Void Smasher (talk | contribs) (Explosives changed to Rocket Launchers) Tag: Source edit |
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==List== |
==List== |
||
− | All the weapons are grouped by skill, however, even within the skill there are subtypes. |
+ | All the weapons are grouped by skill, however, even within the skill there are subtypes. |
− | ;Automatic |
+ | ;Automatic weapons |
+ | {{#lst:Wasteland 3 automatic weapons|description}} |
||
− | *Assault rifles are the wasteland all-rounders. Mobile, quick to fire, with decent range, and decent damage. They also penetrate all but the heaviest of armor. Get one for everyone on your Christmas list. |
||
− | *SMG: If you’ve got a clear shot (like you’re shooting some punk in the back) an SMG is devastating. They’re not so great against enemies in cover or heavy armor, so you’ve gotta be mobile and pick your targets. But when you do - damn! |
||
;Small arms |
;Small arms |
||
+ | {{#lst:Wasteland 3 small arms|description}} |
||
− | *Pistols are accurate and quick, and deal solid damage to unarmored enemies, but have a hard time penetrating armor. On the plus side, if you want to quickly build your Strike Meter, they're a terrific choice! |
||
− | *Shotguns: You won’t do a lot of damage to single enemies with a shotty, but if you wanna hurt two or three at once, they’re the way to go. Everyone in front of you will catch some lead. They’re also great for blowing away enemy cover. |
||
;Sniper rifles |
;Sniper rifles |
||
+ | *{{#lst:Wasteland 3 sniper rifles|description}} |
||
− | *Sniper rifles are too slow and too heavy to fire on the move, but they have fantastic range, high armor penetration, and do a ton of damage. So find a nice, quiet spot, sit yourself down, and get to sniping. |
||
;Big guns |
;Big guns |
||
+ | {{#lst:Wasteland 3 big guns|description}} |
||
− | *Heavy machine guns deal tons of damage and punch through armor with ease. Shooting them while moving, however, is almost impossible. They’re far too heavy and inaccurate. But with training they’re great for laying down covering fire. |
||
− | *Flamethrowers: Is there anything more badass than a flamethrower? No. There isn’t. One shot from a flamethrower can literally set a whole squad of bad-guys on fire. Of course it’s heavy and awkward to operate, but who cares? It’s a fucking flamethrower! |
||
;Melee Combat |
;Melee Combat |
||
+ | {{#lst:Wasteland 3 melee weapons|description}} |
||
− | *Bladed: Your best friend in the wastes is a finely honed blade. Blades and are perfect for fighters who like to get up close and personal. They strike often, and deal high damage to enemies with light armor. |
||
− | *Blunt: It doesn’t get more basic than hitting people with a stick - or more satisfying! Blunt weapons deal high damage to enemies in heavy armor, and with a little training, you can stun with them too. |
||
;Brawling |
;Brawling |
||
+ | *{{#lst:Wasteland 3 brawling weapons|description}} |
||
− | *Sometimes you just wanna haul off and sock somebody. Brawlers start out weak but have huge potential at higher levels. They also gain critical hit bonuses for each consecutive strike, so make with the jabby-jabby. |
||
{{Damage types}} |
{{Damage types}} |
||
==Automatic Weapons== |
==Automatic Weapons== |
||
− | Submachine guns and assault rifles. |
+ | Submachine guns and assault rifles. {{#lst:Wasteland 3 automatic weapons|attributes}} |
− | === |
+ | ===Assault Rifles=== |
+ | {{transcludesection|Wasteland 3 automatic weapons|assault rifles}} |
||
− | {| class="wikitable sortable" |
||
− | ! width=15% |Name |
||
− | !Skill req. |
||
− | !Tier |
||
− | !Damage (A1) |
||
− | !Hit chance |
||
− | !Range |
||
− | !Capacity |
||
− | !Pen. |
||
− | !Crit. mult. |
||
− | !AP cost |
||
− | ! width=40% |Special |
||
− | !Origin |
||
− | |- |
||
− | !{{wlink|T W SnowCamoRifle.png|Winter Warrior}} |
||
− | |1 |
||
− | |{{Rare|Preorder}} |
||
− | |9-10 x3 |
||
− | |75% |
||
− | |20 |
||
− | |15 (5.56) |
||
− | |5 |
||
− | |x1.5 |
||
− | |4 |
||
− | |{{Unload}} |
||
− | | rowspan="22" |Base game |
||
− | |- |
||
− | !{{wlink|T W TheConvincer Unique.png|The Convincer}} |
||
− | |2 |
||
− | |{{Rare|Companion}} |
||
− | |8-10 x3 |
||
− | |75% |
||
− | |18 |
||
− | |15 (7.62) |
||
− | |6 |
||
− | |x1.5 |
||
− | |4 |
||
− | |{{Center Mass}} |
||
− | |- |
||
− | !{{wlink|T W RustBucket.png|Rust Bucket (Wasteland 3)|Rust Bucket}} |
||
− | |1 |
||
− | |1 |
||
− | |5-6 x3 |
||
− | |75% |
||
− | |18 |
||
− | |15 (7.62) |
||
− | |2 |
||
− | |x1.5 |
||
− | |4 |
||
− | | |
||
− | |- |
||
− | !{{wlink|T W ArmyRifle.png|Army Rifle}} |
||
− | |2 |
||
− | |3 |
||
− | |7-8 x3 |
||
− | |75% |
||
− | |18 |
||
− | |15 (7.62) |
||
− | |4 |
||
− | |x1.5 |
||
− | |4 |
||
− | | |
||
− | |- |
||
− | !{{wlink|T W HoonsPrizedRifle.png|Hoons' Prized Rifle}} |
||
− | |2 |
||
− | |{{Rare|10}} |
||
− | |7-9 x3 |
||
− | |75% |
||
− | |18 |
||
− | |20 (7.62) |
||
− | |11 |
||
− | |x1.55 |
||
− | |4 |
||
− | |{{Unload}} |
||
− | |- |
||
− | !{{wlink|T W GutterSnake.png|Gutter Snake}} |
||
− | |2 |
||
− | |5 |
||
− | |8-10 x3 |
||
− | |75% |
||
− | |18 |
||
− | |15 (7.62) |
||
− | |6 |
||
− | |x1.5 |
||
− | |4 |
||
− | |{{Center Mass}} |
||
− | |- |
||
− | !{{wlink|T W BattleRifle.png|Battle Rifle}} |
||
− | |3 |
||
− | |7 |
||
− | |10-12 x3 |
||
− | |75% |
||
− | |18 |
||
− | |15 (5.56) |
||
− | |8 |
||
− | |x1.5 |
||
− | |4 |
||
− | |{{Single Shot}} |
||
− | |- |
||
− | !{{wlink|T W WasteRifle.png|Waste Rifle}} |
||
− | |4 |
||
− | |9 |
||
− | |13-15 x3 |
||
− | |75% |
||
− | |18 |
||
− | |20 (Spikes) |
||
− | |10 |
||
− | |x1.5 |
||
− | |4 |
||
− | |{{Risky Shot}} |
||
− | |- |
||
− | !{{wlink|T W PulseGun.png|Pulse Gun}} |
||
− | |3 |
||
− | |10 |
||
− | |{{Energy|12-15}} x3 |
||
− | |75% |
||
− | |18 |
||
− | |15 (EC) |
||
− | |99 |
||
− | |x1.3 |
||
− | |4 |
||
− | |25% to apply [[Blinded]]; {{anti-mechanic}} |
||
− | |- |
||
− | !{{wlink|T W NATOAssaultRifle.png|SWAT Rifle}} |
||
− | |5 |
||
− | |11 |
||
− | |15-19 x3 |
||
− | |75% |
||
− | |18 |
||
− | |20 (5.56) |
||
− | |12 |
||
− | |x1.5 |
||
− | |4 |
||
− | |{{Center Mass}} |
||
− | |- |
||
− | !{{wlink|T W M1989A1.png|M1989A1 (Wasteland 3)|M1989A1}} |
||
− | |5 |
||
− | |13 |
||
− | |19-23 x3 |
||
− | |75% |
||
− | |18 |
||
− | |25 (5.56) |
||
− | |14 |
||
− | |x1.5 |
||
− | |4 |
||
− | |{{Single Shot}} |
||
− | |- |
||
− | !{{wlink|T W CrossBoom.png|Crossboom}} |
||
− | |5 |
||
− | |14 |
||
− | |21-25 |
||
− | |85% |
||
− | |18 |
||
− | |1 (Bolts) |
||
− | |15 |
||
− | |x1.5 |
||
− | |2 |
||
− | |100% to apply Explosive Bolt |
||
− | |- |
||
− | !{{wlink|T W PulseRifle.png|Pulse Rifle}} |
||
− | |6 |
||
− | |15 |
||
− | |{{Energy|19-23}} x3 |
||
− | |75% |
||
− | |18 |
||
− | |25 (EC) |
||
− | |99 |
||
− | |x1.3 |
||
− | |4 |
||
− | |{{anti-mechanic}} |
||
− | |- |
||
− | !{{wlink|T W AK 97.png|Kalash 97}} |
||
− | |6 |
||
− | |17 |
||
− | |27-33 x3 |
||
− | |75% |
||
− | |18 |
||
− | |25 (7.62) |
||
− | |18 |
||
− | |x1.5 |
||
− | |4 |
||
− | |{{Unload}} |
||
− | |- |
||
− | !{{wlink|T W MeatMaker Unique.png|Meat Maker}} |
||
− | |6 |
||
− | |18 |
||
− | |90-109 |
||
− | |75% |
||
− | |18 |
||
− | |1 (Bolts) |
||
− | |19 |
||
− | |x1.5 |
||
− | |4 |
||
− | | |
||
− | |- |
||
− | !{{wlink|T W PlasmaBolter.png|Plasma Bolter}} |
||
− | |5 |
||
− | |19 |
||
− | |{{Energy|27-33}} x3 |
||
− | |75% |
||
− | |18 |
||
− | |25 (EC) |
||
− | |99 |
||
− | |x1.3 |
||
− | |4 |
||
− | |10% to apply [[Shocked]]; {{anti-mechanic}} |
||
− | |- |
||
− | !{{wlink|T W SOCOMAssaultGun.png|SOCOM Assault Rifle}} |
||
− | |7 |
||
− | |21 |
||
− | |40-48 x3 |
||
− | |75% |
||
− | |18 |
||
− | |30 (5.56) |
||
− | |22 |
||
− | |x1.5 |
||
− | |4 |
||
− | |{{Center Mass}} |
||
− | |- |
||
− | !{{wlink|T W GearsLancer.png|Lancer}} |
||
− | |10 |
||
− | |{{Rare|21}} |
||
− | |{{Explosive|32-40}} x3 |
||
− | |75% |
||
− | |18 |
||
− | |25 (5.56) |
||
− | |99 |
||
− | |x1.3 |
||
− | |4 |
||
− | |10% to apply [[Bleeding]]; |
||
− | {{Risky Shot}} |
||
− | |- |
||
− | !{{wlink|T W PolarVortex Unique.png|Polar Vortex}} |
||
− | |7 |
||
− | |{{Rare|22}} |
||
− | |{{Cold|36-43}} x3 |
||
− | |75% |
||
− | |18 |
||
− | |18 (EC) |
||
− | |99 |
||
− | |x1.3 |
||
− | |4 |
||
− | |10% to apply [[Frozen]]; {{anti-organic}} |
||
− | |- |
||
− | !{{Wlink|T_W_BlasterMaster.png|Blaster Master}} |
||
− | |10 |
||
− | |23 |
||
− | |48-58 x3 |
||
− | |75% |
||
− | |18 |
||
− | (7.5 min) |
||
− | |18 (5.56) |
||
− | |24 |
||
− | |x1.5 |
||
− | |4 |
||
− | |{{Grenade Launcher}} |
||
− | |- |
||
− | !{{wlink|T W AtomSmasher Unique.png|Atom Smasher}} |
||
− | |8 |
||
− | |{{Rare|23}} |
||
− | |{{Energy|40-49}} x5 |
||
− | |75% |
||
− | |18 |
||
− | |20 (EC) |
||
− | |99 |
||
− | |x1.3 |
||
− | |4 |
||
− | |{{anti-mechanic}} |
||
− | |- |
||
− | !{{wlink|T W DaisysRifle Unique.png|Daisy's Rifle}} |
||
− | |9 |
||
− | |{{Rare|24}} |
||
− | |{{Fire|43-52}} x5 |
||
− | |75% |
||
− | |18 |
||
− | |25 (5.56) |
||
− | |99 |
||
− | |x1.3 |
||
− | |4 |
||
− | |10% to apply [[Burning]]; {{anti-organic}}; |
||
− | {{Single Shot}} |
||
− | |- |
||
− | !{{wlink|DLC1 T W Disruption.png|Disruption pulser}} |
||
− | |4 |
||
− | |20 |
||
− | |{{Energy|5-6}} x2 |
||
− | |80% |
||
− | |18 |
||
− | |10 (EC) |
||
− | |99 |
||
− | |x1.0 |
||
− | |4 |
||
− | |Crit Chance: -100%; 100% to apply [[Disruption|disruption field]] X1; {{anti-mechanic}} |
||
− | | rowspan="4" |[[Battle of Steeltown]] DLC |
||
− | |- |
||
− | !{{wlink|DLC1 T W Disruption Elite.png|Elite disruption pulser}} |
||
− | |4 |
||
− | |{{Rare|23}} |
||
− | |{{Energy|6-8}} x2 |
||
− | |75% |
||
− | |18 |
||
− | |8 (EC) |
||
− | |99 |
||
− | |x1.0 |
||
− | |4 |
||
− | |Crit Chance: -100%; 100% to apply [[Disruption|disruption field]] X2; {{anti-mechanic}} |
||
− | |- |
||
− | !{{wlink|DLC1 T W MicroGrenadeLauncher.png|Auto 'Fireball' rifle}} |
||
− | |7 |
||
− | |20 |
||
− | |{{Fire|23-28}} (area) |
||
− | |75% |
||
− | |18 |
||
− | |15 (5.56) |
||
− | |99 |
||
− | |x1.5 |
||
− | |4 |
||
− | |{{Anti-organic}} |
||
− | |- |
||
− | !{{wlink|DLC1 T W MicroGrenadeLauncher Elite.png|Elite auto 'Fireball' rifle}} |
||
− | |9 |
||
− | |{{Rare|23}} |
||
− | |{{Fire|31-38}} x3 (area) |
||
− | |75% |
||
− | |18 |
||
− | |15 (5.56) |
||
− | |99 |
||
− | |x1.5 |
||
− | |4 |
||
− | |{{Anti-organic}} |
||
− | |- |
||
− | !{{wlink|Icon_DLC2_Weapon_UraniumCrossbow.png|Uranium Crossbow}} |
||
− | |9 |
||
− | |21 |
||
− | |138-168 |
||
− | |75% |
||
− | |18 |
||
− | |1 ([[Crystal shards]]) |
||
− | |22 |
||
− | |x1.5 |
||
− | |2 |
||
− | |100% to remove [[Holy Radiation]] X1 |
||
− | | rowspan="2" |[[Cult of the Holy Detonation]] DLC |
||
− | |- |
||
− | !{{wlink|Icon_DLC2_Weapon_Infused_UraniumCrossbow.png|Infused Uranium Crossbow}} |
||
− | |9 |
||
− | |{{Rare|23}} |
||
− | |182-223 |
||
− | |75% |
||
− | |18 |
||
− | |1 ([[Crystal shards]]) |
||
− | |25 |
||
− | |x1.5 |
||
− | |2 |
||
− | |100% to remove [[Holy Radiation]] X1 |
||
− | |} |
||
− | === |
+ | ===Submachine Guns=== |
+ | {{transcludesection|Wasteland 3 automatic weapons|submachine guns}} |
||
− | {| class="wikitable sortable" |
||
− | ! width=15% |Name |
||
− | !Skill req. |
||
− | !Tier |
||
− | !Damage (A1) |
||
− | !Hit chance |
||
− | !Range |
||
− | !Capacity |
||
− | !Pen. |
||
− | !Crit. mult. |
||
− | !AP cost |
||
− | ! width=40% |Special |
||
− | !Origin |
||
− | |- |
||
− | !{{wlink|T W SnowCamoSMG.png|Hailstorm}} |
||
− | |1 |
||
− | |{{Rare|Preorder}} |
||
− | |7-10 x6 |
||
− | |65% |
||
− | |12 |
||
− | |24 (9MM) |
||
− | |2 |
||
− | |x1.6 |
||
− | |4 |
||
− | |25% to apply [[Shocked]] |
||
− | | rowspan="19" |Base game |
||
− | |- |
||
− | !{{wlink|T W Atomizer.png|Atomizer}} |
||
− | |6 |
||
− | ([[Weird Science|WS]] 4) |
||
− | |{{Rare|Companion}} |
||
− | |{{Energy|13-17}} x6 |
||
− | |65% |
||
− | |12 |
||
− | |24 (EC) |
||
− | |99 |
||
− | |x1.2 |
||
− | |4 |
||
− | |{{anti-mechanic}} |
||
− | |- |
||
− | !{{wlink|T W Nailer.png|Nailer}} |
||
− | |1 |
||
− | |1 |
||
− | |4-6 x6 |
||
− | |65% |
||
− | |12 |
||
− | |24 (9MM) |
||
− | |0 |
||
− | |x1.6 |
||
− | |4 |
||
− | | |
||
− | |- |
||
− | !{{wlink|T W Greaser.png|Greaser (Wasteland 3)|Greaser}} |
||
− | |2 |
||
− | | |
||
− | | |
||
− | | |
||
− | | |
||
− | | |
||
− | | |
||
− | | |
||
− | | |
||
− | | |
||
− | |- |
||
− | !{{wlink|T W Skorpion.png|Skorpion (Wasteland 3)|Skorpion}} |
||
− | |3 |
||
− | |5 |
||
− | |6-7 x6 |
||
− | |65% |
||
− | |12 |
||
− | |24 (9MM) |
||
− | |3 |
||
− | |x1.6 |
||
− | |4 |
||
− | |{{Center Mass}} |
||
− | |- |
||
− | !{{wlink|T W TommyGun.png|Tommy Gun (Wasteland 3)|Tommy Gun}} |
||
− | |4 |
||
− | |7 |
||
− | |10-13 x5 |
||
− | |65% |
||
− | |12 |
||
− | |25 (.45) |
||
− | |4 |
||
− | |x1.6 |
||
− | |4 |
||
− | |{{Unload}} |
||
− | |- |
||
− | !{{wlink|T W Uzi.png|Uzi (Wasteland 3)|Uzi}} |
||
− | |4 |
||
− | |9 |
||
− | |9-11 x6 |
||
− | |65% |
||
− | |12 |
||
− | |24 (9MM) |
||
− | |6 |
||
− | |x1.6 |
||
− | |4 |
||
− | |{{Unload}} |
||
− | |- |
||
− | !{{wlink|T W Black.png|Black}} |
||
− | |4 |
||
− | |{{Rare|10}} |
||
− | |14-19 x6 |
||
− | |65% |
||
− | |12 |
||
− | |30 (.45) |
||
− | |7 |
||
− | |x1.6 |
||
− | |4 |
||
− | | |
||
− | |- |
||
− | !{{wlink|T W Jack.png|Jack}} |
||
− | |4 |
||
− | |{{Rare|10}} |
||
− | |{{Energy|9-12}} x6 |
||
− | |65% |
||
− | |12 |
||
− | |30 (EC) |
||
− | |99 |
||
− | |x1.35 |
||
− | |4 |
||
− | |{{anti-mechanic}} |
||
− | |- |
||
− | !{{wlink|T W LeadSprayer.png|Lead Sprayer}} |
||
− | |5 |
||
− | |11 |
||
− | |16-21 x5 |
||
− | |65% |
||
− | |12 |
||
− | |25 (.45) |
||
− | |7 |
||
− | |x1.6 |
||
− | |4 |
||
− | |{{Risky Shot}} |
||
− | |- |
||
− | !{{wlink|T W LaserCarbine.png|Photon Churner}} |
||
− | |5 |
||
− | |11 |
||
− | |{{Energy|9-11}} x8 |
||
− | |65% |
||
− | |12 |
||
− | |24 (EC) |
||
− | |99 |
||
− | |x1.35 |
||
− | |4 |
||
− | |10% to apply [[Shocked]]; {{anti-mechanic}} |
||
− | |- |
||
− | !{{wlink|T W MAC17.png|MAC 17 (Wasteland 3)|MAC 17}} |
||
− | |5 |
||
− | |13 |
||
− | |11-15 x8 |
||
− | |65% |
||
− | |12 |
||
− | |40 (9MM) |
||
− | |9 |
||
− | |x1.6 |
||
− | |4 |
||
− | |{{Risky Shot}} |
||
− | |- |
||
− | !{{wlink|T W UMP19.png|Enforcer}} |
||
− | |6 |
||
− | |15 |
||
− | |25-35 x4 |
||
− | |65% |
||
− | |12 |
||
− | |24 (.45) |
||
− | |10 |
||
− | |x1.6 |
||
− | |4 |
||
− | |{{Single Shot}} |
||
− | |- |
||
− | !{{wlink|T W TMP.png|Satyr Compact}} |
||
− | |6 |
||
− | |17 |
||
− | |23-31 x5 |
||
− | |65% |
||
− | |12 |
||
− | |25 (9MM) |
||
− | |11 |
||
− | |x1.6 |
||
− | |4 |
||
− | |{{Center Mass}} |
||
− | |- |
||
− | !{{wlink|T W IonBeamer.png|Ion Beamer (Wasteland 3)|Ion Beamer}} |
||
− | |6 |
||
− | |18 |
||
− | |{{Energy|23-31}} x5 |
||
− | |65% |
||
− | |12 |
||
− | |25 (EC) |
||
− | |99 |
||
− | | |
||
− | |4 |
||
− | |{{Anti-mechanic}} |
||
− | |- |
||
− | !{{wlink|T W LaserSprayer.png|Laser Sprayer}} |
||
− | |7 |
||
− | |19 |
||
− | |{{Energy|28-38}} x4 |
||
− | |65% |
||
− | |12 |
||
− | |28 (EC) |
||
− | |99 |
||
− | |x1.35 |
||
− | |4 |
||
− | |{{anti-mechanic}} |
||
− | |- |
||
− | !{{wlink|T W Ripper.png|Ripper}} |
||
− | |7 |
||
− | |21 |
||
− | |28-38 x10 |
||
− | |65% |
||
− | |12 |
||
− | |30 (.45) |
||
− | |14 |
||
− | |x1.6 |
||
− | |4 |
||
− | |{{Unload}} |
||
− | |- |
||
− | !{{Wlink|T_W_Crossfire.png|Crossfire}} |
||
− | |10 |
||
− | |23 |
||
− | |37-50 x6 |
||
− | |65% |
||
− | |12 |
||
− | |24 (Spikes) |
||
− | |16 |
||
− | |x1.6 |
||
− | |4 |
||
− | |10% to apply [[Bleeding]]; |
||
− | {{Bayonet Slash}} |
||
− | |- |
||
− | !{{wlink|T W PDW-01.png|PDW-01}} |
||
− | |8 |
||
− | |{{Rare|23}} |
||
− | |{{Explosive|39-52}} x6 |
||
− | |65% |
||
− | |12 |
||
− | |48 (.45) |
||
− | |99 |
||
− | |x1.35 |
||
− | |4 |
||
− | |10% to apply [[Damaged Armor]] |
||
− | |- |
||
− | !{{wlink|Icon_DLC2_Weapon_UraniumSprayer.png|Uranium Sprayer}} |
||
− | |9 |
||
− | |21 |
||
− | |38-50 x6 |
||
− | |65% |
||
− | |12 |
||
− | |24 ([[Crystal shards]]) |
||
− | |14 |
||
− | |x1.6 |
||
− | |4 |
||
− | |25% to remove [[Holy Radiation]] X1; |
||
− | {{Uranium Storm}} |
||
− | | rowspan="2" |[[Cult of the Holy Detonation]] DLC |
||
− | |- |
||
− | !{{wlink|Icon_DLC2_Weapon_Infused_UraniumSprayer.png|Infused Uranium Sprayer}} |
||
− | |9 |
||
− | |{{Rare|23}} |
||
− | |50-66 x8 |
||
− | |65% |
||
− | |12 |
||
− | |24 ([[Crystal shards]]) |
||
− | |16 |
||
− | |x1.6 |
||
− | |4 |
||
− | |25% to remove [[Holy Radiation]] X1; |
||
− | {{Uranium Storm}} |
||
− | |} |
||
==Small Arms== |
==Small Arms== |
||
− | Handguns and shotguns. |
+ | Handguns and shotguns. {{#lst:Wasteland 3 small arms|attributes}} |
===Handguns=== |
===Handguns=== |
||
+ | {{transcludesection|Wasteland 3 small arms|handguns}} |
||
− | {| class="wikitable sortable" |
||
− | ! width=15% |Name |
||
− | !Skill req. |
||
− | !Tier |
||
− | !Damage (A1) |
||
− | !Hit chance |
||
− | !Range |
||
− | !Capacity |
||
− | !Pen. |
||
− | !Crit. mult. |
||
− | !AP cost |
||
− | ! width=40% |Special |
||
− | !Origin |
||
− | |- |
||
− | !{{wlink|T W SnowCamoRevolver.png|Old Man Winter}} |
||
− | |1 |
||
− | |4 |
||
− | | 33-40 |
||
− | |75% |
||
− | |10.5 |
||
− | |8 (.38) |
||
− | |2 |
||
− | |x1.2 |
||
− | |3 |
||
− | |Strike Rate +3% |
||
− | | rowspan="23" |Base game |
||
− | |- |
||
− | !{{wlink|T W LuciasRevolver.png|Lucia's Revolver}} |
||
− | |2 |
||
− | | rowspan="2" |{{Rare|Companion}} |
||
− | |30-38 |
||
− | |90% |
||
− | |10.5 |
||
− | |6 (.38) |
||
− | |3 |
||
− | |x1.2 |
||
− | |3 |
||
− | |{{Snap Shot}} |
||
− | |- |
||
− | !{{wlink|T W VicsGun.png|Vic's Piece}} |
||
− | |6 |
||
− | |58-71 |
||
− | |95% |
||
− | |10.5 |
||
− | |10 (9MM) |
||
− | |10 |
||
− | |x1.2 |
||
− | |3 |
||
− | |{{Snap Shot}} |
||
− | |- |
||
− | !{{wlink|T W VP91Z.png|VP91Z (Wasteland 3)|VP91Z}} |
||
− | |1 |
||
− | |1 |
||
− | |15-18 |
||
− | |85% |
||
− | | 10.5 |
||
− | |8 (9MM) |
||
− | |0 |
||
− | |x1.4 |
||
− | | 3 |
||
− | | |
||
− | |- |
||
− | !{{wlink|T W Rotator.png|Rotator}} |
||
− | |2 |
||
− | |3 |
||
− | | |
||
− | |75% |
||
− | |10.5 |
||
− | |4 (Spikes) |
||
− | |2 |
||
− | |x1.5 |
||
− | |3 |
||
− | | |
||
− | |- |
||
− | !{{wlink|T W M1911.png|M1911 (Wasteland 3)|M1911}} |
||
− | |3 |
||
− | |5 |
||
− | |22-27 |
||
− | |85% |
||
− | |10.5 |
||
− | |8 (9MM) |
||
− | |3 |
||
− | |x1.4 |
||
− | | 3 |
||
− | |{{Risky Shot}} |
||
− | |- |
||
− | !{{wlink|T W LaserPistol.png|Laser Pistol}} |
||
− | |2 |
||
− | |6 |
||
− | |{{Energy|24-29}} |
||
− | |80% |
||
− | |10.5 |
||
− | |6 (EC) |
||
− | | 99 |
||
− | |x1.3 |
||
− | |3 |
||
− | |10% to apply [[Damaged Armor]]; {{anti-mechanic}} |
||
− | |- |
||
− | !{{wlink|T W Rattler.png|Rattler}} |
||
− | |4 |
||
− | |7 |
||
− | |4-5 x10 |
||
− | |70% |
||
− | |10.5 |
||
− | |20 (Spikes) |
||
− | | 4 |
||
− | |x1.4 |
||
− | |4 |
||
− | |{{Unload}} |
||
− | |- |
||
− | !{{wlink|T W ArmyRevolver.png|Army Revolver}} |
||
− | |4 |
||
− | |9 |
||
− | |44-53 |
||
− | |75% |
||
− | |10.5 |
||
− | |8 (.38) |
||
− | |6 |
||
− | |x1.6 |
||
− | |3 |
||
− | |{{Risky Shot}} |
||
− | |- |
||
− | !{{wlink|T W LastResort.png|Last Resort}} |
||
− | |5 |
||
− | |{{Rare|9}} |
||
− | |44-53 |
||
− | |75% |
||
− | |10.5 |
||
− | |6 (.38) |
||
− | |6 |
||
− | |x1.6 |
||
− | |3 |
||
− | |{{Snap Shot}} |
||
− | |- |
||
− | !{{wlink|T W PhaseBlaster.png|Phase Blaster}} |
||
− | |5 |
||
− | |11 |
||
− | |{{Energy|38-48}} |
||
− | |65% |
||
− | |10.5 |
||
− | |8 (EC) |
||
− | |99 |
||
− | |x1.3 |
||
− | |3 |
||
− | |{{anti-mechanic}} |
||
− | |- |
||
− | !{{wlink|T W Click19.png|Click 19 (Wasteland 3)|Click 19}} |
||
− | |5 |
||
− | |13 |
||
− | |47-57 |
||
− | |85% |
||
− | |10.5 |
||
− | |12 (9MM) |
||
− | |9 |
||
− | |x1.4 |
||
− | |3 |
||
− | |{{Snap Shot}} |
||
− | |- |
||
− | !{{wlink|T W Frostbite.png|Frostbite}} |
||
− | |5 |
||
− | |{{Rare|14}} |
||
− | |{{Cold|50-61}} |
||
− | |70% |
||
− | |10.5 |
||
− | |6 (EC) |
||
− | | 99 |
||
− | |x1.3 |
||
− | |3 |
||
− | |10% to apply [[Frozen]]; {{anti-organic}} |
||
− | |- |
||
− | !{{wlink|T W Autovolver.png|Autovolver}} |
||
− | |6 |
||
− | |15 |
||
− | |75-92 |
||
− | |75% |
||
− | |10.5 |
||
− | |8 (.38) |
||
− | |10 |
||
− | |x1.6 |
||
− | |3 |
||
− | | 10% to apply [[Damaged Armor]]; |
||
− | {{Unload}} |
||
− | |- |
||
− | !{{wlink|T W WastelandHawk.png|Wasteland Hawk (Wasteland 3)|Wasteland Hawk}} |
||
− | | 6 |
||
− | |17 |
||
− | |68-83 |
||
− | |85% |
||
− | |10.5 |
||
− | |8 (9MM) |
||
− | |11 |
||
− | | x1.4 |
||
− | |3 |
||
− | |{{Risky Shot}} |
||
− | |- |
||
− | !{{wlink|T W WestPointCustom Unique.png|Marshals' Law}} |
||
− | |6 |
||
− | |{{Rare|18}} |
||
− | |88-108 |
||
− | |75% |
||
− | |10.5 |
||
− | |6 (.38) |
||
− | |12 |
||
− | |x1.6 |
||
− | |3 |
||
− | |15% to apply Mutilation |
||
− | |- |
||
− | !{{wlink|T W Widowmaker.png|Widow Maker}} |
||
− | |7 |
||
− | |19 |
||
− | |106-130 |
||
− | |75% |
||
− | |10.5 |
||
− | |6 (.38) |
||
− | |13 |
||
− | |x1.6 |
||
− | |3 |
||
− | |15% to apply [[Damaged Armor]] |
||
− | |- |
||
− | !{{wlink|T W Guardian.png|Guardian}} |
||
− | |7 |
||
− | |21 |
||
− | |96-118 |
||
− | |85% |
||
− | |10.5 |
||
− | |8 (.45) |
||
− | |14 |
||
− | |x1.4 |
||
− | |3 |
||
− | |{{Risky Shot}} |
||
− | |- |
||
− | !{{wlink|T W KCannon.png|K-Cannon}} |
||
− | |7 |
||
− | |22 |
||
− | |{{Fire|100-123}} |
||
− | |75% |
||
− | |10.5 |
||
− | |4 (EC) |
||
− | |99 |
||
− | |x1.6 |
||
− | |3 |
||
− | |20% to apply [[Burning]]; {{anti-organic}} |
||
− | |- |
||
− | !{{wlink|T W ManCannon.png|Man Cannon}} |
||
− | |8 |
||
− | |23 |
||
− | |152-185 |
||
− | |75% |
||
− | |10.5 |
||
− | |6 (Spikes) |
||
− | |16 |
||
− | |x1.6 |
||
− | |3 |
||
− | |{{Unload}} |
||
− | |- |
||
− | !{{wlink|T W TheRetirer.png|The Retirer}} |
||
− | |9 |
||
− | |{{Rare|24}} |
||
− | |{{Energy|122-149}} |
||
− | |75% |
||
− | |10.5 |
||
− | |8 (EC) |
||
− | |99 |
||
− | |x1.6 |
||
− | |3 |
||
− | |25% to apply [[Shocked]]; {{anti-mechanic}} |
||
− | |- |
||
− | !{{Wlink|T_W_NerveDriver.png|Nerve Driver}} |
||
− | |10 |
||
− | |23 |
||
− | | |
||
− | | |
||
− | | |
||
− | | |
||
− | | |
||
− | | |
||
− | | |
||
− | | |
||
− | |- |
||
− | !{{wlink|T W SpikeDriver.png|Spike driver}} |
||
− | |10 |
||
− | |23 |
||
− | |114-139 (very narrow cone) |
||
− | |80% |
||
− | |10.5 |
||
− | | 8 (Spikes) |
||
− | | 16 |
||
− | |x1.6 |
||
− | | 3 |
||
− | | 25% to apply [[Damaged Armor]] |
||
− | |- |
||
− | !{{wlink|DLC1 T W FireSuppression.png|Fire suppressant sprayer}} |
||
− | |7 |
||
− | |20 |
||
− | |{{Cold|84-103}} |
||
− | |75% |
||
− | |9 |
||
− | |4 (FlFu) |
||
− | |99 |
||
− | |x1.6 |
||
− | |3 |
||
− | |75% to apply [[Frozen]]; {{anti-organic}}; |
||
− | {{Extinguish}} |
||
− | | rowspan="2" |[[Battle of Steeltown]] DLC |
||
− | |- |
||
− | !{{wlink|DLC1 T W FireSuppression Elite.png|Elite fire suppressant sprayer}} |
||
− | |9 |
||
− | |{{Rare|23}} |
||
− | |{{Cold|88-107}} |
||
− | |75% |
||
− | |10.5 |
||
− | |4 (FlFu) |
||
− | |99 |
||
− | |x1.6 |
||
− | |3 |
||
− | |100% to apply [[Frozen]]; {{anti-organic}}; |
||
− | {{Extinguish}} |
||
− | |- |
||
− | !{{wlink|Icon_DLC2_Weapon_SurgeBlaster.png|Surge Blaster}} |
||
− | |9 |
||
− | |21 |
||
− | |{{Energy|94-115}} |
||
− | |80% |
||
− | |10.5 |
||
− | |6 (EC) |
||
− | |99 |
||
− | |x1.3 |
||
− | |3 |
||
− | |25% to apply [[Power Surge]]; {{Anti-mechanic}}; {{Overload}} |
||
− | | rowspan="2" |[[Cult of the Holy Detonation]] DLC |
||
− | |- |
||
− | !{{wlink|Icon_DLC2_Weapon_Infused_SurgeBlaster.png|Infused Surge Blaster}} |
||
− | |9 |
||
− | |{{Rare|23}} |
||
− | |{{Energy|121-148}} |
||
− | |80% |
||
− | |10.5 |
||
− | |8 (EC) |
||
− | |99 |
||
− | |x1.3 |
||
− | |3 |
||
− | |35% to apply [[Power Surge]]; {{Anti-mechanic}}; {{Overload}} |
||
− | |} |
||
===Shotguns=== |
===Shotguns=== |
||
+ | {{transcludesection|Wasteland 3 small arms|shotguns}} |
||
− | {| class="wikitable sortable" |
||
− | ! width=15% |Name |
||
− | !Skill req. |
||
− | !Tier |
||
− | !Damage (A1) |
||
− | !Hit chance |
||
− | !Range |
||
− | !Capacity |
||
− | !Pen. |
||
− | !Crit. mult. |
||
− | !AP cost |
||
− | ! width=40% |Special |
||
− | !Origin |
||
− | |- |
||
− | !{{wlink|T W SnowCamoShotgun.png|Whiteout}} |
||
− | |1 |
||
− | |4 |
||
− | |17-24 (cone) |
||
− | |95% |
||
− | |10.5 |
||
− | |2 (ShSh) |
||
− | |2 |
||
− | |x1.7 |
||
− | | 2 |
||
− | | |
||
− | | rowspan="22" | Base game |
||
− | |- |
||
− | !{{wlink|T W ShotgunGauntlet.png|Shotgun Gauntlet}} |
||
− | |5 |
||
− | | rowspan="2" |{{Rare|Companion}} |
||
− | | |
||
− | | |
||
− | | |
||
− | | |
||
− | | |
||
− | | |
||
− | | |
||
− | | |
||
− | |- |
||
− | !{{wlink|T W HoboShotgun.png|Hobo Shotgun}} |
||
− | |5 |
||
− | |33-48 (cone) |
||
− | |95% |
||
− | |10.5 |
||
− | |4 (ShSh) |
||
− | |9 |
||
− | |x1.7 |
||
− | |4 |
||
− | |10% to apply [[Diseased (Wasteland 3)|Diseased]] |
||
− | |- |
||
− | !{{wlink|T W JunkPumper.png|Junk Pumper}} |
||
− | |1 |
||
− | |1 |
||
− | |11-15 (cone) |
||
− | |95% |
||
− | |10.5 |
||
− | |2 (Spikes) |
||
− | |0 |
||
− | |x1.7 |
||
− | |3 |
||
− | | |
||
− | |- |
||
− | !{{wlink|T W SkeetHunter.png|Skeet Hunter}} |
||
− | |2 |
||
− | | 3 |
||
− | |13-19 (cone) |
||
− | |95% |
||
− | |10.5 |
||
− | |2 (ShSh) |
||
− | |2 |
||
− | |x1.7 |
||
− | |3 |
||
− | | |
||
− | |- |
||
− | !{{wlink|T W CoachGun.png|Coach Gun}} |
||
− | |2 |
||
− | | 5 |
||
− | |16-23 (cone) |
||
− | |95% |
||
− | |10.5 |
||
− | |4 (ShSh) |
||
− | |3 |
||
− | |x1.7 |
||
− | |3 |
||
− | |{{Double Barrel}} |
||
− | |- |
||
− | !{{wlink|T W LeverActionShotgun.png|Lever Action Repeater}} |
||
− | | 3 |
||
− | |7 |
||
− | |19-28 (cone) |
||
− | |95% |
||
− | |10.5 |
||
− | |2 (ShSh) |
||
− | |4 |
||
− | | x1.7 |
||
− | |3 |
||
− | |{{Point Blank}} |
||
− | |- |
||
− | !{{wlink|T W LaserShotgun.png|Laser Shotgun}} |
||
− | |3 |
||
− | |9 |
||
− | |{{Energy|17-24}} (Cone) |
||
− | |95% |
||
− | |10.5 |
||
− | |4 (EC) |
||
− | |99 |
||
− | |x1.4 |
||
− | |3 |
||
− | |25% to apply [[Shocked]]; {{Anti-mechanic}} |
||
− | |- |
||
− | !{{wlink|T W PumpAction.png|Punk Buster}} |
||
− | |4 |
||
− | |9 |
||
− | |23-33 (cone) |
||
− | |95% |
||
− | |10.5 |
||
− | |6 (ShSh) |
||
− | |6 |
||
− | |x1.7 |
||
− | |3 |
||
− | |{{Point Blank}} |
||
− | |- |
||
− | !{{wlink|T W Emancipator.png|The Emancipator}} |
||
− | |4 |
||
− | |{{Rare|10}} |
||
− | |25-38 (cone) |
||
− | |95% |
||
− | |12 |
||
− | |6 (ShSh) |
||
− | |7 |
||
− | |x1.7 |
||
− | |3 |
||
− | |25% to apply [[Slowed]] |
||
− | |- |
||
− | !{{wlink|T_W_Striker.png|Last Call}} |
||
− | |4 |
||
− | |{{Rare|10}} |
||
− | |25-38 (cone) |
||
− | |95% |
||
− | |10.5 |
||
− | |4 (ShSh) |
||
− | |7 |
||
− | |x1.75 |
||
− | |3 |
||
− | |20% to apply [[Hungover]]; |
||
− | {{Single Shot}} |
||
− | |- |
||
− | !{{wlink|T_W_Striker.png|Striker}} |
||
− | |5 |
||
− | |11 |
||
− | |17-24 x3 (cone) |
||
− | |70% |
||
− | |10.5 |
||
− | |6 (ShSh) |
||
− | |7 |
||
− | |x1.7 |
||
− | |4 |
||
− | |{{Single Shot}} |
||
− | |- |
||
− | !{{wlink|T W LongBarrelPump.png|Long Barrel Pump}} |
||
− | |5 |
||
− | |13 |
||
− | |33-49 (cone) |
||
− | |95% |
||
− | |10.5 |
||
− | |4 (ShSh) |
||
− | |9 |
||
− | |x1.7 |
||
− | |3 |
||
− | |{{Double Barrel}} |
||
− | |- |
||
− | !{{wlink|T W SPAZ12.png|SPAZ-12}} |
||
− | | 6 |
||
− | |15 |
||
− | |41-59 (cone) |
||
− | |95% |
||
− | |10.5 |
||
− | |8 (ShSh) |
||
− | |10 |
||
− | |x1.7 |
||
− | |3 |
||
− | |{{Point Blank}} |
||
− | |- |
||
− | !{{wlink|T W StreetCleaner.png|Street Cleaner (Wasteland 3)|Street Cleaner}} |
||
− | |6 |
||
− | |17 |
||
− | |48-70 (cone) |
||
− | |95% |
||
− | |10.5 |
||
− | |12 (ShSh) |
||
− | |11 |
||
− | |x1.7 |
||
− | |3 |
||
− | |{{Double Barrel}} |
||
− | |- |
||
− | !{{wlink|T W ColdComfort.png|Cold Comfort}} |
||
− | |6 |
||
− | |{{Rare|18}} |
||
− | |{{Cold|38-55}} (cone) |
||
− | |95% |
||
− | |10.5 |
||
− | |4 (EC) |
||
− | |99 |
||
− | | x1.4 |
||
− | |3 |
||
− | |25% to apply [[Frozen]]; {{anti-organic}} |
||
− | |- |
||
− | !{{wlink|T W AssaultShotgun.png|Assault Shotgun}} |
||
− | |7 |
||
− | |19 |
||
− | |57-84 x3 (cone) |
||
− | |70% |
||
− | |10.5 |
||
− | |9 (ShSh) |
||
− | |13 |
||
− | |x1.7 |
||
− | |5 |
||
− | |{{Single Shot}} |
||
− | |- |
||
− | !{{wlink|T W Pulsar.png|Pulsar}} |
||
− | |7 |
||
− | |19 |
||
− | |{{Energy|42-61}} x2 (cone) |
||
− | |80% |
||
− | |10.5 |
||
− | |10 (EC) |
||
− | |99 |
||
− | |x1.4 |
||
− | |3 |
||
− | |15% to apply [[Shocked]]; {{anti-mechanic}} |
||
− | |- |
||
− | !{{wlink|T W TacticalShotgun.png|Tactical Shotgun (Wasteland 3)|Tactical Shotgun}} |
||
− | |7 |
||
− | |21 |
||
− | |69-100 (cone) |
||
− | |95% |
||
− | |10.5 |
||
− | |8 (ShSh) |
||
− | |14 |
||
− | |x1.7 |
||
− | |3 |
||
− | |{{Point Blank}} |
||
− | |- |
||
− | !{{wlink|T W Jackhammer.png|Jackhammer (Wasteland 3)|Jackhammer}} |
||
− | |8 |
||
− | |23 |
||
− | |81-119 x3 (cone) |
||
− | |70% |
||
− | |10.5 |
||
− | |9 (ShSh) |
||
− | |16 |
||
− | |x1.7 |
||
− | |5 |
||
− | |{{Single Shot}} |
||
− | |- |
||
− | !{{Wlink|T_W_GrenadeLauncher.png|Grenade launcher}} |
||
− | |10 |
||
− | |23 |
||
− | |{{Explosive|68-100}} (area) |
||
− | |95% |
||
− | |13.5 |
||
− | |1 ([[Grenade cartridge]]) |
||
− | |99 |
||
− | |x1.4 |
||
− | |2 |
||
− | | |
||
− | |- |
||
− | !{{wlink|T W Neutralizer.png|Neutralizer}} |
||
− | |10 |
||
− | |{{Rare|24}} |
||
− | |{{Explosive|64-94}} (cone) |
||
− | |95% |
||
− | |10.5 |
||
− | |8 (ShSh) |
||
− | |99 |
||
− | |x1.4 |
||
− | |3 |
||
− | | |
||
− | |- |
||
− | !{{wlink|DLC1 T W DisruptionWebLauncher.png|Disruption web launcher}} |
||
− | |4 |
||
− | |20 |
||
− | |{{Energy|3-4}} (narrow cone) |
||
− | |95% |
||
− | |13.5 |
||
− | |5 (EC) |
||
− | |99 |
||
− | |x1.0 |
||
− | |3 |
||
− | |Crit Chance: -100%; 100% to apply [[Disruption|disruption field]] X1; {{anti-mechanic}} |
||
− | | rowspan="2" |[[Battle of Steeltown]] DLC |
||
− | |- |
||
− | !{{wlink|DLC1 T W DisruptionWebLauncher Elite.png|Elite disruption web launcher}} |
||
− | |4 |
||
− | |{{Rare|23}} |
||
− | |{{Energy|3-5}} (narrow cone) |
||
− | |85% |
||
− | |13.5 |
||
− | |6 (EC) |
||
− | |99 |
||
− | |x1.0 |
||
− | |3 |
||
− | |Crit Chance: -100%; 100% to apply [[Disruption|disruption field]] X2; {{anti-mechanic}} |
||
− | |- |
||
− | !{{Wlink|Icon_DLC2_Weapon_BileBelcher.png|Bile Belcher}} |
||
− | |9 |
||
− | |21 |
||
− | |48-70 x2 (cone) |
||
− | |90% |
||
− | |10.5 |
||
− | |1 (None) |
||
− | |14 |
||
− | |x1.7 |
||
− | |4 |
||
− | |50% to apply [[Poisoned (Wasteland 3)|Poisoned]]; |
||
− | {{Bile Blast}} |
||
− | | rowspan="2" |[[Cult of the Holy Detonation]] DLC |
||
− | |- |
||
− | !{{Wlink|Icon_DLC2_Weapon_Infused_BileBelcher.png|Infused Bile Belcher}} |
||
− | |9 |
||
− | |{{Rare|23}} |
||
− | |62-91 x3 (cone) |
||
− | |90% |
||
− | |10.5 |
||
− | |1 (None) |
||
− | |16 |
||
− | |x1.7 |
||
− | |4 |
||
− | |50% to apply [[Poisoned (Wasteland 3)|Poisoned]]; |
||
− | {{Bile Blast}} |
||
− | |} |
||
==Sniper Rifles== |
==Sniper Rifles== |
||
− | Sniper rifles. |
+ | Sniper rifles. {{#lst:Wasteland 3 sniper rifles|attributes}} |
+ | {{transcludesection|Wasteland 3 sniper rifles|sniper rifles}} |
||
− | {| class="wikitable sortable" |
||
− | ! width=15% |Name |
||
− | !Skill req. |
||
− | !Tier |
||
− | !Damage (A1) |
||
− | !Hit chance |
||
− | !Range |
||
− | !Capacity |
||
− | !Pen. |
||
− | !Crit. mult. |
||
− | !AP cost |
||
− | ! width=40% |Special |
||
− | !Origin |
||
− | |- |
||
− | !{{wlink|T W SnowCamoSniper.png|Cold Death}} |
||
− | |1 |
||
− | |4 |
||
− | |41-56 |
||
− | |75% |
||
− | | 27 |
||
− | |4 (.30-06) |
||
− | |7 |
||
− | |x2 |
||
− | |6 |
||
− | |Strike Rate +20% |
||
− | | rowspan="19" |Base game |
||
− | |- |
||
− | !{{wlink|T W OlRusty.png|Ol' Rusty}} |
||
− | |2 |
||
− | |{{Rare|Companion}} |
||
− | |38-52 |
||
− | |75% |
||
− | |24 |
||
− | |3 (.30-06) |
||
− | |9 |
||
− | |x2 |
||
− | |6 |
||
− | | Strike Rate +20%; |
||
− | {{Center Mass}} |
||
− | |- |
||
− | !{{wlink|T W PipeRifle.png|Slag Sniper}} |
||
− | |1 |
||
− | |3 |
||
− | |31-44 |
||
− | |75% |
||
− | |24 |
||
− | |5 (.30-06) |
||
− | |6 |
||
− | |x2 |
||
− | |6 |
||
− | |Strike Rate +10% |
||
− | |- |
||
− | !{{wlink|T W HogHunter.png|Hog Hunter}} |
||
− | |2 |
||
− | |5 |
||
− | |38-52 |
||
− | |75% |
||
− | |24 |
||
− | | 4 (.30-06) |
||
− | |9 |
||
− | |x2 |
||
− | |6 |
||
− | |Strike Rate +10% |
||
− | |- |
||
− | !{{wlink|T W MarksmanRifle.png|Marksman Rifle}} |
||
− | |3 |
||
− | |7 |
||
− | |45-62 |
||
− | |75% |
||
− | |24 |
||
− | |5 (.30-06) |
||
− | |12 |
||
− | |x2 |
||
− | |6 |
||
− | |Strike Rate +15%; |
||
− | {{Center Mass}} |
||
− | |- |
||
− | !{{wlink|T W ScoutRifle.png|Scout Rifle}} |
||
− | |4 |
||
− | |9 |
||
− | |54-75 |
||
− | |75% |
||
− | |24 |
||
− | |4 (.30-06) |
||
− | |16 |
||
− | |x2 |
||
− | |6 |
||
− | |Strike Rate +15%; |
||
− | {{Risky Shot}} |
||
− | |- |
||
− | !{{wlink|T W Negotiator.png|Negotiator}} |
||
− | |4 |
||
− | |{{Rare|10}} |
||
− | |{{Energy|54-75}} |
||
− | |75% |
||
− | | 24 |
||
− | |4 (EC) |
||
− | |99 |
||
− | |x1.6 |
||
− | |6 |
||
− | |Strike Rate +15%; |
||
− | 15% to apply [[Shocked]]; {{anti-mechanic}} |
||
− | |- |
||
− | !{{wlink|T W PerkeleModel85.png|Perkele Model 85}} |
||
− | |4 |
||
− | |10 |
||
− | |60-82 |
||
− | | 75% |
||
− | |24 |
||
− | |5 (.30-06) |
||
− | |18 |
||
− | |x2 |
||
− | |6 |
||
− | |{{Center Mass}} |
||
− | |- |
||
− | !{{wlink|T W MegaScope.png|Mega Scope}} |
||
− | |5 |
||
− | |{{Rare|11}} |
||
− | |{{Energy|46-62}} |
||
− | (narrow cone) |
||
− | |100% |
||
− | |23 |
||
− | |4 (EC) |
||
− | |99 |
||
− | |x1.6 |
||
− | |4 |
||
− | |Strike Rate +20%; Crit. chance +10%; {{anti-mechanic}} |
||
− | |- |
||
− | !{{wlink|T W TundraTacticalRifle.png|Tundra Rifle}} |
||
− | |5 |
||
− | |13 |
||
− | | 86-118 |
||
− | |75% |
||
− | |24 |
||
− | |5 (.50) |
||
− | |23 |
||
− | |x2 |
||
− | |7 |
||
− | |Strike Rate +20%; |
||
− | {{Center Mass}} |
||
− | |- |
||
− | !{{wlink|T W RedDragon.png|Red Dragon}} |
||
− | |6 |
||
− | |15 |
||
− | |104-143 |
||
− | |75% |
||
− | |24 |
||
− | |4 (.30-06) |
||
− | |26 |
||
− | |x2 |
||
− | |7 |
||
− | |Strike Rate +5%; |
||
− | {{Risky Shot}} |
||
− | |- |
||
− | !{{wlink|T W RedRyder.png|Red Ryder Range Model Air Rifle}} |
||
− | |1 |
||
− | |5 |
||
− | |26-36 |
||
− | |75% |
||
− | |24 |
||
− | |1 (BB ammo) |
||
− | |2 |
||
− | |x2 |
||
− | |6 |
||
− | |Strike Rate +20%; |
||
− | 100% to apply [[Blinded]] |
||
− | |- |
||
− | !{{wlink|T W DeathLance.png|Death Lance}} |
||
− | |6 |
||
− | |17 |
||
− | |122-167 |
||
− | |75% |
||
− | |24 |
||
− | |5 (.50) |
||
− | |29 |
||
− | |x2 |
||
− | |7 |
||
− | |Strike Rate +10%; |
||
− | {{Center Mass}} |
||
− | |- |
||
− | !{{wlink|T W BlackStar.png|Black Star}} |
||
− | |7 |
||
− | |19 |
||
− | |146-200 |
||
− | |75% |
||
− | |24 |
||
− | |3 (.50) |
||
− | |33 |
||
− | |x2 |
||
− | |7 |
||
− | |Strike Rate +10%; |
||
− | {{Risky Shot}} |
||
− | |- |
||
− | !{{wlink|T W SR2000Argent.png|SR2000-Argent (Wasteland 3)|SR2000-Argent}} |
||
− | |7 |
||
− | |21 |
||
− | |158-217 |
||
− | | 75% |
||
− | |24 |
||
− | |5 (.30-06) |
||
− | |36 |
||
− | |x2 |
||
− | |7 |
||
− | |Strike Rate +15%; |
||
− | {{Center Mass}} |
||
− | |- |
||
− | !{{wlink|T W NeautronProjector.png|Neutron Projector (Wasteland 3)|Neutron Projector}} |
||
− | |7 |
||
− | |22 |
||
− | |{{Energy|157-216}} |
||
− | |75% |
||
− | |24 |
||
− | | 4 (EC) |
||
− | |99 |
||
− | |x1.6 |
||
− | |7 |
||
− | |Strike Rate +10%; |
||
− | 15% to apply [[Shocked]]; {{anti-mechanic}} |
||
− | |- |
||
− | !{{Wlink|T_W_Freezeray.png|Freeze ray}} |
||
− | |10 |
||
− | | 23 |
||
− | |{{Cold|169-232}} |
||
− | | 90% |
||
− | |24 |
||
− | |4 (EC) |
||
− | |99 |
||
− | |x1.6 |
||
− | |7 |
||
− | |50% to apply [[Frozen]]; {{anti-organic}} |
||
− | |- |
||
− | !{{wlink|T W 50CalAntiMaterialRifle.png|Eliminator}} |
||
− | | 9 |
||
− | |23 |
||
− | |206-284 |
||
− | |75% |
||
− | |24 |
||
− | |3 (.50) |
||
− | |40 |
||
− | |x1.6 |
||
− | |7 |
||
− | |Strike Rate +15%; |
||
− | 20% to apply [[Damaged Armor]] |
||
− | |- |
||
− | !{{wlink|T W RayTracer.png|Ray Tracer}} |
||
− | |10 |
||
− | |{{Rare|24}} |
||
− | |{{Energy|187-257}} |
||
− | (narrow cone) |
||
− | | 90% |
||
− | |30 |
||
− | |1 (EC) |
||
− | |99 |
||
− | |x1.6 |
||
− | |7 |
||
− | | Strike Rate +15%; |
||
− | 25% to apply [[Shocked]]; {{anti-mechanic}} |
||
− | |- |
||
− | !{{wlink|DLC1 T W DisruptionSniper.png|Disruption tac-rifle}} |
||
− | |4 |
||
− | |20 |
||
− | |{{Energy|7-9}} |
||
− | |85% |
||
− | |24 |
||
− | |3 (EC) |
||
− | |99 |
||
− | |x1.0 |
||
− | |6 |
||
− | |Crit Chance: -100%; 100% to apply [[Disruption|disruption field]] field X3; {{anti-mechanic}} |
||
− | | rowspan="4" |[[Battle of Steeltown]] DLC |
||
− | |- |
||
− | !{{wlink|DLC1 T W DisruptionSniper Elite.png|Elite disruption tac-rifle}} |
||
− | |4 |
||
− | |{{Rare|23}} |
||
− | |{{Energy|9-12}} |
||
− | |85% |
||
− | |24 |
||
− | |4 (EC) |
||
− | |99 |
||
− | |x1.0 |
||
− | |6 |
||
− | |Crit Chance: -100%; 100% to apply [[Disruption|disruption field]] field X4; {{anti-mechanic}} |
||
− | |- |
||
− | !{{wlink|DLC1 T W Rivet.png|Hot-rivet rifle}} |
||
− | | 7 |
||
− | |20 |
||
− | |{{Fire|87-120}} |
||
− | |75% |
||
− | | 22.5 |
||
− | |4 (Spikes) |
||
− | |99 |
||
− | |x2 |
||
− | |7 |
||
− | | Strike Rate +15%; |
||
− | 25% to apply [[Damaged Armor]]; {{Anti-organic}} |
||
− | |- |
||
− | !{{wlink|DLC1 T W Rivet Elite.png|Elite hot-rivet rifle}} |
||
− | | |
||
− | |{{Rare|23}} |
||
− | | |
||
− | | |
||
− | | |
||
− | | |
||
− | | |
||
− | | |
||
− | | |
||
− | | |
||
− | |- |
||
− | !{{wlink|Icon_DLC2_Weapon_SniperRifle_BoltThrower.png|Bolt Thrower}} |
||
− | |9 |
||
− | |21 |
||
− | | |
||
− | | |
||
− | |24 |
||
− | | |
||
− | | |
||
− | |x1.6 |
||
− | |7 |
||
− | | |
||
− | | rowspan="4" |[[Cult of the Holy Detonation]] DLC |
||
− | |- |
||
− | !{{wlink|Icon_DLC2_Weapon_Infused_SniperRifle_BoltThrower.png|Infused Bolt Thrower}} |
||
− | |9 |
||
− | |{{Rare|23}} |
||
− | |246-338 |
||
− | |90% |
||
− | |24 |
||
− | |4 ([[Crystal shards]]) |
||
− | |41 |
||
− | |x1.6 |
||
− | |7 |
||
− | |Strike Rate: +15%; 75% to remove [[Holy Radiation]] X1 |
||
− | |} |
||
==Big Guns== |
==Big Guns== |
||
− | Heavy machine guns, flamethrowers, and other oversized weapons. |
+ | Heavy machine guns, flamethrowers, and other oversized weapons. {{#lst:Wasteland 3 big guns|attributes}} |
− | === |
+ | ===Heavy Machine Guns=== |
+ | {{transcludesection|Wasteland 3 big guns|heavy machine guns}} |
||
− | {| class="wikitable sortable" |
||
− | ! width=15% |Name |
||
− | !Skill req. |
||
− | !Tier |
||
− | !Damage (A1) |
||
− | !Hit chance |
||
− | !Range |
||
− | !Capacity |
||
− | !Pen. |
||
− | !Crit. mult. |
||
− | !AP cost |
||
− | ! width=40% |Special |
||
− | !Origin |
||
− | |- |
||
− | !{{wlink|T W SnowCamoHeavy.png|War Pig}} |
||
− | |1 |
||
− | |{{Rare|Preorder}} |
||
− | |9-13 x10 |
||
− | |60% |
||
− | |15 |
||
− | |60 (7.62) |
||
− | |7 |
||
− | |x1.3 |
||
− | |6 |
||
− | | |
||
− | | rowspan="14" |Base game |
||
− | |- |
||
− | !{{wlink|T W BunkerBuster.png|Bunker Buster}} |
||
− | |1 |
||
− | |3 |
||
− | |7-10 x9 |
||
− | |50% |
||
− | |15 |
||
− | |36 (7.62) |
||
− | |6 |
||
− | |x1.3 |
||
− | |6 |
||
− | | |
||
− | |- |
||
− | !{{wlink|T W Bren.png|Bren (Wasteland 3)|Bren}} |
||
− | |3 |
||
− | |7 |
||
− | |10-14 x9 |
||
− | |50% |
||
− | |15 |
||
− | |45 (7.62) |
||
− | |12 |
||
− | |x1.3 |
||
− | |6 |
||
− | |{{Center Mass}} |
||
− | |- |
||
− | !{{wlink|T W TheComingStorm.png|The Coming Storm}} |
||
− | |2 |
||
− | |{{Rare|8}} |
||
− | |11-15 x9 |
||
− | |50% |
||
− | |20 |
||
− | |54 (7.62) |
||
− | |14 |
||
− | |x1.3 |
||
− | |6 |
||
− | | +5% crit. chance; 15% to apply [[Bleeding]] |
||
− | |- |
||
− | !{{wlink|T W ArmyMG.png|Army MG}} |
||
− | |4 |
||
− | |10 |
||
− | |22-30 x5 |
||
− | |50% |
||
− | |15 |
||
− | |30 (.50) |
||
− | |18 |
||
− | |x1.3 |
||
− | |6 |
||
− | |{{Risky Shot}} |
||
− | |- |
||
− | !{{wlink|T W ArgonLance.png|Argon Lance}} |
||
− | |5 |
||
− | |12 |
||
− | |{{Energy|13-18}} x9 |
||
− | |50% |
||
− | |15 |
||
− | |36 (EC) |
||
− | |99 |
||
− | |x1.1 |
||
− | |7 |
||
− | |{{anti-mechanic}} |
||
− | |- |
||
− | !{{wlink|T W LightSquadGun.png|Light Squad Weapon}} |
||
− | |5 |
||
− | |15 |
||
− | |19-26 x9 |
||
− | |50% |
||
− | |16.5 |
||
− | |45 (7.62) |
||
− | |26 |
||
− | |x1.3 |
||
− | |7 |
||
− | |{{Center Mass}} |
||
− | |- |
||
− | !{{wlink|T W DeathSifter.png|Death Sifter (Wasteland 3)|Death Sifter}} |
||
− | |6 |
||
− | |17 |
||
− | | 40-55 x5 |
||
− | |50% |
||
− | |15 |
||
− | |30 (.50) |
||
− | |29 |
||
− | |x1.3 |
||
− | |7 |
||
− | |{{Unload}} |
||
− | |- |
||
− | !{{wlink|T W Nidhogg.png|Nidhogg}} |
||
− | |7 |
||
− | |{{Rare|19}} |
||
− | |{{Explosive|41-57}} x5 |
||
− | |50% |
||
− | |15 |
||
− | |30 (.50) |
||
− | |99 |
||
− | |x1.1 |
||
− | |7 |
||
− | |10% to apply [[Damaged Armor]] |
||
− | |- |
||
− | !{{wlink|T W LightningStaff.png|Lightning Staff}} |
||
− | |7 |
||
− | | |
||
− | | |
||
− | | |
||
− | | |
||
− | | |
||
− | | |
||
− | | |
||
− | | |
||
− | | |
||
− | |- |
||
− | !{{wlink|T W Minigun.png|Minigun (Wasteland 3)|Minigun}} |
||
− | |7 |
||
− | |21 |
||
− | |17-24 x18 |
||
− | |60% |
||
− | |15 |
||
− | |72 (7.62) |
||
− | |36 |
||
− | |x1.3 |
||
− | |7 |
||
− | |{{Unload}} |
||
− | |- |
||
− | !{{wlink|T W GravitonShredder.png|Graviton Shredder}} |
||
− | |8 |
||
− | |{{Rare|23}} |
||
− | |{{Energy|30-42}} x9 |
||
− | (narrow cone) |
||
− | |50% |
||
− | |15 |
||
− | |36 (EC) |
||
− | |99 |
||
− | |x1.1 |
||
− | |5 |
||
− | |10% to apply [[Shocked]]; {{anti-mechanic}} |
||
− | |- |
||
− | !{{wlink|T W FlamesawCannon.png|Flamesaw Cannon}} |
||
− | |9 |
||
− | |{{Rare|24}} |
||
− | |{{Fire|274-380}} |
||
− | |90% |
||
− | |15 |
||
− | |4 (Sawbl.) |
||
− | |99 |
||
− | |x1.1 |
||
− | |7 |
||
− | |50% to apply [[Burning]]; {{anti-organic}} |
||
− | |- |
||
− | !{{Wlink|T_W_Hoser.png|Hoser}} |
||
− | |10 |
||
− | |23 |
||
− | |80-111 |
||
− | |60% |
||
− | |15 |
||
− | (7.5 min) |
||
− | |24 (empties) |
||
− | |40 |
||
− | |x1.1 |
||
− | |4 |
||
− | |25% to apply [[Hungover]]; |
||
− | {{Unload}} |
||
− | |- |
||
− | !{{wlink|DLC1 T W DisruptionHeavy.png|Heavy disruption blaster}} |
||
− | |4 |
||
− | |20 |
||
− | |{{Energy|3-4}} x4 |
||
− | |50% |
||
− | |15 |
||
− | |20 (EC) |
||
− | |99 |
||
− | |x1.0 |
||
− | |5 |
||
− | |Crit Chance: -100%; 100% to apply [[Disruption|disruption field]] X1; {{anti-mechanic}} |
||
− | | rowspan="6" |[[Battle of Steeltown]] DLC |
||
− | |- |
||
− | !{{wlink|DLC1 T W DisruptionHeavy Elite.png|Elite heavy disruption blaster}} |
||
− | |4 |
||
− | |{{Rare|23}} |
||
− | |{{Energy|3-5}} x4 |
||
− | |50% |
||
− | |16.5 |
||
− | |24 (EC) |
||
− | |99 |
||
− | |x1.0 |
||
− | |6 |
||
− | |Crit Chance: -100%; 100% to apply [[Disruption|disruption field]] X1; {{anti-mechanic}} |
||
− | |- |
||
− | !{{wlink|DLC1 T W ExtremeFireSuppression.png|Heavy fire suppressor}} |
||
− | |7 |
||
− | |20 |
||
− | |{{Cold|26-38}} x4 |
||
− | |50% |
||
− | |15 |
||
− | | 20 (FlFu) |
||
− | |99 |
||
− | |x1.3 |
||
− | | 6 |
||
− | |75% to apply [[Frozen]]; {{anti-organic}}; |
||
− | {{Extinguish}} |
||
− | |- |
||
− | !{{wlink|DLC1 T W ExtremeFireSuppression Elite.png|Elite heavy fire suppressor}} |
||
− | |9 |
||
− | |{{Rare|23}} |
||
− | |{{Cold|38-53}} x4 |
||
− | |50% |
||
− | |15 |
||
− | |20 (FlFu) |
||
− | |99 |
||
− | |x1.3 |
||
− | |6 |
||
− | |100% to apply [[Frozen]]; {{anti-organic}}; |
||
− | {{Extinguish}} |
||
− | |- |
||
− | !{{wlink|DLC1 T W MoltenConcreteSprayer.png|Tar-thrower}} |
||
− | |7 |
||
− | |20 |
||
− | |{{Fire|18-26}} x6 |
||
− | |65% |
||
− | |21 |
||
− | |24 (FlFu) |
||
− | |99 |
||
− | |x1.5 |
||
− | |5 |
||
− | |100% to apply [[Hot Tar]] X1; {{anti-organic}} |
||
− | |- |
||
− | !{{wlink|DLC1 T W MoltenConcreteSprayer Elite.png|Elite tar-thrower}} |
||
− | |9 |
||
− | |{{Rare|23}} |
||
− | |{{Fire|30-41}} x6 |
||
− | |65% |
||
− | | 21 |
||
− | |24 (FlFu) |
||
− | |99 |
||
− | |x1.5 |
||
− | |5 |
||
− | |100% to apply [[Hot Tar]] X2; {{anti-organic}} |
||
− | |- |
||
− | !{{Wlink|Icon_DLC2_Weapon_WormTurret.png|Detached Security Turret}} |
||
− | |9 |
||
− | |21 |
||
− | |{{Energy|13-18}} x12 |
||
− | |50% |
||
− | |15 |
||
− | |24 (EC) |
||
− | |99 |
||
− | |x1.1 |
||
− | |6 |
||
− | |{{Anti-mechanic}} |
||
− | | rowspan="2" |[[Cult of the Holy Detonation]] DLC |
||
− | |- |
||
− | !{{Wlink|Icon_DLC2_Weapon_Infused_WormTurret.png|Infused Security Turret}} |
||
− | |9 |
||
− | |{{Rare|23}} |
||
− | | |
||
− | | |
||
− | | |
||
− | | |
||
− | |99 |
||
− | | |
||
− | | |
||
− | |{{Anti-mechanic}} |
||
− | |} |
||
− | === |
+ | ===Flamethrowers=== |
+ | {{transcludesection|Wasteland 3 big guns|flamethrowers}} |
||
− | {| class="wikitable sortable" |
||
− | ! width=15% |Name |
||
− | !Skill req. |
||
− | !Tier |
||
− | !Damage (A1) |
||
− | !Hit chance |
||
− | !Range |
||
− | !Capacity |
||
− | !Pen. |
||
− | !Crit. mult. |
||
− | !AP cost |
||
− | ! width=40% |Special |
||
− | !Origin |
||
− | |- |
||
− | !{{wlink|T W SnowCamoFlamethrower.png|Roasty Toasty}} |
||
− | |1 |
||
− | |{{Rare|Preorder}} |
||
− | |{{Fire|13-18}} (cone) |
||
− | |65% |
||
− | |10.5 |
||
− | |2 (FlFu) |
||
− | |99 |
||
− | |x2 |
||
− | |4 |
||
− | |75% to apply Demoralize; {{anti-organic}} |
||
− | | rowspan="11" |Base game |
||
− | |- |
||
− | !{{wlink|T W FlameSprayer.png|Flamesprayer}} |
||
− | |1 |
||
− | |3 |
||
− | |{{Fire|10-15}} (cone) |
||
− | |95% |
||
− | |10.5 |
||
− | |2 (FlFu) |
||
− | |99 |
||
− | |x1.5 |
||
− | |4 |
||
− | |75% to apply [[Burning]]; {{anti-organic}} |
||
− | |- |
||
− | !{{wlink|T W Flammenwerfer.png|Flammenwerfer}} |
||
− | |3 |
||
− | |7 |
||
− | |{{Fire|15-21}} (cone) |
||
− | |95% |
||
− | |10.5 |
||
− | |2 (FlFu) |
||
− | |99 |
||
− | |x1.5 |
||
− | |4 |
||
− | |75% to apply [[Burning]]; {{anti-organic}} |
||
− | |- |
||
− | !{{wlink|T W M9FlameThrower.png|Army Flamethrower}} |
||
− | |4 |
||
− | |9 |
||
− | |{{Fire|17-25}} (cone) |
||
− | |95% |
||
− | |10.5 |
||
− | |2 (FlFu) |
||
− | |99 |
||
− | |x1.5 |
||
− | |4 |
||
− | |75% to apply [[Burning]]; {{anti-organic}} |
||
− | |- |
||
− | !{{wlink|T W Spitfire.png|Spitfire}} |
||
− | |5 |
||
− | |{{Rare|11}} |
||
− | |{{Fire|9-12}} x4 |
||
− | |75% |
||
− | |12 |
||
− | |12 (FlFu) |
||
− | |99 |
||
− | |x1.5 |
||
− | |4 |
||
− | |25% to apply [[Burning]]; {{anti-organic}} |
||
− | |- |
||
− | !{{wlink|T W Scourer.png|Scourer}} |
||
− | |5 |
||
− | |13 |
||
− | |{{Fire|25-38}} (cone) |
||
− | |95% |
||
− | |10.5 |
||
− | |2 (FlFu) |
||
− | |99 |
||
− | |x1.5 |
||
− | |4 |
||
− | |75% to apply [[Burning]]; {{anti-organic}} |
||
− | |- |
||
− | !{{wlink|T W NitroThrower.png|Nitro Thrower}} |
||
− | |6 |
||
− | |{{Rare|15}} |
||
− | |{{Cold|30-45}} (cone) |
||
− | |95% |
||
− | |10.5 |
||
− | |2 (EC) |
||
− | |99 |
||
− | |x1.5 |
||
− | |4 |
||
− | |75% to apply [[Frozen]]; {{anti-organic}} |
||
− | |- |
||
− | !{{wlink|T W Purifier.png|Purifier}} |
||
− | |6 |
||
− | |19 |
||
− | |{{Fire|43-63}} (cone) |
||
− | |95% |
||
− | |10.5 |
||
− | |2 (FlFu) |
||
− | |99 |
||
− | |x1.5 |
||
− | |5 |
||
− | |75% to apply [[Burning]]; {{anti-organic}} |
||
− | |- |
||
− | !{{wlink|T W Incinerator.png|Incinerator}} |
||
− | |7 |
||
− | |21 |
||
− | |{{Fire|52-76}} (cone) |
||
− | |95% |
||
− | |10.5 |
||
− | |2 (FlFu) |
||
− | |99 |
||
− | |x1.5 |
||
− | |5 |
||
− | |75% to apply [[Burning]]; {{anti-organic}} |
||
− | |- |
||
− | !{{Wlink|T_W_WASP.png|W.A.S.P. gun}} |
||
− | |10 |
||
− | |23 |
||
− | |82-120 |
||
− | |95% |
||
− | |12 |
||
− | |4 (Wasp tank) |
||
− | |20 |
||
− | |x1.5 |
||
− | |4 |
||
− | |100% to apply [[Poisoned (Wasteland 3)|Poisoned]]; {{anti-organic}} |
||
− | |- |
||
− | !{{wlink|T W TeslaCannon.png|Tesla Arc Projector}} |
||
− | |8 |
||
− | |{{Rare|24}} |
||
− | |{{Energy|68-100}} (1 target) |
||
− | |95% |
||
− | |16 |
||
− | |16 (EC) |
||
− | |99 |
||
− | |x1.5 |
||
− | |5 |
||
− | |75% to apply [[Shocked]]; {{anti-mechanic}} |
||
− | |- |
||
− | !{{wlink|Icon_DLC2_Weapon_MicrowaveCanon.png|Microwave Cannon}} |
||
− | |9 |
||
− | |21 |
||
− | |{{Energy|8-12}} |
||
− | |95% |
||
− | |10.5 |
||
− | |5 (EC) |
||
− | |99 |
||
− | |x1.5 |
||
− | |3 |
||
− | |100% to apply [[Microwaved]] X2; {{anti-mechanic}} |
||
− | | rowspan="2" |[[Cult of the Holy Detonation]] DLC |
||
− | |- |
||
− | !{{wlink|Icon_DLC2_Weapon_Infused_MicrowaveCanon.png|Infused Microwave Cannon}} |
||
− | |9 |
||
− | |{{Rare|23}} |
||
− | | |
||
− | | |
||
− | | |
||
− | | |
||
− | |99 |
||
− | | |
||
− | | |
||
− | |100% to apply [[Microwaved]] X?; {{anti-mechanic}} |
||
− | |} |
||
==Melee Combat== |
==Melee Combat== |
||
− | Bladed and blunt weapons. |
+ | Bladed and blunt weapons. {{#lst:Wasteland 3 melee weapons|attributes}} |
− | ===Bladed |
+ | ===Bladed Weapons=== |
+ | {{transcludesection|Wasteland 3 melee weapons|bladed weapons}} |
||
− | {| class="sortable fandom-table wikitable" |
||
− | ! width=15% |Name |
||
− | !Skill req. |
||
− | !Tier |
||
− | !Damage (S1) |
||
− | !Hit chance |
||
− | !Pen. |
||
− | !Crit. mult. |
||
− | !AP cost |
||
− | ! width=40% |Special |
||
− | !Origin |
||
− | |- |
||
− | !{{wlink|T W SnowCamoBlade.png|Blade of Winter}} |
||
− | |1 |
||
− | |{{Rare|4<br/>Preorder}} |
||
− | |20-27 |
||
− | |85% |
||
− | |5 |
||
− | |x2.1 |
||
− | |3 |
||
− | |25% to apply [[Bleeding]] |
||
− | | rowspan="19" |Base game |
||
− | |- |
||
− | !{{wlink|T W LastStop.png|Last Stop}} |
||
− | |5 |
||
− | |{{Rare|Companion}} |
||
− | |35-48 |
||
− | |85% |
||
− | |13 |
||
− | |x2.1 |
||
− | |3 |
||
− | |{{Reckless Attack}} |
||
− | |- |
||
− | !{{wlink|T W HuntingKnife.png|Hunting Knife}} |
||
− | |1 |
||
− | |1 |
||
− | |12-17 |
||
− | |85% |
||
− | |2 |
||
− | |x2.1 |
||
− | |3 |
||
− | | |
||
− | |- |
||
− | !{{wlink|T W DorseyGutRipper.png|Dorsey Gut-Ripper}} |
||
− | |2 |
||
− | |3 |
||
− | |15-20 |
||
− | |85% |
||
− | |4 |
||
− | |x2.1 |
||
− | |3 |
||
− | |25% to apply [[Bleeding]] |
||
− | |- |
||
− | !{{wlink|T W BillysBleat Unique.png|Billy's Bleat}} |
||
− | |2 |
||
− | |{{Rare|4}} |
||
− | |21-28 |
||
− | |85% |
||
− | |5 |
||
− | |x2.1 |
||
− | |3 |
||
− | |25% to apply [[Poisoned (Wasteland 3)|Poisoned]] |
||
− | |- |
||
− | !{{wlink|T W IceAxe.png|Ice Axe}} |
||
− | |2 |
||
− | |5 |
||
− | |18-25 |
||
− | |85% |
||
− | |6 |
||
− | |x2.1 |
||
− | |3 |
||
− | |{{Sucker Punch}} |
||
− | |- |
||
− | !{{wlink|T W Fireman.png|Fireman}} |
||
− | |3 |
||
− | |7 |
||
− | |{{Fire|17-24}} |
||
− | |85% |
||
− | |8 |
||
− | |x2.1 |
||
− | |3 |
||
− | |25% to apply [[Burning]] |
||
− | |- |
||
− | !{{wlink|T W MakeshiftCleaver.png|Road Sign Cleaver}} |
||
− | |3 |
||
− | |9 |
||
− | |27-37 |
||
− | |85% |
||
− | |10 |
||
− | |x2.1 |
||
− | |3 |
||
− | |{{Heavy Attack}} |
||
− | |- |
||
− | !{{wlink|T W IonBlade.png|Ion Blade}} |
||
− | |2 |
||
− | |11 |
||
− | |{{Energy|25-35}} |
||
− | |85% |
||
− | |99 |
||
− | |x1.66 |
||
− | |3 |
||
− | |15% to apply [[Shocked]]; {{anti-mechanic}} |
||
− | |- |
||
− | !{{wlink|T W Jackblade.png|Jacknife}} |
||
− | |5 |
||
− | |14 |
||
− | |43-59 |
||
− | |85% |
||
− | |15 |
||
− | |x2.1 |
||
− | |3 |
||
− | |15% to apply [[Crippled (Wasteland 3)|Crippled]] |
||
− | |- |
||
− | !{{wlink|T W Sickle.png|Sickle (Wasteland 3)|Sickle}} |
||
− | |5 |
||
− | |13 |
||
− | |39-53 |
||
− | |85% |
||
− | |14 |
||
− | |x2.1 |
||
− | |3 |
||
− | |{{Reckless Attack}} |
||
− | |- |
||
− | !{{wlink|T W DentalPick.png|Dental Pick}} |
||
− | |4 |
||
− | |{{Rare|14}} |
||
− | |42-58 |
||
− | |85% |
||
− | |15 |
||
− | |x2.1 |
||
− | |3 |
||
− | |15% to apply [[Poisoned (Wasteland 3)|Poisoned]] |
||
− | |- |
||
− | !{{wlink|T W Flayer.png|Flayer}} |
||
− | |6 |
||
− | |15 |
||
− | |47-64 |
||
− | |85% |
||
− | |16 |
||
− | |x2.1 |
||
− | |3 |
||
− | |15% to apply [[Bleeding]] |
||
− | |- |
||
− | !{{wlink|T W SawSword.png|Sawsword (Wasteland 3)|Sawsword}} |
||
− | |6 |
||
− | |17 |
||
− | |56-76 |
||
− | |85% |
||
− | |18 |
||
− | |x2.1 |
||
− | |3 |
||
− | |15% to apply [[Bleeding]]; |
||
− | {{Heavy Attack}} |
||
− | |- |
||
− | !{{wlink|T W HundredFamiliesSaber.png|Dorsey Family Sword}} |
||
− | |6 |
||
− | |{{Rare|18}} |
||
− | |62-86 |
||
− | |85% |
||
− | |19 |
||
− | |x2.1 |
||
− | |3 |
||
− | |25% to apply [[Damaged Armor]] |
||
− | |- |
||
− | !{{wlink|T W CryoBlade.png|Cryo Cutter}} |
||
− | |7 |
||
− | |19 |
||
− | |{{Cold|52-73}} |
||
− | |85% |
||
− | |99 |
||
− | |x1.66 |
||
− | |3 |
||
− | |15% to apply [[Frozen]]; {{anti-organic}} |
||
− | |- |
||
− | !{{wlink|T W PlasmaAxe.png|Proton Axe}} |
||
− | |7 |
||
− | |21 |
||
− | |{{Energy|62-86}} |
||
− | |85% |
||
− | |99 |
||
− | |x1.66 |
||
− | |3 |
||
− | |15% to apply [[Shocked]]; {{anti-mechanic}}; |
||
− | {{Heavy Attack}} |
||
− | |- |
||
− | !{{Wlink|T_W_PlasmaWhip.png|Plasma whip}} |
||
− | |10 |
||
− | |23 |
||
− | |{{Energy|74-101}} |
||
− | |85% |
||
− | |99 |
||
− | |x1.66 |
||
− | |3 |
||
− | |20% to apply [[Shocked]]; {{anti-mechanic}} |
||
− | |- |
||
− | !{{wlink|T W ChainsawSword.png|Chainsaw Sword}} |
||
− | |8 |
||
− | |23 |
||
− | |95-130 |
||
− | |85% |
||
− | |24 |
||
− | |x2.1 |
||
− | |3 |
||
− | |100% to apply [[Bleeding]]; |
||
− | {{Reckless Attack}} |
||
− | |- |
||
− | !{{wlink|DLC1 T W HotPoker.png|Ignition spear}} |
||
− | |7 |
||
− | |20 |
||
− | |{{Fire|55-77}} |
||
− | |85% |
||
− | |99 |
||
− | |x1.66 |
||
− | |3 |
||
− | |25% to apply [[Burning]]; {{anti-organic}} |
||
− | | rowspan="2" |[[Battle of Steeltown]] DLC |
||
− | |- |
||
− | !{{wlink|DLC1 T W HotPoker Elite.png|Elite ignition spear}} |
||
− | |9 |
||
− | |{{Rare|23}} |
||
− | |{{Fire|73-100}} |
||
− | |85% |
||
− | |99 |
||
− | |x1.66 |
||
− | |3 |
||
− | |25% to apply [[Burning]]; {{anti-organic}} |
||
− | |- |
||
− | !{{wlink|Icon_DLC2_Weapon_Ragnashock.png|Ragnashock}} |
||
− | |9 |
||
− | |21 |
||
− | |{{Energy|61-84}} |
||
− | |85% |
||
− | |99 |
||
− | |x1.66 |
||
− | |4 |
||
− | |100% to apply [[Shocked]]; {{Anti-mechanic}}; {{Thunderstruck}} |
||
− | | rowspan="2" |[[Cult of the Holy Detonation]] DLC |
||
− | |- |
||
− | !{{wlink|Icon_DLC2_Weapon_Infused_Ragnashock.png|Infused Ragnashock}} |
||
− | |9 |
||
− | |{{Rare|23}} |
||
− | |{{Energy|80-109}} |
||
− | |85% |
||
− | |99 |
||
− | |x1.66 |
||
− | |4 |
||
− | |100% to apply [[Shocked]]; {{Anti-mechanic}}; {{Thunderstruck}} |
||
− | |} |
||
− | ===Blunt |
+ | ===Blunt Weapons=== |
+ | {{transcludesection|Wasteland 3 melee weapons|blunt weapons}} |
||
− | {| class="sortable fandom-table wikitable" |
||
− | ! width=15% |Name |
||
− | !Skill req. |
||
− | !Tier |
||
− | !Damage (S1) |
||
− | !Hit chance |
||
− | !Pen. |
||
− | !Crit. mult. |
||
− | !AP cost |
||
− | ! width=40% |Special |
||
− | !Origin |
||
− | |- |
||
− | !{{wlink|T W SnowCamoHammer Unique.png|Kneecapper}} |
||
− | |1 |
||
− | |{{Rare|4}} |
||
− | |22-27 |
||
− | |70% |
||
− | |6 |
||
− | |x2.5 |
||
− | |4 |
||
− | |25% to apply [[Frozen]] |
||
− | | rowspan="19" |Base game |
||
− | |- |
||
− | !{{wlink|T W MonkeyWrench.png|Monkey Wrench}} |
||
− | |1 |
||
− | |1 |
||
− | |17-20 |
||
− | |80% |
||
− | |4 |
||
− | |x2.5 |
||
− | |4 |
||
− | | |
||
− | |- |
||
− | !{{wlink|T W Nightstick Unique.png|Nightstick (Wasteland 3)|Nightstick}} |
||
− | |2 |
||
− | |{{Rare|5}} |
||
− | |21-25 |
||
− | |80% |
||
− | |7 |
||
− | |x2.5 |
||
− | |4 |
||
− | | |
||
− | |- |
||
− | !{{wlink|T W Torch.png|Torch}} |
||
− | |2 |
||
− | |5 |
||
− | |{{Fire|19-23}} |
||
− | |80% |
||
− | |99 |
||
− | |x2.5 |
||
− | |4 |
||
− | |100% to apply [[Burning]]; {{anti-organic}} |
||
− | |- |
||
− | !{{wlink|T W RoadWarrior.png|Road Warrior}} |
||
− | |2 |
||
− | |6 |
||
− | |23-28 |
||
− | |80% |
||
− | |8 |
||
− | |x2.5 |
||
− | |4 |
||
− | |15% to apply [[Stunned (Wasteland 3)|Stunned]]; |
||
− | {{Sucker Punch}} |
||
− | |- |
||
− | !{{wlink|T W BoneCrusher.png|Bone Crusher}} |
||
− | |3 |
||
− | |8 |
||
− | |27-33 |
||
− | |80% |
||
− | |11 |
||
− | |x2.5 |
||
− | |4 |
||
− | |{{Reckless Attack}} |
||
− | |- |
||
− | !{{wlink|T W Wrench.png|Ace's Wrench}} |
||
− | |3 |
||
− | | |
||
− | | |
||
− | | |
||
− | | |
||
− | | |
||
− | | |
||
− | | |
||
− | |- |
||
− | !{{wlink|T W RibCracker.png|Rib Cracker}} |
||
− | |4 |
||
− | |9 |
||
− | |30-38 |
||
− | |80% |
||
− | |12 |
||
− | |x2.5 |
||
− | |4 |
||
− | |15% to apply [[Damaged Armor]]; |
||
− | {{Heavy Attack}} |
||
− | |- |
||
− | !{{wlink|T W ClownHammer.png|Clown Hammer}} |
||
− | |5 |
||
− | |11 |
||
− | |36-44 |
||
− | |80% |
||
− | |15 |
||
− | |x2.5 |
||
− | |4 |
||
− | |15% to apply [[Stunned (Wasteland 3)|Stunned]] |
||
− | |- |
||
− | !{{wlink|T W MiningMallet.png|Mining Mallet}} |
||
− | |5 |
||
− | |13 |
||
− | |44-53 |
||
− | |80% |
||
− | |17 |
||
− | |x2.5 |
||
− | |4 |
||
− | |15% to apply [[Crippled (Wasteland 3)|Crippled]] |
||
− | |- |
||
− | !{{wlink|T W ShockMace.png|Shock Mace}} |
||
− | |6 |
||
− | |15 |
||
− | |{{Energy|49-59}} |
||
− | |80% |
||
− | |99 |
||
− | |x2 |
||
− | |4 |
||
− | |15% to apply [[Shocked]]; {{anti-mechanic}} |
||
− | |- |
||
− | !{{wlink|T W MakeshiftMace.png|Makeshift Mace (Wasteland 3)|Makeshift Mace}} |
||
− | |6 |
||
− | |17 |
||
− | |64-78 |
||
− | |80% |
||
− | |23 |
||
− | |x2.5 |
||
− | |4 |
||
− | |{{Reckless Attack}} |
||
− | |- |
||
− | !{{wlink|T W EngineBlockSledge.png|Engine Block Sledge}} |
||
− | |7 |
||
− | |19 |
||
− | |75-92 |
||
− | |80% |
||
− | |25 |
||
− | |x2.5 |
||
− | |4 |
||
− | |20% to apply [[Burning]] |
||
− | |- |
||
− | !{{wlink|T W TheRealBloodstaff Unique.png|The Real Bloodstaff}} |
||
− | |7 |
||
− | |20 |
||
− | |82-100 |
||
− | |70% |
||
− | |27 |
||
− | |x2.5 |
||
− | |4 |
||
− | |100% to apply [[Bleeding]] |
||
− | |- |
||
− | !{{wlink|T W PlasmaHammer.png|Plasma Hammer}} |
||
− | |8 |
||
− | |21 |
||
− | |{{Energy|82-101}} |
||
− | |80% |
||
− | |99 |
||
− | |x2 |
||
− | |4 |
||
− | |15% to apply [[Shocked]]; {{anti-mechanic}}; |
||
− | {{Heavy Attack}} |
||
− | |- |
||
− | !{{wlink|T W PatriarchProtoypeHammer.png|Patriarch's Prototype Hammer}} |
||
− | |7 |
||
− | |{{Rare|22}} |
||
− | |117-143 |
||
− | |80% |
||
− | |24 |
||
− | |x2.5 |
||
− | |4 |
||
− | |20% to apply [[Stunned (Wasteland 3)|Stunned]]; |
||
− | {{Reckless Attack}} |
||
− | |- |
||
− | !{{wlink|T W HydraulicHammer.png|Hydraulic Hammer}} |
||
− | |9 |
||
− | |23 |
||
− | |106-130 |
||
− | |80% |
||
− | |30 |
||
− | |x2.5 |
||
− | |4 |
||
− | |{{Reckless Attack}} |
||
− | |- |
||
− | !{{wlink|T W Boommace.png|Boom Mace}} |
||
− | |10 |
||
− | |23 |
||
− | |{{Explosive|87-106}} |
||
− | |80% |
||
− | |99 |
||
− | |x2.5 |
||
− | |4 |
||
− | |{{Reckless Attack}} |
||
− | |- |
||
− | !{{wlink|T W HandofthePatriarch.png|Hand of the Patriarch}} |
||
− | |10 |
||
− | |{{Rare|?}} |
||
− | | |
||
− | | |
||
− | | |
||
− | | |
||
− | | |
||
− | | |
||
− | |- |
||
− | !{{wlink|DLC1 T W StunBaton.png|Disruption baton}} |
||
− | |4 |
||
− | |20 |
||
− | |{{Energy|8-9}} |
||
− | |85% |
||
− | |99 |
||
− | |x1.0 |
||
− | |3 |
||
− | |Crit Chance: -100%; 100% to apply [[Disruption|disruption field]] X2; {{anti-mechanic}} |
||
− | | rowspan="2" |[[Battle of Steeltown]] DLC |
||
− | |- |
||
− | !{{wlink|DLC1 T W StunBaton Elite.png|Elite disruption baton}} |
||
− | |4 |
||
− | |{{Rare|23}} |
||
− | |{{Energy|10-12}} |
||
− | |75% |
||
− | |99 |
||
− | |x1.0 |
||
− | |3 |
||
− | |Crit Chance: -100%; 100% to apply [[Disruption|disruption field]] X3; {{anti-mechanic}} |
||
− | |- |
||
− | !{{Wlink|Icon_DLC2_Weapon_NukeSmasher.png|Nuke Smasher}} |
||
− | |9 |
||
− | |21 |
||
− | |90-109 |
||
− | |80% |
||
− | |28 |
||
− | |x2.5 |
||
− | |4 |
||
− | |{{Armageddon}} |
||
− | | rowspan="2" |[[Cult of the Holy Detonation]] DLC |
||
− | |- |
||
− | !{{Wlink|Icon_DLC2_Weapon_Infused_NukeSmasher.png|Infused Nuke Smasher}} |
||
− | |9 |
||
− | |{{Rare|23}} |
||
− | | |
||
− | | |
||
− | | |
||
− | | |
||
− | | |
||
− | |{{Armageddon}} |
||
− | |} |
||
==Brawling== |
==Brawling== |
||
− | Fist-based weapons. Brawlers start out weak but have great potential at high levels. |
+ | Fist-based weapons. Brawlers start out weak but have great potential at high levels. {{#lst:Wasteland 3 brawling weapons|attributes}} |
+ | {{transcludesection|Wasteland 3 brawling weapons|brawling weapons}} |
||
− | {| class="wikitable sortable" |
||
− | ! width=15% |Name |
||
− | !Skill req. |
||
− | !Tier |
||
− | !Damage (S1) |
||
− | !Hit chance |
||
− | !Pen. |
||
− | !Crit. mult. |
||
− | !AP cost |
||
− | ! width=40% |Special |
||
− | !Origin |
||
− | |- |
||
− | !{{wlink|T W SnowCamoClaws.png|The Grizzly}} |
||
− | |1 |
||
− | |4 |
||
− | |9-13 |
||
− | |85% |
||
− | |2 |
||
− | |1.2 |
||
− | |2 |
||
− | |25% to apply [[Bleeding]]. |
||
− | | rowspan="13" |Base game |
||
− | |- |
||
− | !{{wlink|T W BrassKnuckles.png|Brass Knuckles}} |
||
− | |1 |
||
− | |2 |
||
− | |6-9 |
||
− | |90% |
||
− | |1 |
||
− | |x1.2 |
||
− | |2 |
||
− | | |
||
− | |- |
||
− | !{{wlink|T W GlassKnucks.png|Glass Knucks}} |
||
− | |2 |
||
− | |{{Rare|3}} |
||
− | |7-10 |
||
− | |90% |
||
− | |1 |
||
− | |x1.2 |
||
− | |2 |
||
− | |Combat Speed +0.5; 25% to apply [[Diseased (Wasteland 3)|Diseased]] |
||
− | |- |
||
− | !{{Wlink|Icon_Crafting_Joke_FoamFinger.png|Foam Finger}} |
||
− | |1 |
||
− | |4 |
||
− | |8-12 |
||
− | |90% |
||
− | |2 |
||
− | |x1.2 |
||
− | |2 |
||
− | |{{Inspire}} |
||
− | |- |
||
− | !{{wlink|T W RebarKnuckles.png|Rebar Knuckles}} |
||
− | |2 |
||
− | |5 |
||
− | |9-13 |
||
− | |90% |
||
− | |3 |
||
− | |x1.2 |
||
− | |2 |
||
− | |{{Sucker Punch}} |
||
− | |- |
||
− | !{{wlink|T W Jawbreakers.png|Jawbreakers}} |
||
− | |3 |
||
− | |7 |
||
− | |11-16 |
||
− | |90% |
||
− | |4 |
||
− | |x1.2 |
||
− | |2 |
||
− | |15% to apply [[Stunned (Wasteland 3)|Stunned]] |
||
− | |- |
||
− | !{{wlink|T W MetalNails.png|Nailbox}} |
||
− | |4 |
||
− | |9 |
||
− | |14-20 |
||
− | |90% |
||
− | |5 |
||
− | |x1.2 |
||
− | |2 |
||
− | |{{Heavy Attack}} |
||
− | |- |
||
− | !{{wlink|T W SawbladeCestus.png|Sawblade Cestus}} |
||
− | |5 |
||
− | |13 |
||
− | |30-45 |
||
− | |90% |
||
− | |7 |
||
− | |x1.2 |
||
− | |3 |
||
− | |25% to apply [[Bleeding]]; |
||
− | {{Sucker Punch}} |
||
− | |- |
||
− | !{{wlink|T W ClawedGauntlet.png|Clawed Gauntlet}} |
||
− | |6 |
||
− | |17 |
||
− | |29-44 |
||
− | |90% |
||
− | |10 |
||
− | |x1.2 |
||
− | |2 |
||
− | |20% to apply [[Damaged Armor]]; |
||
− | {{Heavy Attack}} |
||
− | |- |
||
− | !{{wlink|T W BlastGauntlet.png|Thundercracker}} |
||
− | |7 |
||
− | | |
||
− | | |
||
− | | |
||
− | | |
||
− | | |
||
− | | |
||
− | | |
||
− | |- |
||
− | !{{wlink|T W PowerGauntlet.png|Power Gauntlet}} |
||
− | |7 |
||
− | |21 |
||
− | |43-63 |
||
− | |90% |
||
− | |12 |
||
− | |x1.2 |
||
− | |2 |
||
− | |{{Heavy Attack}} |
||
− | |- |
||
− | !{{Wlink|T_W_Heartstopper.png|Heartstopper}} |
||
− | |10 |
||
− | |23 |
||
− | |{{Fire|20-30}} |
||
− | |90% |
||
− | |99 |
||
− | |x1.2 |
||
− | |2 |
||
− | |{{anti-organic}}; |
||
− | Each attack has 100% chance to add an explosive charge which will explode after a few turns. The explosive damage does NOT scale with Explosives. |
||
− | |- |
||
− | !{{wlink|T W PlasmaGauntlet.png|Plasma Fist}} |
||
− | |8 |
||
− | |{{Rare|23}} |
||
− | |{{Energy|33-49}} |
||
− | |90% |
||
− | |99 |
||
− | |x1.15 |
||
− | |2 |
||
− | |10% to apply [[Shocked]]; {{anti-mechanic}} |
||
− | |- |
||
− | !{{wlink|DLC1 T W DisruptionGauntlet.png|Disruption gauntlet}} |
||
− | |4 |
||
− | |20 |
||
− | |{{Energy|3-4}} |
||
− | |90% |
||
− | |99 |
||
− | |x1.0 |
||
− | |2 |
||
− | |Crit Chance: -100%; 100% to apply [[Disruption|disruption field]] X1; {{anti-mechanic}} |
||
− | | rowspan="4" |[[Battle of Steeltown]] DLC |
||
− | |- |
||
− | !{{wlink|DLC1 T W DisruptionGauntlet Elite.png|Elite disruption gauntlet}} |
||
− | |4 |
||
− | |{{Rare|23}} |
||
− | |{{Energy|4-5}} |
||
− | |90% |
||
− | |99 |
||
− | |x1.0 |
||
− | |2 |
||
− | |100% to apply [[Disruption|disruption field]] X2; {{anti-mechanic}} |
||
− | |- |
||
− | !{{wlink|DLC1 T W PowerFist.png|Pneumatic gauntlet}} |
||
− | |6 |
||
− | |20 |
||
− | |{{Energy|142-208}} |
||
− | |90% |
||
− | |99 |
||
− | |x1.8 |
||
− | |5 |
||
− | |Strike Rate +2%; {{anti-mechanic}} |
||
− | |- |
||
− | !{{wlink|DLC1 T W PowerFist Elite.png|Elite pneumatic gauntlet}} |
||
− | |9 |
||
− | |{{Rare|23}} |
||
− | |{{Energy|185-272}} |
||
− | |90% |
||
− | |99 |
||
− | |x2.0 |
||
− | |5 |
||
− | |Strike Rate +4%; 15% to apply [[Shocked]]; {{anti-mechanic}} |
||
− | |} |
||
+ | ==Rocket Launchers== |
||
− | ==Explosives== |
||
− | Exactly what it says on the tin. |
+ | Exactly what it says on the tin. {{#lst:Wasteland 3 rocket launchers|attributes}} |
+ | {{transcludesection|Wasteland 3 rocket launchers|rocket launchers}} |
||
− | {| class="wikitable sortable" |
||
− | ! width=15% |Name |
||
− | !Skill req. |
||
− | !Tier |
||
− | !Damage (A1) |
||
− | !Hit chance |
||
− | !Range |
||
− | !Capacity |
||
− | !Pen. |
||
− | !Crit. mult. |
||
− | !AP cost |
||
− | ! width=40% |Special |
||
− | !Origin |
||
− | |- |
||
− | !{{wlink|T W SnowCamoLauncher.png|Polar Express}} |
||
− | |1 |
||
− | |{{Rare|Preorder}} |
||
− | |{{Explosive|34-51}} |
||
− | |100% |
||
− | |21 |
||
− | |1 (Rocket) |
||
− | |99 |
||
− | |x2.0 |
||
− | |6 |
||
− | |Combat Speed -0.5 |
||
− | | rowspan="8" |Base game |
||
− | |- |
||
− | !{{wlink|T W Mangler.png|Mangler (Wasteland 3)|Mangler}} |
||
− | |1 |
||
− | |3 |
||
− | |{{Explosive|27-41}} |
||
− | |100% |
||
− | |21 |
||
− | |1 (Rocket) |
||
− | |99 |
||
− | |x2.0 |
||
− | |6 |
||
− | |Combat Speed -0.5 |
||
− | |- |
||
− | !{{wlink|T W RPG7.png|RPG-7 (Wasteland 3)|RPG-7}} |
||
− | |3 |
||
− | |7 |
||
− | |{{Explosive|38-55}} |
||
− | |100% |
||
− | |21 |
||
− | |1 (Rocket) |
||
− | |99 |
||
− | |x2.0 |
||
− | |6 |
||
− | |Combat Speed -0.5 |
||
− | |- |
||
− | !{{wlink|T W LAW.png|LAW}} |
||
− | |4 |
||
− | |10 |
||
− | |{{Explosive|48-72}} |
||
− | |100% |
||
− | |21 |
||
− | |1 (Rocket) |
||
− | |99 |
||
− | |x2.0 |
||
− | |6 |
||
− | |Combat Speed -0.5 |
||
− | |- |
||
− | !{{wlink|T W SabotRocket.png|Sabot Rocket (Wasteland 3)|Sabot Rocket}} |
||
− | |5 |
||
− | |13 |
||
− | |{{Explosive|61-91}} |
||
− | |100% |
||
− | |21 |
||
− | |1 (Rocket) |
||
− | |99 |
||
− | |x2.0 |
||
− | |6 |
||
− | |Combat Speed -0.2 |
||
− | |- |
||
− | !{{wlink|T W Stinger.png|Stinger}} |
||
− | |6 |
||
− | |17 |
||
− | |{{Explosive|84-125}} |
||
− | |100% |
||
− | |21 |
||
− | |1 (Rocket) |
||
− | |99 |
||
− | |x2.0 |
||
− | |6 |
||
− | |Combat Speed -0.5 |
||
− | |- |
||
− | !{{wlink|T W Javelin.png|Javelin}} |
||
− | |7 |
||
− | |21 |
||
− | |{{Explosive|117-176}} |
||
− | |100% |
||
− | |21 |
||
− | |1 (Rocket) |
||
− | |99 |
||
− | |x2.0 |
||
− | |6 |
||
− | |Combat Speed -0.5 |
||
− | |- |
||
− | !{{wlink|T W NookaZuka.png|Nooka Zuka}} |
||
− | |10 |
||
− | |27 |
||
− | |{{Explosive|375-564}} |
||
− | |85% |
||
− | |21 |
||
− | |1 (Tact. Nuke) |
||
− | |99 |
||
− | |x2.0 |
||
− | |4 |
||
− | | |
||
− | |} |
||
+ | ==Unconventional Weapons== |
||
− | ==Weird Science== |
||
− | Unconventional types of weapons. |
+ | Unconventional types of weapons. {{#lst:Wasteland 3 unconventional weapons|attributes}} |
+ | {{transcludesection|Wasteland 3 unconventional weapons|unconventional weapons}} |
||
− | |||
− | {| class="wikitable sortable" |
||
− | ! width=15% |Name |
||
− | !Skill req. |
||
− | !Tier |
||
− | !Base damage |
||
− | !Hit chance |
||
− | !Range |
||
− | !Capacity |
||
− | !Pen. |
||
− | !Crit. mult. |
||
− | !AP cost |
||
− | ! width=40% |Special |
||
− | !Origin |
||
− | |- |
||
− | !{{wlink|T W ShrinkRay Unique.png|Shrink Ray}} |
||
− | |1 |
||
− | |{{Rare|1}} |
||
− | |{{Energy|5-6}} (1 target) |
||
− | |85% |
||
− | |12 |
||
− | |4 ([[Energy cells|EC]]) |
||
− | |99 |
||
− | |x1.5 |
||
− | |3 |
||
− | |100% to apply [[Shrunk]] |
||
− | | rowspan="10" |Base game |
||
− | |- |
||
− | !{{wlink|T W BrainwaveDestabilizer Unique.png|Brain wave destabilizer}} |
||
− | |4 |
||
− | |{{Rare|1}} |
||
− | |{{Energy|5-6}} (cone) |
||
− | |80% |
||
− | |9 |
||
− | |10 ([[Energy cells|EC]]) |
||
− | |99 |
||
− | |x1.5 |
||
− | |5 |
||
− | | |
||
− | |- |
||
− | !{{wlink|T W Fuser Unique.png|Fuser}} |
||
− | |4 (Mechanics) |
||
− | |{{Rare|7}} |
||
− | |{{Energy|8-10}} (1 target) |
||
− | |85% |
||
− | |12 |
||
− | |3 (EC) |
||
− | |99 |
||
− | |x1.5 |
||
− | |3 |
||
− | |300% dmg to repair a mechanical target |
||
− | |- |
||
− | !{{wlink|T W FrozenFurretLauncher.png|Frozen Ferret Launcher}} |
||
− | |1 |
||
− | |{{Rare|7}} |
||
− | |{{Cold|37-55}} (1 target) |
||
− | |99% |
||
− | |18 |
||
− | |1 (Frozen Ferrets) |
||
− | |99 |
||
− | |x2.0 |
||
− | |6 |
||
− | |Combat Speed -0.5, {{anti-organic}} |
||
− | |- |
||
− | !{{wlink|T W ReaganGaze.png|Reagan's Gaze}} |
||
− | |3 |
||
− | |{{Rare|13}} |
||
− | |{{Energy|32-48}} (area) |
||
− | |90% |
||
− | |18 |
||
− | |2 ([[Energy cells|EC]]) |
||
− | |99 |
||
− | |x2.0 |
||
− | |3 |
||
− | |{{anti-mechanic}} |
||
− | |- |
||
− | !{{wlink|T W MesonCannon.png|Meson Cannon (Wasteland 3)|Meson Cannon}} |
||
− | |5 |
||
− | |15 |
||
− | |{{Energy|37-54}} (1 target) |
||
− | |85% |
||
− | |18 |
||
− | |6 ([[Energy cells|EC]]) |
||
− | |99 |
||
− | |x2.0 |
||
− | |4 |
||
− | |25% to apply [[Shocked]]; {{anti-mechanic}} |
||
− | |- |
||
− | !{{wlink|T W PhotonCannon.png|Photon Cannon}} |
||
− | |6 |
||
− | |19 |
||
− | |{{Energy|100-150}} (1 target) |
||
− | |85% |
||
− | |18 |
||
− | |3 (Rocket) |
||
− | |99 |
||
− | |x2.0 |
||
− | |6 |
||
− | |{{anti-mechanic}} |
||
− | |- |
||
− | !{{wlink|T W SabotRocket.png|Nox Rocket}} |
||
− | |7 |
||
− | | |
||
− | | |
||
− | | |
||
− | | |
||
− | | |
||
− | | |
||
− | | |
||
− | | |
||
− | | |
||
− | |- |
||
− | !{{Wlink|T_W_Orbcannon.png|Orb Cannon}} |
||
− | |10 |
||
− | |23 |
||
− | |{{Energy|70-105}} (area) |
||
− | |85% |
||
− | |18 |
||
− | |3 (Rocket) |
||
− | |99 |
||
− | |x2.0 |
||
− | |5 |
||
− | |{{anti-mechanic}} |
||
− | |- |
||
− | !{{wlink|T W FusionLauncher.png|Fusion Launcher}} |
||
− | |8 |
||
− | |{{Rare|23}} |
||
− | |{{Energy|135-203}} (area) |
||
− | |100% |
||
− | |18 |
||
− | |1 (Rocket) |
||
− | |99 |
||
− | |x2.0 |
||
− | |6 |
||
− | |{{anti-mechanic}} |
||
− | |- |
||
− | !{{Wlink|DLC1_T_W_HazardShieldingGenerator.png|Hazard shield generator}} |
||
− | |7 |
||
− | |20 |
||
− | |{{Energy|48-70}} (narrow cone) |
||
− | |60% |
||
− | |12 |
||
− | |5 ([[Energy cells|EC]]) |
||
− | |99 |
||
− | |x1.3 |
||
− | |4 |
||
− | |{{anti-mechanic}}; |
||
− | {{Hazard Shield}} |
||
− | |[[Battle of Steeltown]] DLC |
||
− | |} |
||
[[Category:Wasteland 3 weapons]] |
[[Category:Wasteland 3 weapons]] |
Revision as of 14:47, 28 November 2021
This page covers Wasteland 3 weapons. There are many weapons in the game, tied to overhauled skills and their damage will generally scale with skill level. Damage is also affected by weapon mods.
Note the armor and penetration mechanics. The game uses a simple method to determine armor effectiveness: Armor - Penetration. The results are:
- Penetration > Armor = 100% Damage
- Penetration < Armor = Damage proportional to the penetration (eg. Penetration 5 vs. Armor 10 = 50% damage) and cannot exceed 80% base damage.
List
All the weapons are grouped by skill, however, even within the skill there are subtypes.
- Automatic weapons
- Assault rifles are the wasteland all-rounders. Mobile, quick to fire, with decent range, and decent damage. They also penetrate all but the heaviest of armor. Get one for everyone on your Christmas list.
- SMG: If you’ve got a clear shot (like you’re shooting some punk in the back) an SMG is devastating. They’re not so great against enemies in cover or heavy armor, so you’ve gotta be mobile and pick your targets. But when you do - damn!
- Small arms
- Handguns are accurate and quick, and deal solid damage to unarmored enemies, but have a hard time penetrating armor. On the plus side, if you want to quickly build your Strike Meter, they're a terrific choice!
- Shotguns: You won’t do a lot of damage to single enemies with a shotty, but if you wanna hurt two or three at once, they’re the way to go. Everyone in front of you will catch some lead. They’re also great for blowing away enemy cover.
- Sniper rifles
- Sniper rifles are too slow and too heavy to fire on the move, but they have fantastic range, high armor penetration, and do a ton of damage. So find a nice, quiet spot, sit yourself down, and get to sniping.
- Big guns
- Heavy machine guns deal tons of damage and punch through armor with ease. Shooting them while moving, however, is almost impossible. They’re far too heavy and inaccurate. But with training they’re great for laying down covering fire.
- Flamethrowers: Is there anything more badass than a flamethrower? No. There isn’t. One shot from a flamethrower can literally set a whole squad of bad-guys on fire. Of course it’s heavy and awkward to operate, but who cares? It’s a fucking flamethrower!
- Melee Combat
- Bladed: Your best friend in the wastes is a finely honed blade. Blades and are perfect for fighters who like to get up close and personal. They strike often, and deal high damage to enemies with light armor.
- Blunt: It doesn’t get more basic than hitting people with a stick - or more satisfying! Blunt weapons deal high damage to enemies in heavy armor, and with a little training, you can stun with them too.
- Brawling
- Sometimes you just wanna haul off and sock somebody. Brawlers start out weak but have huge potential at higher levels. They also gain critical hit bonuses for each consecutive strike, so make with the jabby-jabby.
Template:Damage types
Automatic Weapons
Submachine guns and assault rifles. Recommended Attributes: Coordination, Awareness, Speed.
Assault Rifles
Name | Skill req. | Tier | Damage (A1) | Hit chance | Range | Capacity | Pen. | Crit. mult. | AP cost | Special | Origin |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 1 | 5-6 x3 | 75% | 18 | 15 (7.62) | 2 | x1.5 | 4 | Base game | ||
2 | 3 | 7-8 x3 | 75% | 18 | 15 (7.62) | 4 | x1.5 | 4 | |||
2 | 10 | 7-9 x3 | 75% | 18 | 20 (7.62) | 11 | x1.55 | 4 | Unload: Leave nothing behind. A brazen attack that fires twice with -35% Hit chance. Damage: 100% of weapon damage. | ||
2 | 5 | 8-10 x3 | 75% | 18 | 15 (7.62) | 6 | x1.5 | 4 | Center Mass: Take 'em down clean. A reliable attack that has +20% Hit chance, but -100% Critical chance and -33% Damage. Damage: 66% of weapon damage | ||
2 | 5 | 8-10 x3 | 75% | 18 | 15 (7.62) | 6 | x1.5 | 4 | Center Mass: Take 'em down clean. A reliable attack that has +20% Hit chance, but -100% Critical chance and -33% Damage. Damage: 66% of weapon damage | ||
3 | 7 | 10-12 x3 | 75% | 18 | 15 (5.56) | 8 | x1.5 | 4 | Single Shot: Make each shell count. Fires a single shot with +30% Hit chance, but -50% spread. Damage: 100% of weapon damage. | ||
4 | 9 | 13-15 x3 | 75% | 18 | 20 (Spikes) | 10 | x1.5 | 4 | Risky Shot: Go for broke. An unreliable attack with -40% Hit chance and +70% Critical chance. Normal damage. | ||
3 | 10 | 12-15 x3 | 75% | 18 | 15 (EC) | 99 | x1.3 | 4 | 25% to apply Blinded Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets | ||
5 | 11 | 15-19 x3 | 75% | 18 | 20 (5.56) | 12 | x1.5 | 4 | Center Mass: Take 'em down clean. A reliable attack that has +20% Hit chance, but -100% Critical chance and -33% Damage. Damage: 66% of weapon damage | ||
5 | 13 | 19-23 x3 | 75% | 18 | 25 (5.56) | 14 | x1.5 | 4 | Single Shot: Make each shell count. Fires a single shot with +30% Hit chance, but -50% spread. Damage: 100% of weapon damage. | ||
5 | 14 | 21-25 | 85% | 18 | 1 (Bolts) | 15 | x1.5 | 2 | Applies Explosive Bolt | ||
6 | 15 | 19-23 x3 | 75% | 18 | 25 (EC) | 99 | x1.3 | 4 | Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets | ||
6 | 17 | 27-33 x3 | 75% | 18 | 25 (7.62) | 18 | x1.5 | 4 | Unload: Leave nothing behind. A brazen attack that fires twice with -35% Hit chance. Damage: 100% of weapon damage. | ||
6 | 18 | 90-109 | 75% | 18 | 1 (Bolts) | 19 | x1.5 | 4 | |||
5 | 19 | 27-33 x3 | 75% | 18 | 25 (EC) | 99 | x1.3 | 4 | 10% to apply Shocked Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets | ||
7 | 21 | 40-48 x3 | 75% | 18 | 30 (5.56) | 22 | x1.5 | 4 | Center Mass: Take 'em down clean. A reliable attack that has +20% Hit chance, but -100% Critical chance and -33% Damage. Damage: 66% of weapon damage | ||
10 | 21 | 32-40 x3 | 75% | 18 | 25 (5.56) | 99 | x1.3 | 4 | 10% to apply Bleeding Risky Shot: Go for broke. An unreliable attack with -40% Hit chance and +70% Critical chance. Normal damage. | ||
7 | 22 | 36-43 x3 | 75% | 18 | 18 (EC) | 99 | x1.3 | 4 | 10% to apply Frozen Anti-organic +30% damage to organic targets -30% damage to mechanic targets | ||
10 | 23 | 48-58 x3 | 75% | 18
(7.5 min) |
18 (5.56) | 24 | x1.5 | 4 | Grenade Launcher (3 AP): Fires a grenade that deals Explosive damage in a small area. 173-199 damage affected by Explosives skill. Perk Blast Radius increases the radius of the grenade blast. | ||
8 | 23 | 40-49 x5 | 75% | 18 | 20 (EC) | 99 | x1.3 | 4 | Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets | ||
9 | 24 | 43-52 x5 | 75% | 18 | 25 (5.56) | 99 | x1.3 | 4 | 10% to apply Burning Anti-organic +30% damage to organic targets -30% damage to mechanic targets Single Shot: Make each shell count. Fires a single shot with +30% Hit chance, but -50% spread. Damage: 100% of weapon damage. | ||
1 | 4 | 9-10 x3 | 75% | 20 | 15 (5.56) | 5 | x1.5 | 4 | Unload: Leave nothing behind. A brazen attack that fires twice with -35% Hit chance. Damage: 100% of weapon damage. |
Colorado survival gear DLC | |
4 | 20 | 5-6 x2 | 80% | 18 | 10 (EC) | 99 | x1.0 | 4 | -100% Critical chance Applies Disruption Field X1 Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets |
Battle of Steeltown DLC | |
4 | 23 | 6-8 x2 | 75% | 18 | 8 (EC) | 99 | x1.0 | 4 | -100% Critical chance Applies Disruption Field X2 Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets | ||
7 | 20 | 23-28 (area) |
75% | 18 | 15 (5.56) | 99 | x1.5 | 4 | Anti-organic +30% damage to organic targets -30% damage to mechanic targets | ||
9 | 23 | 31-38 x3 (area) |
75% | 18 | 15 (5.56) | 99 | x1.5 | 4 | Anti-organic +30% damage to organic targets -30% damage to mechanic targets | ||
9 | 21 | 138-168 | 75% | 18 | 1 (Crystal shards) | 22 | x1.5 | 2 | Removes Holy Radiation buff X1 | Cult of the Holy Detonation DLC | |
9 | 23 | 182-223 | 75% | 18 | 1 (Crystal shards) | 25 | x1.5 | 2 | Removes Holy Radiation buff X1 |
Submachine Guns
Name | Skill req. | Tier | Damage (A1) | Hit chance | Range | Capacity | Pen. | Crit. mult. | AP cost | Special | Origin |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 1 | 4-6 x6 | 65% | 12 | 24 (9mm) | 0 | x1.6 | 4 | Base game | ||
2 | 3 | 7-9 x4 | 65% | 12 | 20 (9mm) | 2 | x1.6 | 4 | |||
3 | 5 | 6-7 x6 | 65% | 12 | 24 (9mm) | 3 | x1.6 | 4 | Center Mass: Take 'em down clean. A reliable attack that has +20% Hit chance, but -100% Critical chance and -33% Damage. Damage: 66% of weapon damage | ||
4 | 7 | 10-13 x5 | 65% | 12 | 25 (.45) | 4 | x1.6 | 4 | Unload: Leave nothing behind. A brazen attack that fires twice with -35% Hit chance. Damage: 100% of weapon damage. | ||
4 | 9 | 9-11 x6 | 65% | 12 | 24 (9mm) | 6 | x1.6 | 4 | Unload: Leave nothing behind. A brazen attack that fires twice with -35% Hit chance. Damage: 100% of weapon damage. | ||
4 | 10 | 14-19 x6 | 65% | 12 | 30 (.45) | 7 | x1.6 | 4 | |||
4 | 10 | 9-12 x6 | 65% | 12 | 30 (EC) | 99 | x1.35 | 4 | Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets | ||
6
(WS 4) |
? | 13-17 x6 | 65% | 12 | 24 (EC) | 99 | x1.2 | 4 | Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets | ||
5 | 11 | 16-21 x5 | 65% | 12 | 25 (.45) | 7 | x1.6 | 4 | Risky Shot: Go for broke. An unreliable attack with -40% Hit chance and +70% Critical chance. Normal damage. | ||
5 | 11 | 9-11 x8 | 65% | 12 | 24 (EC) | 99 | x1.35 | 4 | 10% to apply Shocked Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets | ||
5 | 13 | 11-15 x8 | 65% | 12 | 40 (9mm) | 9 | x1.6 | 4 | Risky Shot: Go for broke. An unreliable attack with -40% Hit chance and +70% Critical chance. Normal damage. | ||
6 | 15 | 25-35 x4 | 65% | 12 | 24 (.45) | 10 | x1.6 | 4 | Single Shot: Make each shell count. Fires a single shot with +30% Hit chance, but -50% spread. Damage: 100% of weapon damage. | ||
6 | 17 | 23-31 x5 | 65% | 12 | 25 (9mm) | 11 | x1.6 | 4 | Center Mass: Take 'em down clean. A reliable attack that has +20% Hit chance, but -100% Critical chance and -33% Damage. Damage: 66% of weapon damage | ||
6 | 18 | 23-31 x5 | 65% | 12 | 25 (EC) | 99 | 4 | Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets | |||
7 | 19 | 28-38 x4 | 65% | 12 | 28 (EC) | 99 | x1.35 | 4 | Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets | ||
7 | 21 | 28-37 x10 | 65% | 12 | 30 (.45) | 14 | x1.6 | 4 | Unload: Leave nothing behind. A brazen attack that fires twice with -35% Hit chance. Damage: 100% of weapon damage. | ||
10 | 23 | 37-50 x6 | 65% | 12 | 24 (Spikes) | 16 | x1.6 | 4 | 10% to apply Bleeding Bayonet Slash (2AP): Melee attack. Deals +100% damage to bleeding targets. On success applies bleeding. | ||
8 | 23 | 38-51 x6 | 65% | 12 | 48 (.45) | 99 | x1.35 | 4 | 10% to apply Damaged Armor | ||
1 | 4 | 7-10 x6 | 65% | 12 | 24 (9mm) | 2 | x1.6 | 4 | 25% to apply Shocked | Colorado survival gear DLC | |
9 | 21 | 38-50 x6 | 65% | 12 | 24 (Crystal shards) | 14 | x1.6 | 4 | 25% to remove Holy Radiation buff X1 Uranium Storm (6 AP): Fires at each enemy in weapon range, up to a total of 12 enemies. Each bullet fired does 2x its regular damage. |
Cult of the Holy Detonation DLC | |
9 | 23 | 50-66 x8 | 65% | 12 | 24 (Crystal shards) | 16 | x1.6 | 4 | 25% to remove Holy Radiation buff X1 Uranium Storm (6 AP): Fires at each enemy in weapon range, up to a total of 12 enemies. Each bullet fired does 2x its regular damage. |
Small Arms
Handguns and shotguns. Recommended Attributes: Coordination, Awareness, Luck.
Handguns
Name | Skill req. | Tier | Damage (A1) | Hit chance | Range | Capacity | Pen. | Crit. mult. | AP cost | Special | Origin |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 1 | 15-18 | 85% | 10.5 | 8 (9mm) | 0 | x1.4 | 3 | Base game | ||
2 | 3 | 25-30 | 75% | 10.5 | 4 (Spikes) | 2 | x1.6 | 3 | |||
3 | 5 | 22-27 | 85% | 10.5 | 8 (9mm) | 3 | x1.4 | 3 | Risky Shot: Go for broke. An unreliable attack with -40% Hit chance and +70% Critical chance. Normal damage. | ||
2 | 5 | 30-37 | 90% | 10.5 | 6 (.38) | 3 | x1.2 | 3 | Snap Shot: They'll never see it coming. An extremely quick attack that only costs 1 AP and has -60% Hit chance. | ||
2 | 6 | 24-29 | 80% | 10.5 | 6 (EC) | 99 | x1.3 | 3 | 10% to apply Damaged Armor Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets | ||
? | 6 | 58-71 | 95% | 10.5 | 10 (9mm) | 10 | x1.2 | 3 | Snap Shot: They'll never see it coming. An extremely quick attack that only costs 1 AP and has -60% Hit chance. | ||
4 | 7 | 4-5 x10 | 70% | 10.5 | 20 (Spikes) | 4 | x1.4 | 4 | Unload: Leave nothing behind. A brazen attack that fires twice with -35% Hit chance. Damage: 100% of weapon damage. | ||
4 | 9 | 44-53 | 75% | 10.5 | 8 (.38) | 6 | x1.6 | 3 | Risky Shot: Go for broke. An unreliable attack with -40% Hit chance and +70% Critical chance. Normal damage. | ||
5 | 9 | 44-53 | 75% | 10.5 | 6 (.38) | 6 | x1.6 | 3 | Snap Shot: They'll never see it coming. An extremely quick attack that only costs 1 AP and has -60% Hit chance. | ||
5 | 11 | 38-48 | 65% | 10.5 | 8 (EC) | 99 | x1.3 | 3 | Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets | ||
5 | 13 | 47-57 | 85% | 10.5 | 12 (9mm) | 9 | x1.4 | 3 | Snap Shot: They'll never see it coming. An extremely quick attack that only costs 1 AP and has -60% Hit chance. | ||
5 | 14 | 50-61 | 70% | 10.5 | 6 (EC) | 99 | x1.3 | 3 | 10% to apply Frozen Anti-organic +30% damage to organic targets -30% damage to mechanic targets | ||
6 | 15 | 75-92 | 75% | 10.5 | 8 (.38) | 10 | x1.6 | 3 | 10% to apply Damaged Armor Unload: Leave nothing behind. A brazen attack that fires twice with -35% Hit chance. Damage: 100% of weapon damage. | ||
6 | 17 | 68-83 | 85% | 10.5 | 8 (9mm) | 11 | x1.4 | 3 | Risky Shot: Go for broke. An unreliable attack with -40% Hit chance and +70% Critical chance. Normal damage. | ||
6 | 18 | 88-108 | 75% | 10.5 | 6 (.38) | 12 | x1.6 | 3 | 15% to apply Crippled | ||
7 | 19 | 106-130 | 75% | 10.5 | 6 (.38) | 13 | x1.6 | 3 | 15% to apply Damaged Armor | ||
7 | 21 | 96-118 | 85% | 10.5 | 8 (.45) | 14 | x1.4 | 3 | Risky Shot: Go for broke. An unreliable attack with -40% Hit chance and +70% Critical chance. Normal damage. | ||
7 | 22 | 100-123 | 75% | 10.5 | 4 (EC) | 99 | x1.6 | 3 | 20% to apply Burning Anti-organic +30% damage to organic targets -30% damage to mechanic targets | ||
8 | 23 | 152-185 | 75% | 10.5 | 6 (Spikes) | 16 | x1.6 | 3 | Unload: Leave nothing behind. A brazen attack that fires twice with -35% Hit chance. Damage: 100% of weapon damage. | ||
9 | 24 | 122-149 | 75% | 10.5 | 8 (EC) | 99 | x1.6 | 3 | 25% to apply Shocked Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets | ||
10 | 23 | 114-139 (narrow cone) |
80% | 10.5 | 8 (Spikes) | 16 | x1.6 | 3 | 25% to apply Damaged Armor | ||
10 | 25 | 186-228 | 75% | 10.5 | 4 (Spikes) | 17 | x2.0 | 5 | Applies Stunned | ||
1 | 4 | 33-40 | 75% | 10.5 | 8 (.38) | 2 | x1.2 | 3 | +3% Strike rate | Colorado survival gear DLC | |
7 | 20 | 84-103 | 75% | 9 | 4 (FlFu) | 99 | x1.6 | 3 | 75% to apply Frozen Anti-organic +30% damage to organic targets -30% damage to mechanic targets Extinguish (2 AP): Use to safely put out flames on a target character. Removes Burning . |
Battle of Steeltown DLC | |
9 | 23 | 88-107 | 75% | 10.5 | 4 (FlFu) | 99 | x1.6 | 3 | Applies Frozen Anti-organic +30% damage to organic targets -30% damage to mechanic targets Extinguish (2 AP): Use to safely put out flames on a target character. Removes Burning . | ||
9 | 21 | 94-115 | 80% | 10.5 | 6 (EC) | 99 | x1.3 | 3 | 25% to apply Power Surge Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets Overload (5 AP): Deals +100% damage in an area around the target and inflicts Power Surge, stunning enemy spawners and robots for 1 turn. Uses 6 ammo. |
Cult of the Holy Detonation DLC | |
9 | 23 | 121-148 | 80% | 10.5 | 8 (EC) | 99 | x1.3 | 3 | 35% to apply Power Surge Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets Overload (5 AP): Deals +100% damage in an area around the target and inflicts Power Surge, stunning enemy spawners and robots for 1 turn. Uses 6 ammo. |
Shotguns
Name | Skill req. | Tier | Damage (A1) | Hit chance | Range | Capacity | Pen. | Crit. mult. | AP cost | Special | Origin |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 1 | 11-15 (cone) |
95% | 10.5 | 2 (Spikes) | 0 | x1.7 | 3 | Base game | ||
2 | 3 | 13-19 (cone) |
95% | 10.5 | 2 (ShSh) | 2 | x1.7 | 3 | |||
2 | 5 | 16-23 (cone) |
95% | 10.5 | 4 (ShSh) | 3 | x1.7 | 3 | Double Barrel: Double your fun. Fires two times in a row with +17% wider spread and -45% Hit chance. Damage: 100% of weapon damage. | ||
3 | 7 | 19-28 (cone) |
95% | 10.5 | 2 (ShSh) | 4 | x1.7 | 3 | Point Blank: Turn them into a blood sausage. Hits a single target at point blank range for double damage. | ||
3 | 9 | 17-24 (cone) |
95% | 10.5 | 4 (EC) | 99 | x1.4 | 3 | 25% to apply Shocked Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets | ||
4 | 9 | 23-33 (cone) |
95% | 10.5 | 6 (ShSh) | 6 | x1.7 | 3 | Point Blank: Turn them into a blood sausage. Hits a single target at point blank range for double damage. | ||
4 | 10 | 25-38 (cone) |
95% | 12 | 6 (ShSh) | 7 | x1.7 | 3 | 25% to apply Slowed | ||
4 | 10 | 25-38 (cone) |
95% | 10.5 | 4 (ShSh) | 7 | x1.75 | 3 | 20% to apply Hungover Single Shot: Make each shell count. Fires a single shot with +30% Hit chance, but -50% spread. Damage: 100% of weapon damage. | ||
5 | 11 | 17-24 x3 (cone) |
70% | 10.5 | 6 (ShSh) | 7 | x1.7 | 4 | Single Shot: Make each shell count. Fires a single shot with +30% Hit chance, but -50% spread. Damage: 100% of weapon damage. | ||
5 | 13 | 33-48 (cone) |
95% | 10.5 | 4 (ShSh) | 9 | x1.7 | 4 | 10% to apply Diseased | ||
5 | 13 | 33-49 (cone) |
95% | 10.5 | 4 (ShSh) | 9 | x1.7 | 3 | Double Barrel: Double your fun. Fires two times in a row with +17% wider spread and -45% Hit chance. Damage: 100% of weapon damage. | ||
6 | 15 | 40-58 (cone) |
95% | 10.5 | 8 (ShSh) | 10 | x1.7 | 3 | Point Blank: Turn them into a blood sausage. Hits a single target at point blank range for double damage. | ||
6 | 17 | 48-70 (cone) |
95% | 10.5 | 12 (ShSh) | 11 | x1.7 | 3 | Double Barrel: Double your fun. Fires two times in a row with +17% wider spread and -45% Hit chance. Damage: 100% of weapon damage. | ||
6 | 18 | 38-55 (cone) |
95% | 10.5 | 4 (EC) | 99 | x1.4 | 3 | 25% to apply Frozen Anti-organic +30% damage to organic targets -30% damage to mechanic targets | ||
7 | 19 | 57-84 x3 (cone) |
70% | 10.5 | 9 (ShSh) | 13 | x1.7 | 5 | Single Shot: Make each shell count. Fires a single shot with +30% Hit chance, but -50% spread. Damage: 100% of weapon damage. | ||
7 | 19 | 42-61 x2 (cone) |
80% | 10.5 | 10 (EC) | 99 | x1.4 | 3 | 15% to apply Shocked Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets | ||
7 | 21 | 69-100 (cone) |
95% | 10.5 | 8 (ShSh) | 14 | x1.7 | 3 | Point Blank: Turn them into a blood sausage. Hits a single target at point blank range for double damage. | ||
8 | 23 | 81-119 x3 (cone) |
70% | 10.5 | 9 (ShSh) | 16 | x1.7 | 5 | Single Shot: Make each shell count. Fires a single shot with +30% Hit chance, but -50% spread. Damage: 100% of weapon damage. | ||
10 | 23 | 68-100 (area) |
95% | 13.5 | 1 (Grenade cartridge) | 99 | x1.4 | 2 | |||
10 | 24 | 64-94 (cone) |
95% | 10.5 | 8 (ShSh) | 99 | x1.4 | 3 | |||
1 | 4 | 17-24 (cone) |
95% | 10.5 | 2 (ShSh) | 2 | x1.7 | 2 | Colorado survival gear DLC | ||
4 | 20 | 3-4 (narrow cone) |
95% | 13.5 | 5 (EC) | 99 | x1.0 | 3 | -100% Critical chance Applies Disruption Field X1 Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets |
Battle of Steeltown DLC | |
4 | 23 | 3-5 (narrow cone) |
85% | 13.5 | 6 (EC) | 99 | x1.0 | 3 | -100% Critical chance Applies Disruption Field X2 Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets | ||
9 | 21 | 48-70 x2 (cone) |
90% | 10.5 | 1 (None) | 14 | x1.7 | 4 | 50% to apply Poisoned Bile Blast (5 AP): Lets out a massive blast of caustic bile in the area around the wielder, dealing heavy damage to enemies and inflicting Poison . Deals 130% of weapon damage. |
Cult of the Holy Detonation DLC | |
9 | 23 | 62-91 x3 (cone) |
90% | 10.5 | 1 (None) | 16 | x1.7 | 4 | 50% to apply Poisoned Bile Blast (5 AP): Lets out a massive blast of caustic bile in the area around the wielder, dealing heavy damage to enemies and inflicting Poison . Deals 130% of weapon damage. |
Sniper Rifles
Sniper rifles. Recommended Attributes: Intelligence, Awareness, Luck.
Name | Skill req. | Tier | Damage (A1) | Hit chance | Range | Capacity | Pen. | Crit. mult. | AP cost | Special | Origin |
---|---|---|---|---|---|---|---|---|---|---|---|
5 | 1 | 26-36 | 75% | 24 | 1 (BB ammo) | 2 | x2 | 6 | +20% Strike rate Applies Blinded |
Base game | |
1 | 3 | 31-44 | 75% | 24 | 5 (.30-06) | 6 | x2 | 6 | |||
2 | 5 | 38-52 | 75% | 24 | 4 (.30-06) | 9 | x2 | 6 | |||
2 | 5 | 38-52 | 75% | 24 | 3 (.30-06) | 9 | x2 | 6 | +10% Strike rate Center Mass: Take 'em down clean. A reliable attack that has +20% Hit chance, but -100% Critical chance and -33% Damage. Damage: 66% of weapon damage | ||
3 | 7 | 45-62 | 75% | 24 | 5 (.30-06) | 12 | x2 | 6 | +15% Strike rate Center Mass: Take 'em down clean. A reliable attack that has +20% Hit chance, but -100% Critical chance and -33% Damage. Damage: 66% of weapon damage | ||
4 | 9 | 54-75 | 75% | 24 | 4 (.30-06) | 16 | x2 | 6 | Risky Shot: Go for broke. An unreliable attack with -40% Hit chance and +70% Critical chance. Normal damage. | ||
4 | 10 | 54-75 | 75% | 24 | 4 (EC) | 99 | x1.6 | 6 | 15% to apply Shocked Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets | ||
4 | 10 | 60-82 | 75% | 24 | 5 (.30-06) | 18 | x2 | 6 | Center Mass: Take 'em down clean. A reliable attack that has +20% Hit chance, but -100% Critical chance and -33% Damage. Damage: 66% of weapon damage | ||
5 | 11 | 46-62 (narrow cone) |
100% | 23 | 4 (EC) | 99 | x1.6 | 4 | +10% Critical chance Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets | ||
5 | 13 | 86-118 | 75% | 24 | 5 (.50) | 23 | x2 | 7 | +5% Strike rate Center Mass: Take 'em down clean. A reliable attack that has +20% Hit chance, but -100% Critical chance and -33% Damage. Damage: 66% of weapon damage | ||
6 | 15 | 104-143 | 75% | 24 | 4 (.30-06) | 26 | x2 | 7 | +5% Strike rate Risky Shot: Go for broke. An unreliable attack with -40% Hit chance and +70% Critical chance. Normal damage. | ||
6 | 17 | 122-167 | 75% | 24 | 5 (.50) | 29 | x2 | 7 | +10% Strike rate Center Mass: Take 'em down clean. A reliable attack that has +20% Hit chance, but -100% Critical chance and -33% Damage. Damage: 66% of weapon damage | ||
7 | 19 | 146-200 | 75% | 24 | 3 (.50) | 33 | x2 | 7 | +10% Strike rate Risky Shot: Go for broke. An unreliable attack with -40% Hit chance and +70% Critical chance. Normal damage. | ||
7 | 21 | 158-217 | 75% | 24 | 5 (.30-06) | 36 | x2 | 7 | +15% Strike rate Center Mass: Take 'em down clean. A reliable attack that has +20% Hit chance, but -100% Critical chance and -33% Damage. Damage: 66% of weapon damage | ||
7 | 22 | 157-216 | 75% | 24 | 4 (EC) | 99 | x1.6 | 7 | +10% Strike rate 15% to apply Shocked Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets | ||
10 | 23 | 169-232 | 90% | 24 | 4 (EC) | 99 | x1.6 | 7 | 50% to apply Frozen Anti-organic +30% damage to organic targets -30% damage to mechanic targets | ||
9 | 23 | 206-284 | 75% | 24 | 3 (.50) | 40 | x1.6 | 7 | +15% Strike rate 20% to apply Damaged Armor | ||
10 | 24 | 187-257 (narrow cone) |
90% | 30 | 1 (EC) | 99 | x1.6 | 7 | +15% Strike rate 25% to apply Shocked Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets | ||
1 | 4 | 41-56 | 75% | 27 | 4 (.30-06) | 7 | x2 | 6 | +20% Strike rate | Colorado survival gear DLC | |
4 | 20 | 7-9 | 85% | 24 | 3 (EC) | 99 | x1.0 | 6 | -100% Critical chance Applies Disruption Field X3 Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets |
Battle of Steeltown DLC | |
4 | 23 | 9-12 | 85% | 24 | 4 (EC) | 99 | x1.0 | 6 | -100% Critical chance Applies Disruption Field X4 Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets | ||
7 | 20 | 87-120 | 75% | 22.5 | 4 (Spikes) | 99 | x2 | 7 | +15% Strike rate 25% to apply Damaged Armor Anti-organic +30% damage to organic targets -30% damage to mechanic targets | ||
9 | 23 | 113-156 | 75% | 24 | 5 (Spikes) | 99 | x2 | 7 | +15% Strike rate 75% to apply Damaged Armor Anti-organic +30% damage to organic targets -30% damage to mechanic targets | ||
9 | 21 | 181-249 | 90% | 24 | 4 (Crystal shards) | 36 | x1.6 | 7 | +15% Strike rate 75% to remove Holy Radiation buff X1 |
Cult of the Holy Detonation DLC | |
9 | 23 | 246-338 | 90% | 24 | 4 (Crystal shards) | 41 | x1.6 | 7 | +15% Strike rate 75% to remove Holy Radiation buff X1 |
Big Guns
Heavy machine guns, flamethrowers, and other oversized weapons. Recommended Attributes: Awareness, Coordination, Strength.
Heavy Machine Guns
Name | Skill req. | Tier | Damage (A1) | Hit chance | Range | Capacity | Pen. | Crit. mult. | AP cost | Special | Origin |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 3 | 7-10 x9 | 50% | 15 | 36 (7.62) | 6 | x1.3 | 6 | Base game | ||
3 | 7 | 10-14 x9 | 50% | 15 | 45 (7.62) | 12 | x1.3 | 6 | Center Mass: Take 'em down clean. A reliable attack that has +20% Hit chance, but -100% Critical chance and -33% Damage. Damage: 66% of weapon damage | ||
2 | 8 | 11-15 x9 | 50% | 20 | 54 (7.62) | 14 | x1.3 | 6 | +5% Critical chance 15% to apply Bleeding | ||
4 | 10 | 22-30 x5 | 50% | 15 | 30 (.50) | 18 | x1.3 | 6 | Risky Shot: Go for broke. An unreliable attack with -40% Hit chance and +70% Critical chance. Normal damage. | ||
5 | 12 | 13-18 x9 | 50% | 15 | 36 (EC) | 99 | x1.1 | 7 | Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets | ||
5 | 15 | 19-26 x9 | 50% | 16.5 | 45 (7.62) | 26 | x1.3 | 7 | Center Mass: Take 'em down clean. A reliable attack that has +20% Hit chance, but -100% Critical chance and -33% Damage. Damage: 66% of weapon damage | ||
6 | 17 | 40-55 x5 | 50% | 15 | 30 (.50) | 29 | x1.3 | 7 | Unload: Leave nothing behind. A brazen attack that fires twice with -35% Hit chance. Damage: 100% of weapon damage. | ||
7 | 19 | 41-57 x5 | 50% | 15 | 30 (.50) | 99 | x1.1 | 7 | 10% to apply Damaged Armor | ||
7 | 21 | 17-24 x18 | 60% | 15 | 72 (7.62) | 36 | x1.3 | 7 | Unload: Leave nothing behind. A brazen attack that fires twice with -35% Hit chance. Damage: 100% of weapon damage. | ||
8 | 23 | 30-42 x9 (narrow cone) |
50% | 15 | 36 (EC) | 99 | x1.1 | 5 | 10% to apply Shocked Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets | ||
9 | 24 | 274-380 | 90% | 15 | 4 (Sawblades) | 99 | x1.1 | 7 | 50% to apply Burning Anti-organic +30% damage to organic targets -30% damage to mechanic targets | ||
10 | 23 | 80-111 x4 | 60% | 15
(7.5 min) |
24 (empties) | 40 | x1.1 | 4 | 25% to apply Hungover Unload: Leave nothing behind. A brazen attack that fires twice with -35% Hit chance. Damage: 100% of weapon damage. | ||
1 | 4 | 9-13 x10 | 60% | 15 | 60 (7.62) | 7 | x1.3 | 6 | Colorado survival gear DLC | ||
4 | 20 | 3-4 x4 | 50% | 15 | 20 (EC) | 99 | x1.0 | 5 | -100% Critical chance Applies Disruption Field X1 Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets |
Battle of Steeltown DLC | |
4 | 23 | 3-5 x4 | 50% | 16.5 | 24 (EC) | 99 | x1.0 | 6 | -100% Critical chance Applies Disruption Field X1 Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets | ||
7 | 20 | 26-38 x4 | 50% | 15 | 20 (FlFu) | 99 | x1.3 | 6 | 75% to apply Frozen Anti-organic +30% damage to organic targets -30% damage to mechanic targets Extinguish (2 AP): Use to safely put out flames on a target character. Removes Burning . | ||
9 | 23 | 38-53 x4 | 50% | 15 | 20 (FlFu) | 99 | x1.3 | 6 | Applies Frozen Anti-organic +30% damage to organic targets -30% damage to mechanic targets Extinguish (2 AP): Use to safely put out flames on a target character. Removes Burning . | ||
7 | 20 | 18-26 x6 | 65% | 21 | 24 (FlFu) | 99 | x1.5 | 5 | Applies Hot Tar X1 Anti-organic +30% damage to organic targets -30% damage to mechanic targets | ||
9 | 23 | 30-41 x6 | 65% | 21 | 24 (FlFu) | 99 | x1.5 | 5 | Applies Hot Tar X2 Anti-organic +30% damage to organic targets -30% damage to mechanic targets | ||
9 | 21 | 15-21 x14 | 60% | 15 | 24 (EC) | 99 | x1.1 | 5 | Applies Targeted Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets |
Cult of the Holy Detonation DLC | |
9 | 23 | 18-25 x14 | 60% | 15 | 28 (EC) | 99 | x1.1 | 4 | Applies Targeted Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets |
Flamethrowers
Name | Skill req. | Tier | Damage (A1) | Hit chance | Range | Capacity | Pen. | Crit. mult. | AP cost | Special | Origin |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 3 | 10-15 (cone) |
95% | 10.5 | 2 (FlFu) | 99 | x1.5 | 4 | 75% to apply Burning Anti-organic +30% damage to organic targets -30% damage to mechanic targets |
Base game | |
3 | 7 | 15-21 (cone) |
95% | 10.5 | 2 (FlFu) | 99 | x1.5 | 4 | 75% to apply Burning Anti-organic +30% damage to organic targets -30% damage to mechanic targets | ||
4 | 9 | 17-25 (cone) |
95% | 10.5 | 2 (FlFu) | 99 | x1.5 | 4 | 75% to apply Burning Anti-organic +30% damage to organic targets -30% damage to mechanic targets | ||
5 | 11 | 9-12 x4 | 75% | 12 | 12 (FlFu) | 99 | x1.5 | 4 | 25% to apply Burning Anti-organic +30% damage to organic targets -30% damage to mechanic targets | ||
5 | 13 | 25-38 (cone) |
95% | 10.5 | 2 (FlFu) | 99 | x1.5 | 4 | 75% to apply Burning Anti-organic +30% damage to organic targets -30% damage to mechanic targets | ||
6 | 15 | 30-45 (cone) |
95% | 10.5 | 2 (EC) | 99 | x1.5 | 4 | 75% to apply Frozen Anti-organic +30% damage to organic targets -30% damage to mechanic targets | ||
6 | 19 | 43-63 (cone 85°) |
95% | 10.5 | 2 (FlFu) | 99 | x1.5 | 5 | 75% to apply Burning Anti-organic +30% damage to organic targets -30% damage to mechanic targets | ||
7 | 21 | 52-76 (cone) |
95% | 10.5 | 2 (FlFu) | 99 | x1.5 | 5 | 75% to apply Burning Anti-organic +30% damage to organic targets -30% damage to mechanic targets | ||
10 | 23 | 82-120 (cone 40°) |
95% | 12 | 4 (Wasp tank) | 20 | x1.5 | 4 | Applies Poisoned Anti-organic +30% damage to organic targets -30% damage to mechanic targets | ||
8 | 24 | 68-100 (1 target) |
95% | 16 | 16 (EC) | 99 | x1.5 | 5 | 75% to apply Shocked Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets | ||
1 | 4 | 13-18 (cone) |
65% | 10.5 | 2 (FlFu) | 99 | x2 | 4 | 75% to apply Demoralized Anti-organic +30% damage to organic targets -30% damage to mechanic targets |
Colorado survival gear DLC | |
9 | 21 | 8-12 (cone) |
95% | 10.5 | 5 (EC) | 99 | x1.5 | 3 | Applies Microwaved X2 Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets |
Cult of the Holy Detonation DLC | |
9 | 24 | 11-15 (cone) |
95% | 10.5 | 6 (EC) | 99 | x1.5 | 3 | Applies Microwaved X3 Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets |
Melee Combat
Bladed and blunt weapons. Recommended Attributes: Strength, Coordination, Speed.
Bladed Weapons
Name | Skill req. | Tier | Damage (S1) | Hit chance | Pen. | Crit. mult. | AP cost | Special | Origin |
---|---|---|---|---|---|---|---|---|---|
1 | 1 | 12-17 | 85% | 2 | x2.1 | 3 | Base game | ||
2 | 3 | 15-20 | 85% | 4 | x2.1 | 3 | 25% to apply Bleeding | ||
2 | 4 | 21-28 | 85% | 5 | x2.1 | 3 | 25% to apply Poisoned | ||
2 | 5 | 18-25 | 85% | 6 | x2.1 | 3 | Sucker Punch: Take 'em off guard. A quick attack that has +40% Hit chance, but -50% Damage. Damage: 50% of weapon damage. | ||
3 | 7 | 17-24 | 85% | 8 | x2.1 | 3 | 25% to apply Burning | ||
3 | 9 | 27-37 | 85% | 10 | x2.1 | 3 | Heavy Attack: Throw your weight around. A powerful attack with -40% hit chance and +70% crit chance. Normal damage. | ||
2 | 11 | 25-35 | 85% | 99 | x1.66 | 3 | 15% to apply Shocked Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets | ||
5 | 12 | 35-48 | 85% | 13 | x2.1 | 3 | 25% to apply Crippled Reckless Attack: More pain for more gain. An indiscriminate attack that hits everyone nearby - including the attacker - for +25% damage. | ||
5 | 14 | 43-59 | 85% | 15 | x2.1 | 3 | 15% to apply Crippled | ||
5 | 13 | 39-53 | 85% | 14 | x2.1 | 3 | Reckless Attack: More pain for more gain. An indiscriminate attack that hits everyone nearby - including the attacker - for +25% damage. | ||
4 | 14 | 42-58 | 85% | 15 | x2.1 | 3 | 15% to apply Poisoned | ||
6 | 15 | 47-64 | 85% | 16 | x2.1 | 3 | 15% to apply Bleeding | ||
6 | 17 | 56-76 | 85% | 18 | x2.1 | 3 | 15% to apply Bleeding Heavy Attack: Throw your weight around. A powerful attack with -40% hit chance and +70% crit chance. Normal damage. | ||
6 | 18 | 62-86 | 85% | 19 | x2.1 | 3 | 25% to apply Damaged Armor | ||
7 | 19 | 52-73 | 85% | 99 | x1.66 | 3 | 15% to apply Frozen Anti-organic +30% damage to organic targets -30% damage to mechanic targets | ||
7 | 21 | 62-86 | 85% | 99 | x1.66 | 3 | 15% to apply Shocked Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets Heavy Attack: Throw your weight around. A powerful attack with -40% hit chance and +70% crit chance. Normal damage. | ||
10 | 23 | 74-101 | 85% | 99 | x1.66 | 3 | 20% to apply Shocked Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets | ||
8 | 23 | 95-130 | 85% | 24 | x2.1 | 3 | Applies Bleeding Reckless Attack: More pain for more gain. An indiscriminate attack that hits everyone nearby - including the attacker - for +25% damage. | ||
1 | 4 | 20-27 | 85% | 5 | x2.1 | 3 | 25% to apply Bleeding | Colorado survival gear DLC | |
7 | 20 | 55-77 | 85% | 99 | x1.66 | 3 | 25% to apply Burning Anti-organic +30% damage to organic targets -30% damage to mechanic targets |
Battle of Steeltown DLC | |
9 | 23 | 73-100 | 85% | 99 | x1.66 | 3 | 25% to apply Burning Anti-organic +30% damage to organic targets -30% damage to mechanic targets | ||
9 | 21 | 61-84 | 85% | 99 | x1.66 | 4 | Applies Shocked Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets Thunderstruck (1 turn cooldown) Strike a target with a lasting electric shock, damaging both them and anyone nearby over 3 turns. |
Cult of the Holy Detonation DLC | |
9 | 23 | 80-109 | 85% | 99 | x1.66 | 4 | Applies Shocked Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets Thunderstruck (1 turn cooldown) Strike a target with a lasting electric shock, damaging both them and anyone nearby over 3 turns. |
Blunt Weapons
Name | Skill req. | Tier | Damage (S1) | Hit chance | Pen. | Crit. mult. | AP cost | Special | Origin |
---|---|---|---|---|---|---|---|---|---|
1 | 1 | 17-20 | 80% | 4 | x2.5 | 4 | Base game | ||
2 | 5 | 19-23 | 80% | 99 | x2.5 | 4 | Applies Burning Anti-organic +30% damage to organic targets -30% damage to mechanic targets | ||
2 | 5 | 21-25 | 80% | 7 | x2.5 | 4 | |||
2 | 6 | 23-28 | 80% | 8 | x2.5 | 4 | 15% to apply Stunned Sucker Punch: Take 'em off guard. A quick attack that has +40% Hit chance, but -50% Damage. Damage: 50% of weapon damage. | ||
3 | 8 | 27-33 | 80% | 11 | x2.5 | 4 | Reckless Attack: More pain for more gain. An indiscriminate attack that hits everyone nearby - including the attacker - for +25% damage. | ||
4 | 9 | 30-38 | 80% | 12 | x2.5 | 4 | 15% to apply Damaged Armor Heavy Attack: Throw your weight around. A powerful attack with -40% hit chance and +70% crit chance. Normal damage. | ||
3 | 10 | 32-38 | 80% | 14 | x2.6 | 4 | |||
5 | 11 | 36-44 | 80% | 15 | x2.5 | 4 | 15% to apply Stunned | ||
5 | 13 | 44-53 | 80% | 17 | x2.5 | 4 | 15% to apply Crippled | ||
6 | 15 | 49-59 | 80% | 99 | x2 | 4 | 15% to apply Shocked Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets | ||
6 | 17 | 64-78 | 80% | 23 | x2.5 | 4 | Reckless Attack: More pain for more gain. An indiscriminate attack that hits everyone nearby - including the attacker - for +25% damage. | ||
7 | 19 | 75-92 | 80% | 25 | x2.5 | 4 | 20% to apply Burning | ||
7 | 20 | 82-100 | 70% | 27 | x2.5 | 4 | Applies Bleeding | ||
8 | 21 | 82-101 | 80% | 99 | x2 | 4 | 15% to apply Shocked Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets Heavy Attack: Throw your weight around. A powerful attack with -40% hit chance and +70% crit chance. Normal damage. | ||
7 | 22 | 117-143 | 80% | 24 | x2.5 | 4 | 20% to apply Stunned Reckless Attack: More pain for more gain. An indiscriminate attack that hits everyone nearby - including the attacker - for +25% damage. | ||
9 | 23 | 106-130 | 80% | 30 | x2.5 | 4 | Reckless Attack: More pain for more gain. An indiscriminate attack that hits everyone nearby - including the attacker - for +25% damage. | ||
10 | 23 | 87-106 | 80% | 99 | x2.5 | 4 | Reckless Attack: More pain for more gain. An indiscriminate attack that hits everyone nearby - including the attacker - for +25% damage. | ||
10 | 25 | 123-151 | 80% | 33 | x3.5 | 4 | Reckless Attack: More pain for more gain. An indiscriminate attack that hits everyone nearby - including the attacker - for +25% damage. | ||
1 | 4 | 22-27 | 70% | 6 | x2.5 | 4 | 25% to apply Frozen | Colorado survival gear DLC | |
4 | 20 | 8-9 | 85% | 99 | x1.0 | 3 | -100% Critical chance Applies Disruption Field X2 Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets |
Battle of Steeltown DLC | |
4 | 23 | 10-12 | 75% | 99 | x1.0 | 3 | -100% Critical chance Applies Disruption Field X3 Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets | ||
9 | 21 | 90-109 | 80% | 28 | x2.5 | 4 | Armageddon (5 AP): Sets off a nuclear explosion that devastates anything nearby, including you, and leaves behind a fiery hazard on the ground that inflicts Burning. Must be charged up for 1 turn. | Cult of the Holy Detonation DLC | |
9 | 23 | 117-142 | 80% | 32 | x2.5 | 4 | Armageddon (5 AP): Sets off a nuclear explosion that devastates anything nearby, including you, and leaves behind a fiery hazard on the ground that inflicts Burning. Must be charged up for 1 turn. |
Brawling
Fist-based weapons. Brawlers start out weak but have great potential at high levels. Recommended Attributes: Coordination, Intelligence, Charisma.
Name | Skill req. | Tier | Damage (S1) | Hit chance | Pen. | Crit. mult. | AP cost | Special | Origin |
---|---|---|---|---|---|---|---|---|---|
1 | 2 | 6-9 | 90% | 1 | x1.2 | 2 | Base game | ||
2 | 3 | 7-10 | 90% | 1 | x1.2 | 2 | +0.5 Combat Speed 20% to apply Diseased | ||
1 | 4 | 8-11 | 90% | 2 | x1.2 | 2 | Inspire (3 AP): Cheer an ally on, granting them +2 AP, +10% Hit Chance and +10% Critical Chance for 1 turn. | ||
2 | 5 | 9-13 | 90% | 3 | x1.2 | 2 | Sucker Punch: Take 'em off guard. A quick attack that has +40% Hit chance, but -50% Damage. Damage: 50% of weapon damage. | ||
3 | 7 | 11-16 | 90% | 4 | x1.2 | 2 | 15% to apply Stunned | ||
4 | 9 | 14-20 | 90% | 5 | x1.2 | 2 | Heavy Attack: Throw your weight around. A powerful attack with -40% hit chance and +70% crit chance. Normal damage. | ||
5 | 13 | 30-45 | 90% | 7 | x1.2 | 3 | 25% to apply Bleeding Sucker Punch: Take 'em off guard. A quick attack that has +40% Hit chance, but -50% Damage. Damage: 50% of weapon damage. | ||
6 | 17 | 29-44 | 90% | 10 | x1.2 | 2 | 20% to apply Damaged Armor Heavy Attack: Throw your weight around. A powerful attack with -40% hit chance and +70% crit chance. Normal damage. | ||
7 | |||||||||
7 | 21 | 43-63 | 90% | 12 | x1.2 | 2 | Heavy Attack: Throw your weight around. A powerful attack with -40% hit chance and +70% crit chance. Normal damage. | ||
10 | 23 | 20-30 | 90% | 99 | x1.2 | 2 | Anti-organic +30% damage to organic targets -30% damage to mechanic targets Each attack has 100% chance to add an explosive charge which will explode after a few turns. The explosive damage does NOT scale with Explosives. | ||
8 | 23 | 33-49 | 90% | 99 | x1.15 | 2 | 10% to apply Shocked Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets | ||
1 | 4 | 9-13 | 85% | 2 | 1.2 | 2 | 25% to apply Bleeding | Colorado survival gear DLC | |
4 | 20 | 3-4 | 90% | 99 | x1.0 | 2 | -100% Critical chance Applies Disruption Field X1 Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets |
Battle of Steeltown DLC | |
4 | 23 | 4-5 | 90% | 99 | x1.0 | 2 | Applies Disruption Field X2 Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets | ||
6 | 20 | 142-208 | 90% | 99 | x1.8 | 5 | +2% Strike rate Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets | ||
9 | 23 | 185-272 | 90% | 99 | x2.0 | 5 | +4% Strike rate 15% to apply Shocked Anti-mechanic +30% damage to mechanic targets -30% damage to organic targets | ||
9 | 21 | 45-65 | 90% | 12 | x1.1 | 2 | 20% to apply Poisoned Reckless Attack: More pain for more gain. An indiscriminate attack that hits everyone nearby - including the attacker - for +25% damage. |
Cult of the Holy Detonation DLC | |
9 | 23 | 64-94 | 90% | 14 | x1.1 | 2 | 35% to apply Poisoned Reckless Attack: More pain for more gain. An indiscriminate attack that hits everyone nearby - including the attacker - for +25% damage. |
Rocket Launchers
Exactly what it says on the tin. Wasteland 3 rocket launchers
Wasteland 3 rocket launchers
Unconventional Weapons
Unconventional types of weapons. Recomended Attributes: Awareness, Coordination, Intelligence.