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The Quarry - The Loop
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The Wastelander Refugees, or the Refugees, are a faction in Wasteland 3.
Background[]
Desperate, hardscrabble people from the periphery of the Patriarch's nation. As gangs and other dangers encroach from outside, many refugees have fled to Colorado Springs and other fortified towns.
One group of refugees led by Del Hackett settled into Peterson Air Force Base several months before the Desert Rangers arrived in Colorado to aid the Patriarch.
Interactions[]
- Refugees are one of the major, though unorganized factions in the frozen colorado
Reputation changes[]
- Positive
- Help Austin Pease (Downtown Colorado Springs): +1
- Allow the refugees to stay at Peterson Air Force Base: +5
- Hard Ass skill check from armored marshal in front of Arapaho Garage after saving Arapaho Caravan from Heads or Tails (Downtown Colorado Springs): +1
- When encountering the O'Leary Family on the world map use the Kiss-Ass 3 check: +1
- Securing passage for the refugees at the Bizarre before leaving (+5).
- Talk to Mama Cotter after securing passage for refugees at Bizarre (Passage must be secured before you leave the Bizarre after killing the smugglers): +5
- Don't snitch on Mama Cotter to Gideon Reyes: +15
- Inform Hallie of her pursuers(Downtown Colorado Springs) during Slaver's Bounty: +10
- Ghost Town: Save Kym Hie and Yoon Hie from slavery during Sister's Keeper by paying the debt or negotiating scheduled payments: +5
- Peterson Air Force Base: If you kept the refugees in your barracks, when a fight between the rangers and refugees happen, honor your deal and use the Kiss Ass option (+1).
- Negative
- Don't allow the refugees to stay at Peterson Air Force Base: -5
- Reveal Mama Cotter's involvement in refugee smuggling: -15
- Arresting Mama Cotter's and handing her over to the Marshals: -15 (In addition to the previous)
- Lure Hallie into slavery: -10