{Effect|+|50%}} to apply [[Frozen]]<br/>{{Anti-organic|<br/>}}
+
|{{FrozenChance|50}}<br/>{{Anti-organic|<br/>}}
 
|-
 
|-
 
!{{wlink|T W 50CalAntiMaterialRifle.png|Eliminator}}
 
!{{wlink|T W 50CalAntiMaterialRifle.png|Eliminator}}
Line 1,569: Line 1,569:
 
|x1.6
 
|x1.6
 
|7
 
|7
|Strike rate: {{Effect|+|+15%}}<br/>{{Effect|+|20%}} to apply [[Damaged Armor]]
+
|{{StrikeRate|15}}<br/>{{DamagedArmorChance|20}}
 
|-
 
|-
 
!{{wlink|T W RayTracer.png|Ray Tracer}}
 
!{{wlink|T W RayTracer.png|Ray Tracer}}
Line 1,581: Line 1,581:
 
|x1.6
 
|x1.6
 
|7
 
|7
|Strike rate: {{Effect|+|+15%}}<br/>{{Effect|+|25%}} to apply [[Shocked]]<br/>{{Anti-mechanic|<br/>}}
+
|{{StrikeRate|15}}<br/>{{ShockedChance|25}}<br/>{{Anti-mechanic|<br/>}}
 
|-
 
|-
 
!{{wlink|DLC1 T W DisruptionSniper.png|Disruption tac-rifle}}
 
!{{wlink|DLC1 T W DisruptionSniper.png|Disruption tac-rifle}}
Line 1,593: Line 1,593:
 
|x1.0
 
|x1.0
 
|6
 
|6
|Crit chance: {{Effect|-|-100%}}<br/>{{Effect|+|100%}} to apply [[Disruption|disruption field]] field X3<br/>{{Anti-mechanic|<br/>}}
+
|{{CritChance|-100}}<br/>{{DisruptionChance|100|3}}<br/>{{Anti-mechanic|<br/>}}
 
| rowspan="4" |[[Battle of Steeltown]] DLC
 
| rowspan="4" |[[Battle of Steeltown]] DLC
 
|-
 
|-
Line 1,606: Line 1,606:
 
|x1.0
 
|x1.0
 
|6
 
|6
|Crit chance: {{Effect|-|-100%}}<br/>{{Effect|+|100%}} to apply [[Disruption|disruption field]] field X4<br/>{{Anti-mechanic|<br/>}}
+
|{{CritChance|-100}}<br/>{{DisruptionChance|100|4}}<br/>{{Anti-mechanic|<br/>}}
 
|-
 
|-
 
!{{wlink|DLC1 T W Rivet.png|Hot-rivet rifle}}
 
!{{wlink|DLC1 T W Rivet.png|Hot-rivet rifle}}
Line 1,618: Line 1,618:
 
|x2
 
|x2
 
|7
 
|7
|Strike rate: {{Effect|+|+15%}}<br/>{{Effect|+|25%}} to apply [[Damaged Armor]]<br/>{{Anti-organic|<br/>}}
+
|{{StrikeRate|15}}<br/>{{DamagedArmorChance|25}}<br/>{{Anti-organic|<br/>}}
 
|-
 
|-
 
!{{wlink|DLC1 T W Rivet Elite.png|Elite hot-rivet rifle}}
 
!{{wlink|DLC1 T W Rivet Elite.png|Elite hot-rivet rifle}}
Line 1,642: Line 1,642:
 
|x1.6
 
|x1.6
 
|7
 
|7
  +
|{{StrikeRate|15}}<br/>{{HolyRadiationBuffRemoveChance|75}}
|Strike rate: {{Effect|+|+15%}}<br/>{{Effect|+|75%}} to remove {{Holy Radiation buff}} X1
 
 
| rowspan="4" |[[Cult of the Holy Detonation]] DLC
 
| rowspan="4" |[[Cult of the Holy Detonation]] DLC
 
|-
 
|-
Line 1,655: Line 1,655:
 
|x1.6
 
|x1.6
 
|7
 
|7
  +
|{{StrikeRate|15}}<br/>{{HolyRadiationBuffRemoveChance|75}}
|Strike rate: {{Effect|+|+15%}}<br/>{{Effect|+|75%}} to remove {{Holy Radiation buff}} X1
 
 
|}
 
|}
   
Line 1,723: Line 1,723:
 
|x1.3
 
|x1.3
 
|6
 
|6
|Crit chance: {{Effect|+|+5%}}<br/>{{Effect|+|15%}} to apply [[Bleeding]]
+
|{{CritChance|5}}<br/>{{BleedingChance|15}}
 
|-
 
|-
 
!{{wlink|T W ArmyMG.png|Army MG}}
 
!{{wlink|T W ArmyMG.png|Army MG}}
Line 1,783: Line 1,783:
 
|x1.1
 
|x1.1
 
|7
 
|7
  +
|{{DamagedArmorChance|10}}
|{{Effect|+|10%}} to apply [[Damaged Armor]]
 
 
|-
 
|-
 
!{{wlink|T W LightningStaff.png|Lightning Staff}}
 
!{{wlink|T W LightningStaff.png|Lightning Staff}}
Line 1,819: Line 1,819:
 
|x1.1
 
|x1.1
 
|5
 
|5
|{{Effect|+|10%}} to apply [[Shocked]]<br/>{{Anti-mechanic|<br/>}}
+
|{{ShockedChance|10}}<br/>{{Anti-mechanic|<br/>}}
 
|-
 
|-
 
!{{wlink|T W FlamesawCannon.png|Flamesaw Cannon}}
 
!{{wlink|T W FlamesawCannon.png|Flamesaw Cannon}}
Line 1,831: Line 1,831:
 
|x1.1
 
|x1.1
 
|7
 
|7
|{{Effect|+|50%}} to apply [[Burning]]<br/>{{Anti-organic|<br/>}}
+
|{{BurningChance|50}}<br/>{{Anti-organic|<br/>}}
 
|-
 
|-
 
!{{Wlink|T_W_Hoser.png|Hoser}}
 
!{{Wlink|T_W_Hoser.png|Hoser}}
Line 1,844: Line 1,844:
 
|x1.1
 
|x1.1
 
|4
 
|4
|{{Effect|+|25%}} to apply [[Hungover]]<br/>{{Unload}}
+
|{{HungoverChance|25}}<br/>{{Unload}}
 
|-
 
|-
 
!{{wlink|DLC1 T W DisruptionHeavy.png|Heavy disruption blaster}}
 
!{{wlink|DLC1 T W DisruptionHeavy.png|Heavy disruption blaster}}
Line 1,856: Line 1,856:
 
|x1.0
 
|x1.0
 
|5
 
|5
|Crit chance: {{Effect|-|-100%}}<br/>{{Effect|+|100%}} to apply [[Disruption|disruption field]] X1<br/>{{Anti-mechanic|<br/>}}
+
|{{CritChance|-100}}<br/>{{DisruptionChance|100}}<br/>{{Anti-mechanic|<br/>}}
 
| rowspan="6" |[[Battle of Steeltown]] DLC
 
| rowspan="6" |[[Battle of Steeltown]] DLC
 
|-
 
|-
Line 1,869: Line 1,869:
 
|x1.0
 
|x1.0
 
|6
 
|6
|Crit chance: {{Effect|-|-100%}}<br/>{{Effect|+|100%}} to apply [[Disruption|disruption field]] X1<br/>{{Anti-mechanic|<br/>}}
+
|{{CritChance|-100}}<br/>{{DisruptionChance|100}}<br/>{{Anti-mechanic|<br/>}}
 
|-
 
|-
 
!{{wlink|DLC1 T W ExtremeFireSuppression.png|Heavy fire suppressor}}
 
!{{wlink|DLC1 T W ExtremeFireSuppression.png|Heavy fire suppressor}}
Line 1,881: Line 1,881:
 
|x1.3
 
|x1.3
 
| 6
 
| 6
|{{Effect|+|75%}} to apply [[Frozen]]<br/>{{Anti-organic|<br/>}}<br/>{{Extinguish}}
+
|{{FrozenChance|75}}<br/>{{Anti-organic|<br/>}}<br/>{{Extinguish}}
 
|-
 
|-
 
!{{wlink|DLC1 T W ExtremeFireSuppression Elite.png|Elite heavy fire suppressor}}
 
!{{wlink|DLC1 T W ExtremeFireSuppression Elite.png|Elite heavy fire suppressor}}
Line 1,893: Line 1,893:
 
|x1.3
 
|x1.3
 
|6
 
|6
|{{Effect|+|100%}} to apply [[Frozen]]<br/>{{Anti-organic|<br/>}}<br/>{{Extinguish}}
+
|{{FrozenChance|100}}<br/>{{Anti-organic|<br/>}}<br/>{{Extinguish}}
 
|-
 
|-
 
!{{wlink|DLC1 T W MoltenConcreteSprayer.png|Tar-thrower}}
 
!{{wlink|DLC1 T W MoltenConcreteSprayer.png|Tar-thrower}}
Line 1,905: Line 1,905:
 
|x1.5
 
|x1.5
 
|5
 
|5
|{{Effect|+|100%}} to apply [[Hot Tar]] X1<br/>{{Anti-organic|<br/>}}
+
|{{HotTarChance|100}}<br/>{{Anti-organic|<br/>}}
 
|-
 
|-
 
!{{wlink|DLC1 T W MoltenConcreteSprayer Elite.png|Elite tar-thrower}}
 
!{{wlink|DLC1 T W MoltenConcreteSprayer Elite.png|Elite tar-thrower}}
Line 1,917: Line 1,917:
 
|x1.5
 
|x1.5
 
|5
 
|5
|{{Effect|+|100%}} to apply [[Hot Tar]] X2<br/>{{Anti-organic|<br/>}}
+
|{{HotTarChance|100|2}}<br/>{{Anti-organic|<br/>}}
 
|-
 
|-
 
!{{Wlink|Icon_DLC2_Weapon_WormTurret.png|Detached Security Turret}}
 
!{{Wlink|Icon_DLC2_Weapon_WormTurret.png|Detached Security Turret}}
Line 1,929: Line 1,929:
 
|x1.1
 
|x1.1
 
|5
 
|5
|{{Effect|+|100%}} to apply [[Targeted]]<br/>{{Anti-mechanic|<br/>}}
+
|{{TargetedChance|100}}<br/>{{Anti-mechanic|<br/>}}
 
| rowspan="2" |[[Cult of the Holy Detonation]] DLC
 
| rowspan="2" |[[Cult of the Holy Detonation]] DLC
 
|-
 
|-
Line 1,942: Line 1,942:
 
|x1.1
 
|x1.1
 
|4
 
|4
|{{Effect|+|100%}} to apply [[Targeted]]<br/>{{Anti-mechanic|<br/>}}
+
|{{TargetedChance|100}}<br/>{{Anti-mechanic|<br/>}}
 
|}
 
|}
   
Line 1,970: Line 1,970:
 
|x2
 
|x2
 
|4
 
|4
|{{Effect|+|75%}} to apply Demoralize<br/>{{Anti-organic|<br/>}}
+
|{{DemoralizedChance|75}}<br/>{{Anti-organic|<br/>}}
 
| rowspan="11" |Base game
 
| rowspan="11" |Base game
 
|-
 
|-
Line 1,983: Line 1,983:
 
|x1.5
 
|x1.5
 
|4
 
|4
|{{Effect|+|75%}} to apply [[Burning]]<br/>{{Anti-organic|<br/>}}
+
|{{BurningChance|75}}<br/>{{Anti-organic|<br/>}}
 
|-
 
|-
 
!{{wlink|T W Flammenwerfer.png|Flammenwerfer}}
 
!{{wlink|T W Flammenwerfer.png|Flammenwerfer}}
Line 1,995: Line 1,995:
 
|x1.5
 
|x1.5
 
|4
 
|4
|{{Effect|+|75%}} to apply [[Burning]]<br/>{{Anti-organic|<br/>}}
+
|{{BurningChance|75}}<br/>{{Anti-organic|<br/>}}
 
|-
 
|-
 
!{{wlink|T W M9FlameThrower.png|Army Flamethrower}}
 
!{{wlink|T W M9FlameThrower.png|Army Flamethrower}}
Line 2,007: Line 2,007:
 
|x1.5
 
|x1.5
 
|4
 
|4
|{{Effect|+|75%}} to apply [[Burning]]<br/>{{Anti-organic|<br/>}}
+
|{{BurningChance|75}}<br/>{{Anti-organic|<br/>}}
 
|-
 
|-
 
!{{wlink|T W Spitfire.png|Spitfire}}
 
!{{wlink|T W Spitfire.png|Spitfire}}
Line 2,019: Line 2,019:
 
|x1.5
 
|x1.5
 
|4
 
|4
|{{Effect|+|25%}} to apply [[Burning]]<br/>{{Anti-organic|<br/>}}
+
|{{BurningChance|25}}<br/>{{Anti-organic|<br/>}}
 
|-
 
|-
 
!{{wlink|T W Scourer.png|Scourer}}
 
!{{wlink|T W Scourer.png|Scourer}}
Line 2,031: Line 2,031:
 
|x1.5
 
|x1.5
 
|4
 
|4
|{{Effect|+|75%}} to apply [[Burning]]<br/>{{Anti-organic|<br/>}}
+
|{{BurningChance|75}}<br/>{{Anti-organic|<br/>}}
 
|-
 
|-
 
!{{wlink|T W NitroThrower.png|Nitro Thrower}}
 
!{{wlink|T W NitroThrower.png|Nitro Thrower}}
Line 2,043: Line 2,043:
 
|x1.5
 
|x1.5
 
|4
 
|4
|{{Effect|+|75%}} to apply [[Frozen]]<br/>{{Anti-organic|<br/>}}
+
|{{FrozenChance|75}}<br/>{{Anti-organic|<br/>}}
 
|-
 
|-
 
!{{wlink|T W Purifier.png|Purifier}}
 
!{{wlink|T W Purifier.png|Purifier}}
Line 2,055: Line 2,055:
 
|x1.5
 
|x1.5
 
|5
 
|5
|{{Effect|+|75%}} to apply [[Burning]]<br/>{{Anti-organic|<br/>}}
+
|{{BurningChance|75}}<br/>{{Anti-organic|<br/>}}
 
|-
 
|-
 
!{{wlink|T W Incinerator.png|Incinerator}}
 
!{{wlink|T W Incinerator.png|Incinerator}}
Line 2,067: Line 2,067:
 
|x1.5
 
|x1.5
 
|5
 
|5
|{{Effect|+|75%}} to apply [[Burning]]<br/>{{Anti-organic|<br/>}}
+
|{{BurningChance|75}}<br/>{{Anti-organic|<br/>}}
 
|-
 
|-
 
!{{Wlink|T_W_WASP.png|W.A.S.P. gun}}
 
!{{Wlink|T_W_WASP.png|W.A.S.P. gun}}
Line 2,079: Line 2,079:
 
|x1.5
 
|x1.5
 
|4
 
|4
|{{Effect|+|100%}} to apply [[Poisoned (Wasteland 3)|Poisoned]]<br/>{{Anti-organic|<br/>}}
+
|{{PoisonedChance|100}}<br/>{{Anti-organic|<br/>}}
 
|-
 
|-
 
!{{wlink|T W TeslaCannon.png|Tesla Arc Projector}}
 
!{{wlink|T W TeslaCannon.png|Tesla Arc Projector}}
Line 2,091: Line 2,091:
 
|x1.5
 
|x1.5
 
|5
 
|5
|{{Effect|+|75%}} to apply [[Shocked]]<br/>{{Anti-mechanic|<br/>}}
+
|{{ShockedChance|75}}<br/>{{Anti-mechanic|<br/>}}
 
|-
 
|-
 
!{{wlink|Icon_DLC2_Weapon_MicrowaveCanon.png|Microwave Cannon}}
 
!{{wlink|Icon_DLC2_Weapon_MicrowaveCanon.png|Microwave Cannon}}
Line 2,103: Line 2,103:
 
|x1.5
 
|x1.5
 
|3
 
|3
|{{Effect|+|100%}} to apply [[Microwaved]] X2<br/>{{Anti-mechanic|<br/>}}
+
|{{MicrowavedChance|100|2}}<br/>{{Anti-mechanic|<br/>}}
 
| rowspan="2" |[[Cult of the Holy Detonation]] DLC
 
| rowspan="2" |[[Cult of the Holy Detonation]] DLC
 
|-
 
|-
Line 2,116: Line 2,116:
 
|x1.5
 
|x1.5
 
|3
 
|3
|{{Effect|+|100%}} to apply [[Microwaved]] X3<br/>{{Anti-mechanic|<br/>}}
+
|{{MicrowavedChance|100|3}}<br/>{{Anti-mechanic|<br/>}}
 
|}
 
|}
   
Line 2,143: Line 2,143:
 
|x2.1
 
|x2.1
 
|3
 
|3
  +
|{{BleedingChance|25}}
|{{Effect|+|25%}} to apply [[Bleeding]]
 
 
| rowspan="19" |Base game
 
| rowspan="19" |Base game
 
|-
 
|-
Line 2,154: Line 2,154:
 
|x2.1
 
|x2.1
 
|3
 
|3
|{{Reckless Attack}}
+
|{{MutilationChance|25}}<br/>{{Reckless Attack}}
 
|-
 
|-
 
!{{wlink|T W HuntingKnife.png|Hunting Knife}}
 
!{{wlink|T W HuntingKnife.png|Hunting Knife}}
Line 2,174: Line 2,174:
 
|x2.1
 
|x2.1
 
|3
 
|3
  +
|{{BleedingChance|25}}
|{{Effect|+|25%}} to apply [[Bleeding]]
 
 
|-
 
|-
 
!{{wlink|T W BillysBleat Unique.png|Billy's Bleat}}
 
!{{wlink|T W BillysBleat Unique.png|Billy's Bleat}}
Line 2,184: Line 2,184:
 
|x2.1
 
|x2.1
 
|3
 
|3
  +
|{{PoisonedChance|25}}
|{{Effect|+|25%}} to apply [[Poisoned (Wasteland 3)|Poisoned]]
 
 
|-
 
|-
 
!{{wlink|T W IceAxe.png|Ice Axe}}
 
!{{wlink|T W IceAxe.png|Ice Axe}}
Line 2,204: Line 2,204:
 
|x2.1
 
|x2.1
 
|3
 
|3
  +
|{{BurningChance|25}}
|{{Effect|+|25%}} to apply [[Burning]]
 
 
|-
 
|-
 
!{{wlink|T W MakeshiftCleaver.png|Road Sign Cleaver}}
 
!{{wlink|T W MakeshiftCleaver.png|Road Sign Cleaver}}
Line 2,224: Line 2,224:
 
|x1.66
 
|x1.66
 
|3
 
|3
|{{Effect|+|15%}} to apply [[Shocked]]<br/>{{Anti-mechanic|<br/>}}
+
|{{ShockedChance|15}}<br/>{{Anti-mechanic|<br/>}}
 
|-
 
|-
 
!{{wlink|T W Jackblade.png|Jacknife}}
 
!{{wlink|T W Jackblade.png|Jacknife}}
Line 2,234: Line 2,234:
 
|x2.1
 
|x2.1
 
|3
 
|3
  +
|{{CrippledChance|15}}
|{{Effect|+|15%}} to apply [[Crippled (Wasteland 3)|Crippled]]
 
 
|-
 
|-
 
!{{wlink|T W Sickle.png|Sickle (Wasteland 3)|Sickle}}
 
!{{wlink|T W Sickle.png|Sickle (Wasteland 3)|Sickle}}
Line 2,254: Line 2,254:
 
|x2.1
 
|x2.1
 
|3
 
|3
  +
|{{PoisonedChance|15}}
|{{Effect|+|15%}} to apply [[Poisoned (Wasteland 3)|Poisoned]]
 
 
|-
 
|-
 
!{{wlink|T W Flayer.png|Flayer}}
 
!{{wlink|T W Flayer.png|Flayer}}
Line 2,264: Line 2,264:
 
|x2.1
 
|x2.1
 
|3
 
|3
  +
|{{BleedingChance|15}}
|{{Effect|+|15%}} to apply [[Bleeding]]
 
 
|-
 
|-
 
!{{wlink|T W SawSword.png|Sawsword (Wasteland 3)|Sawsword}}
 
!{{wlink|T W SawSword.png|Sawsword (Wasteland 3)|Sawsword}}
Line 2,274: Line 2,274:
 
|x2.1
 
|x2.1
 
|3
 
|3
|{{Effect|+|15%}} to apply [[Bleeding]]<br/>{{Heavy Attack}}
+
|{{BleedingChance|15}}<br/>{{Heavy Attack}}
 
|-
 
|-
 
!{{wlink|T W HundredFamiliesSaber.png|Dorsey Family Sword}}
 
!{{wlink|T W HundredFamiliesSaber.png|Dorsey Family Sword}}
Line 2,284: Line 2,284:
 
|x2.1
 
|x2.1
 
|3
 
|3
  +
|{{DamagedArmorChance|25}}
|{{Effect|+|25%}} to apply [[Damaged Armor]]
 
 
|-
 
|-
 
!{{wlink|T W CryoBlade.png|Cryo Cutter}}
 
!{{wlink|T W CryoBlade.png|Cryo Cutter}}
Line 2,294: Line 2,294:
 
|x1.66
 
|x1.66
 
|3
 
|3
|{{Effect|+|15%}} to apply [[Frozen]]<br/>{{Anti-organic|<br/>}}
+
|{{FrozenChance|15}}<br/>{{Anti-organic|<br/>}}
 
|-
 
|-
 
!{{wlink|T W PlasmaAxe.png|Proton Axe}}
 
!{{wlink|T W PlasmaAxe.png|Proton Axe}}
Line 2,304: Line 2,304:
 
|x1.66
 
|x1.66
 
|3
 
|3
|{{Effect|+|15%}} to apply [[Shocked]]<br/>{{Anti-mechanic|<br/>}}<br/>{{Heavy Attack}}
+
|{{ShockedChance|15}}<br/>{{Anti-mechanic|<br/>}}<br/>{{Heavy Attack}}
 
|-
 
|-
 
!{{Wlink|T_W_PlasmaWhip.png|Plasma whip}}
 
!{{Wlink|T_W_PlasmaWhip.png|Plasma whip}}
Line 2,314: Line 2,314:
 
|x1.66
 
|x1.66
 
|3
 
|3
|{{Effect|+|20%}} to apply [[Shocked]]<br/>{{Anti-mechanic|<br/>}}
+
|{{ShockedChance|20}}<br/>{{Anti-mechanic|<br/>}}
 
|-
 
|-
 
!{{wlink|T W ChainsawSword.png|Chainsaw Sword}}
 
!{{wlink|T W ChainsawSword.png|Chainsaw Sword}}
Line 2,324: Line 2,324:
 
|x2.1
 
|x2.1
 
|3
 
|3
|{{Effect|+|100%}} to apply [[Bleeding]]<br/>{{Reckless Attack}}
+
|{{BleedingChance|100}}<br/>{{Reckless Attack}}
 
|-
 
|-
 
!{{wlink|DLC1 T W HotPoker.png|Ignition spear}}
 
!{{wlink|DLC1 T W HotPoker.png|Ignition spear}}
Line 2,334: Line 2,334:
 
|x1.66
 
|x1.66
 
|3
 
|3
|{{Effect|+|25%}} to apply [[Burning]]<br/>{{Anti-organic|<br/>}}
+
|{{BurningChance|25}}<br/>{{Anti-organic|<br/>}}
 
| rowspan="2" |[[Battle of Steeltown]] DLC
 
| rowspan="2" |[[Battle of Steeltown]] DLC
 
|-
 
|-
Line 2,345: Line 2,345:
 
|x1.66
 
|x1.66
 
|3
 
|3
|{{Effect|+|25%}} to apply [[Burning]]<br/>{{Anti-organic|<br/>}}
+
|{{BurningChance|25}}<br/>{{Anti-organic|<br/>}}
 
|-
 
|-
 
!{{wlink|Icon_DLC2_Weapon_Ragnashock.png|Ragnashock}}
 
!{{wlink|Icon_DLC2_Weapon_Ragnashock.png|Ragnashock}}
Line 2,355: Line 2,355:
 
|x1.66
 
|x1.66
 
|4
 
|4
|{{Effect|+|100%}} to apply [[Shocked]]<br/>{{Anti-mechanic|<br/>}}<br/>{{Thunderstruck}}
+
|{{ShockedChance|100}}<br/>{{Anti-mechanic|<br/>}}<br/>{{Thunderstruck}}
 
| rowspan="2" |[[Cult of the Holy Detonation]] DLC
 
| rowspan="2" |[[Cult of the Holy Detonation]] DLC
 
|-
 
|-
Line 2,366: Line 2,366:
 
|x1.66
 
|x1.66
 
|4
 
|4
|{{Effect|+|100%}} to apply [[Shocked]]<br/>{{Anti-mechanic|<br/>}}<br/>{{Thunderstruck}}
+
|{{ShockedChance|100}}<br/>{{Anti-mechanic|<br/>}}<br/>{{Thunderstruck}}
 
|}
 
|}
   
Line 2,390: Line 2,390:
 
|x2.5
 
|x2.5
 
|4
 
|4
  +
|{{FrozenChance|25}}
|{{Effect|+|25%}} to apply [[Frozen]]
 
 
| rowspan="19" |Base game
 
| rowspan="19" |Base game
 
|-
 
|-
Line 2,421: Line 2,421:
 
|x2.5
 
|x2.5
 
|4
 
|4
|{{Effect|+|100%}} to apply [[Burning]]<br/>{{Anti-organic|<br/>}}
+
|{{BurningChance|100}}<br/>{{Anti-organic|<br/>}}
 
|-
 
|-
 
!{{wlink|T W RoadWarrior.png|Road Warrior}}
 
!{{wlink|T W RoadWarrior.png|Road Warrior}}
Line 2,431: Line 2,431:
 
|x2.5
 
|x2.5
 
|4
 
|4
|{{Effect|+|15%}} to apply [[Stunned (Wasteland 3)|Stunned]]<br/>{{Sucker Punch}}
+
|{{StunnedChance|15}}<br/>{{Sucker Punch}}
 
|-
 
|-
 
!{{wlink|T W BoneCrusher.png|Bone Crusher}}
 
!{{wlink|T W BoneCrusher.png|Bone Crusher}}
Line 2,461: Line 2,461:
 
|x2.5
 
|x2.5
 
|4
 
|4
|{{Effect|+|15%}} to apply [[Damaged Armor]]<br/>{{Heavy Attack}}
+
|{{DamagedArmorChance|15}}<br/>{{Heavy Attack}}
 
|-
 
|-
 
!{{wlink|T W ClownHammer.png|Clown Hammer}}
 
!{{wlink|T W ClownHammer.png|Clown Hammer}}
Line 2,471: Line 2,471:
 
|x2.5
 
|x2.5
 
|4
 
|4
  +
|{{StunnedChance|15}}
|{{Effect|+|15%}} to apply [[Stunned (Wasteland 3)|Stunned]]
 
 
|-
 
|-
 
!{{wlink|T W MiningMallet.png|Mining Mallet}}
 
!{{wlink|T W MiningMallet.png|Mining Mallet}}
Line 2,481: Line 2,481:
 
|x2.5
 
|x2.5
 
|4
 
|4
  +
|{{CrippledChance|15}}
|{{Effect|+|15%}} to apply [[Crippled (Wasteland 3)|Crippled]]
 
 
|-
 
|-
 
!{{wlink|T W ShockMace.png|Shock Mace}}
 
!{{wlink|T W ShockMace.png|Shock Mace}}
Line 2,491: Line 2,491:
 
|x2
 
|x2
 
|4
 
|4
|{{Effect|+|15%}} to apply [[Shocked]]<br/>{{Anti-mechanic|<br/>}}
+
|{{ShockedChance|15}}<br/>{{Anti-mechanic|<br/>}}
 
|-
 
|-
 
!{{wlink|T W MakeshiftMace.png|Makeshift Mace (Wasteland 3)|Makeshift Mace}}
 
!{{wlink|T W MakeshiftMace.png|Makeshift Mace (Wasteland 3)|Makeshift Mace}}
Line 2,511: Line 2,511:
 
|x2.5
 
|x2.5
 
|4
 
|4
  +
|{{BurningChance|20}}
|{{Effect|+|20%}} to apply [[Burning]]
 
 
|-
 
|-
 
!{{wlink|T W TheRealBloodstaff Unique.png|The Real Bloodstaff}}
 
!{{wlink|T W TheRealBloodstaff Unique.png|The Real Bloodstaff}}
Line 2,521: Line 2,521:
 
|x2.5
 
|x2.5
 
|4
 
|4
  +
|{{BleedingChance|100}}
|{{Effect|+|100%}} to apply [[Bleeding]]
 
 
|-
 
|-
 
!{{wlink|T W PlasmaHammer.png|Plasma Hammer}}
 
!{{wlink|T W PlasmaHammer.png|Plasma Hammer}}
Line 2,531: Line 2,531:
 
|x2
 
|x2
 
|4
 
|4
|{{Effect|+|15%}} to apply [[Shocked]]<br/>{{Anti-mechanic|<br/>}}<br/>{{Heavy Attack}}
+
|{{ShockedChance|15}}<br/>{{Anti-mechanic|<br/>}}<br/>{{Heavy Attack}}
 
|-
 
|-
 
!{{wlink|T W PatriarchProtoypeHammer.png|Patriarch's Prototype Hammer}}
 
!{{wlink|T W PatriarchProtoypeHammer.png|Patriarch's Prototype Hammer}}
Line 2,541: Line 2,541:
 
|x2.5
 
|x2.5
 
|4
 
|4
|{{Effect|+|20%}} to apply [[Stunned (Wasteland 3)|Stunned]]<br/>{{Reckless Attack}}
+
|{{StunnedChance|20}}<br/>{{Reckless Attack}}
 
|-
 
|-
 
!{{wlink|T W HydraulicHammer.png|Hydraulic Hammer}}
 
!{{wlink|T W HydraulicHammer.png|Hydraulic Hammer}}
Line 2,581: Line 2,581:
 
|x1.0
 
|x1.0
 
|3
 
|3
|Crit chance: {{Effect|-|-100%}}<br/>{{Effect|+|100%}} to apply [[Disruption|disruption field]] X2<br/>{{Anti-mechanic|<br/>}}
+
|{{CritChance|-100}}<br/>{{DisruptionChance|100|2}}<br/>{{Anti-mechanic|<br/>}}
 
| rowspan="2" |[[Battle of Steeltown]] DLC
 
| rowspan="2" |[[Battle of Steeltown]] DLC
 
|-
 
|-
Line 2,592: Line 2,592:
 
|x1.0
 
|x1.0
 
|3
 
|3
|Crit chance: {{Effect|-|-100%}}<br/>{{Effect|+|100%}} to apply [[Disruption|disruption field]] X3<br/>{{Anti-mechanic|<br/>}}
+
|{{CritChance|-100}}<br/>{{DisruptionChance|100|3}}<br/>{{Anti-mechanic|<br/>}}
 
|-
 
|-
 
!{{Wlink|Icon_DLC2_Weapon_NukeSmasher.png|Nuke Smasher}}
 
!{{Wlink|Icon_DLC2_Weapon_NukeSmasher.png|Nuke Smasher}}
Line 2,638: Line 2,638:
 
|1.2
 
|1.2
 
|2
 
|2
  +
|{{BleedingChance|25}}
|{{Effect|+|25%}} to apply [[Bleeding]]
 
 
| rowspan="13" |Base game
 
| rowspan="13" |Base game
 
|-
 
|-
Line 2,659: Line 2,659:
 
|x1.2
 
|x1.2
 
|2
 
|2
  +
|{{CombatSpeed|0.5}}<br/>{{DiseasedChance|25}}
|Combat speed: {{Effect|+|+0.5}}<br/>{{Effect|+|25%}} to apply [[Diseased (Wasteland 3)|Diseased]]
 
 
|-
 
|-
 
!{{Wlink|Icon_Crafting_Joke_FoamFinger.png|Foam Finger}}
 
!{{Wlink|Icon_Crafting_Joke_FoamFinger.png|Foam Finger}}
Line 2,689: Line 2,689:
 
|x1.2
 
|x1.2
 
|2
 
|2
  +
|{{StunnedChance|15}}
|{{Effect|+|15%}} to apply [[Stunned (Wasteland 3)|Stunned]]
 
 
|-
 
|-
 
!{{wlink|T W MetalNails.png|Nailbox}}
 
!{{wlink|T W MetalNails.png|Nailbox}}
Line 2,709: Line 2,709:
 
|x1.2
 
|x1.2
 
|3
 
|3
|{{Effect|+|25%}} to apply [[Bleeding]]<br/>{{Sucker Punch}}
+
|{{BleedingChance|25}}<br/>{{Sucker Punch}}
 
|-
 
|-
 
!{{wlink|T W ClawedGauntlet.png|Clawed Gauntlet}}
 
!{{wlink|T W ClawedGauntlet.png|Clawed Gauntlet}}
Line 2,719: Line 2,719:
 
|x1.2
 
|x1.2
 
|2
 
|2
|{{Effect|+|20%}} to apply [[Damaged Armor]]<br/>{{Heavy Attack}}
+
|{{DamagedArmorChance|20}}<br/>{{Heavy Attack}}
 
|-
 
|-
 
!{{wlink|T W BlastGauntlet.png|Thundercracker}}
 
!{{wlink|T W BlastGauntlet.png|Thundercracker}}
Line 2,759: Line 2,759:
 
|x1.15
 
|x1.15
 
|2
 
|2
|{{Effect|+|10%}} to apply [[Shocked]]<br/>{{Anti-mechanic|<br/>}}
+
|{{ShockedChance|10}}<br/>{{Anti-mechanic|<br/>}}
 
|-
 
|-
 
!{{wlink|DLC1 T W DisruptionGauntlet.png|Disruption gauntlet}}
 
!{{wlink|DLC1 T W DisruptionGauntlet.png|Disruption gauntlet}}
Line 2,769: Line 2,769:
 
|x1.0
 
|x1.0
 
|2
 
|2
|Crit chance: {{Effect|-|-100%}}<br/>{{Effect|+|100%}} to apply [[Disruption|disruption field]] X1<br/>{{Anti-mechanic|<br/>}}
+
|{{CritChance|-100}}<br/>{{DisruptionChance|100}}<br/>{{Anti-mechanic|<br/>}}
 
| rowspan="4" |[[Battle of Steeltown]] DLC
 
| rowspan="4" |[[Battle of Steeltown]] DLC
 
|-
 
|-
Line 2,780: Line 2,780:
 
|x1.0
 
|x1.0
 
|2
 
|2
|{{Effect|+|100%}} to apply [[Disruption|disruption field]] X2<br/>{{Anti-mechanic|<br/>}}
+
|{{DisruptionChance|100|2}}<br/>{{Anti-mechanic|<br/>}}
 
|-
 
|-
 
!{{wlink|DLC1 T W PowerFist.png|Pneumatic gauntlet}}
 
!{{wlink|DLC1 T W PowerFist.png|Pneumatic gauntlet}}
Line 2,790: Line 2,790:
 
|x1.8
 
|x1.8
 
|5
 
|5
|Strike rate: {{Effect|+|+2%}}<br/>{{Anti-mechanic|<br/>}}
+
|{{StrikeRate|2}}<br/>{{Anti-mechanic|<br/>}}
 
|-
 
|-
 
!{{wlink|DLC1 T W PowerFist Elite.png|Elite pneumatic gauntlet}}
 
!{{wlink|DLC1 T W PowerFist Elite.png|Elite pneumatic gauntlet}}
Line 2,800: Line 2,800:
 
|x2.0
 
|x2.0
 
|5
 
|5
|Strike rate: {{Effect|+|+4%}}<br/>{{Effect|+|15%}} to apply [[Shocked]]<br/>{{Anti-mechanic|<br/>}}
+
|{{StrikeRate|4}}<br/>{{ShockedChance|15}}<br/>{{Anti-mechanic|<br/>}}
 
|-
 
|-
 
!{{Wlink|Icon_DLC2_Weapon_FleshFist.png|Flesh Fist}}
 
!{{Wlink|Icon_DLC2_Weapon_FleshFist.png|Flesh Fist}}
Line 2,810: Line 2,810:
 
|x1.1
 
|x1.1
 
|2
 
|2
|{{Effect|+|20%}} to apply [[Poisoned (Wasteland 3)|Poisoned]]<br/>{{Reckless Attack}}
+
|{{PoisonedChance|20}}<br/>{{Reckless Attack}}
 
| rowspan="2" |[[Cult of the Holy Detonation]] DLC
 
| rowspan="2" |[[Cult of the Holy Detonation]] DLC
 
|-
 
|-
Line 2,821: Line 2,821:
 
|x1.1
 
|x1.1
 
|2
 
|2
|{{Effect|+|35%}} to apply [[Poisoned (Wasteland 3)|Poisoned]]<br/>{{Reckless Attack}}
+
|{{PoisonedChance|35}}<br/>{{Reckless Attack}}
 
|}
 
|}
   
Line 2,850: Line 2,850:
 
|x2.0
 
|x2.0
 
|6
 
|6
|Combat speed: {{Effect|-|-0.5}}
+
|{{CombatSpeed|-0.5}}
 
| rowspan="8" |Base game
 
| rowspan="8" |Base game
 
|-
 
|-
Line 2,863: Line 2,863:
 
|x2.0
 
|x2.0
 
|6
 
|6
|Combat speed: {{Effect|-|-0.5}}
+
|{{CombatSpeed|-0.5}}
 
|-
 
|-
 
!{{wlink|T W RPG7.png|RPG-7 (Wasteland 3)|RPG-7}}
 
!{{wlink|T W RPG7.png|RPG-7 (Wasteland 3)|RPG-7}}
Line 2,875: Line 2,875:
 
|x2.0
 
|x2.0
 
|6
 
|6
|Combat speed: {{Effect|-|-0.5}}
+
|{{CombatSpeed|-0.5}}
 
|-
 
|-
 
!{{wlink|T W LAW.png|LAW}}
 
!{{wlink|T W LAW.png|LAW}}
Line 2,887: Line 2,887:
 
|x2.0
 
|x2.0
 
|6
 
|6
|Combat speed: {{Effect|-|-0.5}}
+
|{{CombatSpeed|-0.5}}
 
|-
 
|-
 
!{{wlink|T W SabotRocket.png|Sabot Rocket (Wasteland 3)|Sabot Rocket}}
 
!{{wlink|T W SabotRocket.png|Sabot Rocket (Wasteland 3)|Sabot Rocket}}
Line 2,899: Line 2,899:
 
|x2.0
 
|x2.0
 
|6
 
|6
|Combat speed: {{Effect|-|-0.2}}
+
|{{CombatSpeed|-0.2}}
 
|-
 
|-
 
!{{wlink|T W Stinger.png|Stinger}}
 
!{{wlink|T W Stinger.png|Stinger}}
Line 2,911: Line 2,911:
 
|x2.0
 
|x2.0
 
|6
 
|6
|Combat speed: {{Effect|-|-0.5}}
+
|{{CombatSpeed|-0.5}}
 
|-
 
|-
 
!{{wlink|T W Javelin.png|Javelin}}
 
!{{wlink|T W Javelin.png|Javelin}}
Line 2,923: Line 2,923:
 
|x2.0
 
|x2.0
 
|6
 
|6
|Combat speed: {{Effect|-|-0.5}}
+
|{{CombatSpeed|-0.5}}
 
|-
 
|-
 
!{{wlink|T W NookaZuka Unique.png|Nooka Zuka}}
 
!{{wlink|T W NookaZuka Unique.png|Nooka Zuka}}
Line 2,965: Line 2,965:
 
|x1.5
 
|x1.5
 
|3
 
|3
|{{Effect|+|100%}} to apply [[Shrunk]]
+
|{{ShrunkChance|100}}
 
| rowspan="10" |Base game
 
| rowspan="10" |Base game
 
|-
 
|-
Line 2,978: Line 2,978:
 
|x1.5
 
|x1.5
 
|5
 
|5
|{{Effect|+|100%}} to apply [[Crazed]]
+
|{{CrazedChance|100}}
 
|-
 
|-
 
!{{wlink|T W Fuser Unique.png|Fuser}}
 
!{{wlink|T W Fuser Unique.png|Fuser}}
Line 2,990: Line 2,990:
 
|x1.5
 
|x1.5
 
|3
 
|3
  +
|{{Fuser}}
|{{Effect|+|300%}} damage to repair a mechanical target
 
 
|-
 
|-
 
!{{wlink|T W FrozenFurretLauncher.png|Frozen Ferret Launcher}}
 
!{{wlink|T W FrozenFurretLauncher.png|Frozen Ferret Launcher}}
Line 3,002: Line 3,002:
 
|x2.0
 
|x2.0
 
|6
 
|6
|Combat speed: {{Effect|-|-0.5}}<br/>{{Anti-organic|<br/>}}
+
|{{CombatSpeed|-0.5}}<br/>{{Anti-organic|<br/>}}
 
|-
 
|-
 
!{{wlink|T W ReaganGaze.png|Reagan's Gaze}}
 
!{{wlink|T W ReaganGaze.png|Reagan's Gaze}}
Line 3,026: Line 3,026:
 
|x2.0
 
|x2.0
 
|4
 
|4
|{{Effect|+|25%}} to apply [[Shocked]]<br/>{{Anti-mechanic|<br/>}}
+
|{{ShockedChance|25}}<br/>{{Anti-mechanic|<br/>}}
 
|-
 
|-
 
!{{wlink|T W PhotonCannon.png|Photon Cannon}}
 
!{{wlink|T W PhotonCannon.png|Photon Cannon}}
Line 3,099: Line 3,099:
 
|x1.0
 
|x1.0
 
|4
 
|4
|{{Anti-mechanic|<br/>}}<br/>{{Embiggen}}
+
|{{ShrunkChance|100%}}<br/>{{Anti-mechanic|<br/>}}<br/>{{Embiggen}}
 
|[[Cult of the Holy Detonation]] DLC
 
|[[Cult of the Holy Detonation]] DLC
 
|}
 
|}

Revision as of 06:55, 21 November 2021

This page covers Wasteland 3 weapons. There are many weapons in the game, tied to overhauled skills and their damage will generally scale with skill level. Damage is also affected by weapon mods.

Note the armor and penetration mechanics. The game uses a simple method to determine armor effectiveness: Armor - Penetration. The results are:

  • Penetration > Armor = 100% Damage
  • Penetration < Armor = Damage proportional to the penetration (eg. Penetration 5 vs. Armor 10 = 50% damage) and cannot exceed 80% base damage.

List

All the weapons are grouped by skill, however, even within the skill there are subtypes.

Automatic
  • Assault rifles are the wasteland all-rounders. Mobile, quick to fire, with decent range, and decent damage. They also penetrate all but the heaviest of armor. Get one for everyone on your Christmas list.
  • SMG: If you’ve got a clear shot (like you’re shooting some punk in the back) an SMG is devastating. They’re not so great against enemies in cover or heavy armor, so you’ve gotta be mobile and pick your targets. But when you do - damn!
Small arms
  • Pistols are accurate and quick, and deal solid damage to unarmored enemies, but have a hard time penetrating armor. On the plus side, if you want to quickly build your Strike Meter, they're a terrific choice!
  • Shotguns: You won’t do a lot of damage to single enemies with a shotty, but if you wanna hurt two or three at once, they’re the way to go. Everyone in front of you will catch some lead. They’re also great for blowing away enemy cover.
Sniper rifles
  • Sniper rifles are too slow and too heavy to fire on the move, but they have fantastic range, high armor penetration, and do a ton of damage. So find a nice, quiet spot, sit yourself down, and get to sniping.
Big guns
  • Heavy machine guns deal tons of damage and punch through armor with ease. Shooting them while moving, however, is almost impossible. They’re far too heavy and inaccurate. But with training they’re great for laying down covering fire.
  • Flamethrowers: Is there anything more badass than a flamethrower? No. There isn’t. One shot from a flamethrower can literally set a whole squad of bad-guys on fire. Of course it’s heavy and awkward to operate, but who cares? It’s a fucking flamethrower!
Melee Combat
  • Bladed: Your best friend in the wastes is a finely honed blade. Blades and are perfect for fighters who like to get up close and personal. They strike often, and deal high damage to enemies with light armor.
  • Blunt: It doesn’t get more basic than hitting people with a stick - or more satisfying! Blunt weapons deal high damage to enemies in heavy armor, and with a little training, you can stun with them too.
Brawling
  • Sometimes you just wanna haul off and sock somebody. Brawlers start out weak but have huge potential at higher levels. They also gain critical hit bonuses for each consecutive strike, so make with the jabby-jabby.

Template:Damage types

Automatic Weapons

Submachine guns and assault rifles. Recommended Attributes: Coordination, Awareness, Speed.

Assault Rifles

Name Skill req. Tier Damage (A1) Hit chance Range Capacity Pen. Crit. mult. AP cost Special Origin
1 4 9-10 x3 75% 20 15 (5.56) 5 x1.5 4 Icon Abilities SprayNPray Unload: Leave nothing behind. A brazen attack that fires twice with -35% Hit chance.
Damage: 100% of weapon damage.
Base game
2 5 8-10 x3 75% 18 15 (7.62) 6 x1.5 4 Icon Abilities 01 Center Mass: Take 'em down clean. A reliable attack that has +20% Hit chance, but -100% Critical chance and -33% Damage.
Damage: 66% of weapon damage
1 1 5-6 x3 75% 18 15 (7.62) 2 x1.5 4
2 3 7-8 x3 75% 18 15 (7.62) 4 x1.5 4
2 10 7-9 x3 75% 18 20 (7.62) 11 x1.55 4 Icon Abilities SprayNPray Unload: Leave nothing behind. A brazen attack that fires twice with -35% Hit chance.
Damage: 100% of weapon damage.
2 5 8-10 x3 75% 18 15 (7.62) 6 x1.5 4 Icon Abilities 01 Center Mass: Take 'em down clean. A reliable attack that has +20% Hit chance, but -100% Critical chance and -33% Damage.
Damage: 66% of weapon damage
3 7 10-12 x3 75% 18 15 (5.56) 8 x1.5 4 Icon Abilities 03 Single Shot: Make each shell count. Fires a single shot with +30% Hit chance, but -50% spread.
Damage: 100% of weapon damage.
4 9 13-15 x3 75% 18 20 (Spikes) 10 x1.5 4 Icon Abilities RiskyShot Risky Shot: Go for broke. An unreliable attack with -40% Hit chance and +70% Critical chance. Normal damage.
3 10 12-15 x3 75% 18 15 (EC) 99 x1.3 4 Template:BlindedChance
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
5 11 15-19 x3 75% 18 20 (5.56) 12 x1.5 4 Icon Abilities 01 Center Mass: Take 'em down clean. A reliable attack that has +20% Hit chance, but -100% Critical chance and -33% Damage.
Damage: 66% of weapon damage
5 13 19-23 x3 75% 18 25 (5.56) 14 x1.5 4 Icon Abilities 03 Single Shot: Make each shell count. Fires a single shot with +30% Hit chance, but -50% spread.
Damage: 100% of weapon damage.
5 14 21-25 85% 18 1 (Bolts) 15 x1.5 2 Template:ExplosiveBoltChance
6 15 19-23 x3 75% 18 25 (EC) 99 x1.3 4 Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
6 17 27-33 x3 75% 18 25 (7.62) 18 x1.5 4 Icon Abilities SprayNPray Unload: Leave nothing behind. A brazen attack that fires twice with -35% Hit chance.
Damage: 100% of weapon damage.
6 18 90-109 75% 18 1 (Bolts) 19 x1.5 4
5 19 27-33 x3 75% 18 25 (EC) 99 x1.3 4 Template:ShockedChance
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
7 21 40-48 x3 75% 18 30 (5.56) 22 x1.5 4 Icon Abilities 01 Center Mass: Take 'em down clean. A reliable attack that has +20% Hit chance, but -100% Critical chance and -33% Damage.
Damage: 66% of weapon damage
10 21 32-40 x3 75% 18 25 (5.56) 99 x1.3 4 Template:BleedingChance
Icon Abilities RiskyShot Risky Shot: Go for broke. An unreliable attack with -40% Hit chance and +70% Critical chance. Normal damage.
7 22 36-43 x3 75% 18 18 (EC) 99 x1.3 4 Template:FrozenChance
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets
10 23 48-58 x3 75% 18

(7.5 min)

18 (5.56) 24 x1.5 4 Grenade Launcher (3 AP): Fires a grenade that deals Explosive damage in a small area. 173-199 damage affected by Explosives skill. Perk Blast Radius increases the radius of the grenade blast.
8 23 40-49 x5 75% 18 20 (EC) 99 x1.3 4 Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
9 24 43-52 x5 75% 18 25 (5.56) 99 x1.3 4 Template:BurningChance
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets

Icon Abilities 03 Single Shot: Make each shell count. Fires a single shot with +30% Hit chance, but -50% spread.
Damage: 100% of weapon damage.
4 20 5-6 x2 80% 18 10 (EC) 99 x1.0 4 -100% Critical chance
Template:DisruptionChance
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
Battle of Steeltown DLC
4 23 6-8 x2 75% 18 8 (EC) 99 x1.0 4 -100% Critical chance
Template:DisruptionChance
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
7 20 23-28
(area)
75% 18 15 (5.56) 99 x1.5 4 Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets
9 23 31-38 x3
(area)
75% 18 15 (5.56) 99 x1.5 4 Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets
9 21 138-168 75% 18 1 (Crystal shards) 22 x1.5 2 Template:HolyRadiationBuffRemoveChance Cult of the Holy Detonation DLC
9 23 182-223 75% 18 1 (Crystal shards) 25 x1.5 2 Template:HolyRadiationBuffRemoveChance

SMG

Name Skill req. Tier Damage (A1) Hit chance Range Capacity Pen. Crit. mult. AP cost Special Origin
1 Preorder 7-10 x6 65% 12 24 (9mm) 2 x1.6 4 Template:ShockedChance Base game
6

(WS 4)

Companion 13-17 x6 65% 12 24 (EC) 99 x1.2 4 Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
1 1 4-6 x6 65% 12 24 (9mm) 0 x1.6 4
2
3 5 6-7 x6 65% 12 24 (9mm) 3 x1.6 4 Icon Abilities 01 Center Mass: Take 'em down clean. A reliable attack that has +20% Hit chance, but -100% Critical chance and -33% Damage.
Damage: 66% of weapon damage
4 7 10-13 x5 65% 12 25 (.45) 4 x1.6 4 Icon Abilities SprayNPray Unload: Leave nothing behind. A brazen attack that fires twice with -35% Hit chance.
Damage: 100% of weapon damage.
4 9 9-11 x6 65% 12 24 (9mm) 6 x1.6 4 Icon Abilities SprayNPray Unload: Leave nothing behind. A brazen attack that fires twice with -35% Hit chance.
Damage: 100% of weapon damage.
4 10 14-19 x6 65% 12 30 (.45) 7 x1.6 4
4 10 9-12 x6 65% 12 30 (EC) 99 x1.35 4 Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
5 11 16-21 x5 65% 12 25 (.45) 7 x1.6 4 Icon Abilities RiskyShot Risky Shot: Go for broke. An unreliable attack with -40% Hit chance and +70% Critical chance. Normal damage.
5 11 9-11 x8 65% 12 24 (EC) 99 x1.35 4 Template:ShockedChance
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
5 13 11-15 x8 65% 12 40 (9mm) 9 x1.6 4 Icon Abilities RiskyShot Risky Shot: Go for broke. An unreliable attack with -40% Hit chance and +70% Critical chance. Normal damage.
6 15 25-35 x4 65% 12 24 (.45) 10 x1.6 4 Icon Abilities 03 Single Shot: Make each shell count. Fires a single shot with +30% Hit chance, but -50% spread.
Damage: 100% of weapon damage.
6 17 23-31 x5 65% 12 25 (9mm) 11 x1.6 4 Icon Abilities 01 Center Mass: Take 'em down clean. A reliable attack that has +20% Hit chance, but -100% Critical chance and -33% Damage.
Damage: 66% of weapon damage
6 18 23-31 x5 65% 12 25 (EC) 99 4 Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
7 19 28-38 x4 65% 12 28 (EC) 99 x1.35 4 Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
7 21 28-38 x10 65% 12 30 (.45) 14 x1.6 4 Icon Abilities SprayNPray Unload: Leave nothing behind. A brazen attack that fires twice with -35% Hit chance.
Damage: 100% of weapon damage.
10 23 37-50 x6 65% 12 24 (Spikes) 16 x1.6 4 Template:BleedingChance
Bayonet Slash (2AP): Melee attack. Deals +100% damage to bleeding targets. On success applies bleeding.
8 23 39-52 x6 65% 12 48 (.45) 99 x1.35 4 Template:DamagedArmorChance
9 21 38-50 x6 65% 12 24 (Crystal shards) 14 x1.6 4 Template:HolyRadiationBuffRemoveChance
Uranium Storm (6 AP): Fires at each enemy in weapon range, up to a total of 12 enemies. Each bullet fired does 2x its regular damage.
Cult of the Holy Detonation DLC
9 23 50-66 x8 65% 12 24 (Crystal shards) 16 x1.6 4 Template:HolyRadiationBuffRemoveChance
Uranium Storm (6 AP): Fires at each enemy in weapon range, up to a total of 12 enemies. Each bullet fired does 2x its regular damage.

Small Arms

Handguns and shotguns. Recommended Attributes: Coordination, Awareness, Luck.

Handguns

Name Skill req. Tier Damage (A1) Hit chance Range Capacity Pen. Crit. mult. AP cost Special Origin
1 4 33-40 75% 10.5 8 (.38) 2 x1.2 3 +3% Strike rate Base game
2 Companion 30-38 90% 10.5 6 (.38) 3 x1.2 3 Icon Abilities SnapShot Snap Shot: They'll never see it coming. An extremely quick attack that only costs 1 AP and has -60% Hit chance.
6 58-71 95% 10.5 10 (9mm) 10 x1.2 3 Icon Abilities SnapShot Snap Shot: They'll never see it coming. An extremely quick attack that only costs 1 AP and has -60% Hit chance.
1 1 15-18 85% 10.5 8 (9mm) 0 x1.4 3
2 3 75% 10.5 4 (Spikes) 2 x1.5 3
3 5 22-27 85% 10.5 8 (9mm) 3 x1.4 3 Icon Abilities RiskyShot Risky Shot: Go for broke. An unreliable attack with -40% Hit chance and +70% Critical chance. Normal damage.
2 6 24-29 80% 10.5 6 (EC) 99 x1.3 3 Template:DamagedArmorChance
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
4 7 4-5 x10 70% 10.5 20 (Spikes) 4 x1.4 4 Icon Abilities SprayNPray Unload: Leave nothing behind. A brazen attack that fires twice with -35% Hit chance.
Damage: 100% of weapon damage.
4 9 44-53 75% 10.5 8 (.38) 6 x1.6 3 Icon Abilities RiskyShot Risky Shot: Go for broke. An unreliable attack with -40% Hit chance and +70% Critical chance. Normal damage.
5 9 44-53 75% 10.5 6 (.38) 6 x1.6 3 Icon Abilities SnapShot Snap Shot: They'll never see it coming. An extremely quick attack that only costs 1 AP and has -60% Hit chance.
5 11 38-48 65% 10.5 8 (EC) 99 x1.3 3 Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
5 13 47-57 85% 10.5 12 (9mm) 9 x1.4 3 Icon Abilities SnapShot Snap Shot: They'll never see it coming. An extremely quick attack that only costs 1 AP and has -60% Hit chance.
5 14 50-61 70% 10.5 6 (EC) 99 x1.3 3 Template:FrozenChance
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets
6 15 75-92 75% 10.5 8 (.38) 10 x1.6 3 Template:DamagedArmorChance
Icon Abilities SprayNPray Unload: Leave nothing behind. A brazen attack that fires twice with -35% Hit chance.
Damage: 100% of weapon damage.
6 17 68-83 85% 10.5 8 (9mm) 11 x1.4 3 Icon Abilities RiskyShot Risky Shot: Go for broke. An unreliable attack with -40% Hit chance and +70% Critical chance. Normal damage.
6 18 88-108 75% 10.5 6 (.38) 12 x1.6 3 Template:MutilationChance
7 19 106-130 75% 10.5 6 (.38) 13 x1.6 3 Template:DamagedArmorChance
7 21 96-118 85% 10.5 8 (.45) 14 x1.4 3 Icon Abilities RiskyShot Risky Shot: Go for broke. An unreliable attack with -40% Hit chance and +70% Critical chance. Normal damage.
7 22 100-123 75% 10.5 4 (EC) 99 x1.6 3 Template:BurningChance
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets
8 23 152-185 75% 10.5 6 (Spikes) 16 x1.6 3 Icon Abilities SprayNPray Unload: Leave nothing behind. A brazen attack that fires twice with -35% Hit chance.
Damage: 100% of weapon damage.
9 24 122-149 75% 10.5 8 (EC) 99 x1.6 3 Template:ShockedChance
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
10 23
10 23 114-139
(narrow cone)
80% 10.5 8 (Spikes) 16 x1.6 3 Template:DamagedArmorChance
7 20 84-103 75% 9 4 (FlFu) 99 x1.6 3 Template:FrozenChance
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets

Icon DLC1 Abilities FireSuppressantSprayer Extinguish (2 AP): Use to safely put out flames on a target character. Removes Burning Icon StatusEffect Burning.
Battle of Steeltown DLC
9 23 88-107 75% 10.5 4 (FlFu) 99 x1.6 3 Template:FrozenChance
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets

Icon DLC1 Abilities FireSuppressantSprayer Extinguish (2 AP): Use to safely put out flames on a target character. Removes Burning Icon StatusEffect Burning.
9 21 94-115 80% 10.5 6 (EC) 99 x1.3 3 Template:PowerSurgeChance
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets

DLC2 Abilties Overload Overload (5 AP): Deals +100% damage in an area around the target and inflicts Power Surge, stunning enemy spawners and robots for 1 turn. Uses 6 ammo.
Cult of the Holy Detonation DLC
9 23 121-148 80% 10.5 8 (EC) 99 x1.3 3 Template:PowerSurgeChance
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets

DLC2 Abilties Overload Overload (5 AP): Deals +100% damage in an area around the target and inflicts Power Surge, stunning enemy spawners and robots for 1 turn. Uses 6 ammo.

Shotguns

Name Skill req. Tier Damage (A1) Hit chance Range Capacity Pen. Crit. mult. AP cost Special Origin
1 4 17-24
(cone)
95% 10.5 2 (ShSh) 2 x1.7 2 Base game
5 Companion
5 33-48
(cone)
95% 10.5 4 (ShSh) 9 x1.7 4 Template:DiseasedChance
1 1 11-15
(cone)
95% 10.5 2 (Spikes) 0 x1.7 3
2 3 13-19
(cone)
95% 10.5 2 (ShSh) 2 x1.7 3
2 5 16-23
(cone)
95% 10.5 4 (ShSh) 3 x1.7 3 Icon Abilities DoubleBarrel Double Barrel: Double your fun. Fires two times in a row with +17% wider spread and -45% Hit chance.
Damage: 100% of weapon damage.
3 7 19-28
(cone)
95% 10.5 2 (ShSh) 4 x1.7 3 Icon Abilities 02 Point Blank: Turn them into a blood sausage. Hits a single target at point blank range for double damage.
3 9 17-24
(cone)
95% 10.5 4 (EC) 99 x1.4 3 Template:ShockedChance
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
4 9 23-33
(cone)
95% 10.5 6 (ShSh) 6 x1.7 3 Icon Abilities 02 Point Blank: Turn them into a blood sausage. Hits a single target at point blank range for double damage.
4 10 25-38
(cone)
95% 12 6 (ShSh) 7 x1.7 3 Template:SlowedChance
4 10 25-38
(cone)
95% 10.5 4 (ShSh) 7 x1.75 3 Template:HungoverChance
Icon Abilities 03 Single Shot: Make each shell count. Fires a single shot with +30% Hit chance, but -50% spread.
Damage: 100% of weapon damage.
5 11 17-24 x3
(cone)
70% 10.5 6 (ShSh) 7 x1.7 4 Icon Abilities 03 Single Shot: Make each shell count. Fires a single shot with +30% Hit chance, but -50% spread.
Damage: 100% of weapon damage.
5 13 33-49
(cone)
95% 10.5 4 (ShSh) 9 x1.7 3 Icon Abilities DoubleBarrel Double Barrel: Double your fun. Fires two times in a row with +17% wider spread and -45% Hit chance.
Damage: 100% of weapon damage.
6 15 41-59
(cone)
95% 10.5 8 (ShSh) 10 x1.7 3 Icon Abilities 02 Point Blank: Turn them into a blood sausage. Hits a single target at point blank range for double damage.
6 17 48-70
(cone)
95% 10.5 12 (ShSh) 11 x1.7 3 Icon Abilities DoubleBarrel Double Barrel: Double your fun. Fires two times in a row with +17% wider spread and -45% Hit chance.
Damage: 100% of weapon damage.
6 18 38-55
(cone)
95% 10.5 4 (EC) 99 x1.4 3 Template:FrozenChance
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets
7 19 57-84 x3
(cone)
70% 10.5 9 (ShSh) 13 x1.7 5 Icon Abilities 03 Single Shot: Make each shell count. Fires a single shot with +30% Hit chance, but -50% spread.
Damage: 100% of weapon damage.
7 19 42-61 x2
(cone)
80% 10.5 10 (EC) 99 x1.4 3 Template:ShockedChance
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
7 21 69-100
(cone)
95% 10.5 8 (ShSh) 14 x1.7 3 Icon Abilities 02 Point Blank: Turn them into a blood sausage. Hits a single target at point blank range for double damage.
8 23 81-119 x3
(cone)
70% 10.5 9 (ShSh) 16 x1.7 5 Icon Abilities 03 Single Shot: Make each shell count. Fires a single shot with +30% Hit chance, but -50% spread.
Damage: 100% of weapon damage.
10 23 68-100
(area)
95% 13.5 1 (Grenade cartridge) 99 x1.4 2
10 24 64-94
(cone)
95% 10.5 8 (ShSh) 99 x1.4 3
4 20 3-4
(narrow cone)
95% 13.5 5 (EC) 99 x1.0 3 -100% Critical chance
Template:DisruptionChance
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
Battle of Steeltown DLC
4 23 3-5
(narrow cone)
85% 13.5 6 (EC) 99 x1.0 3 -100% Critical chance
Template:DisruptionChance
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
9 21 48-70 x2
(cone)
90% 10.5 1 (None) 14 x1.7 4 Template:PoisonedChance
DLC2 Abilties BileBelcher Bile Blast (5 AP): Lets out a massive blast of caustic bile in the area around the wielder, dealing heavy damage to enemies and inflicting Poison Icon StatusEffect Poison. Deals 130% of weapon damage.
Cult of the Holy Detonation DLC
9 23 62-91 x3
(cone)
90% 10.5 1 (None) 16 x1.7 4 Template:PoisonedChance
DLC2 Abilties BileBelcher Bile Blast (5 AP): Lets out a massive blast of caustic bile in the area around the wielder, dealing heavy damage to enemies and inflicting Poison Icon StatusEffect Poison. Deals 130% of weapon damage.

Sniper Rifles

Sniper rifles. Recommended Attributes: Intelligence, Awareness, Luck

Name Skill req. Tier Damage (A1) Hit chance Range Capacity Pen. Crit. mult. AP cost Special Origin
1 4 41-56 75% 27 4 (.30-06) 7 x2 6 +20% Strike rate Base game
2 Companion 38-52 75% 24 3 (.30-06) 9 x2 6 +20% Strike rate
Icon Abilities 01 Center Mass: Take 'em down clean. A reliable attack that has +20% Hit chance, but -100% Critical chance and -33% Damage.
Damage: 66% of weapon damage
1 3 31-44 75% 24 5 (.30-06) 6 x2 6 +10% Strike rate
2 5 38-52 75% 24 4 (.30-06) 9 x2 6 +10% Strike rate
3 7 45-62 75% 24 5 (.30-06) 12 x2 6 +15% Strike rate
Icon Abilities 01 Center Mass: Take 'em down clean. A reliable attack that has +20% Hit chance, but -100% Critical chance and -33% Damage.
Damage: 66% of weapon damage
4 9 54-75 75% 24 4 (.30-06) 16 x2 6 +15% Strike rate
Icon Abilities RiskyShot Risky Shot: Go for broke. An unreliable attack with -40% Hit chance and +70% Critical chance. Normal damage.
4 10 54-75 75% 24 4 (EC) 99 x1.6 6 +15% Strike rate
Template:ShockedChance
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
4 10 60-82 75% 24 5 (.30-06) 18 x2 6 Icon Abilities 01 Center Mass: Take 'em down clean. A reliable attack that has +20% Hit chance, but -100% Critical chance and -33% Damage.
Damage: 66% of weapon damage
5 11 46-62
(narrow cone)
100% 23 4 (EC) 99 x1.6 4 +20% Strike rate
+10% Critical chance
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
5 13 86-118 75% 24 5 (.50) 23 x2 7 +20% Strike rate
Icon Abilities 01 Center Mass: Take 'em down clean. A reliable attack that has +20% Hit chance, but -100% Critical chance and -33% Damage.
Damage: 66% of weapon damage
6 15 104-143 75% 24 4 (.30-06) 26 x2 7 +5% Strike rate
Icon Abilities RiskyShot Risky Shot: Go for broke. An unreliable attack with -40% Hit chance and +70% Critical chance. Normal damage.
1 5 26-36 75% 24 1 (BB ammo) 2 x2 6 +20% Strike rate
Template:BlindedChance
6 17 122-167 75% 24 5 (.50) 29 x2 7 +10% Strike rate
Icon Abilities 01 Center Mass: Take 'em down clean. A reliable attack that has +20% Hit chance, but -100% Critical chance and -33% Damage.
Damage: 66% of weapon damage
7 19 146-200 75% 24 3 (.50) 33 x2 7 +10% Strike rate
Icon Abilities RiskyShot Risky Shot: Go for broke. An unreliable attack with -40% Hit chance and +70% Critical chance. Normal damage.
7 21 158-217 75% 24 5 (.30-06) 36 x2 7 +15% Strike rate
Icon Abilities 01 Center Mass: Take 'em down clean. A reliable attack that has +20% Hit chance, but -100% Critical chance and -33% Damage.
Damage: 66% of weapon damage
7 22 157-216 75% 24 4 (EC) 99 x1.6 7 +10% Strike rate
Template:ShockedChance
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
10 23 169-232 90% 24 4 (EC) 99 x1.6 7 Template:FrozenChance
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets
9 23 206-284 75% 24 3 (.50) 40 x1.6 7 +15% Strike rate
Template:DamagedArmorChance
10 24 187-257
(narrow cone)
90% 30 1 (EC) 99 x1.6 7 +15% Strike rate
Template:ShockedChance
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
4 20 7-9 85% 24 3 (EC) 99 x1.0 6 -100% Critical chance
Template:DisruptionChance
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
Battle of Steeltown DLC
4 23 9-12 85% 24 4 (EC) 99 x1.0 6 -100% Critical chance
Template:DisruptionChance
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
7 20 87-120 75% 22.5 4 (Spikes) 99 x2 7 +15% Strike rate
Template:DamagedArmorChance
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets
23
9 21 181-249 90% 24 4 (Crystal shards) 36 x1.6 7 +15% Strike rate
Template:HolyRadiationBuffRemoveChance
Cult of the Holy Detonation DLC
9 23 246-338 90% 24 4 (Crystal shards) 41 x1.6 7 +15% Strike rate
Template:HolyRadiationBuffRemoveChance

Big Guns

Heavy machine guns, flamethrowers, and other oversized weapons. Recommended Attributes: Awareness, Coordination, Strength.

HMG

Name Skill req. Tier Damage (A1) Hit chance Range Capacity Pen. Crit. mult. AP cost Special Origin
1 Preorder 9-13 x10 60% 15 60 (7.62) 7 x1.3 6 Base game
1 3 7-10 x9 50% 15 36 (7.62) 6 x1.3 6
3 7 10-14 x9 50% 15 45 (7.62) 12 x1.3 6 Icon Abilities 01 Center Mass: Take 'em down clean. A reliable attack that has +20% Hit chance, but -100% Critical chance and -33% Damage.
Damage: 66% of weapon damage
2 8 11-15 x9 50% 20 54 (7.62) 14 x1.3 6 +5% Critical chance
Template:BleedingChance
4 10 22-30 x5 50% 15 30 (.50) 18 x1.3 6 Icon Abilities RiskyShot Risky Shot: Go for broke. An unreliable attack with -40% Hit chance and +70% Critical chance. Normal damage.
5 12 13-18 x9 50% 15 36 (EC) 99 x1.1 7 Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
5 15 19-26 x9 50% 16.5 45 (7.62) 26 x1.3 7 Icon Abilities 01 Center Mass: Take 'em down clean. A reliable attack that has +20% Hit chance, but -100% Critical chance and -33% Damage.
Damage: 66% of weapon damage
6 17 40-55 x5 50% 15 30 (.50) 29 x1.3 7 Icon Abilities SprayNPray Unload: Leave nothing behind. A brazen attack that fires twice with -35% Hit chance.
Damage: 100% of weapon damage.
7 19 41-57 x5 50% 15 30 (.50) 99 x1.1 7 Template:DamagedArmorChance
7
7 21 17-24 x18 60% 15 72 (7.62) 36 x1.3 7 Icon Abilities SprayNPray Unload: Leave nothing behind. A brazen attack that fires twice with -35% Hit chance.
Damage: 100% of weapon damage.
8 23 30-42 x9
(narrow cone)
50% 15 36 (EC) 99 x1.1 5 Template:ShockedChance
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
9 24 274-380 90% 15 4 (Sawblades) 99 x1.1 7 Template:BurningChance
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets
10 23 80-111 x4 60% 15

(7.5 min)

24 (empties) 40 x1.1 4 Template:HungoverChance
Icon Abilities SprayNPray Unload: Leave nothing behind. A brazen attack that fires twice with -35% Hit chance.
Damage: 100% of weapon damage.
4 20 3-4 x4 50% 15 20 (EC) 99 x1.0 5 -100% Critical chance
Template:DisruptionChance
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
Battle of Steeltown DLC
4 23 3-5 x4 50% 16.5 24 (EC) 99 x1.0 6 -100% Critical chance
Template:DisruptionChance
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
7 20 26-38 x4 50% 15 20 (FlFu) 99 x1.3 6 Template:FrozenChance
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets

Icon DLC1 Abilities FireSuppressantSprayer Extinguish (2 AP): Use to safely put out flames on a target character. Removes Burning Icon StatusEffect Burning.
9 23 38-53 x4 50% 15 20 (FlFu) 99 x1.3 6 Template:FrozenChance
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets

Icon DLC1 Abilities FireSuppressantSprayer Extinguish (2 AP): Use to safely put out flames on a target character. Removes Burning Icon StatusEffect Burning.
7 20 18-26 x6 65% 21 24 (FlFu) 99 x1.5 5 Template:HotTarChance
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets
9 23 30-41 x6 65% 21 24 (FlFu) 99 x1.5 5 Template:HotTarChance
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets
9 21 15-21 x14 60% 15 24 (EC) 99 x1.1 5 Template:TargetedChance
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
Cult of the Holy Detonation DLC
9 23 18-25 x14 60% 15 28 (EC) 99 x1.1 4 Template:TargetedChance
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets

Flamers

Name Skill req. Tier Damage (A1) Hit chance Range Capacity Pen. Crit. mult. AP cost Special Origin
1 Preorder 13-18
(cone)
65% 10.5 2 (FlFu) 99 x2 4 Template:DemoralizedChance
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets
Base game
1 3 10-15
(cone)
95% 10.5 2 (FlFu) 99 x1.5 4 Template:BurningChance
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets
3 7 15-21
(cone)
95% 10.5 2 (FlFu) 99 x1.5 4 Template:BurningChance
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets
4 9 17-25
(cone)
95% 10.5 2 (FlFu) 99 x1.5 4 Template:BurningChance
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets
5 11 9-12 x4 75% 12 12 (FlFu) 99 x1.5 4 Template:BurningChance
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets
5 13 25-38
(cone)
95% 10.5 2 (FlFu) 99 x1.5 4 Template:BurningChance
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets
6 15 30-45
(cone)
95% 10.5 2 (EC) 99 x1.5 4 Template:FrozenChance
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets
6 19 43-63
(cone)
95% 10.5 2 (FlFu) 99 x1.5 5 Template:BurningChance
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets
7 21 52-76
(cone)
95% 10.5 2 (FlFu) 99 x1.5 5 Template:BurningChance
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets
10 23 82-120 95% 12 4 (Wasp tank) 20 x1.5 4 Template:PoisonedChance
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets
8 24 68-100
(1 target)
95% 16 16 (EC) 99 x1.5 5 Template:ShockedChance
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
9 21 8-12
(cone)
95% 10.5 5 (EC) 99 x1.5 3 Template:MicrowavedChance
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
Cult of the Holy Detonation DLC
9 24 11-15
(cone)
95% 10.5 6 (EC) 99 x1.5 3 Template:MicrowavedChance
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets

Melee Combat

Bladed and blunt weapons. Recommended Attributes: Strength, Coordination, Speed.

Bladed weapons

Name Skill req. Tier Damage (S1) Hit chance Pen. Crit. mult. AP cost Special Origin
1 4 20-27 85% 5 x2.1 3 Template:BleedingChance Base game
5 12 35-48 85% 13 x2.1 3 Template:MutilationChance
Icon Abilities RecklessAttack Reckless Attack: More pain for more gain. An indiscriminate attack that hits everyone nearby - including the attacker - for +25% damage.
1 1 12-17 85% 2 x2.1 3
2 3 15-20 85% 4 x2.1 3 Template:BleedingChance
2 4 21-28 85% 5 x2.1 3 Template:PoisonedChance
2 5 18-25 85% 6 x2.1 3 Icon Abilities SuckerPunch Sucker Punch: Take 'em off guard. A quick attack that has +40% Hit chance, but -50% Damage.
Damage: 50% of weapon damage.
3 7 17-24 85% 8 x2.1 3 Template:BurningChance
3 9 27-37 85% 10 x2.1 3 Icon Abilities HeavyAttack Heavy Attack: Throw your weight around. A powerful attack with -40% hit chance and +70% crit chance. Normal damage.
2 11 25-35 85% 99 x1.66 3 Template:ShockedChance
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
5 14 43-59 85% 15 x2.1 3 Template:CrippledChance
5 13 39-53 85% 14 x2.1 3 Icon Abilities RecklessAttack Reckless Attack: More pain for more gain. An indiscriminate attack that hits everyone nearby - including the attacker - for +25% damage.
4 14 42-58 85% 15 x2.1 3 Template:PoisonedChance
6 15 47-64 85% 16 x2.1 3 Template:BleedingChance
6 17 56-76 85% 18 x2.1 3 Template:BleedingChance
Icon Abilities HeavyAttack Heavy Attack: Throw your weight around. A powerful attack with -40% hit chance and +70% crit chance. Normal damage.
6 18 62-86 85% 19 x2.1 3 Template:DamagedArmorChance
7 19 52-73 85% 99 x1.66 3 Template:FrozenChance
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets
7 21 62-86 85% 99 x1.66 3 Template:ShockedChance
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets

Icon Abilities HeavyAttack Heavy Attack: Throw your weight around. A powerful attack with -40% hit chance and +70% crit chance. Normal damage.
10 23 74-101 85% 99 x1.66 3 Template:ShockedChance
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
8 23 95-130 85% 24 x2.1 3 Template:BleedingChance
Icon Abilities RecklessAttack Reckless Attack: More pain for more gain. An indiscriminate attack that hits everyone nearby - including the attacker - for +25% damage.
7 20 55-77 85% 99 x1.66 3 Template:BurningChance
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets
Battle of Steeltown DLC
9 23 73-100 85% 99 x1.66 3 Template:BurningChance
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets
9 21 61-84 85% 99 x1.66 4 Template:ShockedChance
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets

DLC2 Abilties Thunderstruck Thunderstruck (1 turn cooldown) Strike a target with a lasting electric shock, damaging both them and anyone nearby over 3 turns.
Cult of the Holy Detonation DLC
9 23 80-109 85% 99 x1.66 4 Template:ShockedChance
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets

DLC2 Abilties Thunderstruck Thunderstruck (1 turn cooldown) Strike a target with a lasting electric shock, damaging both them and anyone nearby over 3 turns.

Blunt weapons

Name Skill req. Tier Damage (S1) Hit chance Pen. Crit. mult. AP cost Special Origin
1 4 22-27 70% 6 x2.5 4 Template:FrozenChance Base game
1 1 17-20 80% 4 x2.5 4
2 5 21-25 80% 7 x2.5 4
2 5 19-23 80% 99 x2.5 4 Template:BurningChance
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets
2 6 23-28 80% 8 x2.5 4 Template:StunnedChance
Icon Abilities SuckerPunch Sucker Punch: Take 'em off guard. A quick attack that has +40% Hit chance, but -50% Damage.
Damage: 50% of weapon damage.
3 8 27-33 80% 11 x2.5 4 Icon Abilities RecklessAttack Reckless Attack: More pain for more gain. An indiscriminate attack that hits everyone nearby - including the attacker - for +25% damage.
3
4 9 30-38 80% 12 x2.5 4 Template:DamagedArmorChance
Icon Abilities HeavyAttack Heavy Attack: Throw your weight around. A powerful attack with -40% hit chance and +70% crit chance. Normal damage.
5 11 36-44 80% 15 x2.5 4 Template:StunnedChance
5 13 44-53 80% 17 x2.5 4 Template:CrippledChance
6 15 49-59 80% 99 x2 4 Template:ShockedChance
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
6 17 64-78 80% 23 x2.5 4 Icon Abilities RecklessAttack Reckless Attack: More pain for more gain. An indiscriminate attack that hits everyone nearby - including the attacker - for +25% damage.
7 19 75-92 80% 25 x2.5 4 Template:BurningChance
7 20 82-100 70% 27 x2.5 4 Template:BleedingChance
8 21 82-101 80% 99 x2 4 Template:ShockedChance
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets

Icon Abilities HeavyAttack Heavy Attack: Throw your weight around. A powerful attack with -40% hit chance and +70% crit chance. Normal damage.
7 22 117-143 80% 24 x2.5 4 Template:StunnedChance
Icon Abilities RecklessAttack Reckless Attack: More pain for more gain. An indiscriminate attack that hits everyone nearby - including the attacker - for +25% damage.
9 23 106-130 80% 30 x2.5 4 Icon Abilities RecklessAttack Reckless Attack: More pain for more gain. An indiscriminate attack that hits everyone nearby - including the attacker - for +25% damage.
10 23 87-106 80% 99 x2.5 4 Icon Abilities RecklessAttack Reckless Attack: More pain for more gain. An indiscriminate attack that hits everyone nearby - including the attacker - for +25% damage.
10 ?
4 20 8-9 85% 99 x1.0 3 -100% Critical chance
Template:DisruptionChance
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
Battle of Steeltown DLC
4 23 10-12 75% 99 x1.0 3 -100% Critical chance
Template:DisruptionChance
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
9 21 90-109 80% 28 x2.5 4 DLC2 Abilties Armageddon Armageddon (5 AP): Sets off a nuclear explosion that devastates anything nearby, including you, and leaves behind a fiery hazard on the ground that inflicts Burning. Must be charged up for 1 turn. Cult of the Holy Detonation DLC
9 23 117-142 80% 32 x2.5 4 DLC2 Abilties Armageddon Armageddon (5 AP): Sets off a nuclear explosion that devastates anything nearby, including you, and leaves behind a fiery hazard on the ground that inflicts Burning. Must be charged up for 1 turn.

Brawling

Fist-based weapons. Brawlers start out weak but have great potential at high levels. Recommended Attributes: Coordination, Intelligence, Charisma.

Name Skill req. Tier Damage (S1) Hit chance Pen. Crit. mult. AP cost Special Origin
1 4 9-13 85% 2 1.2 2 Template:BleedingChance Base game
1 2 6-9 90% 1 x1.2 2
2 3 7-10 90% 1 x1.2 2 Template:CombatSpeed
Template:DiseasedChance
1 4 8-12 90% 2 x1.2 2 Inspire (3 AP): Cheer an ally on, granting them +2 AP, +10% Hit Chance and +10% Critical Chance for 1 turn.
2 5 9-13 90% 3 x1.2 2 Icon Abilities SuckerPunch Sucker Punch: Take 'em off guard. A quick attack that has +40% Hit chance, but -50% Damage.
Damage: 50% of weapon damage.
3 7 11-16 90% 4 x1.2 2 Template:StunnedChance
4 9 14-20 90% 5 x1.2 2 Icon Abilities HeavyAttack Heavy Attack: Throw your weight around. A powerful attack with -40% hit chance and +70% crit chance. Normal damage.
5 13 30-45 90% 7 x1.2 3 Template:BleedingChance
Icon Abilities SuckerPunch Sucker Punch: Take 'em off guard. A quick attack that has +40% Hit chance, but -50% Damage.
Damage: 50% of weapon damage.
6 17 29-44 90% 10 x1.2 2 Template:DamagedArmorChance
Icon Abilities HeavyAttack Heavy Attack: Throw your weight around. A powerful attack with -40% hit chance and +70% crit chance. Normal damage.
7
7 21 43-63 90% 12 x1.2 2 Icon Abilities HeavyAttack Heavy Attack: Throw your weight around. A powerful attack with -40% hit chance and +70% crit chance. Normal damage.
10 23 20-30 90% 99 x1.2 2 Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets

Each attack has 100% chance to add an explosive charge which will explode after a few turns. The explosive damage does NOT scale with Explosives.
8 23 33-49 90% 99 x1.15 2 Template:ShockedChance
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
4 20 3-4 90% 99 x1.0 2 -100% Critical chance
Template:DisruptionChance
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
Battle of Steeltown DLC
4 23 4-5 90% 99 x1.0 2 Template:DisruptionChance
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
6 20 142-208 90% 99 x1.8 5 +2% Strike rate
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
9 23 185-272 90% 99 x2.0 5 +4% Strike rate
Template:ShockedChance
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
9 21 45-65 90% 12 x1.1 2 Template:PoisonedChance
Icon Abilities RecklessAttack Reckless Attack: More pain for more gain. An indiscriminate attack that hits everyone nearby - including the attacker - for +25% damage.
Cult of the Holy Detonation DLC
9 23 64-94 90% 14 x1.1 2 Template:PoisonedChance
Icon Abilities RecklessAttack Reckless Attack: More pain for more gain. An indiscriminate attack that hits everyone nearby - including the attacker - for +25% damage.

Explosives

Exactly what it says on the tin.

Name Skill req. Tier Damage (A1) Hit chance Range Capacity Pen. Crit. mult. AP cost Special Origin
1 Preorder 34-51
(area)
100% 21 1 (Rocket) 99 x2.0 6 Template:CombatSpeed Base game
1 3 27-41
(area)
100% 21 1 (Rocket) 99 x2.0 6 Template:CombatSpeed
3 7 38-55
(area)
100% 21 1 (Rocket) 99 x2.0 6 Template:CombatSpeed
4 10 48-71
(area)
100% 21 1 (Rocket) 99 x2.0 6 Template:CombatSpeed
5 13 61-91
(area)
100% 21 1 (Rocket) 99 x2.0 6 Template:CombatSpeed
6 17 84-125
(area)
100% 21 1 (Rocket) 99 x2.0 6 Template:CombatSpeed
7 21 115-173
(area)
100% 21 1 (Rocket) 99 x2.0 6 Template:CombatSpeed
10 27 370-556
(area)
85% 21 1 (Tactical nuke) 99 x2.0 4

Weird Science

Unconventional types of weapons.

Name Skill req. Tier Base damage Hit chance Range Capacity Pen. Crit. mult. AP cost Special Origin
1 1 5-6
(1 target)
85% 12 4 (EC) 99 x1.5 3 Template:ShrunkChance Base game
4 1 5-6
(cone)
80% 9 10 (EC) 99 x1.5 5 Template:CrazedChance
4 (Mechanics) 7 8-10
(1 target)
85% 12 3 (EC) 99 x1.5 3 Fuser (3 AP): Fire to restore CON. Can only be used on mechanical targets. 300% of weapon damage.
1 7 37-55
(1 target)
99% 18 1 (Frozen ferrets) 99 x2.0 6 Template:CombatSpeed
Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets
3 13 32-48
(area)
90% 18 2 (EC) 99 x2.0 3 Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
5 15 37-54
(1 target)
85% 18 6 (EC) 99 x2.0 4 Template:ShockedChance
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
6 19 100-150
(1 target)
85% 18 3 (Rocket) 99 x2.0 6 Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
7
10 23 70-105
(area)
85% 18 3 (Rocket) 99 x2.0 5 Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
8 23 135-203
(area)
100% 18 1 (Rocket) 99 x2.0 6 Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets
7 20 48-70
(narrow cone)
60% 12 5 (EC) 99 x1.3 4 Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets

Hazard Shield (4 AP): Fire a protective shield at an ally that grants immunity to most negative conditions. Lasts until hit by elemental damage.
Applies Hazard Shield Icon StatusEffect HazardShielding 1 X1.
Battle of Steeltown DLC
8 21 1
(area)
80% 24 4 (EC) 99 x1.0 4 Template:ShrunkChance
Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets

DLC2 Abilties Embiggened Embiggen (3 AP, 1 turn cooldown): Crank up the power to make targets enlarge instead of shrink, granting +25% CON and +25% Melee damage, but reducing Evasion by -10%. Lasts 3 turns. Applies Embiggened.
Cult of the Holy Detonation DLC