Wasteland Wiki
Register
(Created page with "thumb|400pxThis is the main map of the Wasteland world. North and/or West of the central river locations include: *Base Cochise *Las Vegas *[[...")
 
No edit summary
 
(14 intermediate revisions by 4 users not shown)
Line 1: Line 1:
  +
{{Infobox location
[[File:Main_map.png|thumb|400px]]This is the main map of the [[Wasteland]] world.
 
  +
|games =WL1
  +
|type =landmark
  +
|image =Main_map.png
  +
|map marker image =
  +
|map marker =
  +
|local map =
  +
|factions =
  +
* [[Desert Rangers]]
  +
* [[Guardians of the Old Order]]
 
* [[Rail Nomads]]
  +
|footer=
  +
Step Time: 4 min
  +
Heal rate: 8 steps
  +
Enc. freq.: 100
  +
}}
  +
The '''desert''' (A.K.A the '''wasteland''') is just as formidable as it was before the holocaust. In addition to the lack of water and the fierce heat, there are reports of radiation zones that have melted the flesh of unwary travelers. Along with the irradiated human element—left-over biker gangs, rabid survivalists, crazed religious zealots—all sorts of mutant animals make their home in the desert. Some say that traveling in the desert nowadays without an experienced guide is plain suicidal. You begin your adventure in the desert along the California-Arizona border. The area you'll cover extends from the [[Ranger Center]] in the south up to the Grand Canyon in the north. The towns of [[Quartz]], [[Needles]] and [[Las Vegas]] are three places you'll surely want to visit.
   
  +
== Locations==
  +
<!--<imagemap>
  +
File:Main_map.png|center|600px|Interactive map (hover over area for link and name)
   
 
circle 887 995 40 [[Ranger Center]]
North and/or West of the central river locations include:
 
  +
circle 758 949 53 [[Highpool (Wasteland)]]
*[[Base Cochise]]
 
  +
circle 577 884 48 [[Agricultural_center_(Wasteland)|Ag center]]
*[[Las Vegas]]
 
  +
circle 927 591 102 [[Darwin village]]
*[[Needles]]
 
  +
circle 952 118 69 [[Sleeper base]]
*[[Savage Village]]
 
  +
circle 696 742 63 [[Desert Nomads]]
South and/or East of the central river locations include:
 
  +
circle 517 838 23 [[Mine shaft]]
*[[Sleeper Base]]
 
 
circle 587 766 57 [[Guardian Citadel]]
*[[Darwin|Darwin Village]]
 
  +
circle 215 934 95 [[Savage Village]]
*[[Quartz]]
 
  +
circle 474 700 49 [[Quartz]]
*[[Rail Nomads|Rail Nomad's Camp]]
 
  +
circle 398 490 59 [[Needles]]
*[[Guardian Citadel]]
 
  +
circle 362 278 63 [[Las Vegas]]
*[[Mine Shaft]]
 
 
circle 38 55 56 [[Base Cochise]]
*[[Agricultural Center]]
 
  +
*[[Highpool]]
 
  +
desc bottom-left
*[[Ranger Center]]
 
  +
</imagemap>-->
 
* [[Agricultural Center]]
  +
* [[Base Cochise]] (hidden until Las Vegas sewers)
 
* [[Darwin Village]]
  +
* [[Desert Nomads]]
  +
* [[Guardian Citadel]]
 
* [[Highpool]]
 
* [[Las Vegas]]
 
* [[Mine Shaft]]
 
* [[Needles]]
 
* [[Quartz]]
  +
* [[Ranger Center]]
 
* [[Savage Village]]
  +
* [[Sleeper One]] (hidden until Las Vegas sewers)
  +
{{-}}
  +
==Interactive map==
  +
{{Map:WL1 Map}}
  +
== Random encounters ==
  +
{{encounter list|
  +
{{encounter row
  +
| disk = 1
  +
| name = Desert Dweller
  +
| names = Desert Dwellers
  +
| experience = 14
  +
| ac = 0
  +
| skill = 2
  +
| fixedDamage = 3
  +
| randomDamage = 3
  +
| maxGroupSize = 4
  +
| weapon = 1
  +
| type = 2
  +
| picture = 17
  +
}}
  +
{{encounter row
  +
| disk = 1
  +
| name = Wasteland Warrior
  +
| names = Wasteland Warriors
  +
| experience = 18
  +
| ac = 2
  +
| skill = 17
  +
| fixedDamage = 0
  +
| randomDamage = 2
  +
| maxGroupSize = 2
  +
| weapon = 2
  +
| type = 3
  +
| picture = 6
  +
}}
  +
{{encounter row
  +
| disk = 1
  +
| name = Radioactive Vermin
  +
| names = Radioactive Vermin
  +
| experience = 5
  +
| ac = 0
  +
| skill = 1
  +
| fixedDamage = 1
  +
| randomDamage = 1
  +
| maxGroupSize = 5
  +
| weapon = 1
  +
| type = 1
  +
| picture = 16
  +
}}
  +
{{encounter row
  +
| disk = 1
  +
| name = Wild Canine
  +
| names = Wild Canines
  +
| experience = 14
  +
| ac = 0
  +
| skill = 2
  +
| fixedDamage = 2
  +
| randomDamage = 2
  +
| maxGroupSize = 4
  +
| weapon = 1
  +
| type = 1
  +
| picture = 10
  +
}}
  +
{{encounter row
  +
| disk = 1
  +
| name = Slithering Iguana
  +
| names = Slithering Iguanas
  +
| experience = 7
  +
| ac = 1
  +
| skill = 2
  +
| fixedDamage = 4
  +
| randomDamage = 2
  +
| maxGroupSize = 3
  +
| weapon = 1
  +
| type = 1
  +
| picture = 54
  +
}}
  +
}}
  +
  +
== Notes ==
  +
* If you travel through the hot spots of the desert every character in you party not carrying a [[Canteen]] gets hurt.
  +
* Don't try to access [[Darwin Village]] from the south. The area around Darwin is contaminated. You can see it glow during the night. Darwin can only be safely entered from the North or with [[Rad suit]]s.
  +
* Right north of Quartz you'll find a broken Jeep. [[Ace]] can fix it and it brings you safely to [[Needles]]. But this is optional, you can freely go to Needles without the Jeep at any time.
  +
* [[Base Cochise]] and [[Sleeper Base]] are not on the map in the beginning so you can't travel there right away. The locations are revealed later in the game.
  +
* The river will sweep you away if you try crossing it without using the bridges. This is a [[Swim]] skill check, and failures will send you downstream. This at worst knocks you unconscious, but all conscious characters need to succeed.
  +
  +
[[Category:Wasteland locations| ]]

Latest revision as of 06:39, 15 May 2022

The desert (A.K.A the wasteland) is just as formidable as it was before the holocaust. In addition to the lack of water and the fierce heat, there are reports of radiation zones that have melted the flesh of unwary travelers. Along with the irradiated human element—left-over biker gangs, rabid survivalists, crazed religious zealots—all sorts of mutant animals make their home in the desert. Some say that traveling in the desert nowadays without an experienced guide is plain suicidal. You begin your adventure in the desert along the California-Arizona border. The area you'll cover extends from the Ranger Center in the south up to the Grand Canyon in the north. The towns of Quartz, Needles and Las Vegas are three places you'll surely want to visit.

Locations[ | ]

Interactive map[ | ]

Random encounters[ | ]

Name Type Exp. Pts. Maxcon AC Skill Damage Weapon type Range Group
Pic-1-17 Desert Dweller Mutant 14 3-17 0 2 3d6+3 Melee Melee 1-4
Pic-1-6 Wasteland Warrior Humanoid 54 4-22 2 17 2d6 Semi-auto Short 1-2
Pic-1-16 Radioactive Vermin Animal 5 1-6 0 1 1d6+1 Melee Melee 1-5
Pic-1-10 Wild Canine Animal 14 3-17 0 2 2d6+2 Melee Melee 1-4
Pic-1-54 Slithering Iguana Animal 14 1-8 1 2 2d6+4 Melee Melee 1-3

Notes[ | ]

  • If you travel through the hot spots of the desert every character in you party not carrying a Canteen gets hurt.
  • Don't try to access Darwin Village from the south. The area around Darwin is contaminated. You can see it glow during the night. Darwin can only be safely entered from the North or with Rad suits.
  • Right north of Quartz you'll find a broken Jeep. Ace can fix it and it brings you safely to Needles. But this is optional, you can freely go to Needles without the Jeep at any time.
  • Base Cochise and Sleeper Base are not on the map in the beginning so you can't travel there right away. The locations are revealed later in the game.
  • The river will sweep you away if you try crossing it without using the bridges. This is a Swim skill check, and failures will send you downstream. This at worst knocks you unconscious, but all conscious characters need to succeed.